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Jimmy Gunawan (enzyme69)
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User Since
Jul 3 2011, 2:27 AM (437 w, 3 d)

Recent Activity

Aug 23 2019

Jimmy Gunawan (enzyme69) added a comment to T69028: Voxel Remesh is not respecting Shapekeys.

ERROR (bke.mesh_convert): /Users/gast/blender-buildbot/mac_x86_64_10_9_cmake/blender.git/source/blender/blenkernel/intern/mesh_convert.c:1567 BKE_mesh_nomain_to_mesh: YEEK! this should be recoded! Shape key loss!: ID 'MECube'
Abort trap: 6

Aug 23 2019, 6:25 AM · Documentation, Sculpt, Paint, Texture, Modeling, BF Blender
Jimmy Gunawan (enzyme69) added a comment to T69028: Voxel Remesh is not respecting Shapekeys.

Correction: S\hapekey does work with Modifiers to some extent, but there are some complications. Like sometimes Modifiers cannot be applied, if Shapekeys exists, but then again I can use "Convert to Mesh" to simply apply modifiers etc, and Shapekeys almost always being baked.

Aug 23 2019, 6:20 AM · Documentation, Sculpt, Paint, Texture, Modeling, BF Blender
Jimmy Gunawan (enzyme69) added a comment to T69028: Voxel Remesh is not respecting Shapekeys.

Ok, got how to "bake" shapekey for Voxel Remesher now...

Aug 23 2019, 6:11 AM · Documentation, Sculpt, Paint, Texture, Modeling, BF Blender

Aug 22 2019

Jimmy Gunawan (enzyme69) added a comment to T69028: Voxel Remesh is not respecting Shapekeys.

I see, so this is one note about Voxel Remesh. I was hoping that I could Voxel Remesh any mesh at any state, including when it has Dupli Instances. It might be heavy but the result would be quite interesting.

Aug 22 2019, 1:56 PM · Documentation, Sculpt, Paint, Texture, Modeling, BF Blender
Jimmy Gunawan (enzyme69) created T69028: Voxel Remesh is not respecting Shapekeys.
Aug 22 2019, 3:13 AM · Documentation, Sculpt, Paint, Texture, Modeling, BF Blender

Aug 21 2019

Jimmy Gunawan (enzyme69) added a comment to T68821: Cannot properly select or deselect UV.

Ok I tried UV thing just now and it does select and deselect fine.. but I remember doing it the other night and it was quite a complex mesh, made using BoxCutter, maybe a lot of weird things and non manifold ... but the BLEND is uploaded. I tried opening the BLEND and select deselect UV does not work.

Aug 21 2019, 3:16 AM · BF Blender

Aug 20 2019

Jimmy Gunawan (enzyme69) added a comment to T68822: Exporting GLTF with big texture is super slow.

I tested both with Texture separate from GLTF and with GLTF with texture included as one... but both are still performing really, slow. With smaller textures, the export is super fast.

Aug 20 2019, 5:42 AM · Add-ons

Aug 19 2019

Jimmy Gunawan (enzyme69) created T68822: Exporting GLTF with big texture is super slow.
Aug 19 2019, 12:55 PM · Add-ons
Jimmy Gunawan (enzyme69) created T68821: Cannot properly select or deselect UV.
Aug 19 2019, 12:52 PM · BF Blender

Dec 12 2018

Jimmy Gunawan (enzyme69) added a comment to T57069: macOS screen scaling wrong on startup.

I've been using MacOS 10.14.2 Beta (18C52a) and Blender 2.8 latest beta, and I am not having this display shrinkage issue. I did have similar issue in the past, that's fixed when I maximize Blender.... However, I did saw your computer having this issue tonight, so I am slightly confused. I thought it was the Display Preferences, might be something else....

Dec 12 2018, 12:41 PM · Platform: macOS, BF Blender

Sep 5 2017

Jimmy Gunawan (enzyme69) added a comment to T52417: Cannot seem to export Vertex Color with Alembic for Maya nor Houdini.

I tested again today, using RC2 hash 7b397cd with Houdini FX Apprentice Version 16.0.671, and Alembic Vertex Color is still not transferring. Animation works, but no vertex color, confirmed still an issue.

Sep 5 2017, 6:19 AM · Alembic, Import/Export, BF Blender

Sep 1 2017

Jimmy Gunawan (enzyme69) added a comment to T52417: Cannot seem to export Vertex Color with Alembic for Maya nor Houdini.

@Sybren A. Stüvel (sybren) I tried the latest "current master" build and still not working. Maybe my compiled is not really latest? May I know at which version exactly that exporting ABC Alembic with Vertex Color is working?

Sep 1 2017, 2:36 PM · Alembic, Import/Export, BF Blender

Aug 23 2017

Jimmy Gunawan (enzyme69) created T52501: Alembic Output is totally broken and meshed out.
Aug 23 2017, 7:44 AM · BF Blender

Aug 16 2017

Jimmy Gunawan (enzyme69) added a comment to T51488: Alembic export animated vertex color exports only first frame vertex color.

I can confirm as for August 2017, no vertex color is exported with Alembic and kind of wish the vertex color can be baked for every frame. I tried using Sverchok, didn't work.

Aug 16 2017, 1:32 PM · Alembic, BF Blender
Jimmy Gunawan (enzyme69) created T52417: Cannot seem to export Vertex Color with Alembic for Maya nor Houdini.
Aug 16 2017, 1:30 PM · Alembic, Import/Export, BF Blender

May 28 2017

Jimmy Gunawan (enzyme69) added a comment to T48141: Grease Pencil: "Stick stroke to other strokes" doesn't work as expected in 3D View.

This used to work, I can confirm as of today, this does not work properly anymore.

May 28 2017, 10:13 AM · Grease Pencil, BF Blender

Apr 30 2017

Jimmy Gunawan (enzyme69) added a comment to T51332: Startup cube does not match other cubes' geometry - need to update startup file.

Maybe for Blender 2.79 the default Cube / Box index matches the Box generated?

Apr 30 2017, 10:48 AM · BF Blender
Jimmy Gunawan (enzyme69) added a comment to T51332: Startup cube does not match other cubes' geometry - need to update startup file.

Ok, I might be wrong with Buffer object copy paste shuffled the index... it is more likely that the Default Blender Box index order does not match Blender "Create New Box" object. I tested with Shape Key and occassionally I am getting this weird Index Shuffle. Maybe it's just Blender Default Cube index needs to match the box creation. It's small details but might confuse Blender users.

Apr 30 2017, 10:45 AM · BF Blender

Apr 27 2017

Jimmy Gunawan (enzyme69) created T51332: Startup cube does not match other cubes' geometry - need to update startup file.
Apr 27 2017, 3:58 AM · BF Blender

Nov 6 2016

Jimmy Gunawan (enzyme69) assigned T49940: Blender Dynamic Paint sourcing Col of Vertex Color is not right to Bastien Montagne (mont29).
Nov 6 2016, 1:27 AM · BF Blender

Nov 5 2016

Jimmy Gunawan (enzyme69) created T49940: Blender Dynamic Paint sourcing Col of Vertex Color is not right.
Nov 5 2016, 12:45 AM · BF Blender

Oct 4 2016

Jimmy Gunawan (enzyme69) created T49552: OpenCL failed MacOS rendering using GPU.
Oct 4 2016, 2:58 AM · Cycles, BF Blender

Oct 3 2016

Jimmy Gunawan (enzyme69) created T49541: Vertex Color for Points (No Edges, No Faces) did not work as Point Density Color.
Oct 3 2016, 8:19 AM

Oct 2 2016

Jimmy Gunawan (enzyme69) created T49531: App failed to run on MacOS.
Oct 2 2016, 12:04 PM · Platform: macOS, BF Blender
Jimmy Gunawan (enzyme69) created T49530: Blender 2.78 cannot open this older Blend.
Oct 2 2016, 11:57 AM · BF Blender

Aug 19 2016

Jimmy Gunawan (enzyme69) created T49115: Request for Real Time OSC.
Aug 19 2016, 11:35 AM · BF Blender

Dec 14 2015

Jimmy Gunawan (enzyme69) created T46970: MDD Path changed after saving and reopening.
Dec 14 2015, 11:52 AM · BF Blender

Jul 19 2014

Jimmy Gunawan (enzyme69) added a comment to T41124: Skin Modifier for turning connected edges into 3D form not perfect.

I thought I attached the blend. But here it is again.

Jul 19 2014, 9:04 AM · BF Blender
Jimmy Gunawan (enzyme69) raised the priority of T41124: Skin Modifier for turning connected edges into 3D form not perfect from to Needs Triage by Developer.
Jul 19 2014, 9:03 AM · BF Blender

Jul 11 2014

Jimmy Gunawan (enzyme69) added a comment to T41010: MetaBall Duplivert Unwanted Movement Bug.

Cheers for hint and suggestion.

Jul 11 2014, 2:23 PM · BF Blender
Jimmy Gunawan (enzyme69) added a comment to T41010: MetaBall Duplivert Unwanted Movement Bug.

@ronan ducluzeau (zeauro) thanks for the CurveGuide example for Metaballs.

Jul 11 2014, 1:35 PM · BF Blender

Jul 10 2014

Jimmy Gunawan (enzyme69) raised the priority of T41010: MetaBall Duplivert Unwanted Movement Bug from to Needs Triage by Developer.
Jul 10 2014, 12:33 AM · BF Blender

Jul 3 2014

Jimmy Gunawan (enzyme69) added a comment to T40880: Drawing glitch with second window on file open.

@Campbell Barton (campbellbarton)
That is what I have been trying to explain in the first report. Let me explain it again in details:

Jul 3 2014, 8:57 AM · GPU / Viewport

Jun 30 2014

Jimmy Gunawan (enzyme69) added a comment to T40879: Grease Pencil Convert Gives Nothing.

Ok, my mistake. It's probably not a bug.

Jun 30 2014, 1:24 AM · BF Blender
Jimmy Gunawan (enzyme69) added a comment to T40880: Drawing glitch with second window on file open.

I think it's really related to the Render View Window.

Jun 30 2014, 12:37 AM · GPU / Viewport
Jimmy Gunawan (enzyme69) added a comment to T40880: Drawing glitch with second window on file open.

A couple of screenshots.

Jun 30 2014, 12:35 AM · GPU / Viewport

Jun 29 2014

Jimmy Gunawan (enzyme69) raised the priority of T40880: Drawing glitch with second window on file open from to Needs Triage by Developer.
Jun 29 2014, 11:57 PM · GPU / Viewport
Jimmy Gunawan (enzyme69) raised the priority of T40879: Grease Pencil Convert Gives Nothing from to Needs Triage by Developer.
Jun 29 2014, 11:53 PM · BF Blender

Jun 26 2014

Jimmy Gunawan (enzyme69) raised the priority of T40823: Remove Level of Details command = crash from to Needs Triage by Developer.
Jun 26 2014, 10:27 PM · BF Blender

Jun 10 2014

Jimmy Gunawan (enzyme69) raised the priority of T40558: VSE Import Image Sequences with "Ignore Alpha" from to Needs Triage by Developer.
Jun 10 2014, 2:23 AM · BF Blender

Jun 9 2014

Jimmy Gunawan (enzyme69) raised the priority of T40543: DupliVert/Face duplication master Render Only from to Needs Triage by Developer.
Jun 9 2014, 4:47 AM · BF Blender
Jimmy Gunawan (enzyme69) added a comment to T40542: Particle Instancer Normal Bug.

Attached is the Blend, it needs Sverchok, play with Displace Modifier

Jun 9 2014, 3:50 AM · BF Blender
Jimmy Gunawan (enzyme69) raised the priority of T40542: Particle Instancer Normal Bug from to Needs Triage by Developer.
Jun 9 2014, 3:50 AM · BF Blender

May 20 2014

Jimmy Gunawan (enzyme69) added a comment to T40276: BGE Multiple Viewports: Embedded Player and Standalone Player not showing the same thing.

I realized that this BUG, is more like a GOTCHA.

May 20 2014, 9:03 AM · BF Blender
Jimmy Gunawan (enzyme69) raised the priority of T40276: BGE Multiple Viewports: Embedded Player and Standalone Player not showing the same thing from to Needs Triage by Developer.
May 20 2014, 8:57 AM · BF Blender

May 7 2014

Jimmy Gunawan (enzyme69) added a comment to T40036: Mesh Deform crashing Blender.

Probably just binding for vertices or edges (only, no faces) causing the crash. Everything else is ok. I duplicate the original object that matches exactly the original object. I thought it works that way. However, now I understand that the Deformer object needs to be an enclosed mesh with volume.

May 7 2014, 6:22 AM · BF Blender
Jimmy Gunawan (enzyme69) added a comment to T40012: Blender Particle Convert.

Yes, Belich, that is exactly what I need!

May 7 2014, 12:46 AM · BF Blender

May 6 2014

Jimmy Gunawan (enzyme69) added a comment to T40036: Mesh Deform crashing Blender.

I am using 2.70a now and it still crashing.

May 6 2014, 1:32 PM · BF Blender
Jimmy Gunawan (enzyme69) raised the priority of T40036: Mesh Deform crashing Blender from to Needs Triage by Developer.
May 6 2014, 1:06 AM · BF Blender

May 3 2014

Jimmy Gunawan (enzyme69) raised the priority of T40012: Blender Particle Convert from to Needs Triage by Developer.
May 3 2014, 4:09 PM · BF Blender

Apr 29 2014

Jimmy Gunawan (enzyme69) claimed T39943: Displaying The INDEX number of Vertices, Edges, and Faces are no longer possible.
Apr 29 2014, 2:50 AM · BF Blender

Apr 21 2014

Jimmy Gunawan (enzyme69) added a comment to T39712: Particle simulation is gone wrong and not updated, unless Particle Number is scrubed.

I actually attached video capture. Didn't seem to be taken by server.

Apr 21 2014, 1:19 PM · BF Blender

Apr 14 2014

Jimmy Gunawan (enzyme69) added a comment to T39712: Particle simulation is gone wrong and not updated, unless Particle Number is scrubed.

Here is video capture. You see the Particle does not update as expected. Only until I scrubbed the total number and it is ok.

Apr 14 2014, 10:42 AM · BF Blender
Jimmy Gunawan (enzyme69) added a comment to T39712: Particle simulation is gone wrong and not updated, unless Particle Number is scrubed.

Blend file will not really help, but I can send you video capture showing it happening.

Apr 14 2014, 10:35 AM · BF Blender
Jimmy Gunawan (enzyme69) raised the priority of T39712: Particle simulation is gone wrong and not updated, unless Particle Number is scrubed from to Needs Triage by Developer.
Apr 14 2014, 1:05 AM · BF Blender

Jan 18 2014

Jimmy Gunawan (enzyme69) assigned T38270: Pinning is actually good. Shorcuts to go through TAB quickly? to Andrew Price (andrewprice).
Jan 18 2014, 11:05 AM · User Interface
Jimmy Gunawan (enzyme69) added a comment to T38268: SHELF TOOL Simplicity.

This hard-line between the TOOL-SHELF and the (temporary) TOOL OPTION is a little jarring at time.

Jan 18 2014, 10:55 AM · User Interface
Jimmy Gunawan (enzyme69) assigned T38268: SHELF TOOL Simplicity to Andrew Price (andrewprice).
Jan 18 2014, 10:12 AM · User Interface