Page MenuHome

Don McCurdy (donmccurdy)
User

Projects

User does not belong to any projects.

User Details

User Since
Nov 13 2018, 7:45 PM (17 w, 6 d)

Recent Activity

Feb 1 2019

Don McCurdy (donmccurdy) added a comment to T60890: 2.8 Vertex Colors incorrect.

@Bronson (DBAGibbz) could you explain what the Blender screenshots mean? The 2.79 and 2.80 screenshots are after importing this GLB file into each version?

Feb 1 2019, 7:12 AM · Addons

Jan 30 2019

Don McCurdy (donmccurdy) updated the diff for D4082: Documentation for glTF 2.0 exporter.

Include most recent documentation changes from GitHub repo.

Jan 30 2019, 8:02 PM · Documentation
Don McCurdy (donmccurdy) added inline comments to D4082: Documentation for glTF 2.0 exporter.
Jan 30 2019, 7:58 PM · Documentation
Don McCurdy (donmccurdy) updated the diff for D4082: Documentation for glTF 2.0 exporter.

Corrected a typo.

Jan 30 2019, 7:57 PM · Documentation
Don McCurdy (donmccurdy) added inline comments to D4082: Documentation for glTF 2.0 exporter.
Jan 30 2019, 5:19 PM · Documentation

Jan 29 2019

Don McCurdy (donmccurdy) added a comment to D4082: Documentation for glTF 2.0 exporter.

Quick ping on this change – I'd like to point new users to this documentation when possible. Thanks!

Jan 29 2019, 4:55 AM · Documentation

Jan 7 2019

Don McCurdy (donmccurdy) added a comment to D3991: NodeWrangler - add texture for principled: extend func, clean.

About glTF export/import losing roughness - roughness is supported, and will be stored in the G channel of a shared occlusion/roughness/metalness texture. There may be some issues merging textures on export, although I think much of that has been fixed recently. See the suggested node structure in the in-progress documentation: https://developer.blender.org/D4082.

Jan 7 2019, 9:03 PM · Nodes, Addons

Dec 14 2018

Don McCurdy (donmccurdy) created D4082: Documentation for glTF 2.0 exporter.
Dec 14 2018, 11:18 PM · Documentation