User Details
User Details
- User Since
- Mar 20 2013, 6:06 AM (415 w, 1 d)
Mon, Feb 22
Mon, Feb 22
guang liang chen (imdjs) updated the task description for T85866: weird shadow color in EEVEE of recent version (2.93+).
guang liang chen (imdjs) updated the task description for T85866: weird shadow color in EEVEE of recent version (2.93+).
Tue, Feb 16
Tue, Feb 16
guang liang chen (imdjs) added a comment to T83730: why some hairs are not moving with dynamic hair? in blender 2.90/2.91.
in this file no mater how I reset the hair-keys number,The error is still there.
guang liang chen (imdjs) updated subscribers of T83730: why some hairs are not moving with dynamic hair? in blender 2.90/2.91.
here is another issue file ,some files with hair are no problem,but if I changed the number of hair keys and brush some weight to it , then the issue happen again.
Dec 25 2020
Dec 25 2020
guang liang chen (imdjs) added a comment to T84131: theme background color equal to the shadow color in EEVEE.
Maybe is designed to be like that,not a bug.
Dec 13 2020
Dec 13 2020
Mar 1 2020
Mar 1 2020
guang liang chen (imdjs) renamed T74332: driver can't be seen in the driver editor(blender2.82) from drive can't be seen in the driver editor to driver can't be seen in the driver editor(blender2.82).
Nov 28 2019
Nov 28 2019
guang liang chen (imdjs) renamed T71997: crash ,when rendering with excuting code:obj.hide_viewport=True from crash ,when rendering by excuting code:obj.hide_viewport=True to crash ,when rendering with excuting code:obj.hide_viewport=True.
guang liang chen (imdjs) renamed T71997: crash ,when rendering with excuting code:obj.hide_viewport=True from when rendering crash by excuting code:obj.hide_viewport=True to crash ,when rendering by excuting code:obj.hide_viewport=True.
Nov 25 2019
Nov 25 2019
guang liang chen (imdjs) added a comment to T68505: Blender 2.8 with animation node crash by render after 4 or 5 frames.
I also have written a node addons and have this problem too.
I found that ,when the node excute the code like: o.hide_viewport=True; o.hide_render=True; surely will crash. othewise everything goes well.