- User Since
- Jan 30 2005, 5:47 PM (767 w, 2 d)
This has a likelyhood of exposing dangling pointers.
- Instead of flag2, we could add a sampling_flag.
- Booleans should use use_ prefix.
Thanks @Joseph Brandenburg (TheAngerSpecialist), fairly sure it's unrelated to the new undo code.
What is the reason to declare a new face-map data type?
Closing, see D5463: Handling Numpad keys dependent on Num Lock state.
@Fahad Hasan (cgvirus) this was an intentional change made quite some time ago. T52586: Disable scenes using themselves as sequence strips 2.8 Proposal
Fixed the X-ray case, other cases aren't so straightforward since buttons don't always use the same functionality as shortcut keys.
The file displays properly here.
This is in the object menu as stated in the "Location:" field, closing.
Unable to redo this in 23b3b5bc76d0b250b1547bbb3fa991081fd6fe0f.
Sha1 is invalid, please test with a recent build.
Could you change the preference for opening in a new window and see if this prevents the crash?
I can't redo this bug in 2.80 release or e2e95d56ffcc572c902ea21f733cbf0c49db7196
Tested this and scaling over 10,000 it works as I'd expect, please show an example where this doesn't work as expected.
Yes, this can be a function in a single source file which can be included in the DLL and command-line function.
Currently undo manages all data including brushes.
This is just a soft limit, just like "New Image", you can type in larger values.
Mon, Oct 14
Note that creating doubles in the first place isn't great, adding TODO: T70808: Avoid creating doubles in UV-Sphere & Cone mesh primitives.
Agree this isn't an error in the code, however it's not a problem to support this.
There is no need for a flag2, there is a free bit in flag already.
This is a feature request.
We should be able to use the pointer poll function here.
Still crashing here, open this file and set method to manifold:
Initial code review (first pass),
Hi, this seems reasonable.
Sync D5516 /w master
Sat, Oct 12
This removes FIXME comment, please always keep comments in code.
Fri, Oct 11
Note that you should exit edit-mode before running update, nevertheless it shouldn't crash.
Thu, Oct 10
If we're not likely to get conservative rasterization done for 2.81, a simpler solution could be to use the existing geometry batch to draw wires (even though it's GPU_PRIM_TRIS).