Anzor B. (anzorb)
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Jan 13 2017, 7:46 PM (5 w, 3 d)

Recent Activity

Fri, Feb 17

Anzor B. (anzorb) added a comment to T50424: OBJs exported with Blender are rotated incorrectly in other apps.

In short, you can easily reproduce by the following steps:

Fri, Feb 17, 4:03 PM · Import/Export, Addons
Anzor B. (anzorb) added a comment to T50424: OBJs exported with Blender are rotated incorrectly in other apps.

That was a typo, I meant to say, change it to Z as "up", because Maya's default is Y. This is done to mimic our target environment, where Z is up.

Fri, Feb 17, 3:55 PM · Import/Export, Addons

Thu, Feb 2

Anzor B. (anzorb) added a comment to T50424: OBJs exported with Blender are rotated incorrectly in other apps.

Didn't realize this was waiting on me. Please keep this open as we have clients being affected by this.

Thu, Feb 2, 8:46 PM · Import/Export, Addons

Jan 17 2017

Anzor B. (anzorb) updated subscribers of T50424: OBJs exported with Blender are rotated incorrectly in other apps.

@Aaron Carlisle (Blendify) That's exactly why I think there's an issue.

Jan 17 2017, 6:14 PM · Import/Export, Addons

Jan 13 2017

Anzor B. (anzorb) created T50424: OBJs exported with Blender are rotated incorrectly in other apps.
Jan 13 2017, 8:03 PM · Import/Export, Addons