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Alessio Monti di Sopra (a.monti)
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User Since
Jun 26 2018, 2:13 PM (64 w, 4 d)

Recent Activity

Aug 7 2019

Alessio Monti di Sopra (a.monti) added a comment to D5155: UI: allow to hide markers region per editor.
  • Fixed conflict in versioning_280.c
Aug 7 2019, 6:20 PM
Alessio Monti di Sopra (a.monti) changed the edit policy for D5155: UI: allow to hide markers region per editor.
Aug 7 2019, 5:36 PM
Alessio Monti di Sopra (a.monti) updated the summary of D5155: UI: allow to hide markers region per editor.
  • Removed any other functional change to the operators, will probably make a separate patch for those.
  • Fixed compilation on Linux.
  • Fixed errors in the Driver editor if opened from an existing Graph editor.
  • Updated versioning code for 2.81.
Aug 7 2019, 5:23 PM

Jul 29 2019

Alessio Monti di Sopra (a.monti) awarded rBf6cb5f54494e: Version bump to 2.80 final release a Party Time token.
Jul 29 2019, 10:43 PM
Alessio Monti di Sopra (a.monti) added a comment to T67878: Crash after pressing Ctrl+Z.

Hi, you're using an old build of Blender, please download the Release Candidate 3 and see if the crash still occurs.

Jul 29 2019, 11:28 AM · BF Blender

Jul 28 2019

Alessio Monti di Sopra (a.monti) added a comment to T67846: Loop Select, Blender 2.8 RC3.

Hi, it may be that Alt is currently reserved by Cinnammon as a modifier for something, maybe Windows handling.

Jul 28 2019, 7:55 PM · BF Blender

Jul 26 2019

Alessio Monti di Sopra (a.monti) added a comment to T67723: Resizing Blender causes crash.

Can't reproduce it either.

Jul 26 2019, 3:06 PM · BF Blender

Jul 25 2019

Alessio Monti di Sopra (a.monti) added a comment to T67679: Blender 2.8 rc3 not working on windows 10.

Hi, it's possible that your graphics card or its drivers are below the minimum requirements for Blender 2.8, we need at least to know the model though.

Jul 25 2019, 7:23 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T67671: Blender crashes when sidebar in Shader Editor is resized.

My debug build fails here:

blender: /home/alessio/blender-git/blender/source/blender/gpu/intern/gpu_immediate.c:204: immBegin: Assertion `vertex_count_makes_sense_for_primitive(vertex_len, prim_type)' failed.
Jul 25 2019, 4:49 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T67535: VSE crash and failure to update.

No problem.
It's important to leave developers to decide the actual priority of a bug, to make the process the less chaotic possible; this is even more true now that the release candidate is out and thus the bug tracker is getting a lot of new reports everyday.

Jul 25 2019, 4:08 PM · Video Sequencer, BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T67535: VSE crash and failure to update.

Please don't change priority of your own reports, especially to the higher possible one, especially during the last phases of the release cycle.
Thanks.

Jul 25 2019, 3:44 PM · Video Sequencer, BF Blender
Alessio Monti di Sopra (a.monti) updated subscribers of T67646: eevee - unconnected Subsurface Scattering node makes whole material not working.

Can confirm this, the unconnected SSS node breaks every other shader, only exception seems to be Principled BSDF @Clément Foucault (fclem)

Jul 25 2019, 11:09 AM · Eevee, BF Blender

Jul 24 2019

Alessio Monti di Sopra (a.monti) added a comment to T67611: csndidate 2 faulty download.

Hi, there are not much informations in the report to investigate the problem.
Please explain a bit more what do you mean with "nothing works": It doesn't load the interface? You can't interact with it?

Jul 24 2019, 11:56 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to D5333: Fix T67573: Missing offset in markers names on current frame.
  • Follow style guide for comments
  • Simplify the condition using IN_RANGE_INCL()
Jul 24 2019, 5:02 PM · User Interface, BF Blender
Alessio Monti di Sopra (a.monti) created D5333: Fix T67573: Missing offset in markers names on current frame.
Jul 24 2019, 1:42 PM · User Interface, BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T67573: Markers in timelines don't move up on Current Frame.

Thanks, I'll submit a patch then.

Jul 24 2019, 12:29 PM · BF Blender
Alessio Monti di Sopra (a.monti) updated subscribers of T67573: Markers in timelines don't move up on Current Frame.

Hi @Jacques Lucke (JacquesLucke) was this a design choice or should it be re-implemented?

Jul 24 2019, 11:58 AM · BF Blender

Jul 23 2019

Alessio Monti di Sopra (a.monti) added a comment to T66199: Inconcistant icon vs brush icons / preview sculpt mode.

Please, for this kind of issues open a thread in the Paper Cuts section of https://devtalk.blender.org

Jul 23 2019, 11:37 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T66196: Forcefield type and icon not showing on mesh.

Please, for this kind of issues open a thread in the Paper Cuts section of https://devtalk.blender.org

Jul 23 2019, 11:36 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T67534: Segmentation fault when opening .blend file in 2.80rc2 that works fine in 2.79b.

I can confirm that with Nvidia drivers the file opens correctly in linux, on both rc2 and master.

Jul 23 2019, 7:51 PM · BF Blender

Jul 21 2019

Alessio Monti di Sopra (a.monti) added a comment to T67330: Eevee render always crashes on my Intel integrated graphics..

@Caden Mitchell (CadenMitchell) doesn't seem that related to me, here Eevee doesn't even start plus the gpu is quite older. Both could be a driver issue, as many other reports have been in the past months, but we need the driver versions.

Jul 21 2019, 11:40 AM · BF Blender

Jul 20 2019

Alessio Monti di Sopra (a.monti) updated subscribers of T67341: Chinese characters do not appear.

@zhaoyunlai (lyman) You need to activate "Translation" in User Preferences > Interface for this, you can then keep it in English by leaving every option unselected, if you want so.

Jul 20 2019, 7:18 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T67332: One major bug and a few small.

Hi, thanks for the report but please, make separate ones for each problem you encounter (notice that only reports regarding core Blender and official distributed addons can be accepted).

Jul 20 2019, 5:25 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T67330: Eevee render always crashes on my Intel integrated graphics..

Hi, the Blender version is missing from your report, are you using the second release candidate? There have been a couple of fixes regarding Intel GPUs.

Jul 20 2019, 5:11 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T67308: Closing before saving.

Hi, this is a known limitation of the new closing panel, it will hopefully be fixed for 2.81.

Jul 20 2019, 2:37 PM · BF Blender

Jul 19 2019

Alessio Monti di Sopra (a.monti) added a comment to T67144: SAVE CRASH.

Then the crash is most likely due to your user preferences or your installed addons somehow.

Jul 19 2019, 2:27 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T67144: SAVE CRASH.

@claudio (theclod4) in the previous comment you only posted what happens in the command line when blender starts, there should also be a message when it closes.
In the build folder you downloaded there is a cmd file called blender_debug_log.cmd; that will start Blender and when it crashes it will automatically save a log file that you can post here.

Jul 19 2019, 1:12 PM · BF Blender

Jul 18 2019

Alessio Monti di Sopra (a.monti) updated subscribers of T67149: Blender 2.8 bug.

@Brecht Van Lommel (brecht) probably the same as T65397 ?

Jul 18 2019, 11:33 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T65532: can't remap Italian keyboard in keymap preferences.

@Bastien Montagne (mont29) do the code recognize the keyboard layout?
If so maybe a temporary "solution" could be to simply have a message in the keymap settings that warns about the special keys behaviour.

Jul 18 2019, 12:39 PM · Platform: macOS, BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T67157: Camera does not align to view with shortcut or button.

I have just discovered that Blender believes that my cube is actually the camera.

Blender allows you to use any object as a "camera", you have probably pressed Ctrl + 0 (the shortcut to switch the active camera) by accident with the cube selected. Try to select your camera and press Ctrl+0 again, it should fix it.

Jul 18 2019, 11:15 AM · BF Blender
Alessio Monti di Sopra (a.monti) closed T67147: EEVEE doesn´t render volumetrics when the camera is very far as Archived.
Jul 18 2019, 9:42 AM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T67147: EEVEE doesn´t render volumetrics when the camera is very far.

Ok my fault, There is another clip setting specifically for Eevee in the Render tab > Volumetrics that is also set to 100m by default.
Increasing that too should work.

Jul 18 2019, 2:04 AM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T67147: EEVEE doesn´t render volumetrics when the camera is very far.

100 meters it's the clip distance of the default camera, everything out of that range don't get rendered. Try to increase it from the camera settings and see if that solves your issue.

Jul 18 2019, 12:34 AM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T67149: Blender 2.8 bug.

Can you please attach a screenshot of the error message you get?
Does this also happens when you load the default settings?

Jul 18 2019, 12:17 AM · BF Blender

Jul 17 2019

Alessio Monti di Sopra (a.monti) added a comment to T67144: SAVE CRASH.

Hi, does this happen with every file or only with a specific project of yours?

Jul 17 2019, 11:34 PM · BF Blender

Jul 16 2019

Alessio Monti di Sopra (a.monti) added a comment to T66912: Crash results in loss of CUDA.

I would still check which graphic card is running Blender's interface, just to exclude this to be another Intel Hd problem.
@Auriea Harvey (womanonfire) look at the file exported from here, at the OpenGL section:

Jul 16 2019, 10:30 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T67072: uv sphere turned block?.

You connected the shader to the Volume output instead of Surface, so that blocky result is expected for Eevee.

ps: for future reports, please add precise steps for others to reproduce the error, even if it seems obvious to you it isn't necessary true for everyone.

Jul 16 2019, 8:09 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T67051: Can't add keyframes on texture properties.

Either would work yes, probably easier from the node editor though.
Anyway, closing now since in the end it wasn't a bug. Cheers.

Jul 16 2019, 7:58 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T67051: Can't add keyframes on texture properties.

Ok, I'm guessing then that in 2.7 you were using Blender Internal as render engine?
In that case the texture was indeed used by an object, and so its keyframes showed up in the timeline; in your 2.8 file "Texture.002" is only used as a brush texture.

Jul 16 2019, 7:14 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T67051: Can't add keyframes on texture properties.

This is the same behaviour as in 2.7: the texture in your file is not used by an object in the scene so it doesn't show in the dopesheet, if you linked the texture to an object modifier, like Displace for example, then the keyframes will appear.

Jul 16 2019, 5:00 PM · BF Blender

Jul 15 2019

Alessio Monti di Sopra (a.monti) updated subscribers of T67002: In Edit mode of almost any object, performing operation -> rename object -> change value from redo panel -> crash the Blender 2.8.

@Campbell Barton (campbellbarton) object_array in ED_undo_object_editmode_restore_helper is NULL after renaming the object.

Jul 15 2019, 8:59 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T66994: Tris info is false.

tri is not triangle?

Jul 15 2019, 7:14 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T66997: blender lagging slow and not responding.

Make sure that your drivers are updated and that Blender is running with your dedicated graphic card, you can check it by looking at the file exported from here, in the OpenGL section:

Jul 15 2019, 5:15 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T66994: Tris info is false.

The Tris count is correct for the default cube: 6 quads -> 12 tris.
Not sure how useful could it be to have a selected tris counter, but that would be a feature request then.

Jul 15 2019, 4:51 PM · BF Blender

Jul 14 2019

Alessio Monti di Sopra (a.monti) added a comment to T66912: Crash results in loss of CUDA.

Make sure that you are starting Blender with your Nvdia card and not your integrated one (I mean the program itself, not the device used by Cycles for rendering), there are still crashes and glitches problems with Intel cards, especially with outdated drivers.

Jul 14 2019, 1:29 PM · BF Blender
Alessio Monti di Sopra (a.monti) updated subscribers of T66897: Appending 2.7x objects saved as invisible into 2.8 are permanently inaccessible.

@Christian Meurin (Laphicet) This is not a bug, visibility options have changed in 2.8 so that hidden objects in 2.7 and older files get "globally hidden" instead.
You need to activate the correspondent restriction icon in the outliner to be able to show those objects:

Jul 14 2019, 11:20 AM · BF Blender
Alessio Monti di Sopra (a.monti) updated subscribers of T66860: Crash on opening .blend file from 2.79.

@Clément Foucault (fclem) I think this is your area, do you have any idea of what could cause the crash?
It calls an abort in GPU_texture_create_2d() (see my previous comment) with some system configurations.

Jul 14 2019, 9:22 AM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T66895: toolbars duplicating.

Hi, seems like you are probably not familiar with how the Blender interface and the editors (what you call toolbars I guess) work. It can be a bit confusing at first.

Jul 14 2019, 8:28 AM · BF Blender

Jul 13 2019

Alessio Monti di Sopra (a.monti) added a comment to T66860: Crash on opening .blend file from 2.79.

so it may happen only on Mac or some specific HW

Jul 13 2019, 9:00 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T66788: The top parto of the screen y white.

Please add some more informations about your system and the Blender version you are using-
The easiest way to do so is to attach the exported file you get from here:

Jul 13 2019, 7:48 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T66840: quick tools menu not available .

What do mean exactly, the active tool list is not present for you?
(This one:)

Jul 13 2019, 7:35 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T66860: Crash on opening .blend file from 2.79.

Confirmed, it has to do with the interface layout somehow.
The the file opens without problems if you disable "Load UI", so I tried to open it on 2.7 and I noticed that two of the editors were collapsed on the right side.
The moment you click to scale them they expand by a tic, as if they were collapsed beyond the limit (?), if you then save the file and try to open it again on 2.8 it works.

Jul 13 2019, 7:17 PM · BF Blender

Jul 11 2019

Alessio Monti di Sopra (a.monti) added a comment to T66698: Material tab bug.

The report is missing both your specific graphic card model and drivers and also the build of blender that you're using, please attach the exported file that you get from here:

Jul 11 2019, 11:16 AM · BF Blender

Jul 10 2019

Alessio Monti di Sopra (a.monti) added a comment to T66607: AccentGrave not accessible on German keyboard in Windows.

In theory the shortcut is hardcoded to the key position under the Esc in the top left corner of the keyboard.

As far as I have understood this is only working on Linux for now, for sure it does not on Windows.

Jul 10 2019, 7:03 PM · Platform: Windows, BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T66604: Cycles crash when baking and Pricipled Volume materials are in the scene.

I can reproduce the crash on Windows 8.1, 4.5.0 NVIDIA 419.72 (GT 740m)

Jul 10 2019, 3:04 PM · BF Blender

Jul 9 2019

Alessio Monti di Sopra (a.monti) created D5204: UI: fix backdrop problems in animation channels region.
Jul 9 2019, 11:32 AM · BF Blender

Jul 7 2019

Alessio Monti di Sopra (a.monti) added a comment to T65841: Graph Editor Channel colors conflict with eye icons.

To make it look a bit better I tried to make the space for the scroll bar of the same colour as the region background, instead of the channel one.
What would you think about it?

Jul 7 2019, 2:48 PM · BF Blender, User Interface

Jul 5 2019

Alessio Monti di Sopra (a.monti) abandoned D4880: UI: Proposal to collapse search field in the outliner header.
Jul 5 2019, 4:52 PM · BF Blender: 2.8, User Interface
Alessio Monti di Sopra (a.monti) added a comment to T65841: Graph Editor Channel colors conflict with eye icons.

@William Reynish (billreynish) I'm giving a look at this and I managed to reproduce your mockup, I'm not sure what we should do about the scroll bar though.

Jul 5 2019, 3:32 PM · BF Blender, User Interface
Alessio Monti di Sopra (a.monti) added a comment to D5104: VSE: draw cache on top of markers area.

Haha, was just about to commit this before you wrote it.

Jul 5 2019, 9:54 AM · User Interface
Alessio Monti di Sopra (a.monti) added a comment to D5104: VSE: draw cache on top of markers area.

Hi! little poke @Richard Antalik (ISS)
Since it's basically a bugfix shouldn't this be for 2.80?

Jul 5 2019, 9:51 AM · User Interface

Jul 4 2019

Alessio Monti di Sopra (a.monti) added a comment to T66409: Chain of modifies doesn't work properly on the curves.

Here's the magic button:

Jul 4 2019, 10:32 AM · BF Blender

Jul 3 2019

Alessio Monti di Sopra (a.monti) added a comment to T66361: Blender crash in default scene when change shading to Rendered.

@Wagner Reck (wiglot) your Intel drivers are probably too old for Blender 2.8 (they are from 2015).
Looking at your system info though I noticed that you also have a Nvidia GPU, that you are not currently using for Blender.

Jul 3 2019, 11:49 AM · BF Blender

Jul 2 2019

Alessio Monti di Sopra (a.monti) added a comment to D5155: UI: allow to hide markers region per editor.

... I have a slight preference to a more simple solution, with a single checkbox to enable or disable markers, avoiding needing a sub-menu, ...

Jul 2 2019, 2:40 PM
Alessio Monti di Sopra (a.monti) updated the summary of D5155: UI: allow to hide markers region per editor.
  • Show marker lines by default for Timeline editors
  • Small fix to Nla UI
  • Simplify code to only use editor's flags
Jul 2 2019, 12:36 PM

Jul 1 2019

Alessio Monti di Sopra (a.monti) added a comment to D5155: UI: allow to hide markers region per editor.

I don’t think Marker Lines should be disabled by default. They were enabled by default for a reason, because it’s important to see which frames correspond to the markers, not that the frame numbers are at the top.

Ok, will change the defaults then.

Jul 1 2019, 6:40 PM

Jun 30 2019

Alessio Monti di Sopra (a.monti) created D5155: UI: allow to hide markers region per editor.
Jun 30 2019, 10:45 PM

Jun 29 2019

Alessio Monti di Sopra (a.monti) updated subscribers of T66210: Limit Scale Constraint Issue.

This is a known limitation of the constraint: https://docs.blender.org/manual/en/latest/rigging/constraints/transform/limit_scale.html

Jun 29 2019, 8:12 PM · BF Blender

Jun 28 2019

Alessio Monti di Sopra (a.monti) created D5148: Rename View Navigation -> View Navigation (Walk/Fly).
Jun 28 2019, 1:40 PM

Jun 27 2019

Alessio Monti di Sopra (a.monti) added a comment to T66187: flipped normals not showing on parented object.

@eric (ebi) the problem in your file seems to be that the tentacles have a negative scale for the X axis, so when you join them with the other mesh (that have a positive scale instead) the normals get flipped. You can easily reproduce this with two cubes (one with positive scale, one with negative one).

Jun 27 2019, 7:48 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T65710: Blender 2.8 Manual Sprint.

Hi, I noticed an error in the markers page, for the Bind Camera to Marker operator.

Jun 27 2019, 11:50 AM · BF Blender, Documentation

Jun 26 2019

Alessio Monti di Sopra (a.monti) added a comment to T58991: Force field not affecting rigid body simulation.

If there are still issues make a new report, with all the requested information.

Jun 26 2019, 3:21 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T58991: Force field not affecting rigid body simulation.

Definitely not resolved for me..
Adding force fields or changing their parameters don't trigger cache invalidation for rigid bodies.

Jun 26 2019, 2:12 PM · BF Blender

Jun 25 2019

Alessio Monti di Sopra (a.monti) added a comment to T66128: Emission light bug.

@Coder channel (Coder_channel) your report is a bit confusing, since there are no objects with an emission shader, nor lamps to delete in your file.

Jun 25 2019, 8:30 PM · BF Blender

Jun 24 2019

Alessio Monti di Sopra (a.monti) added a comment to T66057: A sudden shutdown of the program.

@Sebastian Parborg (zeddb) pretty sure that this should be resolved by ae6300a8b74b, as well as T66082 probably.

Jun 24 2019, 10:33 PM · BF Blender

Jun 23 2019

Alessio Monti di Sopra (a.monti) added a comment to T66054: Create New Collection operator not working.

@Finn Bear (finnb) The collection gets indeed created and correctly named, it simply doesn't get added to the render layer.

Jun 23 2019, 8:22 PM · BF Blender
Alessio Monti di Sopra (a.monti) added a comment to T66025: RBG node crashes Blender 2.8.

@Brecht Van Lommel (brecht) I think this also got resolved by ae6300a8b74b

Jun 23 2019, 11:55 AM · BF Blender

Jun 21 2019

Alessio Monti di Sopra (a.monti) added a comment to T65946: secondary camera size error.

@Sebastian Parborg (zeddb) Not sure about the reassigning scale part of the report, but cameras get indeed added without proper scene scaling.

Jun 21 2019, 3:06 PM · BF Blender
Alessio Monti di Sopra (a.monti) created D5111: Fix T65969: missing update of properties editor for Dyntopo checkbox.
Jun 21 2019, 11:22 AM
Alessio Monti di Sopra (a.monti) claimed T65969: Dyntopo checkbox.
Jun 21 2019, 11:12 AM · BF Blender

Jun 20 2019

William Reynish (billreynish) awarded D5104: VSE: draw cache on top of markers area a Like token.
Jun 20 2019, 10:14 PM · User Interface
Alessio Monti di Sopra (a.monti) created D5104: VSE: draw cache on top of markers area.
Jun 20 2019, 7:25 PM · User Interface

Jun 19 2019

Alessio Monti di Sopra (a.monti) added a comment to T65607: Option to hide the Marker area.

Hi, I was looking at the markers operators, and I have a couple of question about them:

Jun 19 2019, 11:02 AM · BF Blender, User Interface

Jun 16 2019

Alessio Monti di Sopra (a.monti) closed T65764: Binding camera to a marker creates new marker instead of using the one that's active (2.8) as Invalid.

Not a bug, as you can see in the operator tooltip, this is by design.

Jun 16 2019, 7:06 PM · BF Blender

Jun 15 2019

Alessio Monti di Sopra (a.monti) added a comment to T65607: Option to hide the Marker area.

@Jacques Lucke (JacquesLucke) Hi! Are you already working on this? If not and if it doesn't bother you I would like to give it a try.

Jun 15 2019, 3:39 PM · BF Blender, User Interface

Jun 11 2019

Alessio Monti di Sopra (a.monti) added a comment to T58991: Force field not affecting rigid body simulation.
Jun 11 2019, 7:43 PM · BF Blender

Jun 6 2019

Alessio Monti di Sopra (a.monti) added a comment to T65532: can't remap Italian keyboard in keymap preferences.

I recently noticed that in the Italian layout, by default the view pie menu is mapped to ò and local view is mapped to ù, in the keyboard settings if you try to use those keys they figure as ` and / , respectively. You also can't use modifier keys with them.

Jun 6 2019, 12:08 PM · Platform: macOS, BF Blender

Jun 4 2019

Alessio Monti di Sopra (a.monti) added a comment to rBe388cd8bb4b5: UI: Add icons to Constraints.

I bet it's quite a trivial thing to solve for someone who knows the code. Better to poke someone here or you'll manage this @William Reynish (billreynish) ?

Jun 4 2019, 7:46 PM
Alessio Monti di Sopra (a.monti) added a comment to rBe388cd8bb4b5: UI: Add icons to Constraints.

The main thing is that it doesn't work for bones constraints, only for object ones (my copy-paste power wasn't enough there :) ) and the way I prevented blender to crash for this is quite ugly.
There is also a problem when changing the order of constraints, the list in the outliner doesn't get updated until you move the cursor over it.

Jun 4 2019, 6:56 PM
Alessio Monti di Sopra (a.monti) added a comment to rBe388cd8bb4b5: UI: Add icons to Constraints.

Hey, thanks for committing this!
Maybe it would be better to keep out the outliner part though, until someone manage to give it a look and to make it work properly.

Jun 4 2019, 6:43 PM
Pablo Vazquez (pablovazquez) awarded D5008: UI: if a force is active, use force field icon in the outliner for empties, plus minor fix a Love token.
Jun 4 2019, 2:37 PM · User Interface
Duarte Farrajota Ramos (duarteframos) awarded D5008: UI: if a force is active, use force field icon in the outliner for empties, plus minor fix a Like token.
Jun 4 2019, 12:59 PM · User Interface
Alessio Monti di Sopra (a.monti) changed the edit policy for D5008: UI: if a force is active, use force field icon in the outliner for empties, plus minor fix.
Jun 4 2019, 12:42 PM · User Interface

Jun 1 2019

Alessio Monti di Sopra (a.monti) created T65404: Close file dialog doesn't show up if Blender is minimized.
Jun 1 2019, 9:15 PM · BF Blender

May 23 2019

Alessio Monti di Sopra (a.monti) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Hi, I think I have already suggested this in some older thread, but I think it would good to change the shortcuts for backdrop images in the node editor.
Right now we have IMO a very confusing set of shortcuts:

May 23 2019, 11:41 AM · User Interface, Code Quest, BF Blender: 2.8

May 22 2019

Alessio Monti di Sopra (a.monti) added a comment to T57895: Add Keying Set and New Keyframes options to the Timeline Sidebar .

I've tried to re-arrange the header in order to add back the keying sets.
I've tried to keep it balanced, without adding too much stuff; I'm not an animator though, do you think that something like this could work?


May 22 2019, 2:28 PM · User Interface, BF Blender: 2.8

May 17 2019

Alessio Monti di Sopra (a.monti) added a comment to D4880: UI: Proposal to collapse search field in the outliner header.

Ok thanks, I imagined this would have been rejected but I wanted to be sure that the decision was definitive, and possibly to know if other ways to manage the space problem would have been explored in the future.

May 17 2019, 12:24 PM · BF Blender: 2.8, User Interface
Alessio Monti di Sopra (a.monti) changed the edit policy for D4880: UI: Proposal to collapse search field in the outliner header.
May 17 2019, 11:40 AM · BF Blender: 2.8, User Interface

May 16 2019

Alessio Monti di Sopra (a.monti) abandoned D4852: UI: Add unique icons for rigid body and rigid body constraints.
May 16 2019, 1:46 PM · BF Blender: 2.8, User Interface

May 13 2019

Alessio Monti di Sopra (a.monti) added a comment to D4852: UI: Add unique icons for rigid body and rigid body constraints.

@Alessio Monti di Sopra (a.monti) I downloaded your *.svg and Q16, Q17 cells are empty... Send me the icons in vector format, and I'll update the *.svg at https://devtalk.blender.org.

May 13 2019, 4:57 PM · BF Blender: 2.8, User Interface