- User Since
- Oct 2 2018, 9:28 PM (15 w, 3 h)
Fri, Jan 11
@Bastien Montagne (mont29) I believe i found why it happens to those models ,so basically if you have a model with no shapekey at all not even the basis if you used the "apply as shapekey" from simple deform modifier for example the basis created from this will be corrupted and will cause the crash of blender when you try an operation related to it , but if the model have a basis and you click on "apply as shapekey" from simple deform modifier for example it will work with no problem .
So i think the basis created from apply as shapekey of a modifier is corrupted .
And i didn't get any message of the response you did on my email for some reason
Ok will try to use some backup that i have of the files and look for how those file get generated and do some debugging .
This python command also cause the crash : "C.object.data.shape_keys.key_blocks.relative_key.data[vertex_index]" i don't know if this helps to give any idea about the source of the issue .
Thu, Jan 10
Sat, Dec 29
I believe it's also using the gpu module
I disabled the "3D view MeasureIt" addon and it worked
Fri, Dec 28
here it is :
Ok roger that will prepare the zip file and will send it here
Ok it seems it worked with the "--factory-startup"
So did i mess up something ?
Yeah i tried this one "blender-2.80.0-git.a4e4d9f0ab89-windows64" same problem
Oct 22 2018
Oct 2 2018
I followed the guidline , I uploaded the system info but maybe i removed it by mistake still trying to understand how it works