- User Since
- Oct 21 2005, 9:51 PM (743 w, 1 d)
Jul 16 2015
Oct 30 2014
Good refactor :) Holding keys would be reealy cool. That's how they dealt with complexity in mobile OSes.
Sep 8 2014
I don't think it should be closed. A problem persists when the user is refreshing animation through mouse dragging.
For me, it's the only way to have a full moon cycle preview with a finer (faster) animation of a rotating station.
Dec 20 2013
Hey, it's not so irrelevant.
In Marmoset Toolbag it works that way:
Thanks to this, I can use the whole scale of bluriness using a single gloss map.
Using Mix shader between sharp reflections and diffuse wouldn't give me this effect.