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David Andrade (davidandrade)
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User Since
Mar 7 2013, 5:48 PM (341 w, 2 d)

Recent Activity

Sun, Sep 8

David Andrade (davidandrade) created T69645: Object with a Particle Instance Modifier does not generate Vector Map or Motion Blur.
Sun, Sep 8, 9:07 PM · BF Blender

Oct 24 2016

David Andrade (davidandrade) added a comment to D1788: Cycles: Experiment with shadow catcher.

I think the one really remaining issue is the self shadowing from Enviroment maps. The object that is a shadow catcher should never cast shadows

Oct 24 2016, 5:27 PM

Sep 21 2016

David Andrade (davidandrade) added a comment to D1788: Cycles: Experiment with shadow catcher.

Hey guys, I just realized in production tests this is self-shadowing. Are we doing something wrong? Is there anyway to remove that?

Sep 21 2016, 6:37 AM

Aug 30 2016

David Andrade (davidandrade) added a comment to D1788: Cycles: Experiment with shadow catcher.

Hi Sergey!

Aug 30 2016, 5:23 PM

Aug 26 2016

David Andrade (davidandrade) added a comment to D1788: Cycles: Experiment with shadow catcher.

Sounds good! I will get together a test file that demonstrates some of the real use cases that we've been going through :)

Aug 26 2016, 8:06 PM

Aug 16 2016

David Andrade (davidandrade) added a comment to D1788: Cycles: Experiment with shadow catcher.

Blend attached :) via Casi @ Barnstorm VFX{F337964}

Aug 16 2016, 10:40 PM

Aug 12 2016

David Andrade (davidandrade) added a comment to D1788: Cycles: Experiment with shadow catcher.

Hey everyone, I wanted to pass on some notes from a VFX studio we're working with and hoping to utilize Shadowcatcher. We did some tests and found some discrepancies. Maybe we compiled it wrong?

Aug 12 2016, 8:18 PM

Apr 29 2015

David Andrade (davidandrade) added a comment to T44531: Cycles And Viewport Flickering.

Just chiming in here, this also happens in just playing the animation (in the viewport). I'm on a MacPro 2014, 3.5 GHz 6-Core Intel Xeon E5 32 GB 1866 MHz DDR3 ECC with Dual AMD FirePro D500 3072 MB.

Apr 29 2015, 2:37 AM · BF Blender