- User Since
- Aug 25 2011, 11:39 PM (474 w, 15 h)
Jan 19 2019
Jan 18 2019
I have tried your file. If I set the collection to "Inclusive", neither cube will be freestyled. If I set it to exclusive, then both cubes will have freestyled edges. The issue I'm having is that I cannot make it so one cube is freestyled and the other not be.
This bug occurs with both Eevee and cycles.
Jan 2 2019
Dec 30 2018
Dec 21 2018
Dec 20 2018
I found the api for making a grease pencil material. The code below allows me to add color to the grease pencil object. I still have not found a way to make the endpoint update with python, but I'll keep tinkering. Thanks again for your assistance.
Dec 19 2018
Nice! Adding a material appears to fix the main issue of the stroke not appearing at all. I noticed something though... The stroke endpoint is not rounded when it is generated, but the rounded endpoint appears when I go into edit mode and move the endpoint vertex as shown below. I'm not sure if this is a related issue or not.
Dec 8 2018
Oct 30 2018
When I tested this on my windows computer, the issue did not occur. This only seems to happen on my linux machine. I guess I don't know what a custom OCIO configuration is. I'm using the XFCE desktop environment on Arch linux.
Aug 8 2018
Aug 7 2018
Jul 30 2018
Apr 11 2018
@Justin Moore (DrChat) I too am anxiously awaiting this feature. How's development coming along? Any chance we'll see this feature in 2.8?
Feb 5 2018
I took another look at this and realized I was confused. I noticed that in the 3d view, if I enter in a positive value for rotation, Blender will convert this value to a negative number (see the GIF). While I still think this is strange, there is no inconsistency with the video sequencer.