Anzor B. (anzorb)
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User Since
Jan 13 2017, 7:46 PM (10 w, 2 d)

Recent Activity

Feb 17 2017

Anzor B. (anzorb) added a comment to T50424: OBJs exported with Blender are rotated incorrectly in other apps.

In short, you can easily reproduce by the following steps:

Feb 17 2017, 4:03 PM · Import/Export, Addons
Anzor B. (anzorb) added a comment to T50424: OBJs exported with Blender are rotated incorrectly in other apps.

That was a typo, I meant to say, change it to Z as "up", because Maya's default is Y. This is done to mimic our target environment, where Z is up.

Feb 17 2017, 3:55 PM · Import/Export, Addons

Feb 2 2017

Anzor B. (anzorb) added a comment to T50424: OBJs exported with Blender are rotated incorrectly in other apps.

Didn't realize this was waiting on me. Please keep this open as we have clients being affected by this.

Feb 2 2017, 8:46 PM · Import/Export, Addons

Jan 17 2017

Anzor B. (anzorb) updated subscribers of T50424: OBJs exported with Blender are rotated incorrectly in other apps.

@Aaron Carlisle (Blendify) That's exactly why I think there's an issue.

Jan 17 2017, 6:14 PM · Import/Export, Addons

Jan 13 2017

Anzor B. (anzorb) created T50424: OBJs exported with Blender are rotated incorrectly in other apps.
Jan 13 2017, 8:03 PM · Import/Export, Addons