- User Since
- Jun 23 2018, 1:36 PM (60 w, 5 d)
Mar 16 2019
Feb 19 2019
Jan 10 2019
Oct 29 2018
According to https://www.w3.org/TR/SVG/coords.html#Units, 96px = 1in. Note that 1px is not necessarily the size of 1 physical pixel, especially on newer devices with higher pixel densities.
Oct 5 2018
Sep 26 2018
You're right, I forgot that the gltf exporter wasn't shipped with Blender — I've now reported at https://github.com/KhronosGroup/glTF-Blender-Exporter/issues/306.
Jul 23 2018
Another issue I've run into is that if a single path (even with just straight lines) contains the same vertex twice, the imported path is wrong, as the repeated vertex is skipped. I think d="M0,0 M1,0 M1,1 M2,1 M2,2 M1,2 M1,1 M0,1 z" would reproduce the problem (haven't tested). Should that be in a separate bug report?