- User Since
- Apr 16 2012, 4:32 PM (330 w, 4 d)
Thu, Aug 16
Fri, Aug 10
If at least vector * vector doesn't do a dot product, I'm happy ^^
I wasn't aware of the @ possibility and I am also not familiar with numpy, but it definitely sounds like a good idea to follow a similar convention :)
Thu, Aug 9
I suggest to leave this one out, since Blender uses column vector convention. Having it, could confuse people as to the order of multiplication of the matrices.
Vector @ Matrix (vector interpreted as row vector)
Wed, Aug 8
I posted this one on devtalk before realizing there was already a huge discussion on checkboxes here ^^
Tue, Aug 7
Mon, Jul 30
Hi @Dan McGrath (dmcgrath), thank you for the explanations, that made the current situation a lot clearer to me!
I was under the impression that making the old wiki read-only would also protect it from spam & etc, but I see that if it's still old unmaintained php code running on the servers, that's not very good :)
Sun, Jul 29
Fixed yesterday by rBf50fa4c5
There was a crash on the file selection screen.
Well reported, thank you!
List of shortcuts changed: T55194 (may be better to check with a script when the time comes)
+1 for campbell's reply
Having the documentation for add-ons in sync with the code change is an interesting idea, but having to understand how to do the doc and adding images or videos is a real problem.
I find that at the moment the state of the move is a bit messy with a lot of broken links and no visible plan.
@Lucas Torrón López (asimetrix)
In the future, please provide better reproduction steps and minimal examples.
The time that you spend checking it it is a problem with your settings, your svg or you blend file is that that you would save a developer and your problem is more likely to get fixed.
I tried a simple export from Inkscape and it was all good.
Can you upload here a small .svg file that crashes for you?
@Antonio Vazquez (antoniov) are you the maintainer of this addon?
Greebles is a community addon and therefore not officially supported by the Blender Foundation.
Please report the problem to the author of the add-on. He should have provided a button for it in the User Preferences, in the add-on details.
Blender should work from inside a folder named in cyrillic.
I'll closed this report, as it seems that all is working again. If you still have a problem please re-open with more details.
Sat, Jul 28
Do you intend to commit this change for Blender 2.79 or Blender 2.80?
rB9a080d may have fixed your issue, or at the very least allow you to set the command line debug parameters.
Can you try again?
If you still have a problem, check if it is a OpenGL driver issue by downloading this dll and copying it so its located in the same directory as 'blender.exe' and running Blender normally.
How are you importing the .svg?
The Import SVG addon is still disabled as it needs to be updated to Blender 2.8. You shouldn't see the option under File > Import.
Can you confirm which is the Blender version which is broken for you and the latest that was working?
Is the broken version 2.79b, not 2.80?
Could you add exact steps to reproduce a crash?
Does it happen with an empty file and the factory settings?
Fri, Jul 27
Re-assigning to mano-wii who is actually doing the work on this one :)
Mon, Jul 23
May 28 2018
Thank you for the patch @Tuomo Keskitalo (tkeskita) . It was a good catch, I had missed the operator properties!
Please keep them coming ^^
Made update tag conditional, it is only needed for the cursor
May 22 2018
Suggestion after talking with @Bastien Montagne (mont29) :
assuming 2 windows at different times, when the user deletes a key on window 1, write the current evaluated transform in that window to the original DNA.
The end result is that the object would stay in place in the window where the user is working. On window 2 it would jump to the same position than on window 1.
May 21 2018
May 20 2018
Fixed pointer comparison between evaluated and original camera object
Fixed coding style according to guidelines: should be Object *ob, not Object* ob
Using active object for pose mode after talking with sergey
File I used for testing:
May 19 2018
I made this quick patch to show if Blender is running with or without COW enabled as I kept getting confused with multiple Blenders while testing.
It has an include for depsgraph, so double check your includes if editing that file.
May 14 2018
May 13 2018
Scenario 1: you're both right :) behaviour is the same than for 2.79, nevermind!
May 12 2018
Removed silly assignment of evaluated camera to v3d->camera. Fixes Ed_view3d_smooth_view.
For viewnumpad_exec, the final result when pressing numpad0 seems to be always correct.
Here is my test file: