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noki paike (amonpaike)
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User Since
Sep 11 2009, 11:13 PM (488 w, 3 d)

Recent Activity

Today

noki paike (amonpaike) added a comment to T60001: Radeon HD, MESA Linux Gallium r600, Light and Shadows Broken.

@Wojtek (ototto)

Please let me know if I could help in any way.

Tue, Jan 22, 5:33 PM · BF Blender

Sat, Jan 12

noki paike (amonpaike) awarded D4189: TopologyRake for dyntopo. a Love token.
Sat, Jan 12, 11:55 PM · Sculpting and Painting, BF Blender: 2.8
noki paike (amonpaike) awarded T41748: Remove-Doubles (modifier) a Love token.
Sat, Jan 12, 9:32 AM · Mesh Modeling, BF Blender
noki paike (amonpaike) awarded rB9f51fc656e2a: EditUV: Only clear data VBO when selection changes a Love token.
Sat, Jan 12, 2:42 AM

Fri, Jan 11

noki paike (amonpaike) awarded D4190: NLA: implement a new blending mode that intelligently overlays actions. a Love token.
Fri, Jan 11, 10:16 AM
noki paike (amonpaike) added a comment to T60407: Linix Mint 19.1 Blender beza 10.1.19 loop select (ALT left-click) not working.

this is not a problem of blender...
on mint- cinnamon preference pannel select the icon "window" and put "super" key instead of "alt" key

Fri, Jan 11, 10:10 AM · Addons
noki paike (amonpaike) added a comment to T59996: Heavy lags over whole desktop environment.

do you also have problems like this?
https://developer.blender.org/T60001

Fri, Jan 11, 10:06 AM · BF Blender

Thu, Jan 10

noki paike (amonpaike) added a comment to T59996: Heavy lags over whole desktop environment.

if your system has 2 GPUs

Thu, Jan 10, 2:54 PM · BF Blender

Tue, Jan 8

noki paike (amonpaike) added a comment to T45352: Consolidate Theme Options.

756 color options and 119 other options for themes.

Tue, Jan 8, 1:02 AM · BF Blender, User Interface

Wed, Jan 2

noki paike (amonpaike) added a comment to T60001: Radeon HD, MESA Linux Gallium r600, Light and Shadows Broken.

hahaha
Come on, @Germano Cavalcante (mano-wii) put a Mint 19.1 in a flashusb and try what happens without installing anything on the hard disk
https://www.linuxmint.com/download.php

Wed, Jan 2, 6:34 PM · BF Blender

Tue, Jan 1

noki paike (amonpaike) added a comment to T59996: Heavy lags over whole desktop environment.

@Wojtek (ototto)
I thought it was the same generation of radeon hd as my gpu ..

instead I read better and your radeon is not a hd
Tue, Jan 1, 11:36 PM · BF Blender
noki paike (amonpaike) added a comment to T60001: Radeon HD, MESA Linux Gallium r600, Light and Shadows Broken.

I made a 6 minute video playing with blender and with the console "debug-gpu" in the foreground .. maybe it could be useful to investigate what happens

Tue, Jan 1, 4:10 AM · BF Blender
noki paike (amonpaike) added a comment to T60000: Blender 2.8 want for Every computer.................Blender Shuttown in Half a second.

I have the same gpu, on my laptop, with windows 10 and on linux with the latest drivers on both operating systems blender 2.80 is a bit slow but it works great

Tue, Jan 1, 3:55 AM · BF Blender
noki paike (amonpaike) updated the task description for T60001: Radeon HD, MESA Linux Gallium r600, Light and Shadows Broken.
Tue, Jan 1, 3:19 AM · BF Blender
noki paike (amonpaike) updated the task description for T60001: Radeon HD, MESA Linux Gallium r600, Light and Shadows Broken.
Tue, Jan 1, 3:18 AM · BF Blender
noki paike (amonpaike) added a comment to T58629: 2.80 refuses to complete startup to reach splash screen - always hangs grey with AMD graphics driver crash notice.

vista or windows 7 .. sux... with these video cards or drivers ..
anyway now the problem has been dammed on windows 10
the performance is at least three times higher than linux ..

Tue, Jan 1, 3:12 AM · BF Blender, OpenGL / Gfx
noki paike (amonpaike) added a comment to T59996: Heavy lags over whole desktop environment.

do you also have problems like this?
https://developer.blender.org/T60001
I'm using the last mesa ppa by oibaf
https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers
the drivers in developing have improved .. for a while .. but with the recent builds of blender problems have emerged ..
I hope they solve

Tue, Jan 1, 3:04 AM · BF Blender
noki paike (amonpaike) added a comment to T58903: Matcaps issue.

I think this problem should be solved .. unless it has some spurious divers that have not been added to the "workaround list"

Tue, Jan 1, 2:56 AM · BF Blender
noki paike (amonpaike) added a comment to T59969: Blender 2.8 triggers GPU lockup when entering Edit Mode.

this situation had been improved about a month ago .. with the last (now) mesa 19 - devel ..
but now changes have been made and shadow ESM and VSM and Lights no longer work ...
follow this bug report .. for detailed information ..
let's see if we solve this problem

Tue, Jan 1, 2:53 AM · BF Blender
noki paike (amonpaike) added a comment to T59597: Blender 2.80 (sub 39): Crashes at Shading tab.

@Frederic (Gol) vista or windows 7 .. sux... with these video cards or drivers ..
anyway now the problem has been dammed on windows, (windows 10 is better)
it's performance is at least three times higher than linux ..

Tue, Jan 1, 2:48 AM · BF Blender
noki paike (amonpaike) added a comment to T59776: Environment, and objects turn white, and yellow when something is selected....

this situation had been "solved" about a month ago with the last mesa - devel ..
but now changes have been made in the last blender builds and shadow ESM and VSM and Lights no longer work ...

Tue, Jan 1, 2:36 AM · BF Blender: 2.8
noki paike (amonpaike) added a comment to T60001: Radeon HD, MESA Linux Gallium r600, Light and Shadows Broken.

in case it may serve, this is the result of the apitrace https://apitrace.github.io/ as subjected here:
(note* are post made on 2018-08-13)
https://bugzilla.freedesktop.org/show_bug.cgi?id=105371#c10

Tue, Jan 1, 2:13 AM · BF Blender
noki paike (amonpaike) updated subscribers of T60001: Radeon HD, MESA Linux Gallium r600, Light and Shadows Broken.

I think that only someone who has these GPU with linux can solve this problem ..
perhaps communicating with the boys of MESA-devel Gallium ...

Tue, Jan 1, 1:25 AM · BF Blender
noki paike (amonpaike) added a comment to T60001: Radeon HD, MESA Linux Gallium r600, Light and Shadows Broken.

I tried ... no improvement with "debug - gpu - workaround" and does not produce any results in the console ...
probably these gpu workarounds are useful only for windows ..

Tue, Jan 1, 1:21 AM · BF Blender

Mon, Dec 31

noki paike (amonpaike) created T60001: Radeon HD, MESA Linux Gallium r600, Light and Shadows Broken.
Mon, Dec 31, 6:45 AM · BF Blender

Thu, Dec 27

noki paike (amonpaike) added a comment to T56362: sub surface scattering does not work on eevee on radeon hd 7600 series.

thanks, now everything works fine

Thu, Dec 27, 11:12 AM · Eevee, OpenGL / Gfx, BF Blender: 2.8

Tue, Dec 25

noki paike (amonpaike) added a comment to T56362: sub surface scattering does not work on eevee on radeon hd 7600 series.

you are right, they are the drivers ...
to avoid the famous wireframe problem, I had installed some unofficial drivers .. from guru3d .. https://forums.guru3d.com/threads/16-101-x-pre-gcn-driver-pack.409002/
and they worked well until about a week ago .. even with the new patches you had made.
then recently some old bugs have re-emerged ...

Tue, Dec 25, 5:54 PM · Eevee, OpenGL / Gfx, BF Blender: 2.8
noki paike (amonpaike) added a comment to T56362: sub surface scattering does not work on eevee on radeon hd 7600 series.

:(
@Germano Cavalcante (mano-wii)
the bug is back
with also the problems of shading in solid mode--
it is as if the corrections that were made were canceled ..

Tue, Dec 25, 5:49 AM · Eevee, OpenGL / Gfx, BF Blender: 2.8

Dec 23 2018

noki paike (amonpaike) awarded D4119: Multi-threaded multi-frame rendering for VSE export a Love token.
Dec 23 2018, 5:15 PM · Rendering, Video Sequencer
noki paike (amonpaike) added a comment to T59656: When I try to change color, change to wire mode.

with the last bulid on my gpu (radeon hd 7670m) the situation has improved, but there are still problems in "color" mode

Dec 23 2018, 3:31 AM · BF Blender

Dec 20 2018

noki paike (amonpaike) added a comment to T42765: Italian translation (Blender UI and manual).

@blend-it (blend-it) vorrei dare una mano nelle traduzioni e con il manuale in italiano..
piccoli compiti da eseguire..

Dec 20 2018, 5:31 PM · Documentation, Translations
noki paike (amonpaike) added a comment to T59656: When I try to change color, change to wire mode.

same problem on my gpu... radeon hd 7670m
sorry @Clément Foucault (fclem) I had not seen that someone had already reported this ..
and had already been assigned ..

Dec 20 2018, 5:07 PM · BF Blender
noki paike (amonpaike) updated subscribers of T58741: 3d view, in solid view the objects are all dark.

@Clément Foucault (fclem) @Germano Cavalcante (mano-wii)
a bug that I'm sure that comes from this has reappeared ...
this time the object becomes invisible, in "single" or "random" or "textured" mode, in solid view. and only in scenes where new objects are created ... whereas if I load existing scenes, the bug does not appear ...

Dec 20 2018, 4:56 PM · BF Blender: 2.8

Dec 8 2018

noki paike (amonpaike) added a comment to D4043: Make Context Menus More Contextual.

I love you guys.
I believe the level of the work has reached this level:

Dec 8 2018, 5:04 PM · User Interface
noki paike (amonpaike) awarded D4043: Make Context Menus More Contextual a Love token.
Dec 8 2018, 4:38 PM · User Interface
noki paike (amonpaike) created T59028: little bugs in the tools property gui.
Dec 8 2018, 4:32 PM · BF Blender: 2.8

Dec 7 2018

noki paike (amonpaike) added a comment to T56362: sub surface scattering does not work on eevee on radeon hd 7600 series.

you guys are rock stars, hehe

Dec 7 2018, 4:12 PM · Eevee, OpenGL / Gfx, BF Blender: 2.8
noki paike (amonpaike) added a comment to T58907: Radeon HD 7600 series driver bug persist in wireframe mode.

is only on windows
this problem occurs only on windows and only with some gpu with the legacy amd drivers that amd has not updated for a few years ..
but I checked last build blender-2.80.0-git.606223f6a61-windows64 wiith
the latest @Clément Foucault (fclem) changes on the wireframe e929cad70678 and this problem does not seem to appear anymore

Dec 7 2018, 11:19 AM · BF Blender: 2.8
noki paike (amonpaike) awarded rBe929cad70678: DRW: Rework wireframe overlay implementation a Yellow Medal token.
Dec 7 2018, 5:47 AM
noki paike (amonpaike) created T58907: Radeon HD 7600 series driver bug persist in wireframe mode.
Dec 7 2018, 5:27 AM · BF Blender: 2.8
noki paike (amonpaike) added a comment to T58903: Matcaps issue.

is a problem already known .. and for some gpu amd has already been solved ..
this is another amd gpu with the buggy drivers to add .. to the list ..

Dec 7 2018, 1:49 AM · BF Blender

Dec 6 2018

noki paike (amonpaike) added a comment to T56362: sub surface scattering does not work on eevee on radeon hd 7600 series.

I was thinking about this little bug yesterday ...

Dec 6 2018, 3:08 AM · Eevee, OpenGL / Gfx, BF Blender: 2.8

Dec 5 2018

noki paike (amonpaike) awarded D4035: Fix unused fb slot problem of some bugged AMD GPUs a Love token.
Dec 5 2018, 7:00 PM
noki paike (amonpaike) added a comment to T58741: 3d view, in solid view the objects are all dark.

I'll wait for the next build, I'll do further tests and then in case I'll create a new bug report

Dec 5 2018, 5:38 PM · BF Blender: 2.8
noki paike (amonpaike) added a comment to T58741: 3d view, in solid view the objects are all dark.

do you mean I have to create 2 new bug reports?

Dec 5 2018, 5:06 PM · BF Blender: 2.8
noki paike (amonpaike) added a comment to T58741: 3d view, in solid view the objects are all dark.

I wanted to inform you that the problem of the solid view has been solved, but investigating better, the the damn phantom bug driver reappearing in wireframe mode ...
I did some tests, if I increase the density of the wireframe overlay the bug disappears ...

Dec 5 2018, 10:31 AM · BF Blender: 2.8
noki paike (amonpaike) closed T58741: 3d view, in solid view the objects are all dark as Resolved.
Dec 5 2018, 9:41 AM · BF Blender: 2.8
noki paike (amonpaike) updated subscribers of T58741: 3d view, in solid view the objects are all dark.

tested on my gpu radeon 7600m,
solved by @Clément Foucault (fclem) here
https://developer.blender.org/rB53685404316e05879bc9ff46837dd224ba3cce4f

Dec 5 2018, 9:39 AM · BF Blender: 2.8

Dec 4 2018

noki paike (amonpaike) awarded D4031: Making ffmpeg use the maximum available threads, rather than just 1 ( default ) a Burninate token.
Dec 4 2018, 11:38 PM · BF Blender: 2.8
noki paike (amonpaike) awarded D4029: Implement a Track Surface constraint a Love token.
Dec 4 2018, 11:32 PM
noki paike (amonpaike) created T58741: 3d view, in solid view the objects are all dark.
Dec 4 2018, 10:11 PM · BF Blender: 2.8

Nov 27 2018

noki paike (amonpaike) awarded rBc0816cd03b42: Workbench: Add Curvature overlay for better visibility of surface detail for e. a Love token.
Nov 27 2018, 1:45 PM

Nov 25 2018

noki paike (amonpaike) awarded D3973: Local View a Love token.
Nov 25 2018, 10:45 AM

Nov 19 2018

noki paike (amonpaike) added a comment to T57621: subsurf and mirror modifiers in edit mode and random shading not works.

nobody took a look at this?
the problem remains with the latest build ... but I do not think it's something complex to solve

Nov 19 2018, 11:29 PM · BF Blender
noki paike (amonpaike) awarded rBee44dd1b2bcf: Studio Lights: Big Cleanups a Love token.
Nov 19 2018, 11:12 PM
noki paike (amonpaike) awarded rB7bb512594cd9: Workbench: Use non-negative lighting evaluation a Love token.
Nov 19 2018, 11:10 PM
noki paike (amonpaike) awarded T57936: Performance regressions a Love token.
Nov 19 2018, 7:05 PM · Code Quest

Nov 14 2018

noki paike (amonpaike) awarded T57829: Grease Pencil: Optimize Drawing Engine a Love token.
Nov 14 2018, 4:21 PM · Grease Pencil, BF Blender: 2.8
noki paike (amonpaike) awarded T57683: New Material Preview a Love token.
Nov 14 2018, 12:47 AM · BF Blender: 2.8

Nov 12 2018

noki paike (amonpaike) added a comment to T57157: crash, texture paint mode.

how is the situation with this bug?
I personally can not verify the event anymore,
but because now when you enter texture paint mode in the 3d view you have to select the painting brush tool for the first paint
so I can not figure out if this bug still exists or not

Nov 12 2018, 4:31 PM · BF Blender: 2.8

Nov 5 2018

noki paike (amonpaike) awarded rBS699904fed76a: Optimize: calc_nearest_point_squared branches. a Love token.
Nov 5 2018, 3:32 AM
noki paike (amonpaike) created T57621: subsurf and mirror modifiers in edit mode and random shading not works.
Nov 5 2018, 3:09 AM · BF Blender

Nov 4 2018

noki paike (amonpaike) awarded rB56d5c2821d1e: Initial Implementation of a Gizmo for Snap a Love token.
Nov 4 2018, 1:32 AM
noki paike (amonpaike) awarded D3594: New sculpting brush cursor a Love token.
Nov 4 2018, 12:24 AM · Sculpting and Painting

Nov 2 2018

noki paike (amonpaike) awarded rBac8d7873278c: Tool System: brushes are now categorized by tool a Love token.
Nov 2 2018, 5:44 PM

Oct 31 2018

noki paike (amonpaike) awarded T57230: Sculpt Mode General Tools Todo a Like token.
Oct 31 2018, 1:00 AM · BF Blender: 2.8, User Interface, Code Quest
noki paike (amonpaike) awarded rB4e23c69bfa6d: Workbench: Attenuate dithering effect when using viewport render a Like token.
Oct 31 2018, 12:59 AM

Oct 29 2018

noki paike (amonpaike) added a comment to D3840: UI: Vertical Properties Editor Tabs.

slightly off-topic:
the two screenshots in comparison in the main post bring out the specularity of the two light and dark themes.
it is emphasized that the clear theme has some parts inconsistent in the colors the upper left part and the tool icons.
sorry if I write here, but I do not know where to report this so that it is adjusted, maybe someone can report the note in the right place

Oct 29 2018, 3:34 AM · BF Blender: 2.8, User Interface
noki paike (amonpaike) added a comment to D3840: UI: Vertical Properties Editor Tabs.
  • Ctrl-Wheel could be used to switch tabs (as for toolbar tabs), although not needed for initial patch.
Oct 29 2018, 3:06 AM · BF Blender: 2.8, User Interface
noki paike (amonpaike) awarded rBb8331b79e63c: Eevee: Implement jittered soft shadowmap a Love token.
Oct 29 2018, 1:01 AM
noki paike (amonpaike) added a comment to D3840: UI: Vertical Properties Editor Tabs.

now emerges space for menus or for search where once were the buttons

Oct 29 2018, 12:47 AM · BF Blender: 2.8, User Interface

Oct 22 2018

noki paike (amonpaike) awarded rB9d81e937d234: Optimizadion: Fix performanse issue of UI on some old GPUs. a Love token.
Oct 22 2018, 6:06 PM

Oct 19 2018

noki paike (amonpaike) added a comment to T54963: Industry Compatible Keymap.

the melting pot between the Softimage XSI users and the blender users, is something that I have somehow imagined it could happen ... for the simple fact that there is a whole community of ex users of Softimage XSI that wants dead a certain company.
and Softimage XSI users were people with attributes ... maybe a minority but smart

Oct 19 2018, 10:24 PM · User Interface, BF Blender: 2.8, Code Quest
noki paike (amonpaike) awarded D3811: Outliner: only drag element under mouse if it was not selected before a Like token.
Oct 19 2018, 1:25 AM
noki paike (amonpaike) awarded D3786: Cycles & Eevee Material Nodes: Add Multiply function to Vector Math Node a Love token.
Oct 19 2018, 1:04 AM

Oct 18 2018

noki paike (amonpaike) added a comment to T56702: Blender 2.8: Left Click Select.

@Sebastian M Roy (sebastianmroy)
lol, ok that blender is not industry standard ... however, you too son, could investigate 10 minutes more before trashing it for 10 years

Oct 18 2018, 5:53 AM · User Interface, BF Blender: 2.8
noki paike (amonpaike) awarded rB41ad845531b7: Optimization: Edit Mesh Overlay: Avoid computing fixvec unnecessarily. a Love token.
Oct 18 2018, 1:50 AM

Oct 17 2018

noki paike (amonpaike) added a comment to D3788: Dope Sheet: new option to display keyframe interpolation mode and extremes..

@Mantas Kuginis (MantasKuginis) this is really elegant

Oct 17 2018, 10:57 PM
noki paike (amonpaike) added a comment to D3788: Dope Sheet: new option to display keyframe interpolation mode and extremes..

@Alexander Gavrilov (angavrilov)
now it's beautiful and I understand better, and with interpolation curves that William propose, it will be a masterpiece

Both:

Oct 17 2018, 5:55 PM

Oct 16 2018

noki paike (amonpaike) awarded T57224: Curve Tilt Tool Todo a Like token.
Oct 16 2018, 8:22 PM · BF Blender: 2.8, User Interface, Code Quest
noki paike (amonpaike) added a comment to T57265: Bug Texture image.

a Federì se gli scrivi in Italiano , questi dubito che ti capiscano..
e comunque questo è un bugreport per il codice di blender...

Oct 16 2018, 8:08 PM · BF Blender

Oct 14 2018

noki paike (amonpaike) added a comment to T55961: Blender 2.8 viewport bug.

And so it was that the valiant Knights Companions of Adventures, after months and months of mysterious apparitions of an epileptic phantom, managed to find, trick and finally trap and tear down the mysterious monster that hid insidious in the caves now abandoned by Advanced Monster Devices.

Oct 14 2018, 10:36 PM · OpenGL / Gfx, Platform: Windows, BF Blender: 2.8
noki paike (amonpaike) added a comment to T55961: Blender 2.8 viewport bug.

@Ruslan (Loner)
the logic in this case would like to launch a petition for AMD to release drivers working well for these gpu, threatening that if they do not fix this bug, the next gpu, since these gpu are old enough .. will be NVIDIA
hehehe

Oct 14 2018, 1:25 AM · OpenGL / Gfx, Platform: Windows, BF Blender: 2.8

Oct 13 2018

noki paike (amonpaike) added a comment to D3788: Dope Sheet: new option to display keyframe interpolation mode and extremes..

@Alexander Gavrilov (angavrilov)
I do not put myself on technical matters but in your icons I do not understand anything, while the proposals of others are immediately intuitive

Oct 13 2018, 2:12 PM
noki paike (amonpaike) added a comment to T55961: Blender 2.8 viewport bug.

guys I do not know if this should be considered a definitive or temporary solution to this problem for this generation of AMD gpu, but with this version dll the problem is solved.
Just put this dll in the folder of the executable of blender 2.8

Oct 13 2018, 3:23 AM · OpenGL / Gfx, Platform: Windows, BF Blender: 2.8
noki paike (amonpaike) added a comment to T57158: BlenderXR .

@Daniel Lara (Pepeland) (pepeland) whoaaa coool video!
@Max Krichenbauer (max-krichenbauer) big surprise! thank you!

Oct 13 2018, 2:09 AM · BF Blender: 2.8, BF Blender
noki paike (amonpaike) awarded T57158: BlenderXR a Like token.
Oct 13 2018, 2:02 AM · BF Blender: 2.8, BF Blender
noki paike (amonpaike) awarded D3788: Dope Sheet: new option to display keyframe interpolation mode and extremes. a Love token.
Oct 13 2018, 1:54 AM

Oct 12 2018

noki paike (amonpaike) added a comment to rB3f0873fa1e48: Eevee: Fix blank output if scene complexity is high.

@Clément Foucault (fclem)
I admit that I have not done any tests in the last 2 - 3 days,
but I'm sure something has improved the situation, the heavy scenes load more naturally and the gpu manages them on the whole with less effort, it becomes interesting when you enter edit mode with active eevee in light and shadow mode, now it is more responsive in the response of moving the vertices ..
I thought this glFinish (); somehow manages bottlenecks or something

Oct 12 2018, 11:52 AM
noki paike (amonpaike) added a comment to rB3f0873fa1e48: Eevee: Fix blank output if scene complexity is high.

I think that with this change you have solved a lot of problems even on radeon on windows 10
now the "wanderer" and "creature_tree" scenes are almost smart load and realtime on my gpu

Oct 12 2018, 4:53 AM

Oct 11 2018

noki paike (amonpaike) updated the task description for T57157: crash, texture paint mode.
Oct 11 2018, 4:37 AM · BF Blender: 2.8
noki paike (amonpaike) created T57157: crash, texture paint mode.
Oct 11 2018, 4:08 AM · BF Blender: 2.8

Oct 8 2018

noki paike (amonpaike) awarded rBe5c7c21630f9: Workbench: Smoke: Port back Flame display a Like token.
Oct 8 2018, 9:06 PM
noki paike (amonpaike) awarded D3778: Image Empties: Make them usable a Like token.
Oct 8 2018, 2:29 PM
noki paike (amonpaike) awarded D3749: Implement display of weight isoline contours in the fragment shader. a Like token.
Oct 8 2018, 1:18 PM

Oct 6 2018

noki paike (amonpaike) added a comment to T57043: [Fixed] weird but, i don't know how to describe [has image].

on my gpu intel does not appear, try to report the bug also here.:
launch this command "apitrace trace blender" (install apitrace from apt) and attach the report to them

Oct 6 2018, 11:10 PM · OpenGL / Gfx, BF Blender: 2.8

Oct 5 2018

noki paike (amonpaike) added a comment to T57043: [Fixed] weird but, i don't know how to describe [has image].

@Danilo Pereira (DaniloPereiraV5)
try these and your problems will be solved ... or wait for the official mesa drivers update to come out
https://launchpad.net/~paulo-miguel-dias/+archive/ubuntu/mesa

Oct 5 2018, 2:18 PM · OpenGL / Gfx, BF Blender: 2.8

Sep 28 2018

noki paike (amonpaike) added a comment to T56649: Proposal: Blender 2.8: Wireframe, Select Through & X-Ray.

The active option is indicated by the white outline around the icon, but it's too subtle.

Sep 28 2018, 4:02 PM · User Interface, BF Blender: 2.8
noki paike (amonpaike) awarded D3740: Units: new 'Fixed Units' option a Love token.
Sep 28 2018, 3:55 PM
noki paike (amonpaike) created T56946: in video editing mode, playing a video is very slow.
Sep 28 2018, 10:50 AM · BF Blender: 2.8