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Cyp (cyp)
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User Since
Jun 23 2018, 1:36 PM (30 w, 13 h)

Recent Activity

Thu, Jan 10

Cyp (cyp) created T60397: Submenus sometimes don't show..
Thu, Jan 10, 3:13 PM · User Interface, BF Blender

Oct 29 2018

Cyp (cyp) added a comment to T55601: svg import wrong shape.

According to https://www.w3.org/TR/SVG/coords.html#Units, 96px = 1in. Note that 1px is not necessarily the size of 1 physical pixel, especially on newer devices with higher pixel densities.

Oct 29 2018, 3:56 PM · Addons, Import/Export

Oct 5 2018

Cyp (cyp) added a comment to T57071: Texture UV/Image Editor coordinates slightly inaccurate.

.blend file

Oct 5 2018, 2:44 PM · OpenGL / Gfx, BF Blender
Cyp (cyp) created T57071: Texture UV/Image Editor coordinates slightly inaccurate.
Oct 5 2018, 11:55 AM · OpenGL / Gfx, BF Blender

Sep 26 2018

Cyp (cyp) added a comment to T56924: User count of some meshes increase when exporting scene to gltf format.

You're right, I forgot that the gltf exporter wasn't shipped with Blender — I've now reported at https://github.com/KhronosGroup/glTF-Blender-Exporter/issues/306.

Sep 26 2018, 2:18 PM · Import/Export
Cyp (cyp) created T56924: User count of some meshes increase when exporting scene to gltf format.
Sep 26 2018, 11:43 AM · Import/Export

Jul 23 2018

Cyp (cyp) added a comment to T55601: svg import wrong shape.

Another issue I've run into is that if a single path (even with just straight lines) contains the same vertex twice, the imported path is wrong, as the repeated vertex is skipped. I think d="M0,0 M1,0 M1,1 M2,1 M2,2 M1,2 M1,1 M0,1 z" would reproduce the problem (haven't tested). Should that be in a separate bug report?

Jul 23 2018, 10:32 AM · Addons, Import/Export

Jun 24 2018

Cyp (cyp) created T55601: svg import wrong shape.
Jun 24 2018, 8:32 AM · Addons, Import/Export