- User Since
- Nov 5 2004, 8:22 PM (654 w, 6 d)
Thu, May 4
Mar 21 2017
Confirmed, work with the latest build. Thanks.
I thought since it resulted in a crash, and other people reported me the same problem, it was worth setting it high priority.
Thanks for any fix :)
Jan 28 2017
My bad, sorry for the misunderstanding. Thanks for correcting.
Jan 25 2017
Oct 20 2016
Thanks for quick fix Sergey!
Oct 19 2016
Sep 11 2016
Jul 2 2015
anyway thanks for the fix.
Sorry building Blender is out of my skills. So i'll wait for the nightly build.
Jun 29 2015
When setting the height value to negative (eg: -3) the camera keeps on shaking, it does not reach stability...
Jun 26 2015
It seems to be linked with the damping factor.
With very low damping values (0.03), no shakes.
But such a damping leads to very slow camera rotation, wich may not be good for the gameplay.
Jan 17 2015
Jan 9 2015
Bastien, the volume should be proportionnal to the scale, otherwise you can't achieve a complete rig with scalable bone... This is a non-sense!