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John Krumpotick (jskksj)
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User Details

User Since
Nov 26 2016, 1:31 AM (138 w, 1 d)

Recent Activity

May 31 2019

John Krumpotick (jskksj) added a comment to T65131: EEVEE Bake indirect light with a volumetric object active cause crash.

Thanks Brecht.

May 31 2019, 11:40 PM · BF Blender

May 26 2019

John Krumpotick (jskksj) added a comment to T65131: EEVEE Bake indirect light with a volumetric object active cause crash.

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 416.16

May 26 2019, 11:07 PM · BF Blender

May 8 2019

John Krumpotick (jskksj) added a comment to T58375: particle system convert button doesn't do anything..

FYI the convert button still does not work for me either.

May 8 2019, 4:28 AM · BF Blender

Apr 15 2019

John Krumpotick (jskksj) updated the task description for T63614: eevee render crashes with subsurface passes enabled..
Apr 15 2019, 3:52 AM · Rendering, Eevee, BF Blender
John Krumpotick (jskksj) created T63614: eevee render crashes with subsurface passes enabled..
Apr 15 2019, 3:51 AM · Rendering, Eevee, BF Blender

Jan 19 2019

John Krumpotick (jskksj) added a comment to T58478: Hair dynamics do not update when the number of hairs are increased unless hair is baked..

Sorry about that, I missed your email. And yes the problem has been resolved.

Jan 19 2019, 3:42 AM · BF Blender

Dec 1 2018

John Krumpotick (jskksj) renamed T58478: Hair dynamics do not update when the number of hairs are increased unless hair is baked. from Hair dynamics do not update when the number of hairs are increased unless to Hair dynamics do not update when the number of hairs are increased unless hair is baked..
Dec 1 2018, 11:54 PM · BF Blender
John Krumpotick (jskksj) created T58478: Hair dynamics do not update when the number of hairs are increased unless hair is baked..
Dec 1 2018, 11:50 PM · BF Blender

Nov 26 2016

John Krumpotick (jskksj) created T50117: Hard crash when adding texture input node to compositor..
Nov 26 2016, 1:53 AM · BF Blender