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Kevin C. Burke (blastframe)
Animator, UX Designer, Developer

Projects

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User Details

User Since
Aug 26 2019, 11:23 PM (161 w, 5 d)

Once a motion/UX designer in tech and now a 2D/3D character animator. I direct short format animated content.

Recent Activity

Sun, Sep 18

Kevin C. Burke (blastframe) added a comment to T100786: Collections.hide_viewport needs Visibility user interface.

Perhaps this?
https://developer.blender.org/diffusion/B/browse/master/source/blender/editors/space_outliner/outliner_draw.cc$933

Sun, Sep 18, 9:23 AM · User Interface, BF Blender

Fri, Sep 16

Rick Astley (mrbimax) awarded T100051: Design: Animation Editors UI Redesign a Love token.
Fri, Sep 16, 1:30 AM · User Interface, Animation & Rigging

Tue, Sep 6

johan tri handoyo (johantri) awarded T100051: Design: Animation Editors UI Redesign a Love token.
Tue, Sep 6, 12:37 AM · User Interface, Animation & Rigging

Mon, Sep 5

Trung Phạm (zNight) awarded T100051: Design: Animation Editors UI Redesign a Love token.
Mon, Sep 5, 6:23 PM · User Interface, Animation & Rigging
Andres Stephens (Draise) awarded T100051: Design: Animation Editors UI Redesign a Love token.
Mon, Sep 5, 3:35 PM · User Interface, Animation & Rigging

Sun, Sep 4

Karen Lee (lee2key) awarded D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer a Like token.
Sun, Sep 4, 7:23 AM · User Interface, Animation & Rigging

Sat, Sep 3

Kevin C. Burke (blastframe) updated the task description for T100786: Collections.hide_viewport needs Visibility user interface.
Sat, Sep 3, 1:55 AM · User Interface, BF Blender
Kevin C. Burke (blastframe) created T100786: Collections.hide_viewport needs Visibility user interface.
Sat, Sep 3, 1:54 AM · User Interface, BF Blender

Sep 2 2022

Shah Nawaz (OcularEvolution) awarded T100051: Design: Animation Editors UI Redesign a Love token.
Sep 2 2022, 6:56 AM · User Interface, Animation & Rigging

Aug 27 2022

Kevin C. Burke (blastframe) closed T100661: Parenting to a Curve with Python leads to unexpected results as Resolved.
Aug 27 2022, 5:44 AM · BF Blender
Kevin C. Burke (blastframe) renamed T100661: Parenting to a Curve with Python leads to unexpected results from Parenting to a Curve with Python leads to unexplained results to Parenting to a Curve with Python leads to unexpected results.
Aug 27 2022, 5:41 AM · BF Blender
Kevin C. Burke (blastframe) updated the task description for T100661: Parenting to a Curve with Python leads to unexpected results.
Aug 27 2022, 5:33 AM · BF Blender
Kevin C. Burke (blastframe) updated the task description for T100661: Parenting to a Curve with Python leads to unexpected results.
Aug 27 2022, 5:30 AM · BF Blender
Kevin C. Burke (blastframe) created T100661: Parenting to a Curve with Python leads to unexpected results.
Aug 27 2022, 5:30 AM · BF Blender

Aug 23 2022

Kevin C. Burke (blastframe) awarded T100225: Display "enum" attributes as strings/icons in the spreadsheet a Love token.
Aug 23 2022, 5:48 AM · Geometry Nodes

Aug 20 2022

Kevin C. Burke (blastframe) updated the task description for T100519: Blender crashes when using an EnumProperty to set Space.
Aug 20 2022, 8:15 AM · Python API, User Interface, BF Blender
Kevin C. Burke (blastframe) created T100519: Blender crashes when using an EnumProperty to set Space.
Aug 20 2022, 8:15 AM · Python API, User Interface, BF Blender

Aug 12 2022

Kevin C. Burke (blastframe) updated subscribers of D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.

After some usage and feedback, the Footer's user experience is not good:

  • It is difficult to discover.
  • The Collapse/Expand arrow gets obscured by the scrollbar.
  • There can be animation in other Spaces besides Animation Editors: the Compositor, Geometry Nodes, Shader Editor, etc.. so Playback controls are needed everywhere (not just Animation Editors).
  • It's not much more convenient than dragging open a Timeline Space at the bottom of the Workspace (though it could be better with a hotkey toggle like the N-Panel/Sidebar).
Aug 12 2022, 8:11 PM · User Interface, Animation & Rigging
adam earle (adamearle) awarded D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer a Love token.
Aug 12 2022, 7:01 AM · User Interface, Animation & Rigging

Aug 5 2022

Gavriel Lavi (Gavriel5578) awarded D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer a Pterodactyl token.
Aug 5 2022, 10:02 PM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) added a comment to D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.

Added more animators as reviewers of these changes.

Aug 5 2022, 7:13 PM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) added reviewers for D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer: Beorn Leonard (freen), Luciano Muñoz Sessarego (looch), Jason schleifer (jasonschleifer), adam earle (adamearle). Kevin C. Burke (blastframe) added 1 blocking reviewer(s) for D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer: Sybren A. Stüvel (sybren).
Aug 5 2022, 7:10 PM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) added a comment to D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.

I found the toggle for enabling/disabling the footer a bit hard to discover, but this seems to be a general UI issue in Blender so I assume this isn't something to be fixed for this patch specifically.

Aug 5 2022, 6:51 PM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the diff for D15626: Playback, Keying Set, and Frame Range controls update.

Per @Pablo Vazquez (pablovazquez) 's suggestion, Show Subframes removed from Playback menu and added to View menu.

Aug 5 2022, 10:53 AM · Animation & Rigging, User Interface
Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Aug 5 2022, 10:20 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Aug 5 2022, 10:06 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) requested review of D15631: Center Pivot, Snap, and Proportional Editing in Animation Editor Headers.
Aug 5 2022, 9:59 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) added a comment to D15626: Playback, Keying Set, and Frame Range controls update.

Hi @adam earle (adamearle), I really appreciate the time you took to write all this out, but unfortunately this isn't the right place for a lot of it. Could you please post your feature requests in a separate Design task following these guidelines (example) that can be discussed in the Animation & Rigging module chat and/or meetings?

Aug 5 2022, 5:16 AM · Animation & Rigging, User Interface

Aug 4 2022

Kevin C. Burke (blastframe) added a comment to D15626: Playback, Keying Set, and Frame Range controls update.

Added more animators as reviewers of these changes: @Beorn Leonard (freen) @Luciano Muñoz Sessarego (looch) @Jason schleifer (jasonschleifer) @adam earle (adamearle)

Aug 4 2022, 10:49 PM · Animation & Rigging, User Interface
Kevin C. Burke (blastframe) added reviewers for D15626: Playback, Keying Set, and Frame Range controls update: Jason schleifer (jasonschleifer), Beorn Leonard (freen), Luciano Muñoz Sessarego (looch), adam earle (adamearle). Kevin C. Burke (blastframe) added 1 blocking reviewer(s) for D15626: Playback, Keying Set, and Frame Range controls update: Sybren A. Stüvel (sybren).
Aug 4 2022, 10:49 PM · Animation & Rigging, User Interface
Kevin C. Burke (blastframe) updated subscribers of D15626: Playback, Keying Set, and Frame Range controls update.
Aug 4 2022, 10:47 PM · Animation & Rigging, User Interface
Kevin C. Burke (blastframe) added projects to D15626: Playback, Keying Set, and Frame Range controls update: User Interface, Animation & Rigging.
Aug 4 2022, 9:42 PM · Animation & Rigging, User Interface
Kevin C. Burke (blastframe) updated the summary of D15626: Playback, Keying Set, and Frame Range controls update.
Aug 4 2022, 9:17 PM · Animation & Rigging, User Interface
Kevin C. Burke (blastframe) updated the summary of D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.
Aug 4 2022, 9:16 PM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) added a comment to T100051: Design: Animation Editors UI Redesign.

The design changes to the Playback & Frame Range controls have been removed from the footer and now are solely in the Timeline:
https://developer.blender.org/D15626

Aug 4 2022, 9:07 PM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Aug 4 2022, 9:05 PM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the summary of D15626: Playback, Keying Set, and Frame Range controls update.
Aug 4 2022, 9:03 PM · Animation & Rigging, User Interface
Kevin C. Burke (blastframe) requested review of D15626: Playback, Keying Set, and Frame Range controls update.
Aug 4 2022, 8:56 PM · Animation & Rigging, User Interface
Amelie Fondevilla (afonde) awarded T100051: Design: Animation Editors UI Redesign a Love token.
Aug 4 2022, 6:12 PM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Aug 4 2022, 7:19 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the diff for D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.

Fixed versioning.

Aug 4 2022, 1:15 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the diff for D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.
Aug 4 2022, 1:06 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the diff for D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.
Aug 4 2022, 1:04 AM · User Interface, Animation & Rigging

Aug 3 2022

Kevin C. Burke (blastframe) created P3123 Debugging Blender.
Aug 3 2022, 11:12 PM
Kevin C. Burke (blastframe) edited P3120 versioning_300.c.
Aug 3 2022, 9:43 PM
Kevin C. Burke (blastframe) edited P3120 versioning_300.c.
Aug 3 2022, 9:32 PM
Kevin C. Burke (blastframe) created P3122 versioning_280.c.
Aug 3 2022, 9:17 PM
Kevin C. Burke (blastframe) created P3121 versioning_290.c.
Aug 3 2022, 9:13 PM
Kevin C. Burke (blastframe) created P3120 versioning_300.c.
Aug 3 2022, 9:10 PM
Kevin C. Burke (blastframe) updated the summary of D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.
Aug 3 2022, 10:58 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the summary of D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.
Aug 3 2022, 10:46 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) retitled D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer from Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, and Dope Sheet to Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.
Aug 3 2022, 10:41 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the diff for D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.

I reduced the scope of this patch by removing the changes to the Snapping options & the Graph Editor's View panel.

Aug 3 2022, 10:39 AM · User Interface, Animation & Rigging

Aug 2 2022

Kevin C. Burke (blastframe) added a comment to D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.

I mean the fact that the "Enable" button is separate from the list

Yes, adding that functionality is included in the goals of the design T100051. The screen capture video is using the Frame Snapping enum as it is in Blender now, but using icons.

Aug 2 2022, 10:24 PM · User Interface, Animation & Rigging
Juan (jc4d) awarded D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer a Love token.
Aug 2 2022, 10:22 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) added a comment to D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.

For consistency, the playback controls should properly also be moved into the Sequencer too?

Aug 2 2022, 9:57 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) added a comment to D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.

Hi @Hans Goudey (HooglyBoogly) ! Thank you for the feedback.

  • The 2D cursor controls look a bit non-standard, I suggest using the design of other editors:
    • Generally we avoid putting operators in the side-panels. The snapping buttons should probably just be accessible through the menus for consistency (though I could see why they're helpful, it opens a can of worms IMO).

I can revisit the design of the 2D Cursor. It should be noted that the original "View" panel has operators. The text I'm using is different for them, but they are the same snap controls that are in Blender today (perhaps we shouldn't use the term 'snap' to avoid confusion with the 'Snap' popover also in the design doc - cursor operators?).

Aug 2 2022, 9:51 AM · User Interface, Animation & Rigging

Jul 31 2022

Ravi Prathama (Endertainer007) awarded D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer a Like token.
Jul 31 2022, 10:26 PM · User Interface, Animation & Rigging
Erick Tukuniata (erickblender) awarded D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer a Like token.
Jul 31 2022, 10:26 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the summary of D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.
Jul 31 2022, 6:12 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the diff for D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.

CURRENT ISSUES (seeking developer support):
The Playback & Range Footer is visible in Timeline Space, creating duplicate controls. How can I only show the footer when the Action Space isn't the Timeline?

Jul 31 2022, 4:12 AM · User Interface, Animation & Rigging

Jul 29 2022

Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Jul 29 2022, 9:15 PM · User Interface, Animation & Rigging
Gavriel Lavi (Gavriel5578) awarded T100051: Design: Animation Editors UI Redesign a Pterodactyl token.
Jul 29 2022, 7:37 PM · User Interface, Animation & Rigging
Luciano Muñoz Sessarego (looch) awarded T100051: Design: Animation Editors UI Redesign a Love token.
Jul 29 2022, 4:20 PM · User Interface, Animation & Rigging
adam earle (adamearle) awarded T100051: Design: Animation Editors UI Redesign a Cup of Joe token.
Jul 29 2022, 2:45 PM · User Interface, Animation & Rigging
Andy Cuccaro (AndyCuccaro) awarded T100051: Design: Animation Editors UI Redesign a Love token.
Jul 29 2022, 2:37 PM · User Interface, Animation & Rigging
Alexander (sanek2005) awarded T100051: Design: Animation Editors UI Redesign a Love token.
Jul 29 2022, 12:22 PM · User Interface, Animation & Rigging
Yuro (Yuro) awarded T100051: Design: Animation Editors UI Redesign a Love token.
Jul 29 2022, 12:06 PM · User Interface, Animation & Rigging
Sybren A. Stüvel (sybren) awarded T100051: Design: Animation Editors UI Redesign a Love token.
Jul 29 2022, 11:14 AM · User Interface, Animation & Rigging
Juan Gabriel (Juangra_Membata) awarded T100051: Design: Animation Editors UI Redesign a Love token.
Jul 29 2022, 10:41 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Jul 29 2022, 10:38 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Jul 29 2022, 10:28 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Jul 29 2022, 10:28 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Jul 29 2022, 10:25 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Jul 29 2022, 10:24 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Jul 29 2022, 10:24 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Jul 29 2022, 7:26 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Jul 29 2022, 7:15 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Jul 29 2022, 7:13 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Jul 29 2022, 7:10 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Jul 29 2022, 7:07 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Jul 29 2022, 7:05 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) added a project to T100051: Design: Animation Editors UI Redesign: User Interface.
Jul 29 2022, 7:04 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the task description for T100051: Design: Animation Editors UI Redesign.
Jul 29 2022, 7:03 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) updated the summary of D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.
Jul 29 2022, 7:01 AM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) created T100051: Design: Animation Editors UI Redesign.
Jul 29 2022, 6:59 AM · User Interface, Animation & Rigging

Jul 26 2022

Colin Basnett (cmbasnett) awarded D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer a Love token.
Jul 26 2022, 10:30 PM · User Interface, Animation & Rigging
Jonathan Lampel (jonathanl) awarded D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer a Love token.
Jul 26 2022, 7:43 PM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) added a comment to T99652: Blender Studio Search Bar's cursor moves on its own and replaces characters.

@Anna Sirota (railla) Thanks for the update. This is still happening though. In this screencast, I am slowly typing "rigify" (no backspaces), however, the autocomplete is removing a character with every refresh after I get to "rigi":

Jul 26 2022, 12:25 AM · Blender Studio

Jul 25 2022

Kevin C. Burke (blastframe) added a comment to T99982: Bottom Regions Can't Be Collapsed once Opened.

I see. Since the user interface is the same for a collapsible region and a non-collapsible header, it's still confusing. Perhaps using a [+] instead of a [^] would indicate a different behavior? It feels broken to me, currently.

Jul 25 2022, 10:52 PM · User Interface, BF Blender
Kevin C. Burke (blastframe) added a project to T99982: Bottom Regions Can't Be Collapsed once Opened: User Interface.
Jul 25 2022, 10:17 PM · User Interface, BF Blender
Kevin C. Burke (blastframe) created T99982: Bottom Regions Can't Be Collapsed once Opened.
Jul 25 2022, 10:17 PM · User Interface, BF Blender

Jul 22 2022

Kevin C. Burke (blastframe) updated subscribers of D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.
Jul 22 2022, 8:03 PM · User Interface, Animation & Rigging

Jul 19 2022

Luciano Muñoz Sessarego (looch) awarded D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer a Love token.
Jul 19 2022, 8:06 PM · User Interface, Animation & Rigging
Taiseibutsu (Taiseibutsu) awarded D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer a Love token.
Jul 19 2022, 3:01 PM · User Interface, Animation & Rigging

Jul 18 2022

Kevin C. Burke (blastframe) added a comment to D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.

A very different approach, which solves some of the same issues, could also be to make the Timeline editor behave nicer when it is very short. This way, animators could keep it always at the bottom, similar to how most other DCCs work, and the issue of duplicating the same transport controls in many different editors could be sidestepped.

Currently in Blender it gets fiddly because the Timeline has to be set to a very specific height in order to see and manipulate keyframes, and if the user accidentally scrolls, the keys can get out of view. A quick mockup here of a more compact Timeline, which is a better optimized for taking up very little room:

Jul 18 2022, 5:08 PM · User Interface, Animation & Rigging
Juan Gabriel (Juangra_Membata) awarded D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer a Like token.
Jul 18 2022, 4:53 PM · User Interface, Animation & Rigging

Jul 17 2022

Kevin C. Burke (blastframe) added a comment to D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.

To be clear, by header menus I mean this menu that you can open by context-clicking on the header:

Jul 17 2022, 9:48 PM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) added a comment to D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.
  • In general this further brings into question the difference between Dopesheet and Timeline editors. If you want to do this, arguably the Timeline editor could potentially be removed, or at least this should make sense holistically in some way.
  • The Keying controls I think are not related to auto-keyframing, so it's probably misleading to add these to the auto-key popover
  • Using the 'next frame' icon for the snapping options seems questionable.
  • Not sure it's worth adding preferences for these kinds of UI elements. If anything it could potentially be an option in the header menus. This also has the added benefit of making it per-workspace, so workspaces that have a Timeline editor could not have these controls for the other animation editors.
Jul 17 2022, 5:56 PM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) added a comment to D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.

@RedMser (RedMser) Thanks for the enthusiasm 😄 I created and uploaded the diff again. It builds on my machine, so I'm not sure what to do. Can you please try again? If it doesn't, any ideas on what might be happening?

Jul 17 2022, 5:41 PM · User Interface, Animation & Rigging