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Gavin Scott (Zoot)
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User Since
Jun 9 2018, 9:11 PM (67 w, 1 d)

Recent Activity

Sat, Sep 14

Gavin Scott (Zoot) added a comment to T68915: Light groups.

Isn't this more commonly referred to as Light Linking in other applications? That is, the ability to associate lights with specific objects to illuminate? Light Groups are also a thing in some applications (Revit as one example) but AFAIK this refers simply to grouping multiple lights together in order to affect them as a combined set. Applications that support Light Linking generally let you associate either individual lights or groups of lights with one or more objects to illuminate.

Sat, Sep 14, 3:56 AM · Cycles, BF Blender

Thu, Sep 12

Gavin Scott (Zoot) created T69820: File browser hijacks and reverts to existing (render, prefs, etc.) window..
Thu, Sep 12, 11:26 PM · BF Blender
Gavin Scott (Zoot) awarded rBf098f6df767a: UI: Remove 'Context.' string when hovering over Properties tabs a Love token.
Thu, Sep 12, 10:51 PM

Mon, Aug 26

Gavin Scott (Zoot) created T69186: Blender 2.80/2.81alpha menus are screwy with new Nvidia 436.02 drivers.
Mon, Aug 26, 8:49 PM · BF Blender

Sun, Aug 25

Gavin Scott (Zoot) added a comment to T54943: Blender 2.8 Defaults.

Requested many times to be disabled by default, but no luck. This is a nightmare, specially for new users.

I find the persistent UI is pretty fundamental to advanced work in Blender when you're using all the features of the customizable UI to their best effect. I would worry that in turning it off by default many users might never find out Blender has this rather powerful and unusual feature.

Sun, Aug 25, 4:01 AM · BF Blender: 2.8, User Interface

Aug 23 2019

Gavin Scott (Zoot) awarded D5133: UI: Visual Changes to Save Close Dialog a Like token.
Aug 23 2019, 9:48 PM · User Interface

Aug 22 2019

Gavin Scott (Zoot) updated subscribers of T54943: Blender 2.8 Defaults.

Ok I have another request. In the file open dialog, the "Volumes" list is minimized. I think this should start out maximized, showing where you can navigate to your other hard (or logical) drives.

Aug 22 2019, 11:25 PM · BF Blender: 2.8, User Interface
Gavin Scott (Zoot) added a comment to T68853: Outliner Popovers Design.

Here are my comments from the DevTalk thread about the current 2.81 layout (some of which are already being addressed here):

Aug 22 2019, 4:01 AM · BF Blender, User Interface
Gavin Scott (Zoot) awarded T68853: Outliner Popovers Design a Like token.
Aug 22 2019, 3:56 AM · BF Blender, User Interface

Aug 18 2019

Gavin Scott (Zoot) added a comment to D4304: Compositor: Added denoising node.

I think it's potentially confusing that we have a "Denoise" Cycles feature configurable through View Layer settings and an identically named "Denoise" node in the Compositor which is a completely different denoising system.

Aug 18 2019, 7:17 PM · BF Blender (2.81), Compositing

Aug 15 2019

Gavin Scott (Zoot) added a comment to T54943: Blender 2.8 Defaults.

Anything against making "Zoom to Mouse Position" default?

Aug 15 2019, 2:26 AM · BF Blender: 2.8, User Interface

Aug 4 2019

Gavin Scott (Zoot) added a comment to T68192: Can't assign a shortcut through the context menu of a button.

Yeah, looks broken. If I assign F10 to the Lookdev button then press it, I get:

Aug 4 2019, 1:24 AM · BF Blender
Gavin Scott (Zoot) added a comment to T68195: Blender 2.8 cannot run (Windows 10 x64).

Your Nvidia drivers appear to be 4.5 years old, have you checked to see if there is a newer driver version?

Aug 4 2019, 1:20 AM · BF Blender

Aug 2 2019

Gavin Scott (Zoot) awarded rBaa0322524ea6: GPU: more complete coverage of drivers for Intel shader compilation workaround a Love token.
Aug 2 2019, 4:45 AM

Aug 1 2019

Eitan (EitanSomething) awarded T68017: Mouse Wars episode VI The Return of Right Click Select (2.81 initial splash defaults to Right now) a Pirate Logo token.
Aug 1 2019, 6:58 AM · BF Blender
Zino Guerr (Zino) awarded T68017: Mouse Wars episode VI The Return of Right Click Select (2.81 initial splash defaults to Right now) a Pirate Logo token.
Aug 1 2019, 6:49 AM · BF Blender
Gavin Scott (Zoot) added a comment to T68030: Circle select not setting active element when selecting single element..

Thanks for the update. I'm using Left Click Select and do not see the behavior you describe. Have you tried File->Defaults->Load Factory Settings to see if that works?

Aug 1 2019, 2:38 AM · BF Blender
Gavin Scott (Zoot) added a comment to T68015: Can't download and open Blender 2.8.(Windows 10).

Thanks for the update! Happy Blending!

Aug 1 2019, 2:36 AM · BF Blender
Gavin Scott (Zoot) added a comment to T68028: Cycles render issue.

Your example .blend lacks textures so it's hard to see exactly what's going on. You can do FIle->External Data->Pack all into .blend and then save that under a different name and attach it to the ticket. Eevee and Cycles are quite different rendering engines with support for different features and different shading nodes and node features, so they generally do produce different output.

Aug 1 2019, 12:55 AM · BF Blender
Gavin Scott (Zoot) added a comment to T68030: Circle select not setting active element when selecting single element..

Works spiffy here with the same Windows 10 / 1060. Edit mode, Circle select, click on cube corners, they select just fine. Try File->Defaults->Load Factory Settings and then try it to see if maybe you have a bad add-on or some setting that's affecting it.

Aug 1 2019, 12:45 AM · BF Blender
Gavin Scott (Zoot) added a comment to T68029: shift alt crash .

Created Bezier curve, converted to mesh, editmode, shift-alt-select on the object. No crash. Please edit the ticket to provide all the requested information. OS, Blender version, example .blend file, output from Help->Save System Info.

Aug 1 2019, 12:41 AM · BF Blender
Gavin Scott (Zoot) added a comment to T68025: Blender crash clicking on the Materials button in the Property panel.

Can you add the output file created by the Help->Save System Info command to this ticket?

Aug 1 2019, 12:17 AM · BF Blender
Gavin Scott (Zoot) added a comment to T68026: Black screen at startup.

Please edit the ticket to include all the requested information, including your operating system, video card, and if possible attach a copy of the Help->Save System Info output file.

Aug 1 2019, 12:09 AM · BF Blender

Jul 31 2019

Gavin Scott (Zoot) added a comment to T68016: Cycles crushes with updating lights on GPU (Nvidia 1050) importing .obj.

Is it possible for you to share the .blend file / .obj file?

Jul 31 2019, 10:19 PM · BF Blender
Gavin Scott (Zoot) added a comment to T68015: Can't download and open Blender 2.8.(Windows 10).

You can try grabbing it directly from a mirror such as: https://mirror.clarkson.edu/blender/release/Blender2.80/ (the ones at the top are the official 2.80 release).

Jul 31 2019, 9:04 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67954: Cycles crashes on GPU render using OpenCL - Dual AMD WX 7100 GPUs.

I searched around but could not find other examples of this sort of issue either with Blender or with OpenCL apps in general, so I don't think it's really likely to be a Blender bug but some obscure issue in your particular system. As long as it's otherwise working I'm not sure I would spend too much time messing with it, but you could try completely removing all AMD/ATI video related drivers and stuff and re-installing the latest. I will keep my eyes out for anyone else seeing the same issue though.

Jul 31 2019, 8:58 PM · BF Blender
TheRedWaxPolice (TheRedWaxPolice) awarded T68017: Mouse Wars episode VI The Return of Right Click Select (2.81 initial splash defaults to Right now) a Burninate token.
Jul 31 2019, 8:36 PM · BF Blender
Gavin Scott (Zoot) created T68017: Mouse Wars episode VI The Return of Right Click Select (2.81 initial splash defaults to Right now).
Jul 31 2019, 8:21 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67988: Program Crash upon changing to Object Mode from Sculpt Mode.

Can you try the release version of 2.80? I believe similar issues were fixed after RC2.

Jul 31 2019, 1:19 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67949: Interface Display Line width affects Cycles rendering.

Thanks, yes, it looks the same here. 400% zoom clearly shows the difference:

Jul 31 2019, 12:08 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67954: Cycles crashes on GPU render using OpenCL - Dual AMD WX 7100 GPUs.

Does the speed of rendering approximately double between choosing only the first card and choosing the first two on the list?

Jul 31 2019, 11:55 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67934: Subdivision modifier and multirres modifier broke for weight paint, vertex paint and sculpt.

Thanks, that wasn't instantly obvious with just the video and no problem description. Indeed, this does seem different/broken in 2.80 compared to the 2.79 behavior.

Jul 31 2019, 1:40 AM · Sculpt, Paint, Texture, BF Blender

Jul 30 2019

Gavin Scott (Zoot) added a comment to T67934: Subdivision modifier and multirres modifier broke for weight paint, vertex paint and sculpt.

Is the difference in behavior simply that 2.80 has a default brush Strength of 1.0 vs the 0.7 of 2.79? If I turn it down to 0.7 the behavior looks the same as in your 2.79 example. Or perhaps I'm not understanding exactly what the problem is.

Jul 30 2019, 11:34 PM · Sculpt, Paint, Texture, BF Blender
Gavin Scott (Zoot) added a comment to T67955: Not opening on Screen1 like it used to?.

Please provide your operating system and video card info. Also please describe what it's doing that you think is incorrect. Is it opening on the wrong screen? If you position Blender's window(s) where you want them and then do FIle->Defaults->Save Startup File then it should return to the same setup each time you start.

Jul 30 2019, 11:24 PM · Add-ons
Gavin Scott (Zoot) added a comment to T67941: Blender 2.8 rc3 doesn't start.

What model of laptop is this?

Jul 30 2019, 11:20 PM · BF Blender
Gavin Scott (Zoot) added a comment to T62602: Object as Camera fails in current Cycles.

Looks like this got fixed at some point as the behavior seems correct now in 2.80.

Jul 30 2019, 11:17 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67949: Interface Display Line width affects Cycles rendering.

I can't reproduce this here on Windows. Can you provide screenshots of what it looks like with and without Thick lines for you?

Jul 30 2019, 11:07 PM · BF Blender
Gavin Scott (Zoot) triaged T67952: Cannot select with left click in dopesheet or timeline as Needs Information from User priority.
Jul 30 2019, 11:03 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67952: Cannot select with left click in dopesheet or timeline.

It works fine here on Windows 10 / Nvidia in 2.80. Can you try File->Defaults->Load Factory Settings and see if that changes the behavior?

Jul 30 2019, 11:03 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67954: Cycles crashes on GPU render using OpenCL - Dual AMD WX 7100 GPUs.

Do you have Crossfire enabled for the two cards? It seems like it's double-enumerating them somehow. I believe generally things will work better for rendering if Crossfire is disabled, similar to SLI on Nvidia cards. But I'm not an AMD user so I'm not as familiar with the setup there.

Jul 30 2019, 10:59 PM · BF Blender

Jul 29 2019

Gavin Scott (Zoot) awarded T67893: Drag and Drop for UI elements a Like token.
Jul 29 2019, 7:05 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67872: Eevee crashes Blender on intel graphics.

Blender contains some workarounds for similar issues that are enabled automatically for specific Intel driver versions. The list of versions it knows about is not exhaustive, so you might have one of the versions that needs the workaround enabled but which Blender does not have in its list. If you can provide the file produced by Help->Save System Info that would be helpful. If you can install the latest Intel driver for your OS+CPU that may resolve the issue.

Jul 29 2019, 6:32 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67880: Scale Gizmo double universal handles..

I believe the default Blender keymap Gizmo activation behavior is Press, which consumes all clicks on the gizmos making it impossible to click-through them. You can change this to Drag as an alternative that will let you select through them.

Jul 29 2019, 6:15 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67866: Slow Subdivision performance in edit mode.

Further improvements to Opensubdiv performance are planned for the 2.8x series.

Jul 29 2019, 7:41 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67868: Blender does not recognize my graphics card.

Your video card should be fine for ordinary Blender operation and Eeevee in 2.80. For Cycles Accelerated rendering, AMD cards are currently unsupported in MacOS due to Apple failing to support OpenCL to a level that Blender requires, but CPU rendering should work fine.

Jul 29 2019, 7:10 AM · BF Blender

Jul 28 2019

Gavin Scott (Zoot) added a comment to T67785: 2.80 2-26-2019 Proportional editing crashes blender, then locks up computer..

Thanks for the update. (I think you mean OpenGL when you say OpenCL). If everything is working for you then we'll close this ticket.

Jul 28 2019, 11:35 PM · BF Blender
Gavin Scott (Zoot) triaged T67843: Blender 2.79b crashes a few seconds after launching. as Needs Information from User priority.
Jul 28 2019, 10:41 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67843: Blender 2.79b crashes a few seconds after launching..

Be sure you have the latest driver for your video card. If you have a chance can you try the current 2.79 Experimental build and the current 2.80 Beta, both from https://builder.blender.org/download/ for comparison and see if those exhibit the same behavior or not? Was this working in the past, specifically before the Windows 1903 update perhaps?

Jul 28 2019, 10:41 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67853: Blender 2.8, Fatal freezing (need HARD reset) in Edit mode on old PC ( ~ 2013).

Hi Andrew, The whole PC freezing is going to be an OS/driver/hardware problem rather than a Blender bug generally. Have you got the latest driver available for your video card? The R9 270 is an older card but it is GCN 1st Gen so it should be officially supported in 2.80. Do you know if your system has had the Windows 10 1903 update installed yet? Were you able to use older 2.80 beta versions without problems at some point?

Jul 28 2019, 10:26 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67855: Can't select armature..

Can you please re-submit this issue using the Help->Report a Bug menu command? That will provide the version of your OS, video card, and Blender version information to help investigate the problem. Additionally, if you could attach an example .blend file that demonstrates the problem that would be quite helpful.

Jul 28 2019, 10:17 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67828: ¿ Why is the GPU Memory not fully exploited during the Render ?.

In those images you see the BVH being constructed on the CPU (this does not use the GPU currently), then data being synced onto the GPU, and then the GPU appears to run out of memory likely because that scene and its render parameters require more memory that the GPU has available. Is there something that leads you to believe this is not working correctly?

Jul 28 2019, 10:11 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67824: Stuck in Edit Mode.

If I click it in the Outliner then it shows as selected there and in the upper left corner info display of the 3dview. Hitting DEL or X at that point does indeed fail to delete it for some reason ("Deleted 0 object(s)" status, though right-clicking it in the outliner and choosing Delete does seem to work. So yes, there may be something odd about this object in this file.

Jul 28 2019, 10:05 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67828: ¿ Why is the GPU Memory not fully exploited during the Render ?.

There's usually nothing the render can do to use more memory. Unlike CPU, having extra memory available does not help with most tasks. The GPU memory is like a delivery box. You only need a box large enough to hold what you're delivering and having a bigger box does not get the package there any faster or more efficiently. Since GPU memory is often a limiting factor in render complexity, most renderers will try to use the smallest amount of memory possible.

Jul 28 2019, 5:01 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67822: GPU for Blender- does AMD RX 570 work well and does ryzen CPU work well with Blender?.

Honestly you'll likely get a much better answer to your question by asking in a user forum like BlenderArtists.com where you'll get reports from people who actually own and use all the various video cards that exist. People ask questions like this all the time there with good results.

Jul 28 2019, 6:53 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67781: Keyframes for materials do not appear in dope sheet.

Thanks for the update, closing the ticket.

Jul 28 2019, 6:43 AM · BF Blender
Gavin Scott (Zoot) triaged T67824: Stuck in Edit Mode as Needs Information from User priority.
Jul 28 2019, 6:38 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67824: Stuck in Edit Mode.

I'm not seeing an issue (but maybe I'm not understanding the problem). I think perhaps you're confused by the behavior of Workspaces in 2.80. Each Workspace has an associated mode set in that Workspace's tool properties and workspace settings like so:

Jul 28 2019, 6:38 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67825: Gizmo dissapears.

Are they getting stuck in the invisible state? They should re-appear as soon as you finish the operation.

Jul 28 2019, 6:12 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67819: Blender crash during animation rendering with the Addon "Animation Nodes".

Gets to around displayed countdown image of 21 / frame 27 here then crashes. Switching it to 8 samples 25% output frame size and Cycles CPU+GPU causes it to render counts differently, it crashed after frame 7 having displayed 0, 0, 2, 2, 5, 5 in the rendered frames. Restarted it and did the same thing and it did *not* do the weird number duplicate/skipping (it did skip a number around 27 or 28) then crashed after frame 35. All very non-deterministic.

Jul 28 2019, 2:04 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67817: close window while dragging border and right click (for leftclickselect).

The bug tracker does not track enhancement requests. A better place to propose this change would be the RightClickSelect community for Blender enhancements at https://blender.community/c/rightclickselect/ where people can comment and vote on it.

Jul 28 2019, 12:55 AM · BF Blender

Jul 27 2019

Gavin Scott (Zoot) added a comment to T67773: Cell Fracture Modification Crashes Upon Added.

I opened the file, enabled the Cell Fracture addon, selected the cube, did Object->Quick Effects->Cell Fracture and accepted the default settings, and it worked without issue (Windows 10 / Nvidia 1060). There is a few seconds delay after it creates all the cells before they all show as selected.

Jul 27 2019, 11:30 PM · Add-ons
Gavin Scott (Zoot) added a comment to T67816: Pan and zoom abruptly stop working project-wide.

It does indeed load into Windows 10 RC3 with the 3dview mouse zoom and shift-middle-mouse pan not functioning. Pan and zoom in the UV editor work fine. Also, the pan and zoom gizmos in the upper right corner of the 3dview fail to work as well. Executing View->Frame Selected seems to clear the condition and return to normal. I haven't been able to figure out what might have gotten it into this state.

Jul 27 2019, 11:07 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67778: 2.80 Release Candidate 3 Doesn't work.

No problem, thanks for the update. Will close this as "invalid" since it seems to have been purely an operational glitch. Happy Blending!

Jul 27 2019, 10:47 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67783: Crashes When In Rendered View.

Please provide a Help->Save System Info file, along with a .blend file that demonstrates the problem.

Jul 27 2019, 10:43 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67785: 2.80 2-26-2019 Proportional editing crashes blender, then locks up computer..

I can't get it to happen on Windows 10. "Computer locks up" after Blender has crashed will be an OS or hardware / driver issue most likely rather than a Blender issue, and perhaps that's involved in the Blender crash as well.

Jul 27 2019, 10:40 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67790: Graphics card driver missing OpneGL 3.3 support | Win 10 Insider Preview 18945 + GRD.

There have been a few similar issues reported with the latest Microsoft insider builds. Hopefully these are also being reported to Microsoft and they'll be able to resolve them soon.

Jul 27 2019, 10:33 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67802: Blender 2.8 closes when attempting to use Eevee or edit material properties.

This is another Intel driver version (4.0.0 - Build 10.18.10.3621) not in the GG.context_local_shaders_workaround list that might need to be.

Jul 27 2019, 10:19 PM · BF Blender
Gavin Scott (Zoot) triaged T67804: Crash with switch between Eevee and Cycles - 2.80 RC3 as Needs Information from User priority.
Jul 27 2019, 10:11 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67804: Crash with switch between Eevee and Cycles - 2.80 RC3 .

Does this happen for you with the default Blender cube scene, and if not can you provide a .blend file that demonstrates the problem?

Jul 27 2019, 10:11 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67806: Outliner displays non existing Screens..

Yeah, I've noticed the same thing. I think it's related to the way the Blender default document is materialized along with the migration from the 2.79 Screens concept to 2.80's Workspaces, where there's still a bit of "Screen" lingering behind the scenes. I'm not sure if the information under Screens serves any useful purpose anymore or not and it can probably be safely ignored.

Jul 27 2019, 10:07 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67809: Weird tooltips on the tabs in the properties editor.

I think it's just showing by default that it's a "context" in the terminology of Blender's internal API. Not terribly useful to the end-user and room for improvement certainly, but not really a bug. It does show you its actual name in the second line so it's not totally hopeless right now.

Jul 27 2019, 10:00 PM · BF Blender
Gavin Scott (Zoot) triaged T67810: 3d view background flicker as Needs Information from User priority.
Jul 27 2019, 9:56 PM · Add-ons
Gavin Scott (Zoot) added a comment to T67810: 3d view background flicker.

Can you try switching to true full-screen mode (Window->Toggle Window Fullscreen) and tell me if the problem goes away?

Jul 27 2019, 9:56 PM · Add-ons
Gavin Scott (Zoot) added a comment to T67814: Outliner, Blender data, Original ID recursion.

Yes, a bit confusing potentially, but not really a bug.

Jul 27 2019, 9:54 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67815: orthogaphic camera switching to perspective.

This is a preference. Turn off Auto Perspective here:

Jul 27 2019, 9:52 PM · BF Blender
Gavin Scott (Zoot) triaged T67778: 2.80 Release Candidate 3 Doesn't work as Needs Information from User priority.
Jul 27 2019, 5:41 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67778: 2.80 Release Candidate 3 Doesn't work.

Without Blender running, can you go into C:\Users\Jaywright\Desktop\blender-2.80rc3-windows64\2.80\ and create a new folder there named config and then try running Blender? This will stop that Blender version from looking anywhere outside the installation folder for scripts and config files and thus eliminate the possibility that you have some old stuff in your local Appdata directory that's causing a conflict. When you start Blender it should give you the first startup prompt in the splash screen that asks you if you want left or right click select etc.

Jul 27 2019, 5:40 AM · BF Blender

Jul 26 2019

Gavin Scott (Zoot) added a comment to T67723: Resizing Blender causes crash.

Can't reproduce on Windows using RC3 or a master build from yesterday.

Jul 26 2019, 11:39 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67702: computer turned off.

https://www.blender.org/download/requirements/ I mentioned the power supply because in my experience sudden shutoffs can result from an inadequate or failing PS, but I'm sure it could be caused by other things.

Jul 26 2019, 11:34 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67707: RENDER.

Try the latest Intel graphics drivers for your CPU/Windows version from https://downloadcenter.intel.com/product/80939/Graphics-Drivers

Jul 26 2019, 5:53 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67705: Model blacked out in Look Dev mode.

And give us a Help->Save System Info file.

Jul 26 2019, 5:48 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67703: question.

Well, you can do stuff like this: https://www.youtube.com/watch?v=kpY-WVQUxYw

Jul 26 2019, 3:38 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67702: computer turned off.

It's the operating system and drivers job to make it impossible for an unprivileged program like Blender to cause such things to happen, so this is almost certainly not a Blender bug. Be sure you have all the latest OS and video driver patches/versions, and that your system's power supply is adequate for the complete system including the video card.

Jul 26 2019, 3:32 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67703: question.

As far as I know, there's not really anything that's practical to do along those lines. The Blender UI code is not so nicely modularized as to be something you could drop into 2.79 unfortunately.

Jul 26 2019, 3:26 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67703: question.

If you're just looking to download version 2.80, you can get the latest Release Candidate here: https://www.blender.org/download/

Jul 26 2019, 3:05 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67698: Scene Full/Link Copy Fails.

Seems to work fine here on Windows. Can you try File->Defaults->Load Factory Settings and see if it behaves any differently after that?

Jul 26 2019, 2:01 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67669: Increasing Cylinder Vertices Increases amount of Cylinders.

Reproduces here on Win 10 both with the originally provided .blend and Hardnax's simplified version (in RC3).

Jul 26 2019, 1:57 AM · BF Blender
Gavin Scott (Zoot) updated subscribers of T67668: Blender crashes on Viewport Shading with Intel(R) HD Graphics 4600 Intel 4.3.0.

I'll just throw in that if you were able to upgrade to Windows 10 that would give you access to much newer Intel video drivers that would likely resolve the issue.

Jul 26 2019, 1:37 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67670: Blender does not ask to save when closing software out of sculptmode.

Confirmed here as well. The general problem is that sculpting brush strokes do not mark the document as changed. If you start with a New->General document, setup for sculpting, then save the document, then make some sculptings strokes and close the program it will not prompt you to save either.

Jul 26 2019, 12:59 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67689: not recognising gfx card.

Your GT 730 appears to be the 128-bit DDR 3 version which only supports CUDA compute capability 2.1 and Cycles in 2.80 requires compute capability 3.0 or higher, so that's likely why it's not showing up as a usable CUDA device.

Jul 26 2019, 12:24 AM · BF Blender
Gavin Scott (Zoot) triaged T67695: The program closes when I change the workspace from Sculpt to Layout. as Needs Information from User priority.
Jul 26 2019, 12:12 AM · Sculpt, Paint, Texture
Gavin Scott (Zoot) added a comment to T67695: The program closes when I change the workspace from Sculpt to Layout..

Can you see if RC3 still has this issue for you?

Jul 26 2019, 12:11 AM · Sculpt, Paint, Texture

Jul 25 2019

Gavin Scott (Zoot) created T67697: 3dview header fails to update in second main window showing linked scene.
Jul 25 2019, 11:52 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67594: Loading a scene file from 2.79 that isn't set to use Cycles or Eevee falls back to Eevee and can yield a crash for larger scenes.

I think there are quite a few opportunities to improve Eevee's interaction and progress communication and I'm sure the 2.8x series will get there. For now, this issue seems like one that has workarounds that are acceptable for the 2.80 final release. But thanks for your report and your passion for making Blender better!

Jul 25 2019, 1:18 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67617: Crash at almost every switch from sculpt to object edit tab..

Thanks! That was likely the major bug that required the creation of RC3. Any more testing you can do to verify that RC3 (which you can get the official version of right now at https://mirror.clarkson.edu/blender/release/Blender2.80/ ) would be greatly appreciated to make sure that the official 2.80 will not have this issue would be appreciated! Happy Blending.

Jul 25 2019, 1:15 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67607: RC2 crashes when switching from "Sculpting" to "Layout" workspace.

Can you try the current nightly build from https://builder.blender.org/download/ or RC3 when it's available?

Jul 25 2019, 12:30 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67625: bug.

I'm sorry, but neither Windows Vista nor the GeForce 6100 are supported with 2.80.

Jul 25 2019, 12:27 AM · BF Blender
Gavin Scott (Zoot) added a comment to T67617: Crash at almost every switch from sculpt to object edit tab..

Can you guys try the current nightly build from https://builder.blender.org/download/ or RC3 when it's available?

Jul 25 2019, 12:09 AM · BF Blender

Jul 24 2019

Gavin Scott (Zoot) added a comment to T67605: new view layer causes crash.

Call stack:

Jul 24 2019, 11:56 PM · BF Blender
Gavin Scott (Zoot) added a comment to T67614: Sculpting for time then switching to modeling causes crash.

Can you try the current nightly Beta download from https://builder.blender.org/download/ or RC3 when it's available?

Jul 24 2019, 11:50 PM · BF Blender