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Tim Carroll (codrus)
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User Since
Jun 2 2019, 7:50 AM (77 w, 6 d)

Recent Activity

Oct 25 2019

Tim Carroll (codrus) added a comment to T62565: conflict with how Blender is sampling OSX input/stroke events.

I haven’t had time to look into this further, other than to determine that sidecar consistently pairs the events. When you touch the screen you get a tablet prox event saying you moved to the screen followed by a mouse down. Then, later, a mouse up followed by the tablet prox event showing you moved away.

Oct 25 2019, 3:57 PM · Platform: macOS, Sculpt, Paint & Texture, Grease Pencil, BF Blender

Oct 9 2019

Tim Carroll (codrus) added a comment to T62565: conflict with how Blender is sampling OSX input/stroke events.

Good catch. I was looking for something like dispatchEvents() yesterday but couldn't find it.

Oct 9 2019, 5:08 AM · Platform: macOS, Sculpt, Paint & Texture, Grease Pencil, BF Blender

Oct 8 2019

Tim Carroll (codrus) added a comment to T62565: conflict with how Blender is sampling OSX input/stroke events.

I can confirm that if I comment out tabletPoint and tabletProximity in WindowCocoaView, the problem goes away. The mouse up messages have tablet information so pressure get released as appropriate. This was just a test; those events are important for tablets with proximity sensors. Also, I found that later events (like window deactivation) were showing tablet events, which would clearly not be the right thing.

Oct 8 2019, 11:20 AM · Platform: macOS, Sculpt, Paint & Texture, Grease Pencil, BF Blender
Tim Carroll (codrus) added a comment to T62565: conflict with how Blender is sampling OSX input/stroke events.

I've got a partial answer for what's going on -- will try to pick this up again tomorrow night, but thought I'd pass on some notes.

Oct 8 2019, 9:13 AM · Platform: macOS, Sculpt, Paint & Texture, Grease Pencil, BF Blender
Tim Carroll (codrus) added a comment to T62565: conflict with how Blender is sampling OSX input/stroke events.

The same issue happens in the release version of Catalina with Sidecar and an iPad Pro/Apple Pencil.

Oct 8 2019, 6:58 AM · Platform: macOS, Sculpt, Paint & Texture, Grease Pencil, BF Blender

Jun 2 2019

Tim Carroll (codrus) changed the status of T65413: Crash when applying material to a face from Unknown Status to Resolved.

Confirmed; the June 1 build fixed this.

Jun 2 2019, 6:03 PM · BF Blender
Tim Carroll (codrus) created T65413: Crash when applying material to a face.
Jun 2 2019, 7:56 AM · BF Blender