Sean Olson (liquidape)
User

Projects

User Details

User Since
Feb 19 2009, 4:45 AM (464 w, 6 d)

Recent Activity

Jun 12 2015

Sean Olson (liquidape) created T45042: Request for use of Grease Pencil use in the VSE.
Jun 12 2015, 2:22 AM · Restricted Project, Video Sequencer, User Interface, BF Blender

May 22 2015

Sean Olson (liquidape) created T44808: User can not hear sound when drilled into a meta strip in the VSE.
May 22 2015, 5:23 PM · Video Sequencer, BF Blender

May 12 2015

Sean Olson (liquidape) updated subscribers of T44666: Support for changing all selected items at once.

I wrote this to the email thread, but I'll post here for archival purposes and so it does not get lost in the mix:

May 12 2015, 7:26 PM · User Interface

Feb 28 2015

Sean Olson (liquidape) added a comment to T43451: Proposal: Show tips in the splash screen.

@Ton Roosendaal (ton) -
A) the idea is to show snippets of info that can be easily be seen/absorbed, not a full tutorial mode.

Feb 28 2015, 8:43 PM · User Interface

Feb 4 2015

Sean Olson (liquidape) updated subscribers of T43430: Action editor - saving (animation) actions is error prone and counter intuitive- DATA LOSS is too likely!.
Feb 4 2015, 5:03 PM · Animation, User Interface, BF Blender

Jan 29 2015

Sean Olson (liquidape) added a comment to T43451: Proposal: Show tips in the splash screen.

@marc dion (marcclintdion) A list of proposed tips is being developed in the UI doc (Though I think it's going to need it's own doc before long as it's growing fast) : https://docs.google.com/document/d/1ScPMbHv8WRCU2znB7IU2l-W9hH-NLs5weQKLkjqmgpA/edit#

Jan 29 2015, 5:17 PM · User Interface

Jan 28 2015

Sean Olson (liquidape) updated subscribers of T43451: Proposal: Show tips in the splash screen.

My preference of the currently shown designs favors @plyzowski's 2nd mockup.

Jan 28 2015, 10:12 PM · User Interface
Sean Olson (liquidape) added a comment to D1031: "View Online Manual" Shortcut.

Yeah, I kinda agree with Campbell on this one - RMB is one of the first things that people try in software while looking for options. Having the shortcut placed next to the option within that menu would be more than fine I think.

Jan 28 2015, 7:21 PM · User Interface

Jan 11 2015

Sean Olson (liquidape) added a comment to T27830: File zoom.

I've not tried the patch, but was just pointed at it by severin after I requested this very feature. Does ctrl+mmb work as well? Also - bindable options in keybinds I assume?

Jan 11 2015, 9:57 PM · User Interface, BF Blender
Sean Olson (liquidape) updated subscribers of T27830: File zoom.
Jan 11 2015, 9:47 PM · User Interface, BF Blender

Dec 29 2014

Sean Olson (liquidape) updated subscribers of T42339: Design: Sticky Keys (+ Integration Into Pies).

@Aaron Levey (aaron), just tap R once to rotate normal, tap R again to rotate trackball. But yeah, as Severin said, totally different UI concept at play here.

Dec 29 2014, 3:02 AM · User Interface, BF Blender

Nov 11 2014

Sean Olson (liquidape) added a comment to T42570: VSE image animation is added in incorrect format (linear vs bezier) and when changed to bezier does not have a bezier curve.

Verified by Severin in IRC

Nov 11 2014, 8:01 PM · BF Blender
Sean Olson (liquidape) created T42570: VSE image animation is added in incorrect format (linear vs bezier) and when changed to bezier does not have a bezier curve.
Nov 11 2014, 7:59 PM · BF Blender

Oct 25 2014

Sean Olson (liquidape) added a comment to T42339: Design: Sticky Keys (+ Integration Into Pies).

@TARDISMaker There already is - read the description under "Click Timeout"

Oct 25 2014, 5:02 AM · User Interface, BF Blender

Oct 22 2014

Sean Olson (liquidape) added a comment to T42339: Design: Sticky Keys (+ Integration Into Pies).

I am using the default settings within Blender - for reference, here is how I have my keyboard repeat setup within Ubuntu 14.04 - though I don't recall ever having changed it:
http://is.gd/KxtfAg

Oct 22 2014, 4:32 AM · User Interface, BF Blender
Sean Olson (liquidape) added a comment to T42339: Design: Sticky Keys (+ Integration Into Pies).

I'm having trouble with this right now - It almost feels like 2 events are being sent on click instead of 1.

Oct 22 2014, 2:17 AM · User Interface, BF Blender

Oct 13 2014

Sean Olson (liquidape) added a comment to D812: Rename "Addons" to "Add-ons".

The only reason I can think that it might be a bad idea is if any particular addons are using the path in their code. It might break a bunch of individual addons.

Oct 13 2014, 6:01 PM

Sep 11 2014

Sean Olson (liquidape) added a comment to D786: Newly created VSE strips should default to Blend mode = Alpha Over.

I agree with this change - I use VSE regularily and 9/10 of my strips need to be in alpha over mode.

Sep 11 2014, 11:46 PM · BF Blender

Aug 28 2014

Sean Olson (liquidape) updated subscribers of T41598: Generated images not saved when exiting blender.
Aug 28 2014, 3:43 AM · Sculpting and Painting, User Interface, Images & Movies
Sean Olson (liquidape) updated subscribers of T41598: Generated images not saved when exiting blender.
Aug 28 2014, 3:43 AM · Sculpting and Painting, User Interface, Images & Movies

Aug 24 2014

Sean Olson (liquidape) added a comment to D760: Value Ladders.

Patch isn't applying on master:

Applying patch source/blender/editors/interface/interface_handlers.c with 1 reject...
Applying patch source/blender/editors/interface/interface_intern.h with 1 reject...
Aug 24 2014, 6:34 PM · User Interface

Aug 13 2014

Sean Olson (liquidape) added a comment to T40587: Pie Menus.

I'm not necessarily tied to ", " for pie snapping, and would not be opposed to it changing, I am opposed to shortcuts like ctrl+shift+tab though. Anything that requires 3 keys to activate should be rethought. I do think this discussion in misplaced in pies though, and should probable be in the keybindings discussion here: https://developer.blender.org/T37417

Aug 13 2014, 6:46 PM · BF Blender

Aug 12 2014

Sean Olson (liquidape) awarded rB028fd29eeb09: Pie Menus C code backend. a Mountain of Wealth token.
Aug 12 2014, 6:00 PM

Aug 10 2014

Sean Olson (liquidape) added a comment to T41380: Importing multiple images into VSE at one time fails, only first image selected imports.

Nope, they are not - upon further inspection, this bug only seems to appear if there is an "active image", if you box select, they will all import on one strip. If you shift select multiple images, only first will be imported.

Aug 10 2014, 7:22 PM · BF Blender
Sean Olson (liquidape) added a comment to T41380: Importing multiple images into VSE at one time fails, only first image selected imports.

additionally, these are not meant to be an image sequence, but a bunch of random images each in own strip. Like if you were making a slide show.

Aug 10 2014, 3:26 AM · BF Blender
Sean Olson (liquidape) added a comment to T41380: Importing multiple images into VSE at one time fails, only first image selected imports.

System: Ubuntu 14.04
Build: ee8dafe (builder.blender.org on 8/9/2014)

Aug 10 2014, 2:47 AM · BF Blender
Sean Olson (liquidape) added a comment to T41380: Importing multiple images into VSE at one time fails, only first image selected imports.

I've added a video of the problem: https://www.youtube.com/watch?v=eh7DWnldTCQ&feature=youtu.be

Aug 10 2014, 2:46 AM · BF Blender

Aug 9 2014

Sean Olson (liquidape) created T41380: Importing multiple images into VSE at one time fails, only first image selected imports.
Aug 9 2014, 11:13 PM · BF Blender

Aug 7 2014

Sean Olson (liquidape) updated subscribers of D692: Pie Menus:.
Aug 7 2014, 5:54 PM
Sean Olson (liquidape) added a comment to T40587: Pie Menus.

@Adam Friesen (ace_dragon)
sticky key = press and hold a key for a set amount of time to spawn menu.
regular hotkey = tap a key to hold do something or spawn a menu

Aug 7 2014, 3:16 PM · BF Blender

Aug 5 2014

Sean Olson (liquidape) added a comment to T40587: Pie Menus.

@Paweł Łyczkowski (plyczkowski) & psy-fi - I admit that I am going to miss the hold functionality. At least the pies branch can be seen as a proof of concept that it work, and that it works well. But I do agree that it should probably be rolled into the keymaps as a fully supported option. This is going to take a bit of design work in the keymap area as well and perhaps should warrant a new design task.

Aug 5 2014, 3:05 PM · BF Blender

Aug 3 2014

Sean Olson (liquidape) updated subscribers of T38178: Modifiers UI.
Aug 3 2014, 7:21 PM · User Interface, BF Blender
Sean Olson (liquidape) updated subscribers of D667: Tabs, tabs and more tabs! Tabs for User Preferences and Properties.
Aug 3 2014, 6:57 PM · User Interface
Sean Olson (liquidape) updated subscribers of T41261: Panels Redesign.
Aug 3 2014, 6:56 PM · BF Blender, User Interface
Sean Olson (liquidape) updated subscribers of T38037: Update UI Widget Style.
Aug 3 2014, 6:56 PM · User Interface, BF Blender

Aug 2 2014

Sean Olson (liquidape) added a comment to T40587: Pie Menus.

I too miss the ctrl+tab with the combo modes. It's nice to hear that I'm not alone on this. I don't feel it's a reason to delay incorporation of the general pies though. In fact we could probably start a new design task once pies are in to discuss incorporation of further pies.

Aug 2 2014, 7:03 PM · BF Blender

Jul 27 2014

Sean Olson (liquidape) added a comment to T40587: Pie Menus.

Bug: Bounding Box & Material draw types are missing on 'Z' key pie when in Blender Render...Can't check others since I can't compile cycles for some reason.

Jul 27 2014, 10:06 PM · BF Blender
Sean Olson (liquidape) added a comment to T40587: Pie Menus.

I've been pondering what to do with the 'Q' key view menu...where to put it.

Jul 27 2014, 9:11 PM · BF Blender

Jul 15 2014

Sean Olson (liquidape) added a comment to T41075: Segfault when attempting to escape from bone translation.

Added beastmaster.blend

Jul 15 2014, 3:11 AM · BF Blender
Sean Olson (liquidape) reopened T41075: Segfault when attempting to escape from bone translation as "Open".
Jul 15 2014, 3:10 AM · BF Blender

Jul 3 2014

Sean Olson (liquidape) added a comment to T40587: Pie Menus.

@ronan ducluzeau (zeauro): I think that falls out of scope of this task too - should probably be in the keybindings thread or a new task altogether.

Jul 3 2014, 5:37 PM · BF Blender

Jul 2 2014

Sean Olson (liquidape) added a comment to T40587: Pie Menus.

tapping "z"=toggle wire/solid mode
holding "z"=pie for all shading modes

Jul 2 2014, 10:33 PM · BF Blender

Jul 1 2014

Sean Olson (liquidape) added a comment to T40587: Pie Menus.

Sounds good - forcing click style for certain menu's (like Q key sculpt experiments) would be quite beneficial.

Jul 1 2014, 3:49 PM · BF Blender

Jun 30 2014

Sean Olson (liquidape) added a comment to T37478: Improve Tooltips to provide more information.

/agree on key discussion

Jun 30 2014, 9:43 PM · User Interface, BF Blender
Sean Olson (liquidape) added a comment to T37478: Improve Tooltips to provide more information.

One argument for alt would be alt stands for alternate. So the use alt to see the alternate shortcut. In practice, I could care less which it is. Ctrl is fine by me.

Jun 30 2014, 1:55 AM · User Interface, BF Blender

Jun 29 2014

Sean Olson (liquidape) added a comment to T37478: Improve Tooltips to provide more information.

Hey All, I wanted to chime in here since I actually wrote the initial request and had carter2422 post it.
First off, I'd like to congratulate Severin on the fantastic job done so far. The tooltips are much clearer to read, and having them at the mouse is really quite nice and has the added benifit of working with the upcoming pie-menus as well.

Jun 29 2014, 7:44 PM · User Interface, BF Blender

Jun 20 2014

Sean Olson (liquidape) added a comment to T40587: Pie Menus.

@Ted Nielsen (brilliant_ape) There are some bugs with spacing that is known already. Also, at this time there are "blank" spaces where options should be. Such as if you don't have a particle system, the particle edit mode is not shown, so it will be a blank space. I've asked @psi-fi to grey out options instead of hiding them, but there might be some technical difficulties with coding that.

Jun 20 2014, 12:22 AM · BF Blender

Jun 17 2014

Sean Olson (liquidape) added a comment to T40587: Pie Menus.

View Menu - Looks good, works well - not sure about key. Any suggestions @Jonathan Williamson (carter2422) ? I think about every addon in this universe uses the Q key as it's the only available key not tagged with another function (one thing pies should help to clean up).

Jun 17 2014, 3:21 AM · BF Blender
Sean Olson (liquidape) added a comment to T40587: Pie Menus.

Shading Menu - Options seem to be appearing in different spots if you change the render engine - I'm not sure how cycles is since I can't compile it for some reason, but blender internal shading pie slices are in different spots than Blender Game.

Jun 17 2014, 2:57 AM · BF Blender
Sean Olson (liquidape) added a comment to T40587: Pie Menus.

Was just exploring and realized there is what I would argue is a design issue - both in the pies and regular menus as well. If you add particles to an object, and then do the mode key it properly shows that particle mode is accessible, but really I feel that option should always be visible, but greyed out like it is in the other traditional menus. (ie. see the marker menu in the default blend) This allows for easier exploration of the program and lets you visually map out a plan of attack when learning about the menus.

Jun 17 2014, 2:54 AM · BF Blender

Jun 16 2014

Sean Olson (liquidape) added a comment to T40587: Pie Menus.

@marc dion (marcclintdion) that is exactly how it works. Additionally, this implementation also implements the border control aspect of the addon, so the full menu will always show on screen, but it will behave as expected if you swipe very fast and are near an edge.

Jun 16 2014, 2:54 AM · BF Blender

Jun 15 2014

Sean Olson (liquidape) added a comment to T40587: Pie Menus.

@marc dion (marcclintdion) Actually the distance from center does not really matter. (Though I agree that visually they are far apart, but @Jonathan Williamson (carter2422) disagrees with me) The pies are angle based, so if you just swipe slightly in the direction of a "slice" it selects, no need to actually push the "button". Almost no hand movement is needed. I use it with a tablet and it works fine. There is a configurable "dead area" in the preferences as well. You could configure it to register if you move the pointer 1 pixel.

Jun 15 2014, 10:03 PM · BF Blender
Sean Olson (liquidape) added a comment to T40587: Pie Menus.

Notes on already built menus

  1. Tab key: Perhaps swap texture paint & vertex paint? I think texture paint is the more prominent option and so should be moved to a cardinal direction. At least till vertex paint gets some love.
Jun 15 2014, 2:23 AM · BF Blender

Jun 12 2014

Sean Olson (liquidape) added a comment to T40587: Pie Menus.

Bug: The on the tab button (mode selection pie) it always has the label of Object Mode, no matter what mode you are in. Looks like it's static for the menu - perhaps this one should be titled, "Interaction Mode"

Jun 12 2014, 8:41 PM · BF Blender
Sean Olson (liquidape) added a comment to T40587: Pie Menus.

@riidom (riidom): How would you cancel pie when you accidentally hit the wrong button?

Jun 12 2014, 5:23 PM · BF Blender
Sean Olson (liquidape) added a comment to T40587: Pie Menus.

Themes Issues:
*Shaded option should affect center widget as well as buttons
*The Yellow widget clock hand should be themeable.

Jun 12 2014, 4:24 AM · BF Blender

Apr 27 2014

Sean Olson (liquidape) added a comment to T37960: Update brush icons.

@Paweł Łyczkowski (plyczkowski) - nope, never seen another program do that, but I've also never seen another program with the theme flexibility that Blender has, so that's not a good argument not to do it.

Apr 27 2014, 9:22 PM · User Interface, BF Blender
Sean Olson (liquidape) added a comment to T37960: Update brush icons.

@Paweł Łyczkowski (plyczkowski) Will the color be static or some sort of Alpha so that color "shines through" the icon? Basically, I'm curious if they will be theme-able. Pulling color in from behind the icon.

Apr 27 2014, 6:19 PM · User Interface, BF Blender

Feb 27 2014

Sean Olson (liquidape) updated subscribers of T38865: Fatal crash with add-on "Pie menu".

@Daniel Vintersvärd (Hemlock) Psy-fi is right, you should be using the latest version of the code, and it should work fine. I'll update the first post on the blenderartists thread to note that. As far as corrupt files, I've never seen anything of this nature. Are you actively able to corrupt a file on purpose using the addon? Are you sure it's the addon causing the corruption and not something else like using unsupported builds? Really the only hack going on with this is we are storing an image sheet in the image section of the blend that we can then reference for icons. It really should not be doing anything as far as corruption goes.

Feb 27 2014, 3:59 PM · BF Blender
Sean Olson (liquidape) updated subscribers of T37960: Update brush icons.
Feb 27 2014, 5:40 AM · User Interface, BF Blender

Jan 6 2014

Sean Olson (liquidape) updated subscribers of T37478: Improve Tooltips to provide more information.

I've seen other software show brief tooltips on mouseover, and extended "tutorialized" tooltips when pressing a modifier while mousing over the option. Links could also be nested in the extended tooltip as when a tutorialized tooltip is up your focus is on how the tool works and not on the project. It works well and keeps the annoyance of seeing pages of text down when you don't need it. Downside is discoverability is also down. Perhaps nesting option in right click menu in addition would be a solution.

Jan 6 2014, 3:22 PM · User Interface, BF Blender
Sean Olson (liquidape) updated subscribers of T37420: Default Keymap: Review and/or Rework Selection.
Jan 6 2014, 3:10 PM · BF Blender, User Interface
Sean Olson (liquidape) updated subscribers of T37419: Update Default Theme Colors for 3D View and Wireframes.
Jan 6 2014, 2:45 PM · BF Blender, User Interface

Dec 5 2013

Sean Olson (liquidape) updated subscribers of T37601: Implement Vertical Tabs for Toolbars and other regions.
Dec 5 2013, 7:51 AM · User Interface

Nov 19 2013

Sean Olson (liquidape) updated subscribers of T37417: Default Keymap: Revamp.
Nov 19 2013, 8:11 PM · User Interface, BF Blender