Lukas Toenne (lukastoenne)
User

Projects (10)

User Details

User Since
Dec 20 2009, 11:39 AM (400 w, 3 d)

Recent Activity

Today

Lukas Toenne (lukastoenne) committed rBef67e13bdb88: Thread-safe implementation of the volume bounding-box raycast sampler. (authored by Lukas Toenne (lukastoenne)).
Thread-safe implementation of the volume bounding-box raycast sampler.
Wed, Aug 23, 10:44 AM
Lukas Toenne (lukastoenne) committed rB9e8a41aadf2d: Include other sample generators in tests. (authored by Lukas Toenne (lukastoenne)).
Include other sample generators in tests.
Wed, Aug 23, 10:08 AM

Yesterday

Lukas Toenne (lukastoenne) committed rB8b607d77e5cb: New gtests for the mesh sampling system. (authored by Lukas Toenne (lukastoenne)).
New gtests for the mesh sampling system.
Tue, Aug 22, 7:52 PM

Mon, Aug 21

Lukas Toenne (lukastoenne) committed rB0d4fa2341488: Use a consistent number of RNG steps in both sample generation and skipping. (authored by Lukas Toenne (lukastoenne)).
Use a consistent number of RNG steps in both sample generation and skipping.
Mon, Aug 21, 7:47 AM

Sun, Aug 20

Lukas Toenne (lukastoenne) committed rBe3b80d620250: Multithreading support for the mesh sampling library. (authored by Lukas Toenne (lukastoenne)).
Multithreading support for the mesh sampling library.
Sun, Aug 20, 7:58 PM
Lukas Toenne (lukastoenne) committed rB45f0f3dc0457: Merge branch 'blender2.8' into strand_editmode (authored by Lukas Toenne (lukastoenne)).
Merge branch 'blender2.8' into strand_editmode
Sun, Aug 20, 9:31 AM
Lukas Toenne (lukastoenne) committed rBead00baab1c3: Fix hair follicle array write/read. (authored by Lukas Toenne (lukastoenne)).
Fix hair follicle array write/read.
Sun, Aug 20, 9:31 AM

Sat, Aug 19

Lukas Toenne (lukastoenne) committed rB0d67f8d5c46f: Removed unused shaders in the draw modes module. (authored by Lukas Toenne (lukastoenne)).
Removed unused shaders in the draw modes module.
Sat, Aug 19, 10:59 AM

Fri, Aug 18

Lukas Toenne (lukastoenne) committed rB438b3f95a17f: Implement control strands generation for basic hair types along surface normals. (authored by Lukas Toenne (lukastoenne)).
Implement control strands generation for basic hair types along surface normals.
Fri, Aug 18, 5:15 PM
Lukas Toenne (lukastoenne) committed rB1b837226ce1f: Store the scalp mesh as part of the hair drawing interface. (authored by Lukas Toenne (lukastoenne)).
Store the scalp mesh as part of the hair drawing interface.
Fri, Aug 18, 5:15 PM

Mon, Aug 14

Lukas Toenne (lukastoenne) committed rB6faa4d77c11e: Removed fiber drawing from the strand edit mode to simplify code. (authored by Lukas Toenne (lukastoenne)).
Removed fiber drawing from the strand edit mode to simplify code.
Mon, Aug 14, 9:23 AM
Lukas Toenne (lukastoenne) committed rBb0717ad91eed: Hair drawing data based on the new DNA hair groups. (authored by Lukas Toenne (lukastoenne)).
Hair drawing data based on the new DNA hair groups.
Mon, Aug 14, 9:23 AM
Lukas Toenne (lukastoenne) committed rB91fd0a487d95: Store pointer into the hair follicle array in hair groups directly. (authored by Lukas Toenne (lukastoenne)).
Store pointer into the hair follicle array in hair groups directly.
Mon, Aug 14, 9:23 AM
Lukas Toenne (lukastoenne) committed rBe7df5f852850: Split off hair drawing code into a separate file. (authored by Lukas Toenne (lukastoenne)).
Split off hair drawing code into a separate file.
Mon, Aug 14, 9:23 AM

Mon, Aug 7

Lukas Toenne (lukastoenne) committed rB6fa838f6d30a: List of 'Hair Groups' in hair patterns that will generate actual fibers for… (authored by Lukas Toenne (lukastoenne)).
List of 'Hair Groups' in hair patterns that will generate actual fibers for…
Mon, Aug 7, 7:08 PM
Lukas Toenne (lukastoenne) committed rB41e8bd933756: Merge branch 'blender2.8' of git.blender.org:blender into strand_editmode (authored by Lukas Toenne (lukastoenne)).
Merge branch 'blender2.8' of git.blender.org:blender into strand_editmode
Mon, Aug 7, 2:06 PM
Lukas Toenne (lukastoenne) committed rB77802b21a68e: Operator for generating a hair follicle distribution. (authored by Lukas Toenne (lukastoenne)).
Operator for generating a hair follicle distribution.
Mon, Aug 7, 1:30 PM
Lukas Toenne (lukastoenne) committed rB8abe6745a49a: DNA data + modifier for storing persistent hair data. (authored by Lukas Toenne (lukastoenne)).
DNA data + modifier for storing persistent hair data.
Mon, Aug 7, 1:30 PM

Sun, Aug 6

Lukas Toenne (lukastoenne) committed rB53eb011e3d4c: Prototype hair deformers for generated detail like clumping and curling. (authored by Lukas Toenne (lukastoenne)).
Prototype hair deformers for generated detail like clumping and curling.
Sun, Aug 6, 1:44 PM
Lukas Toenne (lukastoenne) committed rB801c20cebc0d: Some optional timing for strand data buffer construction. (authored by Lukas Toenne (lukastoenne)).
Some optional timing for strand data buffer construction.
Sun, Aug 6, 1:44 PM

Thu, Aug 3

Lukas Toenne (lukastoenne) committed rB9feec51214d8: Subdivision of hair fibers for smoother shading. (authored by Lukas Toenne (lukastoenne)).
Subdivision of hair fibers for smoother shading.
Thu, Aug 3, 9:30 PM
Lukas Toenne (lukastoenne) committed rBe34ba9fb7a91: Use a 2D texture for the hair interpolation data instead of 1D for larger… (authored by Lukas Toenne (lukastoenne)).
Use a 2D texture for the hair interpolation data instead of 1D for larger…
Thu, Aug 3, 9:13 AM
Lukas Toenne (lukastoenne) committed rBc92457a87ab0: Default settings for hair edit mode tool settings. (authored by Lukas Toenne (lukastoenne)).
Default settings for hair edit mode tool settings.
Thu, Aug 3, 9:13 AM

Wed, Aug 2

Lukas Toenne (lukastoenne) committed rBbf0f05895441: Disable selection outline drawing on the object during hair edit mode. (authored by Lukas Toenne (lukastoenne)).
Disable selection outline drawing on the object during hair edit mode.
Wed, Aug 2, 11:29 PM
Lukas Toenne (lukastoenne) committed rBe35f24fb2899: Removed leftover hair fiber code from edit mode drawing (all in Eevee now). (authored by Lukas Toenne (lukastoenne)).
Removed leftover hair fiber code from edit mode drawing (all in Eevee now).
Wed, Aug 2, 10:54 PM
Lukas Toenne (lukastoenne) committed rBe8ff620325eb: Moved the hair fiber shader from strand edit mode into Eevee. (authored by Lukas Toenne (lukastoenne)).
Moved the hair fiber shader from strand edit mode into Eevee.
Wed, Aug 2, 10:41 PM

Tue, Aug 1

Lukas Toenne (lukastoenne) committed rB3a438c675f59: Hair fiber (child hair) drawing during edit mode, with heavy GPU leveraging. (authored by Lukas Toenne (lukastoenne)).
Hair fiber (child hair) drawing during edit mode, with heavy GPU leveraging.
Tue, Aug 1, 9:10 AM

Jul 23 2017

Lukas Toenne (lukastoenne) committed rB57cbaa15b645: Custom shaders for drawing strand selection. (authored by Lukas Toenne (lukastoenne)).
Custom shaders for drawing strand selection.
Jul 23 2017, 9:33 AM

Jul 22 2017

Lukas Toenne (lukastoenne) committed rB679113fbd5ec: Basic drawing code for hair edit mode in the new 2.8 draw engine system. (authored by Lukas Toenne (lukastoenne)).
Basic drawing code for hair edit mode in the new 2.8 draw engine system.
Jul 22 2017, 1:36 PM

Jul 16 2017

Lukas Toenne (lukastoenne) committed rB65d2374c806e: Merge branch 'blender2.8' into strand_editmode2.8 (authored by Lukas Toenne (lukastoenne)).
Merge branch 'blender2.8' into strand_editmode2.8
Jul 16 2017, 12:52 PM

Dec 30 2016

Lukas Toenne (lukastoenne) committed rBfb20cbe04cf4: Fix missing `particlemode` context mode, after recent particle-removal revert. (authored by Lukas Toenne (lukastoenne)).
Fix missing `particlemode` context mode, after recent particle-removal revert.
Dec 30 2016, 12:16 PM

Dec 28 2016

Lukas Toenne (lukastoenne) committed rB6ecab6dd8e48: Revert particle system and point cache removal in blender2.8 branch. (authored by Lukas Toenne (lukastoenne)).
Revert particle system and point cache removal in blender2.8 branch.
Dec 28 2016, 5:38 PM
Lukas Toenne (lukastoenne) added a reverting commit for rB5aa19be91263: Merge branch 'temp_remove_particles' into blender2.8: rB6ecab6dd8e48: Revert particle system and point cache removal in blender2.8 branch..
Dec 28 2016, 5:38 PM
Lukas Toenne (lukastoenne) added a reverting commit for rBb4a721af6948: Merge branch 'temp_remove_pointcache' into blender2.8: rB6ecab6dd8e48: Revert particle system and point cache removal in blender2.8 branch..
Dec 28 2016, 5:38 PM

Dec 20 2016

Lukas Toenne (lukastoenne) committed rB4d5cd638ffba: String drawing function for the "simdebug" utilities. (authored by Lukas Toenne (lukastoenne)).
String drawing function for the "simdebug" utilities.
Dec 20 2016, 11:03 AM

Dec 14 2016

Lukas Toenne (lukastoenne) committed rF79971b1a5b43: Blender OpenGL preview render job. (authored by Lukas Toenne (lukastoenne)).
Blender OpenGL preview render job.
Dec 14 2016, 3:48 PM
Lukas Toenne (lukastoenne) committed rF5d96c6de6ec6: Added DISPLAY argument to the Blender OpenGL render command, so the… (authored by Lukas Toenne (lukastoenne)).
Added DISPLAY argument to the Blender OpenGL render command, so the…
Dec 14 2016, 3:48 PM

Dec 5 2016

Lukas Toenne (lukastoenne) merged task T49567: 2.78 user preferences not working into T42489: user preferences crash.
Dec 5 2016, 9:30 AM · OpenGL / Gfx, BF Blender
Lukas Toenne (lukastoenne) merged task T46266: the user preference window will be black after re-open blend files into T42489: user preferences crash.
Dec 5 2016, 9:30 AM · BF Blender
Lukas Toenne (lukastoenne) merged tasks T46266: the user preference window will be black after re-open blend files , T49567: 2.78 user preferences not working into T42489: user preferences crash.
Dec 5 2016, 9:30 AM · OpenGL / Gfx, Platform: Windows

Dec 1 2016

Lukas Toenne (lukastoenne) committed rB4ff4dbc0abc0: Immediate mode replacement for compositor node backdrop elements. (authored by Lukas Toenne (lukastoenne)).
Immediate mode replacement for compositor node backdrop elements.
Dec 1 2016, 8:33 PM
Lukas Toenne (lukastoenne) committed rBff2a74906a7b: Merge branch 'master' into blender2.8 (authored by Lukas Toenne (lukastoenne)).
Merge branch 'master' into blender2.8
Dec 1 2016, 10:30 AM

Nov 23 2016

Lukas Toenne (lukastoenne) committed rB4842cc017c3b: Removed the deprecated OpenVDB shader node for direct loading of .vdb files. (authored by Lukas Toenne (lukastoenne)).
Removed the deprecated OpenVDB shader node for direct loading of .vdb files.
Nov 23 2016, 4:54 PM
Lukas Toenne (lukastoenne) committed rBfaf74d1d2db9: Merge branch 'master' into openvdb (authored by Lukas Toenne (lukastoenne)).
Merge branch 'master' into openvdb
Nov 23 2016, 10:15 AM
Lukas Toenne (lukastoenne) added a comment to T50097: Blender Crashes when zooming in the node editor.

Confirmed. This appears to be an invalid ASCII glyph table freeing.

Nov 23 2016, 10:11 AM · BF Blender

Nov 18 2016

Lukas Toenne (lukastoenne) committed rBb095c1979fa6: Fix double freeing of OpenVDB data from dangling pointers in device data. (authored by Lukas Toenne (lukastoenne)).
Fix double freeing of OpenVDB data from dangling pointers in device data.
Nov 18 2016, 9:46 AM

Nov 17 2016

Lukas Toenne (lukastoenne) committed rB4877e0efc978: Move registration of volumes from attributes out of the smoke sim logic. (authored by Lukas Toenne (lukastoenne)).
Move registration of volumes from attributes out of the smoke sim logic.
Nov 17 2016, 1:31 PM
Lukas Toenne (lukastoenne) committed rB9b598ebc4701: Cleanup of Blender sync code for OpenVDB volume attributes. (authored by Lukas Toenne (lukastoenne)).
Cleanup of Blender sync code for OpenVDB volume attributes.
Nov 17 2016, 10:15 AM

Nov 16 2016

Lukas Toenne (lukastoenne) committed rBc7e7038edce5: Use tri-linear ("box") interpolation for OpenVDB grids rather than nearest… (authored by Lukas Toenne (lukastoenne)).
Use tri-linear ("box") interpolation for OpenVDB grids rather than nearest…
Nov 16 2016, 5:07 PM
Lukas Toenne (lukastoenne) committed rBd30baf60c662: Merge branch 'master' into openvdb (authored by Lukas Toenne (lukastoenne)).
Merge branch 'master' into openvdb
Nov 16 2016, 4:37 PM
Lukas Toenne (lukastoenne) committed rB930f999f6ea6: Part of T49043: Convert drawsimdebug.c to use the new Gawain API. (authored by Lukas Toenne (lukastoenne)).
Part of T49043: Convert drawsimdebug.c to use the new Gawain API.
Nov 16 2016, 12:21 PM
Lukas Toenne (lukastoenne) committed rB15b2a64d0a4c: Add stdlib.h include to fix missing 'abort' prototype. (authored by Lukas Toenne (lukastoenne)).
Add stdlib.h include to fix missing 'abort' prototype.
Nov 16 2016, 11:33 AM
Lukas Toenne (lukastoenne) committed rBd3947aef590e: Fix voxel attribute sampling position when using VDB grids. (authored by Lukas Toenne (lukastoenne)).
Fix voxel attribute sampling position when using VDB grids.
Nov 16 2016, 10:14 AM

Nov 14 2016

Lukas Toenne (lukastoenne) abandoned D2344: Improved thread data handling for the OpenVDB Cycles node..

I've merged @Kévin Dietrich (kevindietrich)'s work into the openvdb branch, plus these changes and a number of other fixes by myself. Closing this diff now.

Nov 14 2016, 10:53 AM

Nov 13 2016

Lukas Toenne (lukastoenne) committed rBca21b0702cb6: Removed unused util_volume files. (authored by Lukas Toenne (lukastoenne)).
Removed unused util_volume files.
Nov 13 2016, 10:00 PM
Lukas Toenne (lukastoenne) committed rBf4ec58f465aa: Merge branch 'master' into cvdb_ray_isect (authored by Lukas Toenne (lukastoenne)).
Merge branch 'master' into cvdb_ray_isect
Nov 13 2016, 9:45 PM
Lukas Toenne (lukastoenne) committed rB28f4388c2ee8: Merge branch 'cvdb_ray_isect' into openvdb (authored by Lukas Toenne (lukastoenne)).
Merge branch 'cvdb_ray_isect' into openvdb
Nov 13 2016, 9:45 PM
Lukas Toenne (lukastoenne) committed rB099f7dc9ddb2: Set the primitive type for volume samples to VOLUME. (authored by Lukas Toenne (lukastoenne)).
Set the primitive type for volume samples to VOLUME.
Nov 13 2016, 9:45 PM
Lukas Toenne (lukastoenne) committed rBdd610cb6e97b: Improved thread data handling for the OpenVDB Cycles node. (authored by Lukas Toenne (lukastoenne)).
Improved thread data handling for the OpenVDB Cycles node.
Nov 13 2016, 9:45 PM
Lukas Toenne (lukastoenne) committed rB736e3cd434a5: Proper volume data storage in Cycles when syncing from Blender data. (authored by Lukas Toenne (lukastoenne)).
Proper volume data storage in Cycles when syncing from Blender data.
Nov 13 2016, 9:45 PM
Lukas Toenne (lukastoenne) committed rB235932ba2e2d: Fix various cleanup issues and inconsistencies. (authored by Lukas Toenne (lukastoenne)).
Fix various cleanup issues and inconsistencies.
Nov 13 2016, 9:45 PM
Lukas Toenne (lukastoenne) committed rB3d04df097a6d: Added an assert to catch non-uniform grids earlier. (authored by Lukas Toenne (lukastoenne)).
Added an assert to catch non-uniform grids earlier.
Nov 13 2016, 9:45 PM
Lukas Toenne (lukastoenne) committed rB947015de5782: Disables VolumeManager functions that load grids directly from a filename. (authored by Lukas Toenne (lukastoenne)).
Disables VolumeManager functions that load grids directly from a filename.
Nov 13 2016, 9:45 PM
Lukas Toenne (lukastoenne) committed rB54318700dd16: Removed direct grid lists in VolumeManager, all grids should be in Volumes now. (authored by Lukas Toenne (lukastoenne)).
Removed direct grid lists in VolumeManager, all grids should be in Volumes now.
Nov 13 2016, 9:45 PM
Lukas Toenne (lukastoenne) committed rBc6495263c669: Fix invalid default value type when constructing a default volume shader graph. (authored by Lukas Toenne (lukastoenne)).
Fix invalid default value type when constructing a default volume shader graph.
Nov 13 2016, 9:45 PM

Nov 12 2016

Lukas Toenne (lukastoenne) added a comment to D2344: Improved thread data handling for the OpenVDB Cycles node..

I've ported the patch over to the cvdb_ray_isect branch, but that branch is quite confusing currently and not really functional. Would you mind if i merge cvdb_ray_isect into openvdb branch and push to blender.org? That would make it easier to discuss changes here, rather than on github.

Nov 12 2016, 12:05 PM

Nov 8 2016

Lukas Toenne (lukastoenne) added a reviewer for D2344: Improved thread data handling for the OpenVDB Cycles node.: Kévin Dietrich (kevindietrich).
Nov 8 2016, 5:17 PM
Lukas Toenne (lukastoenne) retitled D2344: Improved thread data handling for the OpenVDB Cycles node. from to Improved thread data handling for the OpenVDB Cycles node..
Nov 8 2016, 5:15 PM

Nov 3 2016

Lukas Toenne (lukastoenne) committed rBa7461419d88d: Fix OpenVDB socket creation in the Cycles node. (authored by Lukas Toenne (lukastoenne)).
Fix OpenVDB socket creation in the Cycles node.
Nov 3 2016, 10:22 AM

Oct 31 2016

Lukas Toenne (lukastoenne) committed rBd6ecf8efcd24: Merge branch 'master' into openvdb (authored by Lukas Toenne (lukastoenne)).
Merge branch 'master' into openvdb
Oct 31 2016, 1:39 PM

Sep 18 2016

filip mond (vklidu) awarded rB2ab422506b54: Thickness setting for smoke drawing in the OpenGL viewport. a Like token.
Sep 18 2016, 12:13 PM

Aug 17 2016

Lukas Toenne (lukastoenne) added a comment to T49092: Object Nodes Proposal for Blender 2.8.

In the current prototype implementation all objects are treated as read-only, e.g. for loading in another mesh or using a controller transform. But this is mostly because the prototype is limited to object scope, sitting right next to the modifier stack. There are no object sockets, but this is more due to limitations of the pynodes UI than hard design decisions. Objects are superficially selected with traditional dropdown buttons, but internally PointerRNA type sockets are used for passing around objects.

Aug 17 2016, 11:58 AM · BF Blender: 2.8

Aug 15 2016

Lukas Toenne (lukastoenne) created T49092: Object Nodes Proposal for Blender 2.8.
Aug 15 2016, 5:48 PM · BF Blender: 2.8

Aug 13 2016

Lukas Toenne (lukastoenne) accepted D2147: Prevent max stiffness values from going under normal stiffness values in cloth stiffness scaling..
Aug 13 2016, 5:47 PM · Physics
Lukas Toenne (lukastoenne) committed rBc395d044fcce: Fix T49082: Intermediate update call when making links can change group… (authored by Lukas Toenne (lukastoenne)).
Fix T49082: Intermediate update call when making links can change group…
Aug 13 2016, 4:36 PM
Lukas Toenne (lukastoenne) closed T49082: Crash when connecting nodes with to node group input or output as "Resolved" by committing rBc395d044fcce: Fix T49082: Intermediate update call when making links can change group….
Aug 13 2016, 4:36 PM · BF Blender

Aug 11 2016

Lukas Toenne (lukastoenne) accepted D2144: Fix T49004 and motion blur of cloth, softbody, etc past the end frame..

Some cosmetic changes suggested, other than that LGTM.

Aug 11 2016, 11:17 AM

Aug 9 2016

Lukas Toenne (lukastoenne) committed rBa70f3ee631b7: Counteract numerical errors in distance constraint evaluation (drift). (authored by Lukas Toenne (lukastoenne)).
Counteract numerical errors in distance constraint evaluation (drift).
Aug 9 2016, 5:27 PM
Lukas Toenne (lukastoenne) committed rBe37b91f41376: Tentative "stiffness" forces for resisting hair bending. (authored by Lukas Toenne (lukastoenne)).
Tentative "stiffness" forces for resisting hair bending.
Aug 9 2016, 5:27 PM
Lukas Toenne (lukastoenne) committed rBd3349e5e3fb4: Merge branch 'master' into strand_editmode (authored by Lukas Toenne (lukastoenne)).
Merge branch 'master' into strand_editmode
Aug 9 2016, 4:43 PM
Lukas Toenne (lukastoenne) committed rB851728d574b9: Merge branch 'object_nodes' into strand_nodes (authored by Lukas Toenne (lukastoenne)).
Merge branch 'object_nodes' into strand_nodes
Aug 9 2016, 4:43 PM
Lukas Toenne (lukastoenne) committed rBe73f56a15a7d: Merge branch 'master' into strand_nodes (authored by Lukas Toenne (lukastoenne)).
Merge branch 'master' into strand_nodes
Aug 9 2016, 4:43 PM
Lukas Toenne (lukastoenne) committed rB4a801f6c6f04: Merge branch 'master' into object_nodes (authored by Lukas Toenne (lukastoenne)).
Merge branch 'master' into object_nodes
Aug 9 2016, 4:43 PM
Lukas Toenne (lukastoenne) committed rB3bbf8fbaeb0d: Fix for isfinite breaking builds when WITH_CXX11 is enabled. (authored by Lukas Toenne (lukastoenne)).
Fix for isfinite breaking builds when WITH_CXX11 is enabled.
Aug 9 2016, 3:35 PM

Aug 7 2016

Lukas Toenne (lukastoenne) committed rBe303e23d5620: Implementation of a basic constraint solver for strand length and root velocity. (authored by Lukas Toenne (lukastoenne)).
Implementation of a basic constraint solver for strand length and root velocity.
Aug 7 2016, 10:39 AM
Lukas Toenne (lukastoenne) committed rBd8db15376728: Switch combing tool back to using vertex displacement rather than edge… (authored by Lukas Toenne (lukastoenne)).
Switch combing tool back to using vertex displacement rather than edge…
Aug 7 2016, 10:39 AM
Lukas Toenne (lukastoenne) committed rB632f2afa6c85: New (stub) method for solving constrained hair editing with Lagrange… (authored by Lukas Toenne (lukastoenne)).
New (stub) method for solving constrained hair editing with Lagrange…
Aug 7 2016, 10:39 AM
Lukas Toenne (lukastoenne) committed rBb908fa3fdab5: Always cache the original strand vertex locations during editing. (authored by Lukas Toenne (lukastoenne)).
Always cache the original strand vertex locations during editing.
Aug 7 2016, 10:39 AM
Lukas Toenne (lukastoenne) committed rB683caa32dbd9: Only generate hair contacts for points that actually penetrate the mesh. (authored by Lukas Toenne (lukastoenne)).
Only generate hair contacts for points that actually penetrate the mesh.
Aug 7 2016, 10:39 AM
Lukas Toenne (lukastoenne) committed rB077a9c762103: Enable debug drawing of hair contacts. (authored by Lukas Toenne (lukastoenne)).
Enable debug drawing of hair contacts.
Aug 7 2016, 10:39 AM
Lukas Toenne (lukastoenne) committed rBe82364a1a8c1: Clear debug drawing when creating new contacts. (authored by Lukas Toenne (lukastoenne)).
Clear debug drawing when creating new contacts.
Aug 7 2016, 10:39 AM
Lukas Toenne (lukastoenne) committed rBa2787c1f747e: Simple contact detection method for hair editing, using the typical BVH… (authored by Lukas Toenne (lukastoenne)).
Simple contact detection method for hair editing, using the typical BVH…
Aug 7 2016, 10:39 AM
Lukas Toenne (lukastoenne) committed rB89713f09f4cd: Hair edit tool settings for enabling and controlling deflection. (authored by Lukas Toenne (lukastoenne)).
Hair edit tool settings for enabling and controlling deflection.
Aug 7 2016, 10:39 AM
Lukas Toenne (lukastoenne) committed rBa3070275658e: Add a cache structure for collision contact points. (authored by Lukas Toenne (lukastoenne)).
Add a cache structure for collision contact points.
Aug 7 2016, 10:39 AM

Aug 3 2016

Lukas Toenne (lukastoenne) closed D1454: Fix T45084 correcting bending_damping for cloth stiffness.
Aug 3 2016, 9:07 AM · Physics, BF Blender

Aug 2 2016

Lukas Toenne (lukastoenne) accepted D2112: Fix two somewhat related smoke issues from long standing bugs on the tracker..

LGTM

Aug 2 2016, 5:23 PM

Jul 30 2016

Lukas Toenne (lukastoenne) accepted D2113: Support limiting collisions by group for softbody and particles..

Apart from possible code style tweak, lgtm.

Jul 30 2016, 11:21 AM · Physics

Jul 29 2016

Lukas Toenne (lukastoenne) committed rB8a027ce573f4: Fix for frequent unnecessary shader recompilation during hair editing. (authored by Lukas Toenne (lukastoenne)).
Fix for frequent unnecessary shader recompilation during hair editing.
Jul 29 2016, 4:35 PM
Lukas Toenne (lukastoenne) requested changes to D2122: Add time multiplier property to cloth simulation.
Jul 29 2016, 9:31 AM · Physics
Lukas Toenne (lukastoenne) added inline comments to D2122: Add time multiplier property to cloth simulation.
Jul 29 2016, 9:31 AM · Physics