Paul R (intracube)
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User Since
Oct 18 2011, 11:01 AM (309 w, 4 d)

Recent Activity

Sun, Sep 17

Paul R (intracube) added a comment to T52676: Phabricator 'To Do' URL format and search error.

Just to add:

Sun, Sep 17, 10:50 AM · Infrastructure: Websites

Tue, Sep 12

Paul R (intracube) added a comment to T52610: Paint line stroke - interpolation steps/aliasing.
Tue, Sep 12, 1:58 AM · Sculpting and Painting, BF Blender

Mon, Sep 11

Paul R (intracube) added a comment to T52676: Phabricator 'To Do' URL format and search error.

Can not reproduce the issue with neither Firefox 55 (is Firefox 56 out already?) nor Chrome 61.

I'm running Firefox dev branch (56.0b10).

Mon, Sep 11, 3:04 PM · Infrastructure: Websites

Fri, Sep 8

Paul R (intracube) added a comment to T52610: Paint line stroke - interpolation steps/aliasing.

The issue is that the brush painting code in the image editor does not not work at a sub-pixel level. Supporting that would be good to improve quality, but it's a lot of work and for that reason out of the scope of what we handle in this bug tracker.

We can argue about the semantics of the word "bug", but it's not really about that, more about what we decide to give as a minimum support with limited resources, vs. what goes on the longer term to do list for which we can't promise anything.

Fri, Sep 8, 5:02 PM · Sculpting and Painting, BF Blender

Thu, Sep 7

Paul R (intracube) edited the description of T52676: Phabricator 'To Do' URL format and search error.
Thu, Sep 7, 6:44 PM · Infrastructure: Websites
Paul R (intracube) created T52676: Phabricator 'To Do' URL format and search error.
Thu, Sep 7, 6:40 PM · Infrastructure: Websites
Paul R (intracube) added a comment to T52610: Paint line stroke - interpolation steps/aliasing.

The crux of this seems to be - "it's not a bug because the code works as intended, therefore it's a feature request" vs "the original design specification has a bug".

Thu, Sep 7, 5:02 PM · Sculpting and Painting, BF Blender

Wed, Sep 6

Paul R (intracube) added a comment to T52610: Paint line stroke - interpolation steps/aliasing.

Some examples drawn in the 2d editor and 3d viewport:

Wed, Sep 6, 6:52 PM · Sculpting and Painting, BF Blender
Paul R (intracube) reopened T52610: Paint line stroke - interpolation steps/aliasing as "Open".
Wed, Sep 6, 6:26 PM · Sculpting and Painting, BF Blender
Paul R (intracube) added a comment to T52610: Paint line stroke - interpolation steps/aliasing.

I can't see how this would be considered either a feature or enhancement.

Wed, Sep 6, 6:25 PM · Sculpting and Painting, BF Blender

Sun, Sep 3

Paul R (intracube) added a comment to T52610: Paint line stroke - interpolation steps/aliasing.

I'm thinking this is normal with a low pixel width line.
I wouldn't think it would generate a scalable vector type file.
I'll let someone else decide though.

Sun, Sep 3, 6:10 AM · Sculpting and Painting, BF Blender

Fri, Sep 1

Paul R (intracube) added a project to T52610: Paint line stroke - interpolation steps/aliasing: Sculpting and Painting.
Fri, Sep 1, 12:33 AM · Sculpting and Painting, BF Blender
Paul R (intracube) created T52610: Paint line stroke - interpolation steps/aliasing.
Fri, Sep 1, 12:21 AM · Sculpting and Painting, BF Blender

Aug 18 2017

Paul R (intracube) added a comment to T50819: Bevelling an edge loop gives bad geometry.

I can confirm this fixes the clamp function in all bevel modes except for 'percent' - in that case the bevel still sometimes stops short.

Aug 18 2017, 7:40 PM · Mesh Modeling, BF Blender

Jun 15 2017

Paul R (intracube) edited the description of T51597: Camera safe area values incorrect (not enough padding).
Jun 15 2017, 8:11 PM · BF Blender

Jun 6 2017

Paul R (intracube) edited the description of T51597: Camera safe area values incorrect (not enough padding).
Jun 6 2017, 1:18 PM · BF Blender

Jun 4 2017

Paul R (intracube) edited the description of T51597: Camera safe area values incorrect (not enough padding).
Jun 4 2017, 9:27 PM · BF Blender
Paul R (intracube) edited the description of T51597: Camera safe area values incorrect (not enough padding).
Jun 4 2017, 6:39 PM · BF Blender

May 25 2017

Paul R (intracube) edited the description of T51597: Camera safe area values incorrect (not enough padding).
May 25 2017, 2:44 PM · BF Blender
Paul R (intracube) edited the description of T51597: Camera safe area values incorrect (not enough padding).
May 25 2017, 2:38 PM · BF Blender

May 23 2017

Paul R (intracube) edited the description of T51597: Camera safe area values incorrect (not enough padding).
May 23 2017, 7:36 PM · BF Blender
Paul R (intracube) created T51597: Camera safe area values incorrect (not enough padding).
May 23 2017, 7:27 PM · BF Blender

Apr 18 2017

Paul R (intracube) added a comment to T51217: HDR black pixels with buildbot releases only.

@Sergey Sharybin (sergey) looks like the latest linux builds are fixed.

Apr 18 2017, 11:03 PM · BF Blender
Paul R (intracube) edited the description of T51217: HDR black pixels with buildbot releases only.
Apr 18 2017, 10:41 AM · BF Blender

Apr 17 2017

Paul R (intracube) added a comment to T51217: HDR black pixels with buildbot releases only.

Confirmed. Removing the line from config.ocio is enough to fix.

Apr 17 2017, 6:24 PM · BF Blender

Apr 16 2017

Paul R (intracube) added a comment to T47358: Sound is disabled by default.

"My purpose is to enable a common/ universal audio codec by default e.g. .mp3"

Apr 16 2017, 8:45 AM · Audio, BF Blender

Apr 15 2017

Paul R (intracube) updated subscribers of T51217: HDR black pixels with buildbot releases only.
Apr 15 2017, 7:21 PM · BF Blender
Paul R (intracube) edited the description of T51217: HDR black pixels with buildbot releases only.
Apr 15 2017, 7:18 PM · BF Blender
Paul R (intracube) created T51217: HDR black pixels with buildbot releases only.
Apr 15 2017, 2:16 AM · BF Blender

Mar 12 2017

Paul R (intracube) created T50930: Typo in 'jpeg2k_codec' description - 'Jpek2000'.
Mar 12 2017, 4:51 PM · User Interface, BF Blender

Mar 1 2017

Paul R (intracube) added a comment to T50819: Bevelling an edge loop gives bad geometry.

There seems to be two independent clamping events/rules. The 'clamp overlap' option only affects whether new bevel geometry overlaps other new bevel geometry. But even with that disabled, the bevel doesn't normally cross over pre-existing geometry (which seems sensible) - unless you're bevelling a complete edge loop.

Mar 1 2017, 4:21 PM · Mesh Modeling, BF Blender

Feb 28 2017

Paul R (intracube) assigned T50819: Bevelling an edge loop gives bad geometry to Howard Trickey (howardt).
Feb 28 2017, 8:07 PM · Mesh Modeling, BF Blender
Paul R (intracube) added a comment to T50819: Bevelling an edge loop gives bad geometry.

Looks like there's no single video format that's compatible with modern browsers...

Feb 28 2017, 7:59 PM · Mesh Modeling, BF Blender
Paul R (intracube) edited the description of T50819: Bevelling an edge loop gives bad geometry.
Feb 28 2017, 7:55 PM · Mesh Modeling, BF Blender
Paul R (intracube) placed T50819: Bevelling an edge loop gives bad geometry up for grabs.
Feb 28 2017, 7:48 PM · Mesh Modeling, BF Blender
Paul R (intracube) edited the description of T50819: Bevelling an edge loop gives bad geometry.
Feb 28 2017, 7:29 PM · Mesh Modeling, BF Blender
Paul R (intracube) created T50819: Bevelling an edge loop gives bad geometry.
Feb 28 2017, 3:33 PM · Mesh Modeling, BF Blender

Nov 29 2016

Paul R (intracube) added a comment to D2242: FFmpeg interface improvements.

Is there a plan to fully define all the allowed combinations of containers, video and audio codecs, and their individual parameters? Maybe in some easily editable xml file.

Nov 29 2016, 5:57 PM · BF Blender

Oct 11 2016

Paul R (intracube) added a comment to T49613: Single channel byte image takes same amount of memory in Cycles as multi channel image (GPU and CPU).

Just to add, I tried the supplied .blend and have got inconsistent results after removing the embedded images. On one attempt, RAM usage didn't decrease for the single channel image. Another attempt seemed to work.

Oct 11 2016, 10:14 PM · BF Blender
Paul R (intracube) added a comment to T49613: Single channel byte image takes same amount of memory in Cycles as multi channel image (GPU and CPU).

Ah, sorry. Didn't realise the inline image was it.

Oct 11 2016, 8:48 PM · BF Blender
Paul R (intracube) added a comment to T49613: Single channel byte image takes same amount of memory in Cycles as multi channel image (GPU and CPU).

Can you upload the unpacked png that's causing the problem?

Oct 11 2016, 8:18 PM · BF Blender
Paul R (intracube) added a comment to T49613: Single channel byte image takes same amount of memory in Cycles as multi channel image (GPU and CPU).

I'm seeing similar behaviour on 2.78 (linux), but only for packed images. Files referenced from disk use less memory as long as they're true single channel. I'm not seeing any memory savings on GPU though - packed or unpacked.

Oct 11 2016, 12:22 PM · BF Blender

Jun 21 2016

Paul R (intracube) created T48703: Naming inconsistency between Toggle Maximise/Fullscreen Area.
Jun 21 2016, 10:38 PM · User Interface, BF Blender

Jun 15 2016

Paul R (intracube) added a comment to T48234: Bone Action Constraints with shared Action leads to glitches.

It's now working as expected. Thanks for the fix!

Jun 15 2016, 3:04 PM · Animation, BF Blender

May 7 2016

Paul R (intracube) added a comment to T48234: Bone Action Constraints with shared Action leads to glitches.

This is a threading issue (running Blender mono-threaded, with -t 1 command line option, shows no problem).

May 7 2016, 12:40 PM · Animation, BF Blender

Apr 22 2016

Paul R (intracube) created T48234: Bone Action Constraints with shared Action leads to glitches.
Apr 22 2016, 4:49 AM · Animation, BF Blender

Apr 2 2016

Paul R (intracube) added a comment to T47844: Huge Framerate after rendering full length video.

It's conceivable that Blender could be outputting non-standards compliant video in some way. Might be enough to confuse Windows where VLC and mediainfo interpret the file structure differently.

Apr 2 2016, 9:01 PM · BF Blender

Mar 27 2016

Paul R (intracube) added a comment to T47844: Huge Framerate after rendering full length video.

Frame rate : 29.970 (30000/1001) fps

Mar 27 2016, 3:35 AM · BF Blender

Mar 26 2016

Paul R (intracube) added a comment to T47844: Huge Framerate after rendering full length video.

You haven't mentioned if the rendered video plays fine, but this is looking like a Windows reporting issue. I remember hearing about similar issues with the Windows file manager some time ago.

Mar 26 2016, 10:27 PM · BF Blender

Mar 25 2016

Paul R (intracube) added a comment to T47844: Huge Framerate after rendering full length video.

Does it try and play at 244fps in VLC and other media players?

Mar 25 2016, 3:08 AM · BF Blender

Mar 24 2016

Paul R (intracube) added a comment to T47844: Huge Framerate after rendering full length video.

For what it's worth; I used the supplied .blend, substituted all the media clips with the provided MVI_0023.MP4 and left it to render the full project length. It wasn't enough to reproduce this bug.

Mar 24 2016, 5:16 PM · BF Blender
Paul R (intracube) added a comment to T47263: problem with turntable orbit.

D1868 was an attempt of mine to add an option for both cases.

It has however been decided today in IRC that best was to revert the incrimined commit.

I thus closed my revision and 2.77a will see good ol' behavior back.

Mar 24 2016, 4:53 PM · BF Blender

Mar 23 2016

Paul R (intracube) added a comment to T47263: problem with turntable orbit.

Another vote for this being an option with the default set to the long-standing behaviour.

Mar 23 2016, 5:29 PM · BF Blender

Mar 22 2016

Paul R (intracube) added a comment to T47627: Audio will not keep sync with video at 20 FPS..

Generating Record Run timecode is enough to fix this.

Mar 22 2016, 5:05 PM · Audio, BF Blender

Mar 21 2016

Paul R (intracube) added a comment to T47844: Huge Framerate after rendering full length video.

Sorry, I missed your update while composing mine.

Mar 21 2016, 12:01 AM · BF Blender

Mar 20 2016

Paul R (intracube) added a comment to T47844: Huge Framerate after rendering full length video.

The source is from a Canon Vixia HF R60 HD Camcorder. All the sources are shot in MP4. I'm uploading a portion of the video now but it's almost 4 GB's in length.

Can you see if it's possible to create a test scene with this clip that triggers the bug first?

Mar 20 2016, 11:33 PM · BF Blender
Paul R (intracube) added a comment to T47627: Audio will not keep sync with video at 20 FPS..

The best/quickest/easiest way to duplicate the bug is

  1. Open Blender
  2. Choose Screen layout --> Video Editing
  3. Switch the "Graph Editor" window to a "Properties" window
  4. VSE --> Add --> Movie --> "ScreenCapture_2-28-2016 12.45.57 PM.wmv"
Mar 20 2016, 4:01 PM · Audio, BF Blender

Mar 19 2016

Paul R (intracube) added a comment to T47844: Huge Framerate after rendering full length video.

You haven't said where the source video came from. Is it from a camcorder, output from another program?

Mar 19 2016, 10:47 PM · BF Blender
Paul R (intracube) added a comment to T47627: Audio will not keep sync with video at 20 FPS..

I tried re-encoding before blederizing and the result is the same. Audio and/or video drifting. (after blender's VSE conversion)

Mar 19 2016, 8:33 PM · Audio, BF Blender

Mar 16 2016

Paul R (intracube) added a comment to T47627: Audio will not keep sync with video at 20 FPS..

Can you clarify what you mean by working/not working?

Mar 16 2016, 6:09 PM · Audio, BF Blender
Paul R (intracube) added a comment to T47766: VSE patch affects scaling of CbCr planes.

Can confirm it's now working. Thanks for the fix :)

Mar 16 2016, 5:41 PM · Video Sequencer, BF Blender

Mar 14 2016

Paul R (intracube) added a comment to T47627: Audio will not keep sync with video at 20 FPS..

It looks like the original video might be missing frames. Converting the MKV directly with ffmpeg (2.8.4) cli gives some useful info - *lots* of PTS/DTS warnings:

Mar 14 2016, 3:25 PM · Audio, BF Blender
Paul R (intracube) added a comment to T47766: VSE patch affects scaling of CbCr planes.

After running through some test charts at various sizes, it looks like the horizontal resolution needs to be divisible by 32 to avoid any colour shift.

Mar 14 2016, 3:09 PM · Video Sequencer, BF Blender

Mar 11 2016

Paul R (intracube) added a comment to T47724: VSE crops video if horizontal resolution isn't divisible by 8.

Unfortunately the patch has introduced some weirdness with the CbCr up-scaling. See T47766

Mar 11 2016, 10:17 PM · BF Blender
Paul R (intracube) created T47766: VSE patch affects scaling of CbCr planes.
Mar 11 2016, 10:10 PM · Video Sequencer, BF Blender

Mar 9 2016

Paul R (intracube) added a comment to T47724: VSE crops video if horizontal resolution isn't divisible by 8.

if it helps track down the issue;

Mar 9 2016, 5:42 PM · BF Blender

Mar 8 2016

Paul R (intracube) added a comment to T47724: VSE crops video if horizontal resolution isn't divisible by 8.

Example:

Mar 8 2016, 4:12 PM · BF Blender
Paul R (intracube) created T47724: VSE crops video if horizontal resolution isn't divisible by 8.
Mar 8 2016, 4:11 PM · BF Blender

Feb 12 2016

Paul R (intracube) added a comment to T46853: Reorganize 3D View Menus: View, Add and Object Menu.

Nice work. Much cleaner and easier to scan through.

Feb 12 2016, 2:05 PM · User Interface, BF Blender

Nov 6 2015

Paul R (intracube) added a comment to T46656: Cycles material preview icon is affected by world material.

This is nothing to do with the depsgraph at all. This term is being really overused this days, which is only increasing confusion in the community.

Sorry, I wasn't sure.

Nov 6 2015, 11:44 PM · BF Blender

Nov 4 2015

Paul R (intracube) added a comment to T46656: Cycles material preview icon is affected by world material.

Ignoring world for the icon will re-introduce T34240 which is also not good.

I'm not suggesting just reverting back. It shouldn't be either-or.

Nov 4 2015, 6:40 PM · BF Blender

Nov 3 2015

Paul R (intracube) added a comment to T46656: Cycles material preview icon is affected by world material.

Sergey - since the large preview uses neutral light colour, it makes sense for the small previews to reflect this.

Nov 3 2015, 6:28 PM · BF Blender
Paul R (intracube) added a comment to T46656: Cycles material preview icon is affected by world material.

This might be related: https://developer.blender.org/T34240
Although it's talking about the large material preview (when set to 'World Sphere' type).

Nov 3 2015, 1:13 AM · BF Blender
Paul R (intracube) updated subscribers of T46656: Cycles material preview icon is affected by world material.
Nov 3 2015, 12:47 AM · BF Blender

Dec 24 2014

Paul R (intracube) updated subscribers of T43001: Particals is not showing in the list to the right side.

A screenshot of the whole Blender window would help.

Dec 24 2014, 3:20 PM · Addons

Oct 27 2014

Paul R (intracube) added a comment to T42263: Changing 3D grid scale changes object dimensions of new primitive objects.

aah... and part of the problem is between my chair and keyboard :)

Oct 27 2014, 10:42 PM · BF Blender

Oct 16 2014

Paul R (intracube) created T42263: Changing 3D grid scale changes object dimensions of new primitive objects.
Oct 16 2014, 10:45 PM · BF Blender

Mar 14 2014

Paul R (intracube) updated subscribers of T39189: Node editor Map Uv requires an scale node to work.

Confirmed here on Linux x86_64. This issue can be tracked back to at least revision b2fdc59 (2013-12-20).

Mar 14 2014, 8:59 PM · Blender 2.70, BF Blender

Dec 19 2013

Paul R (intracube) reopened T37864: read-only .blend files are overwritten without warning as "Open".
Dec 19 2013, 9:44 AM · BF Blender, Platform: Linux

Dec 4 2013

Paul R (intracube) reopened T37693: 'Delete with reconnect' doesn't work with some nodes as "Open".
Dec 4 2013, 6:17 AM · BF Blender