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Paul R (intracube)
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User Since
Oct 18 2011, 11:01 AM (436 w, 3 d)

Recent Activity

Fri, Feb 7

Paul R (intracube) awarded D6715: Sculpt: Cloth brush a Love token.
Fri, Feb 7, 2:57 PM · BF Blender (2.83)
Paul R (intracube) added a comment to T60940: Compositor RGB Curves artefacts with 'film like' option when using individual channels (only works correctly with the 'master' curve).

Not knowing the internals well, this really looks "off".

Hi, I think it was explained that the film option is only designed to work with adjustments to the 'C' (luminance) channel.

Fri, Feb 7, 1:52 PM · User Interface, Compositing, BF Blender

Thu, Jan 30

Paul R (intracube) added a comment to T64991: Inactive Snap Icon whiile snap is active.

I can't see how this would be classed as an improvement, feature or enhancement.

Thu, Jan 30, 7:34 AM · BF Blender

Jan 17 2020

Paul R (intracube) added a comment to T69911: Adaptive displacement off-screen culling and camera shift..

Thanks for taking a look.

Jan 17 2020, 6:35 PM · Render & Cycles, Cycles, BF Blender

Dec 27 2019

Paul R (intracube) awarded D4686: Adaptive Sampling for Cycles. a Love token.
Dec 27 2019, 7:32 PM · Cycles, BF Blender (2.83)

Nov 16 2019

Paul R (intracube) added a comment to T71252: Eevee lamp shading error when passing through geometry.

Thanks. I thought this could be the case but wanted to check.

Nov 16 2019, 9:06 PM · Rendering, EEVEE & Viewport, Eevee, BF Blender

Oct 31 2019

Paul R (intracube) added projects to T71252: Eevee lamp shading error when passing through geometry: Eevee, EEVEE & Viewport, Rendering.
Oct 31 2019, 8:32 PM · Rendering, EEVEE & Viewport, Eevee, BF Blender
Paul R (intracube) created T71252: Eevee lamp shading error when passing through geometry.
Oct 31 2019, 8:31 PM · Rendering, EEVEE & Viewport, Eevee, BF Blender

Oct 26 2019

Paul R (intracube) awarded rBce22efb4258a: Paint: 2D paint brush stroke antialiasing a Love token.
Oct 26 2019, 3:07 PM

Oct 15 2019

Paul R (intracube) awarded D5876: Text Editor: Add smooth scrolling a Love token.
Oct 15 2019, 10:09 PM
Paul R (intracube) awarded D5827: Shading: Add Interpolation modes to Map Range node a Love token.
Oct 15 2019, 10:08 PM
Paul R (intracube) awarded D6059: Sculpt: Topology Slide/Relax a Love token.
Oct 15 2019, 10:07 PM · BF Blender (2.82)

Sep 25 2019

Paul R (intracube) awarded D5363: Add OptiX device implementation to Cycles a Love token.
Sep 25 2019, 10:47 AM · BF Blender (2.81), Cycles

Sep 15 2019

Paul R (intracube) added projects to T69911: Adaptive displacement off-screen culling and camera shift.: Cycles, Render & Cycles.
Sep 15 2019, 7:46 PM · Render & Cycles, Cycles, BF Blender
Paul R (intracube) created T69911: Adaptive displacement off-screen culling and camera shift..
Sep 15 2019, 7:45 PM · Render & Cycles, Cycles, BF Blender

Jun 7 2019

Paul R (intracube) added a comment to T60538: Grease Pencil looks different rendered then in viewport with opaque materials .

Just to add; if as before, a solid fill object is added to a background layer - the hue is normalised.

Jun 7 2019, 6:55 PM · Grease Pencil, BF Blender
Paul R (intracube) added a comment to T60538: Grease Pencil looks different rendered then in viewport with opaque materials .

There's now quite a hue error for semi-transparent objects:

Jun 7 2019, 6:34 PM · Grease Pencil, BF Blender

Apr 4 2019

Paul R (intracube) added a comment to T63163: Del.

Just tried v1.1.1 as it was released yesterday. Unfortunately the same behaviour as 1.1.0.

Apr 4 2019, 7:00 PM · BF Blender
Paul R (intracube) added a comment to T63163: Del.

The config.ocio and its default sRGB transform as bundled with Blender work fine as far as I can tell. Perhaps because it has a larger output range than 0..1 which somehow sidesteps the problem.

Yep, I modified the bundled srgb.spi1d to match the same range as the one provided by blender_filmic and the same issue then appears. So as you say, possibly the extension at the top end of the LUT hides the issue.

Apr 4 2019, 6:20 PM · BF Blender

Apr 1 2019

Paul R (intracube) added a comment to T63163: Del.

Screenshot was from me.
extra details:

Apr 1 2019, 1:51 AM · BF Blender

Mar 4 2019

Paul R (intracube) created T62190: Image editor pixel values are hidden by header at the bottom..
Mar 4 2019, 8:34 PM · BF Blender

Mar 2 2019

Paul R (intracube) added a comment to T62113: Color Management Curves CRGB buttons missing.

They disappeared early June 2018 which coincided with the changeover from the template_colormanaged_view_settings to template_curve_mapping widgets. The latter looks to be designed for reuse around the UI, but needs type="COLOR" to show the buttons.

Mar 2 2019, 4:58 PM · BF Blender

Feb 14 2019

Paul R (intracube) added a comment to T60582: 2.8 Color management.

Actually, those color boxes only look different in regards to what it's selected in the "Display device" setting

Yep, although I hesitated to say the UI colours are tied to the display device setting since they look slightly skewed;

Feb 14 2019, 1:13 PM · BF Blender: 2.8, BF Blender

Feb 13 2019

Paul R (intracube) added a comment to T60582: 2.8 Color management.

I suppose this is another bug, or a bad design haha

Feb 13 2019, 3:42 PM · BF Blender: 2.8, BF Blender

Jan 31 2019

Paul R (intracube) renamed T61053: Baking to float image format causes segfault. from Baking to a float image buffer then saving to float image format causes segfault on any later bakes. to Baking to float image format causes segfault..
Jan 31 2019, 9:44 AM · Cycles, BF Blender
Paul R (intracube) updated the task description for T61053: Baking to float image format causes segfault..
Jan 31 2019, 8:21 AM · Cycles, BF Blender
Paul R (intracube) updated the task description for T61053: Baking to float image format causes segfault..
Jan 31 2019, 8:20 AM · Cycles, BF Blender
Paul R (intracube) created T61053: Baking to float image format causes segfault..
Jan 31 2019, 8:17 AM · Cycles, BF Blender

Jan 28 2019

Paul R (intracube) updated the task description for T60940: Compositor RGB Curves artefacts with 'film like' option when using individual channels (only works correctly with the 'master' curve).
Jan 28 2019, 4:49 AM · User Interface, Compositing, BF Blender
Paul R (intracube) added a project to T60940: Compositor RGB Curves artefacts with 'film like' option when using individual channels (only works correctly with the 'master' curve): Compositing.
Jan 28 2019, 1:53 AM · User Interface, Compositing, BF Blender
Paul R (intracube) created T60940: Compositor RGB Curves artefacts with 'film like' option when using individual channels (only works correctly with the 'master' curve).
Jan 28 2019, 1:53 AM · User Interface, Compositing, BF Blender
Paul R (intracube) added a comment to rB4de7c0c3105a: Compositor: Film-like curve.

Standard:


Film like:

Jan 28 2019, 12:24 AM

Jan 16 2019

Paul R (intracube) added a comment to T60538: Grease Pencil looks different rendered then in viewport with opaque materials .

With the viewport set to Rendered, the output still gives different results:

Jan 16 2019, 6:44 PM · Grease Pencil, BF Blender

Oct 10 2018

Paul R (intracube) added a comment to T55745: Pick Shortest Path tool, inconsistent selection.

@Campbell Barton (campbellbarton) I can't think of a clearer description with the current logic so the existing labels/tooltips are probably best left as-is.

Oct 10 2018, 6:59 AM · Modeling, BF Blender

Aug 26 2018

Paul R (intracube) added a comment to T55745: Pick Shortest Path tool, inconsistent selection.

You have some selected area, in your case it's one element but can be any number (it is the previous selection area).
Then you perform Pick Shortest Path and it adds a new selection.
The previous selection should remain unchanged, i.e. first face in your case.

Aug 26 2018, 8:28 PM · Modeling, BF Blender

Aug 24 2018

Paul R (intracube) added a comment to T55745: Pick Shortest Path tool, inconsistent selection.

The "first" element is not the first, it is the previous selection area,
before you perform Pick Shortest Path (or Shortest Path from menu),
so it should remain unchanged.

But the first face is included in the sequence pattern, otherwise we'd see an extra selected face at the start: 1110011001100 and that isn't what's happening.

Aug 24 2018, 6:38 PM · Modeling, BF Blender

Aug 20 2018

Paul R (intracube) added a comment to T55745: Pick Shortest Path tool, inconsistent selection.

Hi, any update on the first issue?

Aug 20 2018, 10:19 PM · Modeling, BF Blender

Aug 18 2018

Paul R (intracube) edited a custom field on T56445: Missing IRC channel list on support pages.
Aug 18 2018, 1:32 PM · Infrastructure: Websites, Infrastructure: Blender.Org
Paul R (intracube) created T56445: Missing IRC channel list on support pages.
Aug 18 2018, 1:25 PM · Infrastructure: Websites, Infrastructure: Blender.Org

Aug 16 2018

Paul R (intracube) added a comment to D3581: Upgrade freetype to 2.9.1.

Blender needs to update libraries over time so this is unavoidable. Isn't it better to raise these concerns about hinting with the Freetype (https://www.freetype.org/) peeps?

Aug 16 2018, 10:53 PM

Aug 15 2018

Paul R (intracube) added a comment to T55745: Pick Shortest Path tool, inconsistent selection.

The offset now looks OK, but the first face is still permanently selected so we get sequences like this:

Aug 15 2018, 11:16 PM · Modeling, BF Blender

Aug 14 2018

Paul R (intracube) added a comment to T56376: UI Fonts broken.

Hinting can sometimes add space between characters, but that does seem rather a lot.

Aug 14 2018, 11:59 PM · User Interface, BF Blender

Aug 13 2018

Paul R (intracube) added a comment to D3581: Upgrade freetype to 2.9.1.

Just to recap:
It still seems that the v40 interpreter does no hinting horizontally. Since latin/western characters have a lot of straight verticals, it's an interesting design decision... Need to find out more to understand the reasoning behind this.

Aug 13 2018, 10:43 AM

Aug 10 2018

Paul R (intracube) added a comment to D3581: Upgrade freetype to 2.9.1.

Is there a possibility of staying with 2.6.3 or at least a version which uses the v35 interpreter?

I don't see the difference. The difference in clarity 2.6.3(hinted) vs 2.9.1 (hinted) is not so expressive so that it does not update to the latest version.

Aug 10 2018, 1:42 PM
Paul R (intracube) added a comment to D3581: Upgrade freetype to 2.9.1.

@Paul R (intracube)
The current font rendering with the default font on 2.8 in Linux uses noticeably more horizontal space, and changes the look of the font itself if hinting is enabled compared to leaving it off.

Yep, that's a known tradeoff with hinted text and not really avoidable. Also the weight/boldness of the text won't be accurately represented. But you trade those things for sharp font edges. For desktop publishing, graphic design, you definitely wouldn't want it. But it's good for raw clarity (code markup, UI text, terminal/shell sessions, etc). I use both depending on the job.

Aug 10 2018, 1:35 PM
Paul R (intracube) added a comment to D3581: Upgrade freetype to 2.9.1.

Maybe I'm not reading this correctly, but in ttinterp.h from Freetype 2.9.1 on line 278:

Aug 10 2018, 1:24 PM
Paul R (intracube) updated subscribers of D3581: Upgrade freetype to 2.9.1.

In that page from that Freetype I don't see any indication that the new hinting relies more on subpixel RGB hinting than before, rather it says there is no subpixel hinting.

Aug 10 2018, 1:10 PM

Aug 9 2018

Paul R (intracube) added a comment to D3581: Upgrade freetype to 2.9.1.

The change to 2.9.1 (v40) would adversely affect the font hinting.

Aug 9 2018, 9:24 PM

Aug 6 2018

Paul R (intracube) updated the task description for T55745: Pick Shortest Path tool, inconsistent selection.
Aug 6 2018, 4:25 PM · Modeling, BF Blender

Aug 1 2018

Paul R (intracube) updated the task description for T55745: Pick Shortest Path tool, inconsistent selection.
Aug 1 2018, 5:05 PM · Modeling, BF Blender

Jul 28 2018

Paul R (intracube) added a comment to T55745: Pick Shortest Path tool, inconsistent selection.

I'm unsure what the issue is.

Jul 28 2018, 2:47 PM · Modeling, BF Blender

Jul 4 2018

Paul R (intracube) updated the task description for T55745: Pick Shortest Path tool, inconsistent selection.
Jul 4 2018, 5:05 AM · Modeling, BF Blender
Paul R (intracube) updated the task description for T55745: Pick Shortest Path tool, inconsistent selection.
Jul 4 2018, 2:30 AM · Modeling, BF Blender
Paul R (intracube) created T55745: Pick Shortest Path tool, inconsistent selection.
Jul 4 2018, 2:30 AM · Modeling, BF Blender

Sep 17 2017

Paul R (intracube) added a comment to T52676: Phabricator 'To Do' URL format and search error.

Just to add:

Sep 17 2017, 10:50 AM · Infrastructure: Websites

Sep 12 2017

Paul R (intracube) added a comment to T52610: Paint line stroke - interpolation steps/aliasing.
Sep 12 2017, 1:58 AM · Sculpt, Paint, Texture, BF Blender

Sep 11 2017

Paul R (intracube) added a comment to T52676: Phabricator 'To Do' URL format and search error.

Can not reproduce the issue with neither Firefox 55 (is Firefox 56 out already?) nor Chrome 61.

I'm running Firefox dev branch (56.0b10).

Sep 11 2017, 3:04 PM · Infrastructure: Websites

Sep 8 2017

Paul R (intracube) added a comment to T52610: Paint line stroke - interpolation steps/aliasing.

The issue is that the brush painting code in the image editor does not not work at a sub-pixel level. Supporting that would be good to improve quality, but it's a lot of work and for that reason out of the scope of what we handle in this bug tracker.
We can argue about the semantics of the word "bug", but it's not really about that, more about what we decide to give as a minimum support with limited resources, vs. what goes on the longer term to do list for which we can't promise anything.

Sep 8 2017, 5:02 PM · Sculpt, Paint, Texture, BF Blender

Sep 7 2017

Paul R (intracube) updated the task description for T52676: Phabricator 'To Do' URL format and search error.
Sep 7 2017, 6:44 PM · Infrastructure: Websites
Paul R (intracube) created T52676: Phabricator 'To Do' URL format and search error.
Sep 7 2017, 6:40 PM · Infrastructure: Websites
Paul R (intracube) added a comment to T52610: Paint line stroke - interpolation steps/aliasing.

The crux of this seems to be - "it's not a bug because the code works as intended, therefore it's a feature request" vs "the original design specification has a bug".

Sep 7 2017, 5:02 PM · Sculpt, Paint, Texture, BF Blender

Sep 6 2017

Paul R (intracube) added a comment to T52610: Paint line stroke - interpolation steps/aliasing.

Some examples drawn in the 2d editor and 3d viewport:

Sep 6 2017, 6:52 PM · Sculpt, Paint, Texture, BF Blender
Paul R (intracube) changed the status of T52610: Paint line stroke - interpolation steps/aliasing from Unknown Status to Unknown Status.
Sep 6 2017, 6:26 PM · Sculpt, Paint, Texture, BF Blender
Paul R (intracube) added a comment to T52610: Paint line stroke - interpolation steps/aliasing.

I can't see how this would be considered either a feature or enhancement.

Sep 6 2017, 6:25 PM · Sculpt, Paint, Texture, BF Blender

Sep 3 2017

Paul R (intracube) added a comment to T52610: Paint line stroke - interpolation steps/aliasing.

I'm thinking this is normal with a low pixel width line.
I wouldn't think it would generate a scalable vector type file.
I'll let someone else decide though.

Sep 3 2017, 6:10 AM · Sculpt, Paint, Texture, BF Blender

Sep 1 2017

Paul R (intracube) added a project to T52610: Paint line stroke - interpolation steps/aliasing: Sculpt, Paint, Texture.
Sep 1 2017, 12:33 AM · Sculpt, Paint, Texture, BF Blender
Paul R (intracube) created T52610: Paint line stroke - interpolation steps/aliasing.
Sep 1 2017, 12:21 AM · Sculpt, Paint, Texture, BF Blender

Aug 18 2017

Paul R (intracube) added a comment to T50819: Bevelling an edge loop gives bad geometry.

I can confirm this fixes the clamp function in all bevel modes except for 'percent' - in that case the bevel still sometimes stops short.

Aug 18 2017, 7:40 PM · Modeling, BF Blender

Jun 15 2017

Paul R (intracube) updated the task description for T51597: Camera safe area values incorrect (not enough padding).
Jun 15 2017, 8:11 PM · BF Blender

Jun 6 2017

Paul R (intracube) updated the task description for T51597: Camera safe area values incorrect (not enough padding).
Jun 6 2017, 1:18 PM · BF Blender

Jun 4 2017

Paul R (intracube) updated the task description for T51597: Camera safe area values incorrect (not enough padding).
Jun 4 2017, 9:27 PM · BF Blender
Paul R (intracube) updated the task description for T51597: Camera safe area values incorrect (not enough padding).
Jun 4 2017, 6:39 PM · BF Blender

May 25 2017

Paul R (intracube) updated the task description for T51597: Camera safe area values incorrect (not enough padding).
May 25 2017, 2:44 PM · BF Blender
Paul R (intracube) updated the task description for T51597: Camera safe area values incorrect (not enough padding).
May 25 2017, 2:38 PM · BF Blender

May 23 2017

Paul R (intracube) updated the task description for T51597: Camera safe area values incorrect (not enough padding).
May 23 2017, 7:36 PM · BF Blender
Paul R (intracube) created T51597: Camera safe area values incorrect (not enough padding).
May 23 2017, 7:27 PM · BF Blender

Apr 18 2017

Paul R (intracube) added a comment to T51217: HDR black pixels with buildbot releases only.

@Sergey Sharybin (sergey) looks like the latest linux builds are fixed.

Apr 18 2017, 11:03 PM · BF Blender
Paul R (intracube) updated the task description for T51217: HDR black pixels with buildbot releases only.
Apr 18 2017, 10:41 AM · BF Blender

Apr 17 2017

Paul R (intracube) added a comment to T51217: HDR black pixels with buildbot releases only.

Confirmed. Removing the line from config.ocio is enough to fix.

Apr 17 2017, 6:24 PM · BF Blender

Apr 16 2017

Paul R (intracube) added a comment to T47358: Sound is disabled by default.

"My purpose is to enable a common/ universal audio codec by default e.g. .mp3"

Apr 16 2017, 8:45 AM · Audio, BF Blender

Apr 15 2017

Paul R (intracube) updated subscribers of T51217: HDR black pixels with buildbot releases only.
Apr 15 2017, 7:21 PM · BF Blender
Paul R (intracube) updated the task description for T51217: HDR black pixels with buildbot releases only.
Apr 15 2017, 7:18 PM · BF Blender
Paul R (intracube) created T51217: HDR black pixels with buildbot releases only.
Apr 15 2017, 2:16 AM · BF Blender

Mar 12 2017

Paul R (intracube) created T50930: Typo in 'jpeg2k_codec' description - 'Jpek2000'.
Mar 12 2017, 4:51 PM · User Interface, BF Blender

Mar 1 2017

Paul R (intracube) added a comment to T50819: Bevelling an edge loop gives bad geometry.

There seems to be two independent clamping events/rules. The 'clamp overlap' option only affects whether new bevel geometry overlaps other new bevel geometry. But even with that disabled, the bevel doesn't normally cross over pre-existing geometry (which seems sensible) - unless you're bevelling a complete edge loop.

Mar 1 2017, 4:21 PM · Modeling, BF Blender

Feb 28 2017

Paul R (intracube) assigned T50819: Bevelling an edge loop gives bad geometry to Howard Trickey (howardt).
Feb 28 2017, 8:07 PM · Modeling, BF Blender
Paul R (intracube) added a comment to T50819: Bevelling an edge loop gives bad geometry.

Looks like there's no single video format that's compatible with modern browsers...

Feb 28 2017, 7:59 PM · Modeling, BF Blender
Paul R (intracube) updated the task description for T50819: Bevelling an edge loop gives bad geometry.
Feb 28 2017, 7:55 PM · Modeling, BF Blender
Paul R (intracube) placed T50819: Bevelling an edge loop gives bad geometry up for grabs.
Feb 28 2017, 7:48 PM · Modeling, BF Blender
Paul R (intracube) updated the task description for T50819: Bevelling an edge loop gives bad geometry.
Feb 28 2017, 7:29 PM · Modeling, BF Blender
Paul R (intracube) created T50819: Bevelling an edge loop gives bad geometry.
Feb 28 2017, 3:33 PM · Modeling, BF Blender

Nov 29 2016

Paul R (intracube) added a comment to D2242: FFmpeg interface improvements.

Is there a plan to fully define all the allowed combinations of containers, video and audio codecs, and their individual parameters? Maybe in some easily editable xml file.

Nov 29 2016, 5:57 PM · BF Blender

Oct 11 2016

Paul R (intracube) added a comment to T49613: Single channel byte image takes same amount of memory in Cycles as multi channel image (GPU and CPU).

Just to add, I tried the supplied .blend and have got inconsistent results after removing the embedded images. On one attempt, RAM usage didn't decrease for the single channel image. Another attempt seemed to work.

Oct 11 2016, 10:14 PM · BF Blender
Paul R (intracube) added a comment to T49613: Single channel byte image takes same amount of memory in Cycles as multi channel image (GPU and CPU).

Ah, sorry. Didn't realise the inline image was it.

Oct 11 2016, 8:48 PM · BF Blender
Paul R (intracube) added a comment to T49613: Single channel byte image takes same amount of memory in Cycles as multi channel image (GPU and CPU).

Can you upload the unpacked png that's causing the problem?

Oct 11 2016, 8:18 PM · BF Blender
Paul R (intracube) added a comment to T49613: Single channel byte image takes same amount of memory in Cycles as multi channel image (GPU and CPU).

I'm seeing similar behaviour on 2.78 (linux), but only for packed images. Files referenced from disk use less memory as long as they're true single channel. I'm not seeing any memory savings on GPU though - packed or unpacked.

Oct 11 2016, 12:22 PM · BF Blender

Jun 21 2016

Paul R (intracube) created T48703: Naming inconsistency between Toggle Maximise/Fullscreen Area.
Jun 21 2016, 10:38 PM · User Interface, BF Blender

Jun 15 2016

Paul R (intracube) added a comment to T48234: Bone Action Constraints with shared Action leads to glitches.

It's now working as expected. Thanks for the fix!

Jun 15 2016, 3:04 PM · Animation & Rigging, BF Blender

May 7 2016

Paul R (intracube) added a comment to T48234: Bone Action Constraints with shared Action leads to glitches.

This is a threading issue (running Blender mono-threaded, with -t 1 command line option, shows no problem).

May 7 2016, 12:40 PM · Animation & Rigging, BF Blender

Apr 22 2016

Paul R (intracube) created T48234: Bone Action Constraints with shared Action leads to glitches.
Apr 22 2016, 4:49 AM · Animation & Rigging, BF Blender