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Gavin Scott (Zoot)
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User Since
Jun 9 2018, 9:11 PM (50 w, 1 d)

Recent Activity

Today

Gavin Scott (Zoot) added a comment to T65171: "Assign Shortcut", can't easily recover from clicking on the "Press a Key" button.

No worries, I thought maybe there would be a quick fix like just ignoring clicks on the "Press a Key" button. I'll add it to my list of things to play with at some point.

Mon, May 27, 2:46 AM · BF Blender
Gavin Scott (Zoot) created T65171: "Assign Shortcut", can't easily recover from clicking on the "Press a Key" button.
Mon, May 27, 2:27 AM · BF Blender

Yesterday

Gavin Scott (Zoot) created T65164: File->"Load Factory Settings (Temporary)" not offered if Prefs Auto-Save is off..
Sun, May 26, 9:29 PM · BF Blender

Sat, May 25

Gavin Scott (Zoot) added a comment to rB483ae407d9d1: Change exhisting studiolight.

I have to say I kind of miss soft.sl. I feel like we should at least have one bright neutral setup that's similar to the old default studio lighting.

Sat, May 25, 7:40 AM

Fri, May 24

Gavin Scott (Zoot) created T65084: Workspace tab behavior is buggy..
Fri, May 24, 8:30 PM · BF Blender
Gavin Scott (Zoot) created T65082: New Workspaces created with the /+\ tab do not replicate the initial state of the default ones..
Fri, May 24, 8:08 PM · BF Blender
Gavin Scott (Zoot) created T65081: Sculpting workspace now starts in Studio lighting mode.
Fri, May 24, 8:00 PM · BF Blender

Mon, May 20

Gavin Scott (Zoot) awarded rB828efef15175: UI: Top bar menu tweaks a Love token.
Mon, May 20, 10:05 PM

Sun, May 19

Gavin Scott (Zoot) awarded rB8c113eb0c475: Render: Use GHash for storing render parts a Like token.
Sun, May 19, 11:58 PM
Gavin Scott (Zoot) closed T63328: Outliner light gray pre-select highlight persists after the mouse leaves the Outliner region. as Resolved.

Closing as Resolved thanks to @Harley Acheson (harley) 's fixing it in https://developer.blender.org/rB06c4139a68330dc74ec4e87f6b5c5f2b7a25ad74

Sun, May 19, 3:04 AM · BF Blender
Gavin Scott (Zoot) awarded rB06c4139a6833: UI: Remove Hover Highlight When Outliner Loses Focus a Love token.
Sun, May 19, 2:56 AM

Fri, May 17

Gavin Scott (Zoot) updated the task description for T64775: Startup crash in versioning for some users after bc3139d79226 Eevee DOF Unification.
Fri, May 17, 10:01 PM · BF Blender
Gavin Scott (Zoot) added a comment to rBbc3139d79226: Cycles/Eevee: unify depth of field settings for cameras.

Likely causing: https://developer.blender.org/T64775

Fri, May 17, 9:57 PM
Gavin Scott (Zoot) created T64775: Startup crash in versioning for some users after bc3139d79226 Eevee DOF Unification.
Fri, May 17, 9:56 PM · BF Blender
Gavin Scott (Zoot) added a comment to rBd7628d4b7fcd: Mesh Select: use select context instead of static structs.

Possibly causing https://developer.blender.org/T64759

Fri, May 17, 5:06 PM
Gavin Scott (Zoot) created T64759: Single click face select in edit mode is broken this morning..
Fri, May 17, 5:04 PM · BF Blender
Gavin Scott (Zoot) awarded D4725: Better Default Directory for Windows Fonts a Like token.
Fri, May 17, 6:19 AM · User Interface
Gavin Scott (Zoot) awarded D4846: UI: Edit Menu - Undo History List and Operator Polling a Love token.
Fri, May 17, 6:16 AM · User Interface
Gavin Scott (Zoot) awarded D4822: UI: Outliner - Remove Hover Highlight When Losing Focus a Love token.
Fri, May 17, 6:15 AM · User Interface

Thu, May 16

Gavin Scott (Zoot) added a comment to T64671: 2.8: crashed and now it crashes Blender immediately on Load.

See if this works for you: http://pasteall.org/blend/index.php?id=51757

Thu, May 16, 3:08 PM
Gavin Scott (Zoot) added a comment to T64671: 2.8: crashed and now it crashes Blender immediately on Load.

Cube54 in the scene is corrupt. Just Append the rest of the scene contents into a new file and you should be good.

Thu, May 16, 6:52 AM
Gavin Scott (Zoot) added a comment to T64671: 2.8: crashed and now it crashes Blender immediately on Load.

Call stack (VS Code / Windows 10)

Thu, May 16, 5:30 AM
Gavin Scott (Zoot) added a comment to T64676: prefercences and quit disappeared from the menus.

And so it begins :)

Thu, May 16, 3:33 AM · BF Blender
Gavin Scott (Zoot) created T64679: Various preference changes do not mark the preferences as dirty (and related issues).
Thu, May 16, 3:30 AM · BF Blender

Wed, May 15

Gavin Scott (Zoot) added a comment to T56648: Blender 2.8: Naming Conventions.

Can I suggest that "factory settings" is a little weird and maybe consider at some point just making it "default settings"?

Wed, May 15, 8:12 PM · User Interface, BF Blender: 2.8
Gavin Scott (Zoot) raised a concern with rB4965af1b7aa6: UI: add 'App' menu besides the 'File' menu.

I hate to say it, but this is like the worst change ever from a Windows standards and compatibility point of view.

Wed, May 15, 5:14 PM
Gavin Scott (Zoot) added a comment to T64591: Preferences UI for Save/Revert/Reset.

I quite like having the "Save on Exit" option available, and I like seeing it on the main part of the Preferences window as it is now, since it's not just a preference but really a meta-preference that affects the whole preference system.

Wed, May 15, 3:42 AM · BF Blender, User Interface

Tue, May 14

Gavin Scott (Zoot) added a comment to T64601: Error division by zero on commit "016fc7f - GPUVertexFormat: Reduce size of structs".

Same issues here on Windows 10.

Tue, May 14, 4:32 PM · BF Blender
Gavin Scott (Zoot) added a comment to rB9c9081d9ef5b: Preferences: file menu item to temporarily load factory settings.

If it's gone completely then people will wonder where it went. If it's shown disabled that's a hint as to why it's not enabled and you could attach a mouse-over tooltip that explains that it's not enabled because you've temporarily loaded the factory settings.

Tue, May 14, 7:40 AM
Gavin Scott (Zoot) added a comment to rB9c9081d9ef5b: Preferences: file menu item to temporarily load factory settings.

Would it make sense to show the "[ ]Save On Exit" in the Preferences as disabled / grayed out when this option is in effect?

Tue, May 14, 6:23 AM
Gavin Scott (Zoot) created T64583: Windows: Can't close a Blender window through the taskbar thumbnails unless that window has the focus.
Tue, May 14, 6:13 AM · BF Blender
Gavin Scott (Zoot) updated subscribers of T64580: Naming of new Preference save/revert options.
Tue, May 14, 3:21 AM · BF Blender
Gavin Scott (Zoot) created T64580: Naming of new Preference save/revert options.
Tue, May 14, 3:20 AM · BF Blender
Gavin Scott (Zoot) added a comment to T63996: Click over a Gizmo to select items underneath it.

If this is implemented, would it be possible to allow click-through a gizmo to hit the underlying geometry for selection, but at the same time ignore clicks on a gizmo that would hit the background and thus result in a deselect all? I think this might prevent some accidental deselects (accidental selects might be equally likely, but this would at least eliminate one of the two issues). If I really want to deselect by clicking on the background then I can move the mouse far enough away to make sure it happens and there's no ambiguity.

Tue, May 14, 2:54 AM · BF Blender, User Interface

Mon, May 13

Gavin Scott (Zoot) created T64567: Workbench render engine Sampling->"Viewport" property should probably be renamed "Viewport Render".
Mon, May 13, 9:30 PM · BF Blender

Sun, May 12

Gavin Scott (Zoot) added a comment to rB688e3fed4c25: Preferences: write preferences on exit.

What do you think about this idea specifically as a solution for Quick Favorites (and potentially similar things): Make the Quick Favorites a .blend data block rather than a preference.

  • If you're working in a team, you don't usually want quick favorite menus from someone else.
Sun, May 12, 1:21 AM

Sat, May 11

Gavin Scott (Zoot) added a comment to rB688e3fed4c25: Preferences: write preferences on exit.

What do you think about this idea specifically as a solution for Quick Favorites (and potentially similar things): Make the Quick Favorites a .blend data block rather than a preference.

Sat, May 11, 11:36 PM
Gavin Scott (Zoot) added a comment to rB688e3fed4c25: Preferences: write preferences on exit.

What I really want is for the "Are you sure you want to exit?" dialog to include a checkbox: "[X] Save Preferences" so on the way out I can decide to simply uncheck the box if I want to override the auto-save. And handle the permutations of document dirty and preferences dirty appropriately of course.

Sat, May 11, 4:29 PM
Gavin Scott (Zoot) created T64461: 3dview 'N' panel allows pinning of sub-panels to no effect..
Sat, May 11, 3:14 AM · BF Blender
Gavin Scott (Zoot) awarded rBb1af68200159: Outliner Visibility Update a Like token.
Sat, May 11, 1:03 AM

Fri, May 10

Gavin Scott (Zoot) added a comment to T64417: New Viewport Anti-Aliasing preference conversion selects wrong AA level..

I think the issue might be that the minor version number is not reliably getting bumped every time there's a persistent data change, and here I had likely saved preferences under a prior 2.80.60 build so when the migration from the old quality setting to the new discreet viewport_aa setting was added, it failed to fire because it thought the data version was already compatible and so the viewport_aa value never got set and remained initialized at zero.

Fri, May 10, 6:39 PM · BF Blender
Gavin Scott (Zoot) added a comment to T64412: Blender won't open .

Can you try opening a Command Prompt / Shell window and running Blender from there to capture any messages that are displayed before it exists?

Fri, May 10, 6:08 AM · BF Blender
Gavin Scott (Zoot) closed T64413: Blender won't open as Invalid.

Closing apparent duplicate submission with no content.

Fri, May 10, 6:04 AM · BF Blender
Gavin Scott (Zoot) updated the task description for T64417: New Viewport Anti-Aliasing preference conversion selects wrong AA level..
Fri, May 10, 4:42 AM · BF Blender
Gavin Scott (Zoot) created T64417: New Viewport Anti-Aliasing preference conversion selects wrong AA level..
Fri, May 10, 4:32 AM · BF Blender

Wed, May 8

Gavin Scott (Zoot) awarded D4829: Confirm Discard Changes [WIP] a Love token.
Wed, May 8, 5:08 PM
Gavin Scott (Zoot) added a comment to T62947: Box selection not working with Intel HD Graphics 620.

This is probably obvious, but reading T64281 points out why lasso select appears to work fine (because it's based only on the object centers rather than geometry).

Wed, May 8, 3:50 AM · BF Blender
Gavin Scott (Zoot) created T64283: Object Gizmo(s) don't move to new point after curve extrusion, and related crashes (silent exits).
Wed, May 8, 3:33 AM · BF Blender

Tue, May 7

Paul Melis (paulmelis) awarded T63328: Outliner light gray pre-select highlight persists after the mouse leaves the Outliner region. a Like token.
Tue, May 7, 10:51 AM · BF Blender

Sun, May 5

Gavin Scott (Zoot) created T64157: View layer property tooltip refers to "render layer".
Sun, May 5, 4:50 AM · BF Blender

Mon, Apr 29

Gavin Scott (Zoot) added a comment to rB17a4decfea75: UI: top-bar reorganization.

When it's shown there's an option to hide it if you right click on it, but I can't find an option to show it again if it's hidden.

Mon, Apr 29, 4:44 PM

Apr 26 2019

Gavin Scott (Zoot) added a comment to D4650: For Discussion - Small Outliner Changes.

Another small Outliner thing along similar lines would be that I don't think there's any indication currently if a Collection is set to Holdout or Indirect Only for the current View Layer. Would it be easy to add some icons after the collection name to indicate these states?

Apr 26 2019, 11:36 PM · User Interface
Gavin Scott (Zoot) added a comment to T62511: Blender 2.79 vs 2.8 - Selection is significantly slower in production scenes.

Much better! But It's still something like 1,000 times slower than 2.79 in the example scene provided, resulting in ten seconds of 100% GPU utilization to switch selection between the two cubes, and then grabbing one and moving it around is similarly slow, where the operations are almost instantaneous in 2.79.

Apr 26 2019, 4:06 PM · BF Blender

Apr 25 2019

Gavin Scott (Zoot) added a comment to T62947: Box selection not working with Intel HD Graphics 620.

Some observations / clues:

Apr 25 2019, 9:24 PM · BF Blender
Gavin Scott (Zoot) added a comment to T62947: Box selection not working with Intel HD Graphics 620.

After upgrading the Intel Graphics driver to 23.20.16.5038 I can now reproduce the problem exactly as demonstrated by the original submitter.

Apr 25 2019, 8:05 PM · BF Blender
Gavin Scott (Zoot) added a comment to T62947: Box selection not working with Intel HD Graphics 620.

I tried to reproduce it using yesterday's buildbot Windows 64-bit version 2019-04-24 d966c2f0c2ad on a laptop with Windows 10 64-bit 1803 (10.0.17134) and HD-620 graphics (i3-7100U CPU) and Intel Graphics driver version 21.20.16.4534.

Apr 25 2019, 7:38 PM · BF Blender

Apr 19 2019

Gavin Scott (Zoot) added a comment to rB9573bf432c4b: UI: move top-bar into the spaces header.

In edit mode the upper-right corner kinda looks like a train wreck now:

Apr 19 2019, 5:55 PM
Gavin Scott (Zoot) added a comment to D4696: Outliner: Show parenting hierarchy in view layer view.

What if you showed it normally, but prefix the regular icon with a "link" icon showing that this is a link to elsewhere, similar to what's done for externally linked stuff?

Apr 19 2019, 5:19 PM

Apr 18 2019

Gavin Scott (Zoot) added a comment to T63672: GPU + CPU crashing regularly.

I was able to get the render to complete successfully in 24 minutes on the 860M in GPU+CPU by changing the tile size from 256x256 to 16x16. Modern Cycles no longer requires large render tiles and small tiles are often faster even without using CPU+GPU (where they are much faster because the GPU will be able to do much more of the work at the end of the render rather than waiting for a lot of slow CPU tiles to complete).

Apr 18 2019, 1:58 AM · BF Blender
Gavin Scott (Zoot) added a comment to T63672: GPU + CPU crashing regularly.

The 1060 chewed through it in 9 minutes with no errors. I note that in GPU+CPU mode, Cycles is using substantially more GPU memory than in GPU only mode. My guess would be that this scene is simply exceeding the GPU resources available in the old GTX 850M (probably 2GB of dedicated GPU memory) when Cycles is in CPU+GPU mode.

Apr 18 2019, 1:24 AM · BF Blender
Gavin Scott (Zoot) added a comment to T63672: GPU + CPU crashing regularly.

I was able to reproduce the crash with this .blend file on a laptop with a GTX 860M which is almost the same as the submitter's machine, using yesterday's buildbot version of 2.80. Maybe it's just running out of memory on the GPU? Does your 850M have 2GB of memory, or 4GB? Mine is a 2GB 860M. Haven't tried on more modern hardware. I'll go see what the GTX 1060 thinks of it.

Apr 18 2019, 12:51 AM · BF Blender

Apr 16 2019

Gavin Scott (Zoot) added a comment to T63518: Per viewport transform gizmo settings for select tools, remove transform tool.

I don't think there's going to be a clear distinction in the user's mind as to what is a "Gizmo" and what is an "Overlay". I suspect if you listed all the gizmos and overlays randomly in a list and asked people to identify which category each one belonged in that the results wouldn't be very accurate.

Apr 16 2019, 12:08 AM · User Interface, BF Blender

Apr 15 2019

Gavin Scott (Zoot) added a comment to T63614: eevee render crashes with subsurface passes enabled..

Duplicated here (also Win 10 64-bit).

Apr 15 2019, 5:57 AM · Rendering, Eevee, BF Blender

Apr 14 2019

Gavin Scott (Zoot) created T63604: Material preview does not refresh when switching Workspaces.
Apr 14 2019, 10:44 PM · BF Blender
Gavin Scott (Zoot) awarded rBf5ea1fc4fbaf: Render: new material preview a Like token.
Apr 14 2019, 9:13 PM
Gavin Scott (Zoot) updated the task description for T63580: Issues with new persistent transform gizmo changes.
Apr 14 2019, 4:09 AM · BF Blender
Gavin Scott (Zoot) added a comment to T63518: Per viewport transform gizmo settings for select tools, remove transform tool.

I think the Move / Rotate / Scale buttons should be checkboxes like the mockup, so you can click and drag vertically to enable or disable multiple gizmos. Maybe also put them at the top since I think you'd switch these much more often than Navigation or Active Tools gizmos.

Apr 14 2019, 3:52 AM · User Interface, BF Blender
Gavin Scott (Zoot) added a comment to rB65b03129041f: 3D View: move gizmo draw options out of overlays.

Hi Harley!

AFAIK we are probably going to lose both "Collections visibility" and "Object type visibility" from there before too long, so that should leave less mess there.

Apr 14 2019, 3:41 AM
Gavin Scott (Zoot) added a comment to T63569: BlenderKit Addon doesn´t connect to the internet.

Probably your best bet would be to contact the BlenderKit guys at the email address info@blenderkit.com since they're the ones who support this addon and its related services.

Apr 14 2019, 1:39 AM · Addons

Apr 13 2019

Gavin Scott (Zoot) added a comment to T63569: BlenderKit Addon doesn´t connect to the internet.

It's working here for me now. Can you try again and see if you still have the issue? Perhaps their server was down when you tried it originally.

Apr 13 2019, 11:55 PM · Addons
Gavin Scott (Zoot) created T63580: Issues with new persistent transform gizmo changes.
Apr 13 2019, 11:48 PM · BF Blender
Gavin Scott (Zoot) added a comment to rB14884cda1ff5: Gizmo: move transform to a persistent option.

So some issues:

Apr 13 2019, 11:43 PM
Gavin Scott (Zoot) added a comment to rB65b03129041f: 3D View: move gizmo draw options out of overlays.

Ugh, I hate the loss of the "Overlays" in the header. There are ten nearly identical little active icons on the right side there, and it now takes much more effort to identify and target the drop down for the overlays.

Apr 13 2019, 11:33 PM
Gavin Scott (Zoot) closed T63456: Blender 2.80 not working as Resolved.
Apr 13 2019, 1:39 AM · BF Blender

Apr 12 2019

Gavin Scott (Zoot) added a comment to T63456: Blender 2.80 not working.

Ah, I think you may just be running a version of 2.80 32-bit from before fixes were done the other day that could result in startup problems like this.

Apr 12 2019, 11:46 PM · BF Blender
Gavin Scott (Zoot) added a comment to T63519: Update minimum GPU requirements.

Wherever this is documented it should clearly explain the difference between Workspace/Eevee and Cycles GPU acceleration, and link to the appropriate Cycles documentation if it's not included (I think just having one document that explains all of this in one place for 2.80 might be simplest).

Apr 12 2019, 11:26 PM · OpenGL / GPU, BF Blender
Gavin Scott (Zoot) added a comment to T63456: Blender 2.80 not working.

Does the official 2.79b version of Blender work on your system?

Apr 12 2019, 5:19 PM · BF Blender

Apr 10 2019

Gavin Scott (Zoot) added a comment to T63468: Volumetrics broken in current compiled version.

And in case it's not obvious it's Eevee that we're talking about. Cycles is fine. Maybe someone can update the title of the ticket to reflect that.

Apr 10 2019, 8:55 PM · BF Blender
Gavin Scott (Zoot) added a comment to T63462: Cannot create a portable MacOS install.

The BlenderArtists discussion thread for reference: https://blenderartists.org/t/how-to-create-a-portable-blender-2-8-on-mac/1154767

Apr 10 2019, 8:19 PM · BF Blender
Gavin Scott (Zoot) added a comment to T63468: Volumetrics broken in current compiled version.

Duplicated here using the included test file (Windows 10, Nvidia 1060). In a version of 2.80 from January the volume is visible, but in my current (self-built this morning) version no volume is rendered.

Apr 10 2019, 8:12 PM · BF Blender
Gavin Scott (Zoot) added a comment to T63456: Blender 2.80 not working.

Can you provide a screenshot of the "not working" dialog that you're seeing? That's not being generated by Blender itself as far as I know.

Apr 10 2019, 8:02 PM · BF Blender

Apr 9 2019

Gavin Scott (Zoot) created T63438: Noticeable banding in Eevee Bloom.
Apr 9 2019, 10:43 PM · BF Blender

Apr 8 2019

Gavin Scott (Zoot) closed T63380: Make Timeline dragging LMB by default as Invalid.

Thank you for the report! This is a known issue for the left-mouse-click keymap and associated changes are under discussion.

Apr 8 2019, 4:58 AM · BF Blender
Gavin Scott (Zoot) added a comment to T63369: 3d space in blender flickering or dimming when hovering over it after hovering over ui / etc.

I've had this problem forever in 2.80 on Windows 10 / Nvidia 1060 where moving the mouse left and right between the Outliner and the 3dview etc. would cause the distant part of the 3dview to darken for a 5th of a second or so (about the time that it takes tooltips to pop up) then go back to normal. This sounds like a longer time than you're describing, so maybe your issue is different.

Apr 8 2019, 1:03 AM · BF Blender
Gavin Scott (Zoot) added a comment to D4650: For Discussion - Small Outliner Changes.

@Gavin Scott (Zoot): we could emit mouse-over tooltips for all these

Dumb question, but do you have any examples of the kinds of things you would like to see for them?

Apr 8 2019, 12:51 AM · User Interface

Apr 7 2019

Gavin Scott (Zoot) added a comment to T63228: Big problem with Blender eevee render.

Ok, that's a new one on me. Anyone have an idea?

Apr 7 2019, 12:45 AM · BF Blender

Apr 6 2019

Jim C (semaj) awarded T60379: Cycles preview lockup / memory allocation loop while changing adaptive displacement parameters. a Pterodactyl token.
Apr 6 2019, 6:10 PM · BF Blender
Gavin Scott (Zoot) created T63328: Outliner light gray pre-select highlight persists after the mouse leaves the Outliner region..
Apr 6 2019, 5:01 AM · BF Blender
Gavin Scott (Zoot) added a comment to D4650: For Discussion - Small Outliner Changes.

I think that's an improvement.

Apr 6 2019, 4:34 AM · User Interface

Apr 5 2019

Acrivec Cevirca (Acrivec) awarded T60379: Cycles preview lockup / memory allocation loop while changing adaptive displacement parameters. a Love token.
Apr 5 2019, 3:31 AM · BF Blender
Gavin Scott (Zoot) awarded D4650: For Discussion - Small Outliner Changes a Like token.
Apr 5 2019, 3:12 AM · User Interface
Gavin Scott (Zoot) added a comment to D4650: For Discussion - Small Outliner Changes.

I like it. I think the hierarchy indications can be useful when you get complex deeply nested scenes where you have to scroll the outliner past where the higher levels are visible, but definitely the current implementation has room for improvement as you show.

Apr 5 2019, 3:12 AM · User Interface
Gavin Scott (Zoot) awarded T60379: Cycles preview lockup / memory allocation loop while changing adaptive displacement parameters. a Love token.
Apr 5 2019, 12:07 AM · BF Blender

Apr 4 2019

Gavin Scott (Zoot) awarded D4635: Bendy bone segment deformation interpolation a Like token.
Apr 4 2019, 3:47 PM

Apr 3 2019

Gavin Scott (Zoot) added a comment to T63228: Big problem with Blender eevee render.

You can feed all your images at once as a sequence to the VSE in Blender and then just render it to the animation format that you like, for example:

Apr 3 2019, 3:44 AM · BF Blender

Apr 2 2019

Gavin Scott (Zoot) added a comment to T63016: Add separation lines to Quad View.

If you toggle off overlays then the lines between the four views remain and makes it very easy to see without the distraction of the grids etc.

Apr 2 2019, 11:45 PM · User Interface, BF Blender: 2.8
Gavin Scott (Zoot) added a comment to T63228: Big problem with Blender eevee render.

Really you should never render into a movie format directly to avoid those kind of problems. Just render to JPEG (or better yet EXR if needed) and assemble the individual frames into a movie after the rendering is complete (this can be done in Blender or lots of other programs).

Apr 2 2019, 11:30 PM · BF Blender
Gavin Scott (Zoot) added a comment to T60379: Cycles preview lockup / memory allocation loop while changing adaptive displacement parameters..

Another simple example of displacement not staying in sync with the view etc:

Apr 2 2019, 8:11 PM · BF Blender
Gavin Scott (Zoot) added a comment to T60089: 2.80 32-bit appears broken (on 64-bit Windows at least).

I can confirm that it appears fixed here too! 32-bit running on top of Windows 10 64-bit.

Apr 2 2019, 6:25 PM · BF Blender

Apr 1 2019

Gavin Scott (Zoot) added a comment to D4627: Remove Close From Console Window.

But note that this does NOT disable the close if the Blender session was started from a command prompt.

Apr 1 2019, 2:55 AM · User Interface