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Joshua Dolan (jdolan)
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User Since
Jul 31 2013, 9:24 PM (308 w, 3 h)

Recent Activity

Apr 30 2015

Joshua Dolan (jdolan) added a comment to T43033: VideoTexture module repeated loading of images causes memory leak.

Update: While investigating this a bit more it seems that it is the .png images that are causing the problem. Exporting the same images as .jpg allows the textures to be swapped continuously without any issues. (I stopped the loop at 3,500 where as with the original .png files it will crash between 250 and 254.) I will continue to test with other image types that FFMpeg supports.

Apr 30 2015, 8:40 PM · Game Engine

Mar 31 2015

Joshua Dolan (jdolan) added a comment to T43033: VideoTexture module repeated loading of images causes memory leak.

Still present in 2.74rc and release.

Mar 31 2015, 10:27 PM · Game Engine

Dec 27 2014

Joshua Dolan (jdolan) created T43033: VideoTexture module repeated loading of images causes memory leak.
Dec 27 2014, 1:03 AM · Game Engine

Dec 3 2013

Joshua Dolan (jdolan) raised the priority of T37686: Soft body physics much slower in 2.69 compared to 2.68a from to Needs Triage by Developer.
Dec 3 2013, 6:33 AM · Game Engine, Game Physics

Nov 21 2013

Joshua Dolan (jdolan) added a comment to T37125: Moving UV coordinates on objects with shape keys fails.

I downloaded your file and tested it out. I've always needed to add an Edit Object actuator and set Replace Mesh GFX when the UVs have been changed for it to work. Doing this (and adding in some images that were missing from your file) it works fine for me on OSX with Blender 2.69.0 r60991.

Nov 21 2013, 1:35 AM · Game Engine