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Joseph Eagar (joeedh)
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User Since
Sep 20 2004, 11:25 PM (770 w, 1 d)

Recent Activity

Mon, Jun 17

Vincent Lamy (vinc3r) awarded T65864: Baking with Eevee a Like token.
Mon, Jun 17, 11:16 AM · Rendering, Eevee
Daniel Paul (DaPaulus) awarded T65864: Baking with Eevee a Like token.
Mon, Jun 17, 11:12 AM · Rendering, Eevee
srikanth (Alrob) awarded T65864: Baking with Eevee a Love token.
Mon, Jun 17, 2:12 AM · Rendering, Eevee

Sun, Jun 16

Wo!262 (wo262) awarded T65864: Baking with Eevee a Love token.
Sun, Jun 16, 10:26 PM · Rendering, Eevee
Joseph Eagar (joeedh) created T65864: Baking with Eevee .
Sun, Jun 16, 10:17 PM · Rendering, Eevee
Joseph Eagar (joeedh) updated subscribers of T65681: Crash undoing a removal of a lattice via python.
Sun, Jun 16, 8:39 PM · Python, BF Blender
Joseph Eagar (joeedh) added a comment to T65681: Crash undoing a removal of a lattice via python.

Okay, looks like the problem is with the undo system; if you manually exit editmode then push the understack, e.g.:

Sun, Jun 16, 8:39 PM · Python, BF Blender

Tue, Jun 11

Joseph Eagar (joeedh) added a comment to D4993: Blue noise pixel correlation in cycles.

Looks great,
What are the benefits of this over the @Lukas Stockner (lukasstockner97) dithered sobol implementation?

Tue, Jun 11, 3:40 AM · Cycles
Joseph Eagar (joeedh) updated the diff for D4993: Blue noise pixel correlation in cycles.
  • Added an option to ignore coherency setting in non-bluenoise mode.
  • Added a 128x128 blue noise mask.
  • Updated defaults. Seems the setting of coherency that leads to quickest convergence differs from scene to scene.
Tue, Jun 11, 3:26 AM · Cycles

Sun, Jun 2

Duarte Farrajota Ramos (duarteframos) awarded D4993: Blue noise pixel correlation in cycles a Doubloon token.
Sun, Jun 2, 3:14 PM · Cycles
Joseph Eagar (joeedh) added a reviewer for D4993: Blue noise pixel correlation in cycles: Brecht Van Lommel (brecht).
Sun, Jun 2, 8:03 AM · Cycles
Joseph Eagar (joeedh) updated the summary of D4993: Blue noise pixel correlation in cycles.
Sun, Jun 2, 8:00 AM · Cycles
Joseph Eagar (joeedh) closed T65412: Blue noise pix correlation in cycles as Invalid.
Sun, Jun 2, 7:57 AM · BF Blender
Joseph Eagar (joeedh) created D4993: Blue noise pixel correlation in cycles.
Sun, Jun 2, 7:56 AM · Cycles
Joseph Eagar (joeedh) created T65412: Blue noise pix correlation in cycles.
Sun, Jun 2, 7:42 AM · BF Blender

Mon, May 27

Joseph Eagar (joeedh) added a comment to T65174: Deadlock between python and DEG .

I can confirm rB27d5d3c2f8b fixed it (I've been testing pretty much the exact same code for the past half hour, and there's been no crashes).

Mon, May 27, 11:31 AM · BF Blender
Joseph Eagar (joeedh) assigned T65174: Deadlock between python and DEG to Campbell Barton (campbellbarton).
Mon, May 27, 6:07 AM · BF Blender
Joseph Eagar (joeedh) created T65174: Deadlock between python and DEG .
Mon, May 27, 6:04 AM · BF Blender

May 18 2019

Joseph Eagar (joeedh) assigned T64806: Missing sss_blur pass in EEVEE crashing indirect light bake to Brecht Van Lommel (brecht).
May 18 2019, 6:37 PM · BF Blender
Joseph Eagar (joeedh) created T64806: Missing sss_blur pass in EEVEE crashing indirect light bake.
May 18 2019, 6:36 PM · BF Blender

Jan 16 2017

Erick Tukuniata (erickblender) awarded D1521: New normalization mode in armature modifier for use in layered deformation a Like token.
Jan 16 2017, 10:43 PM · BF Blender
Bun ny (bunny) awarded D1521: New normalization mode in armature modifier for use in layered deformation a Like token.
Jan 16 2017, 10:05 PM · BF Blender

Jan 24 2016

bassam kurdali (bassamk) awarded D1521: New normalization mode in armature modifier for use in layered deformation a Like token.
Jan 24 2016, 4:30 AM · BF Blender

Sep 18 2015

Joseph Eagar (joeedh) added a comment to D1522: Fix for GPU compositing with no-npot texture support.

This fix only takes care of mapping for the texture for the final compositing on the screen, however the shaders need calculation fixes as well. All the position reconstruction code in particular relies on the fact that uv coordinates are in the 0-1 range.
This is fixable but adds complexity in the code. In the case of, for instance, depth of field or any algorithm that requires downscaling, this scaling will have to be propagated to downscaled textures as well, and tracking this becomes quite annoying.
I'm a bit sceptical too if we really need to support this. Probably the best would be to just disable compositing for cards not supporting npo2 and remove the card from the blacklist.

Sep 18 2015, 2:22 PM

Sep 15 2015

Joseph Eagar (joeedh) updated the diff for D1521: New normalization mode in armature modifier for use in layered deformation.

Layered Weights is now a different normalize mode. It uses method in previous comment.

Sep 15 2015, 4:26 AM · BF Blender

Sep 14 2015

Joseph Eagar (joeedh) added a comment to T46105: Viewport compositing error without NPOT support.

Hardware has NPOT support, but is being blacklisted (there's a comment in gpu_extensions.c that certain API chipsets have issues, or something like that).

Sep 14 2015, 10:09 PM · BF Blender
Joseph Eagar (joeedh) added a comment to D1522: Fix for GPU compositing with no-npot texture support.

My graphics card has non power of 2 support. It's just being blacklisted (there's a comment in gpu_extensions.c about how certain API chipsets are problematic). I can try disabling the blacklisting and see what happens.

Sep 14 2015, 10:04 PM
Joseph Eagar (joeedh) added a comment to D1521: New normalization mode in armature modifier for use in layered deformation.

So, from the looks of it we still need to normalize if there are more than one groups affecting a vertex.

Sep 14 2015, 7:01 PM · BF Blender
Joseph Eagar (joeedh) updated the diff for D1521: New normalization mode in armature modifier for use in layered deformation.

Reworked patch. Now, if new option 'layered weights' is enabled, vertices only affected by one deform group will not be normalized.

Sep 14 2015, 10:39 AM · BF Blender
Joseph Eagar (joeedh) updated the diff for D1521: New normalization mode in armature modifier for use in layered deformation.

Remove code that kept verts affected by single weight groups from being normalized, as this breaks existing rigs.

Sep 14 2015, 9:37 AM · BF Blender
Joseph Eagar (joeedh) retitled D1521: New normalization mode in armature modifier for use in layered deformation from to Add option to not normalize armature deform weights. .
Sep 14 2015, 9:06 AM · BF Blender
Joseph Eagar (joeedh) created T46105: Viewport compositing error without NPOT support.
Sep 14 2015, 6:55 AM · BF Blender

Sep 13 2015

Joseph Eagar (joeedh) committed rBd64b1221c678: Fix crash in opengl render caused by gfx being blacklisted for non-power-of-2… (authored by Joseph Eagar (joeedh)).
Fix crash in opengl render caused by gfx being blacklisted for non-power-of-2…
Sep 13 2015, 11:53 PM

Apr 2 2015

Joseph Eagar (joeedh) created T44241: Floating-point Tangent Normal Baking Not Working.
Apr 2 2015, 9:14 PM · BF Blender