Juan Pablo Bouza (jpbouza)
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User Since
Sep 17 2007, 11:10 PM (531 w, 4 d)

Recent Activity

May 24 2017

Juan Pablo Bouza (jpbouza) assigned T51609: Bake Texture, Margin crashing Blender to Sergey Sharybin (sergey).
May 24 2017, 4:48 PM · BF Blender
Juan Pablo Bouza (jpbouza) created T51609: Bake Texture, Margin crashing Blender.
May 24 2017, 4:47 PM · BF Blender

Apr 13 2017

Juan Pablo Bouza (jpbouza) assigned T51192: Use_Bbone_Shape option in constraints lagging when using Custom Handle bones to Joshua Leung (aligorith).
Apr 13 2017, 3:05 AM · Dependency Graph, Animation, BF Blender
Juan Pablo Bouza (jpbouza) created T51192: Use_Bbone_Shape option in constraints lagging when using Custom Handle bones.
Apr 13 2017, 3:04 AM · Dependency Graph, Animation, BF Blender

Nov 24 2016

Juan Pablo Bouza (jpbouza) updated subscribers of T50039: Soften Brush on High Color Depth Images.
Nov 24 2016, 4:44 PM · Sculpting and Painting, BF Blender
Juan Pablo Bouza (jpbouza) updated the task description for T50039: Soften Brush on High Color Depth Images.
Nov 24 2016, 3:01 PM · Sculpting and Painting, BF Blender

Nov 15 2016

Juan Pablo Bouza (jpbouza) created T50039: Soften Brush on High Color Depth Images.
Nov 15 2016, 7:18 PM · Sculpting and Painting, BF Blender

Aug 27 2016

Juan Pablo Bouza (jpbouza) created T49179: Adaptive subdivision - parts of the mesh missing.
Aug 27 2016, 11:14 PM · BF Blender

Jun 11 2016

Juan Pablo Bouza (jpbouza) created T48634: Interpolation and distribution of Children Particles breaks.
Jun 11 2016, 7:02 AM · BF Blender

May 13 2016

Juan Pablo Bouza (jpbouza) added a comment to T48425: Armature Symmetrize is flipping Custom Shape parameter.

Damn, typo in the title, I meant "flipping parameter"

May 13 2016, 6:42 PM · BF Blender
Juan Pablo Bouza (jpbouza) created T48425: Armature Symmetrize is flipping Custom Shape parameter.
May 13 2016, 6:41 PM · BF Blender

May 9 2016

Juan Pablo Bouza (jpbouza) created T48385: Snapping pose bones to geometry crashes.
May 9 2016, 4:33 AM · BF Blender

Mar 23 2016

Juan Pablo Bouza (jpbouza) added a comment to T47840: blenrig: fix copy attribute dependency.

Yes yes, I mean I'll have to ask Bassam to see where the heck those operators are in the addon, haha.

Mar 23 2016, 4:55 AM · Addons

Mar 22 2016

Juan Pablo Bouza (jpbouza) added a comment to T47840: blenrig: fix copy attribute dependency.

Mmmm. I just use the copy loc rot and scale operators from that addon, I should have to go into the addon or ask Bassam to see if I can append those operators to my addon.

Mar 22 2016, 3:43 PM · Addons
Juan Pablo Bouza (jpbouza) added a comment to T47840: blenrig: fix copy attribute dependency.

Hi guys!

Mar 22 2016, 5:45 AM · Addons

Sep 4 2015

Juan Pablo Bouza (jpbouza) added a comment to T46010: Bone offset between Rest Pose and Edit mode .

Mmmm well I don't know if this helps but if you unparent 2 from 1, the offset is solved.

Sep 4 2015, 3:56 PM · BF Blender
Juan Pablo Bouza (jpbouza) added a comment to T46010: Bone offset between Rest Pose and Edit mode .

Bastien, but why is this corrected by 2.70a? At least from a user point of view

Sep 4 2015, 3:35 PM · BF Blender
Juan Pablo Bouza (jpbouza) added a comment to T46010: Bone offset between Rest Pose and Edit mode .

Oh man I'm so sorry, I thought I had deleted the rest of the bones!!!

Sep 4 2015, 4:22 AM · BF Blender
Juan Pablo Bouza (jpbouza) added a comment to T46010: Bone offset between Rest Pose and Edit mode .

Mmmm, no actually I don't know of a method to do so. Some time ago I spoke to Zanqdo about this and he also told me that he had seen such behavior with the Apply Pose operator, like if it messed up some things.

Sep 4 2015, 3:17 AM · BF Blender
Juan Pablo Bouza (jpbouza) created T46010: Bone offset between Rest Pose and Edit mode .
Sep 4 2015, 1:03 AM · BF Blender

Sep 3 2015

Juan Pablo Bouza (jpbouza) added a comment to T46004: Graph Editor, allowing "Cursor X" to go into fractions w/ Drivers.

Yay! I've been wanting this for ages! :D

Sep 3 2015, 4:23 PM · Animation

Jul 12 2015

Juan Pablo Bouza (jpbouza) added a comment to T45379: FBX export results in wrong normals.

Ok alright!

Jul 12 2015, 6:53 PM · Import/Export, Addons

Jul 8 2015

Juan Pablo Bouza (jpbouza) added a comment to T45379: FBX export results in wrong normals.

It's the same result with the 3 options, normals only, edge or face, just try it in the file I attached.

Jul 8 2015, 5:35 PM · Import/Export, Addons
Juan Pablo Bouza (jpbouza) created T45379: FBX export results in wrong normals.
Jul 8 2015, 4:25 PM · Import/Export, Addons

Jun 16 2015

Juan Pablo Bouza (jpbouza) added a comment to T44415: Shape keys get out of sync with Basis shape.

OK, I think I've found the bug!

Jun 16 2015, 3:05 PM · BF Blender

Apr 18 2015

Juan Pablo Bouza (jpbouza) added a comment to T44415: Shape keys get out of sync with Basis shape.

I must also say that every time this happens, I'm editing an objects that has several modifiers... so perhaps it would be a good idea to check if modifiers could somehow cause the propagation process to not work properly?

Apr 18 2015, 2:47 PM · BF Blender
Juan Pablo Bouza (jpbouza) added a comment to T44415: Shape keys get out of sync with Basis shape.

Oh, that's interesting!

Apr 18 2015, 2:42 PM · BF Blender

Apr 16 2015

Juan Pablo Bouza (jpbouza) added a comment to T44415: Shape keys get out of sync with Basis shape.

Hi Bastien!

Apr 16 2015, 11:48 PM · BF Blender
Juan Pablo Bouza (jpbouza) created T44415: Shape keys get out of sync with Basis shape.
Apr 16 2015, 5:16 PM · BF Blender

Apr 7 2015

Juan Pablo Bouza (jpbouza) added a comment to T44219: Pose Breakdowner bug in Gooseberry rigs.

Ok you win, just don't make blender slower :p

Apr 7 2015, 5:32 AM · Animation, BF Blender
Juan Pablo Bouza (jpbouza) added a comment to T44219: Pose Breakdowner bug in Gooseberry rigs.

OK... well if it makes things simpler, I would also contemplate the possibility that the breakdowner doesn't take into account custom properties!

Apr 7 2015, 4:35 AM · Animation, BF Blender

Apr 1 2015

Juan Pablo Bouza (jpbouza) added a comment to T44219: Pose Breakdowner bug in Gooseberry rigs.

If I understand this correctly, the undefined results causes a crash.

Apr 1 2015, 6:08 PM · Animation, BF Blender
Juan Pablo Bouza (jpbouza) created T44219: Pose Breakdowner bug in Gooseberry rigs.
Apr 1 2015, 4:56 PM · Animation, BF Blender

Mar 17 2015

Juan Pablo Bouza (jpbouza) created T44026: _RNA_UI is not updated when deleting ID properties.
Mar 17 2015, 1:42 PM · BF Blender

Mar 4 2015

Juan Pablo Bouza (jpbouza) created T43878: Gooseberry Branch - Apply button in modifiers crashes Blender.
Mar 4 2015, 1:06 AM · Mesh Modeling

Dec 6 2014

Juan Pablo Bouza (jpbouza) created T42824: Linked armatures Bone Custom Shapes mess up with UNDO .
Dec 6 2014, 11:39 PM · BF Blender

Jul 23 2014

Juan Pablo Bouza (jpbouza) added a comment to T40991: After cancelling moving bones with X-Mirror, the mirror-bones have new location..

Keep the fix, I'll deal with Mariomey later :p

Jul 23 2014, 11:29 PM · BF Blender, Animation

Jul 21 2014

Juan Pablo Bouza (jpbouza) updated subscribers of T40991: After cancelling moving bones with X-Mirror, the mirror-bones have new location..

Yep, old behavior was better and I relied on it too. -1 for mariomey, I will take care of him when I see him in some conference....

Jul 21 2014, 11:52 PM · BF Blender, Animation

May 22 2014

Juan Pablo Bouza (jpbouza) added a comment to T40320: Deformation Motion Blur makes objects render in wrong render layer?.

May 22 2014, 7:32 PM · BF Blender
Juan Pablo Bouza (jpbouza) reopened T40320: Deformation Motion Blur makes objects render in wrong render layer? as "Open".
May 22 2014, 7:31 PM · BF Blender

May 21 2014

Juan Pablo Bouza (jpbouza) reopened T40295: Video Texture Auto Refresh parameter not working correctly in Cycles as "Open".
May 21 2014, 4:19 PM · BF Blender, Cycles

May 14 2014

Juan Pablo Bouza (jpbouza) reopened T40194: Cycles deformation motion blur not working with shapekeys in curves as "Open".
May 14 2014, 4:10 PM · BF Blender, Cycles

Mar 22 2014

Juan Pablo Bouza (jpbouza) added a comment to T39207: Wrong evaluation of Action Constraint.

I've made up my mind and started compiling blender again, hehe.

Mar 22 2014, 2:22 AM · BF Blender, Animation

Mar 20 2014

Juan Pablo Bouza (jpbouza) added a comment to T39207: Wrong evaluation of Action Constraint.

Ok, my mistake, it's not in official 2.7 (I should start compiling again instead of getting messed up with the buildbot :s )

Mar 20 2014, 5:37 PM · BF Blender, Animation
Juan Pablo Bouza (jpbouza) added a comment to T39207: Wrong evaluation of Action Constraint.

Oh boy... I still see the bug in 2.7 official... It seems fixed in the sample file I uploaded, but it is not fixed in my complex rigs.... I'll try to debug the rig a bit and see when it happens...

Mar 20 2014, 4:18 PM · BF Blender, Animation

Mar 19 2014

Juan Pablo Bouza (jpbouza) added a comment to T39207: Wrong evaluation of Action Constraint.

Ok ok, I'm almost sure that I downloaded both builds from there... but we'll wait then...

Mar 19 2014, 9:27 PM · BF Blender, Animation
Juan Pablo Bouza (jpbouza) added a comment to T39207: Wrong evaluation of Action Constraint.

Mmmmmm ok... I don't quite get how this hash thing works yet...

Mar 19 2014, 9:15 PM · BF Blender, Animation
Juan Pablo Bouza (jpbouza) added a comment to T39207: Wrong evaluation of Action Constraint.

Yep, seems to be working for actions too! :)

Mar 19 2014, 4:53 PM · BF Blender, Animation

Mar 15 2014

Juan Pablo Bouza (jpbouza) reopened T39207: Wrong evaluation of Action Constraint as "Open".
Mar 15 2014, 11:46 PM · BF Blender, Animation

Feb 18 2014

Juan Pablo Bouza (jpbouza) added a comment to T38679: Cycles GPU Performance Regression on Titan.

System Specs:

Feb 18 2014, 2:33 PM · Cycles, BF Blender

Feb 6 2014

Juan Pablo Bouza (jpbouza) reopened T38520: Blender does not free image buffers as "Open".
Feb 6 2014, 5:30 PM · BF Blender

Jan 9 2014

Juan Pablo Bouza (jpbouza) added a comment to T38139: Drivers in Armature layer or in Bone Layers lock linked armature.

Trying to attach the blend file again. Guess it didn't work last time

Jan 9 2014, 1:45 PM · Animation
Juan Pablo Bouza (jpbouza) reopened T38139: Drivers in Armature layer or in Bone Layers lock linked armature as "Open".
Jan 9 2014, 1:40 PM · Animation