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Dirk Richter (dirky2006)
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User Since
Feb 22 2012, 9:48 AM (369 w, 6 d)

Recent Activity

Jan 28 2019

Dirk Richter (dirky2006) closed T60016: Crash by Rendering an Animation after 400 Frames (Cycles-Rendering) as Resolved.
Jan 28 2019, 9:40 PM · BF Blender

Jan 26 2019

Dirk Richter (dirky2006) added a comment to T60016: Crash by Rendering an Animation after 400 Frames (Cycles-Rendering).

Robert Guetzkow (rjg) : Yes, i have running Blender with --debug flag drom console and no crash/exit happens!, it worked well and render all the 2000 Frames perfect!. But when i start it from Desktop (Only a link to Blender.exe) it render max. 300 Frames and exit! It sounds crazy but it is. Please do not invest too much time for me. I'll wait for the next versions and see what happens! Thank You very much.

Jan 26 2019, 9:02 PM · BF Blender
Dirk Richter (dirky2006) added a comment to T60016: Crash by Rendering an Animation after 400 Frames (Cycles-Rendering).

Update: (26.01.2019): If i start Blender from Windows-Console (with Admin-Rights) it works fine and Blender will Render until the Final Frame without crash! If i start Blender from Desktop it will crash(Quiet) after 270 Frames s.t. 260 Frames! It does not matter with CPU or GPU (GTX-1070). Perhaps a Window Problem ? (I use Win-10-Pro-X64, Latest 1809-Update).

Jan 26 2019, 4:38 PM · BF Blender

Jan 25 2019

Dirk Richter (dirky2006) added a comment to T60016: Crash by Rendering an Animation after 400 Frames (Cycles-Rendering).

Yes, it ist still an issue in the latest Beta! (blender-2.80-3d8cbb534f82-win64) from 25. January 2019.
I want to render 1000 Frames and after Frame 268 it "crahed" (it will close).
My hard-drive has free memory of 236 GB! and i have 32GB-RAM in my Pc.
If you want i can Upload the Blend-File (27 MB) ?

Jan 25 2019, 10:25 PM · BF Blender

Jan 14 2019

Dirk Richter (dirky2006) renamed T60494: Blender 2.80 - Crash if Render in Steroscope-3D from Crash if Render in Steroscope-3D to Blender 2.80 - Crash if Render in Steroscope-3D.
Jan 14 2019, 9:27 AM · BF Blender
Dirk Richter (dirky2006) created T60494: Blender 2.80 - Crash if Render in Steroscope-3D.
Jan 14 2019, 9:25 AM · BF Blender

Dec 31 2018

Dirk Richter (dirky2006) renamed T60016: Crash by Rendering an Animation after 400 Frames (Cycles-Rendering) from Crash by Rendering an Animation after 200 Frames (Cyles-Rendering) to Crash by Rendering an Animation after 400 Frames (Cycles-Rendering).
Dec 31 2018, 5:58 PM · BF Blender
Dirk Richter (dirky2006) created T60016: Crash by Rendering an Animation after 400 Frames (Cycles-Rendering).
Dec 31 2018, 5:57 PM · BF Blender

Apr 19 2016

Dirk Richter (dirky2006) added a comment to T48134: Rendertime under Windows 10 (X64) is twice than under Linux (Mint,x64-V17.3).

I have closed this.

Apr 19 2016, 1:01 PM · BF Blender
Dirk Richter (dirky2006) closed T48134: Rendertime under Windows 10 (X64) is twice than under Linux (Mint,x64-V17.3) as Resolved.
Apr 19 2016, 1:01 PM · BF Blender
Dirk Richter (dirky2006) added a comment to T48134: Rendertime under Windows 10 (X64) is twice than under Linux (Mint,x64-V17.3).

O.K. I try some other Renderings and the Linux-Version is 20% up to 100% faster than the Windows-Version. I would like to compare even the GPU computing , but these do not get to run under Linux. Thank you very much for this fantastic Software.

Apr 19 2016, 1:00 PM · BF Blender

Apr 14 2016

Dirk Richter (dirky2006) added a comment to T48134: Rendertime under Windows 10 (X64) is twice than under Linux (Mint,x64-V17.3).

Thank You for your Answer. I Upload the Blender-File: "Raum" and you just press Render this Single Frame. (1920x1080, Samples are 800). On Windows 10 it takes ca. 6h and on Linux-Mint-V17.3 it take only ca. 3h to render the Frame. (i7-2700k, 32GB RAM, x64-System).

Apr 14 2016, 10:13 AM · BF Blender

Apr 13 2016

Dirk Richter (dirky2006) created T48134: Rendertime under Windows 10 (X64) is twice than under Linux (Mint,x64-V17.3).
Apr 13 2016, 8:24 AM · BF Blender