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Julian Perez (julperado)
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User Details

User Since
Jan 4 2013, 7:48 AM (435 w, 2 d)

Recent Activity

Fri, Apr 23

Julian Perez (julperado) awarded D8084: UI: Join or Close Any Area a Love token.
Fri, Apr 23, 6:16 PM · User Interface

Feb 1 2021

Julian Perez (julperado) awarded T83927: Prompt when entering sculpt mode on non-uniform scaling a Like token.
Feb 1 2021, 6:34 PM · User Interface, Sculpt, Paint & Texture
Julian Perez (julperado) awarded T85285: Option to Apply multi-user a Like token.
Feb 1 2021, 5:05 PM · Modeling

Jan 29 2021

Julian Perez (julperado) awarded D10238: EEVEE: Depth of field: New implementation a Love token.
Jan 29 2021, 2:12 AM

Jan 11 2021

Julian Perez (julperado) awarded D10074: VSE: Expose existing Transform Expand as a Select Tool toggle button. a Love token.
Jan 11 2021, 7:42 PM · VFX & Video, Video Sequencer

Jan 4 2021

Julian Perez (julperado) created T84365: Blender crash when using the mask brush on a recently remeshed sphere.
Jan 4 2021, 6:40 AM · BF Blender

Dec 26 2020

Julian Perez (julperado) awarded rB2221389d6e8e: Bake: vertex color baking support for Cycles a Love token.
Dec 26 2020, 2:23 PM

Dec 24 2020

Julian Perez (julperado) awarded rB635694c0ff8f: Fluid: Added new viscosity solver a Love token.
Dec 24 2020, 7:05 AM

Dec 2 2020

Julian Perez (julperado) awarded D9699: VSE: Expose Ripple, Snap and Scrub in the Select Tool Header a Love token.
Dec 2 2020, 2:44 PM · User Interface, VFX & Video, Video Sequencer

Nov 19 2020

Julian Perez (julperado) awarded T81650: New compositor system proposal a Burninate token.
Nov 19 2020, 3:39 AM · VFX & Video, Compositing

Oct 29 2020

Julian Perez (julperado) awarded D9380: Sculpt: Insert Mesh Brush tool a Love token.
Oct 29 2020, 1:12 AM

Oct 27 2020

Julian Perez (julperado) awarded T82121: Dyntopo Improvements a Love token.
Oct 27 2020, 6:22 AM · Sculpt, Paint & Texture

Oct 14 2020

Julian Perez (julperado) added a comment to T80296: Bone Selection with "select box " Inconsistent.

I kinda confirm this, never reported the error because I haven't been able to reproduce it consistently, but it does happen a LOT, just like @Luciano Muñoz Sessarego (looch) mentioned.

Oct 14 2020, 12:15 AM · EEVEE & Viewport, Animation & Rigging, User Interface, BF Blender

Oct 9 2020

Julian Perez (julperado) awarded D9129: Sculpt: Use cursor depth in trimming gestures a Love token.
Oct 9 2020, 2:58 PM · Sculpt, Paint & Texture

Oct 7 2020

Julian Perez (julperado) awarded D9141: Volumes: new Volume to Mesh modifier a Love token.
Oct 7 2020, 9:56 PM
Julian Perez (julperado) awarded D9075: Volumes: new Volume Displace modifier a Love token.
Oct 7 2020, 9:56 PM

Oct 1 2020

Julian Perez (julperado) awarded D8954: Add Bisect Modifier a Love token.
Oct 1 2020, 7:27 PM · Modeling, Modifiers

Sep 25 2020

Julian Perez (julperado) awarded T81180: Sculpt Mode Performance a 100 token.
Sep 25 2020, 9:29 PM · Sculpt, Paint & Texture

Sep 19 2020

Julian Perez (julperado) awarded rBa6a0cbcd7492: Curves: Allow caps for all geometry types a Love token.
Sep 19 2020, 4:39 PM

Sep 15 2020

Julian Perez (julperado) awarded D8296: Feature: NLA: Evaluate Whole NLA Stack in Tweak Mode a Love token.
Sep 15 2020, 9:48 PM · BF Blender (2.92), Animation & Rigging

Sep 13 2020

Julian Perez (julperado) added a comment to D8876: Defaults: Turn fast navigate off by default.

I agree that it should be off by default, and maybe make it clearer in the UI so people can find it easily, but please don't remove it. It is very useful for high res sculpting.

Sep 13 2020, 6:25 PM · Sculpt, Paint & Texture

Sep 8 2020

Julian Perez (julperado) awarded D8402: Curves: Add Custom Profile Bevel Support a Love token.
Sep 8 2020, 3:24 PM

Aug 14 2020

Julian Perez (julperado) awarded D8567: Sculpt: Option to limit the forces axis in the Cloth Filter a Love token.
Aug 14 2020, 2:31 AM

Aug 5 2020

Julian Perez (julperado) awarded rBf130cd116904: Point Clouds: basic support for instancing objects on points a Love token.
Aug 5 2020, 4:01 AM

Aug 3 2020

Julian Perez (julperado) awarded D8448: Sculpt: Option to mask front faces only using Lasso and Box Mask a Love token.
Aug 3 2020, 4:39 AM
Julian Perez (julperado) awarded rB396d0b5cd0bc: Particles: new Age Reached Event, Kill Particle and Random Float node a Love token.
Aug 3 2020, 4:39 AM

Jul 31 2020

Julian Perez (julperado) awarded D8435: Sculpt: Cloth brush Pin Simulation Boundary property a Love token.
Jul 31 2020, 4:13 AM
Julian Perez (julperado) awarded T77637: Add In Front/Visible option to lasso and box mask tools a Love token.
Jul 31 2020, 4:11 AM · Sculpt, Paint & Texture
Julian Perez (julperado) awarded D6594: Sculpt Snapshots a Love token.
Jul 31 2020, 4:09 AM · BF Blender (2.83)
Julian Perez (julperado) awarded D6158: Sculpt: QuadriFlow Guides a Love token.
Jul 31 2020, 4:08 AM · BF Blender (2.82)
Julian Perez (julperado) awarded D8276: Sculpt: Improve Front Faces Only option a Love token.
Jul 31 2020, 4:07 AM
Julian Perez (julperado) awarded D7059: Sculpt: Initial Topology Distances and Falloff support a Love token.
Jul 31 2020, 4:06 AM · BF Blender
Julian Perez (julperado) awarded D7403: Sculpt: Improve Multires Fast Navigate rendering a Love token.
Jul 31 2020, 4:05 AM
Julian Perez (julperado) awarded D6156: Sculpt: Texture mesh filter a Love token.
Jul 31 2020, 4:02 AM · BF Blender (2.82)
Julian Perez (julperado) awarded D7582: Multires: Delete Lower a Love token.
Jul 31 2020, 4:02 AM · BF Blender

Jul 30 2020

Julian Perez (julperado) awarded D8424: Sculpt: Use constraints in cloth deform brushes a Love token.
Jul 30 2020, 12:12 AM

Jul 27 2020

Julian Perez (julperado) awarded rB38e65331a834: Particles: initial support for events and actions a Love token.
Jul 27 2020, 7:07 PM

Jul 26 2020

Julian Perez (julperado) awarded rB1e999c7bdb63: Particles: initial Quick Particles operator a Love token.
Jul 26 2020, 7:00 AM
Julian Perez (julperado) awarded rB0ae2a1d12aff: Particles: improve emitter when object is animated a Love token.
Jul 26 2020, 6:59 AM
Julian Perez (julperado) awarded rB74fcb4d4c2f3: Particles: initial particle birth action a Love token.
Jul 26 2020, 6:59 AM
Julian Perez (julperado) awarded rBf359672c3589: Particles: spawn particles on mesh surface a Love token.
Jul 26 2020, 6:58 AM

Jul 14 2020

Julian Perez (julperado) awarded D8286: Popover search menu when Drag&Release a NodeLink in node editors a Love token.
Jul 14 2020, 1:50 AM · BF Blender, User Interface

Jul 2 2020

Julian Perez (julperado) awarded T73366: Asset Manager “Basics” a Like token.
Jul 2 2020, 1:37 AM · BF Blender (2.93), Asset Browser, User Interface, Pipeline, Assets & I/O

Jul 1 2020

Julian Perez (julperado) awarded T78504: Include a white Matcap/Studio Light by default for painting modes a Like token.
Jul 1 2020, 10:48 PM · Sculpt, Paint & Texture

Jun 30 2020

Julian Perez (julperado) awarded rB438bd823714a: Sculpt: Pose Brush option to affect loose parts a Love token.
Jun 30 2020, 6:46 PM
Julian Perez (julperado) awarded D7272: Synchronizing editors between workspaces a Like token.
Jun 30 2020, 3:51 PM · User Interface

Jun 28 2020

Julian Perez (julperado) awarded D7644: Multires: Option to not refit the base mesh when using Apply Base a Love token.
Jun 28 2020, 6:49 PM · BF Blender

Jun 26 2020

Julian Perez (julperado) awarded rB669befdfbe48: Cycles: add Intel OpenImageDenoise support for viewport denoising a Love token.
Jun 26 2020, 2:33 PM

Jun 25 2020

Julian Perez (julperado) awarded D8104: [WIP] Sculpt Vertex Colors: Multires support a Love token.
Jun 25 2020, 9:24 PM

Jun 23 2020

Julian Perez (julperado) awarded T77266: Object collision for particle nodes a Love token.
Jun 23 2020, 6:23 PM · Nodes & Physics

Jun 12 2020

Julian Perez (julperado) awarded D7282: Sculpt: Pose Brush Affect Loose Parts property a Love token.
Jun 12 2020, 4:48 AM · BF Blender (2.90)

Jun 9 2020

Julian Perez (julperado) added a watcher for Sculpt, Paint & Texture: Julian Perez (julperado).
Jun 9 2020, 5:14 AM

Jun 3 2020

Julian Perez (julperado) awarded D7896: New Sky Texture a Love token.
Jun 3 2020, 4:43 AM · Cycles

May 7 2020

Julian Perez (julperado) awarded D7646: [WIP] Sculpt: Add pinch radial and perpendicular modes to Draw Sharp a Love token.
May 7 2020, 1:45 PM

May 4 2020

Julian Perez (julperado) awarded D7616: Sculpt: Global Brush Palette a Love token.
May 4 2020, 5:30 PM

May 2 2020

Julian Perez (julperado) awarded D7606: [WIP] Sculpt: Convert to Multires a Love token.
May 2 2020, 11:59 PM

May 1 2020

Julian Perez (julperado) created T76300: Blender crash when using layer brush with stroke method set to "anchored".
May 1 2020, 5:38 PM · BF Blender

Apr 28 2020

Julian Perez (julperado) awarded D7560: Object: Switch Subdivision Level operator a Love token.
Apr 28 2020, 11:17 PM
Julian Perez (julperado) awarded D7547: ActionConstraint: Option to combine transform components separately a Like token.
Apr 28 2020, 4:52 AM · Animation & Rigging

Apr 24 2020

Julian Perez (julperado) awarded D7510: Object: Switch Object operator a Love token.
Apr 24 2020, 3:28 AM · User Interface

Mar 26 2020

Julian Perez (julperado) awarded D7235: Sculpt: Pose Brush Face Sets origin mode a Like token.
Mar 26 2020, 4:25 AM

Mar 14 2020

Julian Perez (julperado) awarded rBbc0a0cdf1710: Multires: Fix Subdivide, Reshape and Apply Base a Like token.
Mar 14 2020, 5:21 PM

Mar 9 2020

Julian Perez (julperado) awarded D6705: Sculpt: Edge Automasking a Like token.
Mar 9 2020, 8:16 PM · BF Blender (2.83)

Mar 6 2020

Julian Perez (julperado) awarded D7034: Face Sets: Add relax support to Mesh Filter and Draw Face Sets a Like token.
Mar 6 2020, 2:06 AM

Mar 2 2020

Julian Perez (julperado) awarded rBff0124418f42: Sculpt: Hardness brush property a Like token.
Mar 2 2020, 2:13 AM

Mar 1 2020

Julian Perez (julperado) awarded rB4a373afa5fb8: Sculpt: Cloth brush a Love token.
Mar 1 2020, 4:48 PM
Julian Perez (julperado) added a comment to T73934: Dyntopo Roadmap.

Design some structural optimizations: I think that using BMesh as the Dyntopo mesh structure is too much complexity. Dyntopo only needs to store triangles, split and merge them, so it does not need a structure that can represent all kinds of ngos, loose edges, non manifold geometry

Mar 1 2020, 4:47 PM · Sculpt, Paint & Texture

Feb 18 2020

Julian Perez (julperado) added a comment to T73934: Dyntopo Roadmap.

I don't mind the actual Dyntopo getting dropped, as long as a replacement for it gets added, specifically a way to have localized detail, which is its main strenght.
In a traditional sculpting workflow, let's say the creation of a creature for a videogame, Dyntopo is only useful in the early stages, where you are doing some sketching and getting the rough forms in, then from there remesh and multires are needed to add all the final detail, then retopo, baking, etc. In this case the voxel remesher can very well be a replacement for dyntopo.

Feb 18 2020, 3:47 PM · Sculpt, Paint & Texture
Julian Perez (julperado) added a comment to T73934: Dyntopo Roadmap.

If the current implementation of Dyntopo is going to be removed then please look for a way to replace it with something that has the same functionality. Voxel remesher is a great addition but it's not the same and it is not a replacement for Dyntopo.

Feb 18 2020, 4:12 AM · Sculpt, Paint & Texture
Julian Perez (julperado) awarded T73934: Dyntopo Roadmap a Dislike token.
Feb 18 2020, 4:07 AM · Sculpt, Paint & Texture

Feb 5 2020

Julian Perez (julperado) awarded D5336: Destructive Extrude Operator a Love token.
Feb 5 2020, 4:11 AM · Modeling

Jan 25 2020

Julian Perez (julperado) awarded D6410: Shader: Hexagon Texture Node a Love token.
Jan 25 2020, 3:24 AM

Jan 9 2020

Julian Perez (julperado) added a comment to T58473: Multires: changes not smoothly propagated from low to high, for example with apply base.

Any news on this? I'm still jumping between 2.79 and 2.81 only because of this multires issue. 2.79 has problems too but at least I can navigate around them and get good results.
As a generalist that uses sculpting only on some client projects, I can't afford a Zbrush/3DCoat license (though I really want one now). And I'm pretty sure that like me there are also many users that need and depend on this functionality simply because they can't afford other options... :(

Jan 9 2020, 2:41 PM · Sculpt, Paint & Texture, BF Blender (2.83), Blender Studio

Jan 8 2020

Julian Perez (julperado) awarded D6545: Integrate hair collisions with cloth collision a Love token.
Jan 8 2020, 10:42 PM · Physics

Nov 21 2019

Julian Perez (julperado) added a comment to T69770: Denoising Albedo gives wrong results.

For this denoiser to give the best results the albedo pass would have to combine Diffuse + SSS and Translucent passes, and I'm not sure if specular should be used too. Diffuse alone won't be enough.

Nov 21 2019, 5:49 PM · BF Blender

Nov 11 2019

Julian Perez (julperado) awarded T69992: Shortcuts for Tools (design task) a Dislike token.
Nov 11 2019, 3:26 PM · User Interface, BF Blender

Oct 21 2019

Julian Perez (julperado) added a comment to T69770: Denoising Albedo gives wrong results.

I can confirm that too, for scenes where there are textures with small details the denoising albedo pass can't keep the texture detail. I've been combining all the color passes to have a clear albedo, but if there are textured glass or metal materials it gets trickier to fix with the color passes.

Oct 21 2019, 2:56 PM · BF Blender

Oct 15 2019

Julian Perez (julperado) awarded D6070: Sculpt Face Sets a Love token.
Oct 15 2019, 9:37 PM · BF Blender (2.82)

Oct 13 2019

Julian Perez (julperado) awarded D5827: Shading: Add Interpolation modes to Map Range node a Love token.
Oct 13 2019, 4:37 PM

Oct 10 2019

Julian Perez (julperado) awarded T58473: Multires: changes not smoothly propagated from low to high, for example with apply base a Like token.
Oct 10 2019, 2:36 PM · Sculpt, Paint & Texture, BF Blender (2.83), Blender Studio

Sep 27 2019

Julian Perez (julperado) awarded D5918: Voxel remesh: Enable adaptivity a Love token.
Sep 27 2019, 5:02 PM

Aug 1 2019

Julian Perez (julperado) added a comment to T67997: Retopology in Blender.

Agree with @Wo!262 (wo262), currently, the main issues to do retopology in Blender are snapping and mesh display, most of the tools we have in edit mode are great for the task, we just need some extra polishing on some of them (like having new vertices automatically snap to the source mesh after a grid fill for example), but for manual retopology a new mode sounds like an overkill. The semi-automatic tools mentioned by William and Pablo sound good to have but not terribly necessary, and for fully automatic retopo like ZRemesher we could use addons and or an improved version of the remesh modifier.

Aug 1 2019, 11:48 PM · Modeling, Sculpt, Paint & Texture, User Interface, BF Blender

Jul 31 2019

Julian Perez (julperado) added a comment to T67997: Retopology in Blender.

Yeah, instead of thinking on a whole new mode, we should be thinking in better tools to manipulate the mesh; after all it is just poly-modeling using another object as reference to "trace" the forms and volume. Some dedicated tools for retopo, better snapping overall and shading/overlays presets as @Julien Kaspar (JulienKaspar) mentioned should be enough.

Jul 31 2019, 7:32 PM · Modeling, Sculpt, Paint & Texture, User Interface, BF Blender
Julian Perez (julperado) added a comment to T67997: Retopology in Blender.

Exactly what I was thinking; if there's a way to implement those behaviors for edit mode it would be great, just like the paint select. A tweak tool to push/pull vertices and a relax brush would be enough to stay in edit mode.

Jul 31 2019, 7:05 PM · Modeling, Sculpt, Paint & Texture, User Interface, BF Blender
Julian Perez (julperado) added a comment to T67997: Retopology in Blender.

Julien what tools of sculpt mode are you using during retopo tasks? I still think it would be easier to just define the extra tools needed for a smooth retopo process and then add them to edit mode, same with better snapping options, it would benefit other modes as well

Jul 31 2019, 5:44 PM · Modeling, Sculpt, Paint & Texture, User Interface, BF Blender
Julian Perez (julperado) added a comment to T67997: Retopology in Blender.

Yes, it makes complete sense for sculpting because the process is different and the tools are different, but retopology is still mesh editing and it is much closer to edit mode than sculpting.

Jul 31 2019, 4:45 PM · Modeling, Sculpt, Paint & Texture, User Interface, BF Blender
Julian Perez (julperado) added a comment to T67997: Retopology in Blender.

Wouldn't a new mode be too much work? Blender already has some of the best modeling tools out there, it would be a shame to not have access to them because of a separate mode for retopology; we only need a better display of the mesh (this could be just a new overlay), and better snapping options, which could benefit other modes too. Also, any new tool added to make retopology easier would be great to have in edit mode.

Jul 31 2019, 4:15 PM · Modeling, Sculpt, Paint & Texture, User Interface, BF Blender

Jul 26 2019

Julian Perez (julperado) awarded T67518: New sculpting tools a Love token.
Jul 26 2019, 10:15 PM · Sculpt, Paint & Texture

Jul 17 2019

Julian Perez (julperado) awarded T67088: Everything Nodes UX a Like token.
Jul 17 2019, 11:08 PM · User Interface, BF Blender

Jul 13 2019

Julian Perez (julperado) created T66868: Volume affecting render passes.
Jul 13 2019, 4:30 PM · BF Blender

May 7 2019

Julian Perez (julperado) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 7 2019, 10:03 PM · Modeling

Apr 15 2019

Julian Perez (julperado) awarded D4686: Adaptive Sampling for Cycles. a Love token.
Apr 15 2019, 4:07 PM · Cycles, BF Blender (2.83)

Apr 8 2019

Julian Perez (julperado) awarded rB42876e5f2de1: OpenVDB: Add Filters and CSG operations to the Level Set C API a Love token.
Apr 8 2019, 2:50 AM

Mar 20 2019

Julian Perez (julperado) added a comment to D4529: Brush Tool Properties re-org.

Agree with @ronan ducluzeau (zeauro) here. Is there any way to have paint brushes and sculpt brushes (and their settings) separated? These changes work pretty well for paint brushes but makes the sculpt brushes way harder to use and understand.

Mar 20 2019, 4:00 PM

Jan 22 2019

Julian Perez (julperado) awarded D4235: Trim brush a Like token.
Jan 22 2019, 10:53 PM

Nov 19 2018

Julian Perez (julperado) added a comment to T56744: Proposal: Improving Brush Workflow in Blender.

Agree with @ThinkingPolygons (ThinkingPolygons), for painting brushes I understand the need to categorize and bundle several brushes (just like photoshop or krita), but for sculpting I don't see the need to hide the brushes in categories. Unless there's tons of new brushes waiting to be added, which is probably not the case, can't see the benefit of it.
I personally switch constantly between crease, draw, clay strips and move. It would be very annoying and slow to be opening a submenu everytime I need to switch between draw and clay strips, or between move and snakehook.
If this is going to be added, then an option to display all brushes should be added too. For the LMB select keymap it could be a menu on the RMB, or set a shortcut that shows all the brushes, without the categories.

Nov 19 2018, 3:21 PM · BF Blender (2.93), User Interface, BF Blender: 2.8

Nov 17 2018

Julian Perez (julperado) added a comment to rBbf7af31e9f7c: Keymaps: left click select keymap changes.

@William Reynish (billreynish) in the build I tried yesterday, it wasn't possible to simply LMB click to select faces while the extrude (inset, bevel) tool was active in edit mode. I had to press Alt+W to be able to select new faces and then activate the tool. Maybe it was already changed?

Nov 17 2018, 2:41 PM

Nov 16 2018

Julian Perez (julperado) awarded rBbf7af31e9f7c: Keymaps: left click select keymap changes a Love token.
Nov 16 2018, 6:48 PM
Julian Perez (julperado) added a comment to rBbf7af31e9f7c: Keymaps: left click select keymap changes.

Thank you for this!! :)
In edit mode, just like in object mode, a single click should allow to select the component while click + drag should activate the tool. I discovered the Alt+LMB to select the component by pure luck hehe. Is not very intuitive that way.
Also, in Sculpt mode the RMB is free, so there should be either a menu with the selected brush options or the Brush menu, this way it would be possible to work in full screen without needing any menu or toolbar.

Nov 16 2018, 6:48 PM

Nov 10 2018

Julian Perez (julperado) awarded D3931: Keep rotation center under the cursor when panning a Like token.
Nov 10 2018, 9:59 PM