- User Since
- Tue, Aug 6, 7:32 AM (2 w, 5 d)
Tue, Aug 13
I’m not sure how it got into this state. Objects were not edited in anything except Blender 2.8 -- though saved and opened in Unity -- and I don’t recall doing anything particularly odd with it (created a UV map, added an array), but I’m new to 2.8. so more than possible it is some form of user error.
Tue, Aug 6
After removing all the arrays and recalculating all the UVs the error is gone and can export / open in Unity, in case that helps in finding the source of the issue,.