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Matthew Vanscoy (matthewv1998)
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User Since
Jan 15 2019, 11:38 AM (21 w, 4 d)

Recent Activity

Apr 29 2019

Matthew Vanscoy (matthewv1998) added a comment to T63972: Cycles experimental mode causing extreme memory consumpstion and long render times with adaptive subdiv.

Well i set max sub divs to 0, the. I set the dicing scale to 8 (same as preview), and it still comsumed up to 16gb on avg, do i just need to reduce everything more or what?

Apr 29 2019, 10:21 PM · Rendering, Cycles, BF Blender
Matthew Vanscoy (matthewv1998) added projects to T63972: Cycles experimental mode causing extreme memory consumpstion and long render times with adaptive subdiv: Cycles, Rendering.
Apr 29 2019, 12:14 AM · Rendering, Cycles, BF Blender
Matthew Vanscoy (matthewv1998) created T63972: Cycles experimental mode causing extreme memory consumpstion and long render times with adaptive subdiv.
Apr 29 2019, 12:03 AM · Rendering, Cycles, BF Blender

Apr 12 2019

Matthew Vanscoy (matthewv1998) added a comment to T63378: Enabling HBCC on Vega gpus causes blender to hang when vram is exceeded .

It will render on the cpu with 4gb of memory to spare, even then i did make a simple scene with the only goal to fill up vram and to break blender when it gets to the hbcc, i would upload it but i have no power currently.

Apr 12 2019, 8:21 PM · BF Blender

Apr 10 2019

Matthew Vanscoy (matthewv1998) added a comment to T63378: Enabling HBCC on Vega gpus causes blender to hang when vram is exceeded .

here, sorry for the late reply

Apr 10 2019, 2:09 AM · BF Blender

Apr 8 2019

Matthew Vanscoy (matthewv1998) added a comment to T63378: Enabling HBCC on Vega gpus causes blender to hang when vram is exceeded .

Cpu 1700x Oc'd at 3.9hz
gpu: Sapphire pulse vega 56
Ram 24gb ddr4 @3000 mhz
is this what you want?

Apr 8 2019, 10:45 AM · BF Blender
Matthew Vanscoy (matthewv1998) created T63378: Enabling HBCC on Vega gpus causes blender to hang when vram is exceeded .
Apr 8 2019, 1:55 AM · BF Blender

Mar 26 2019

Matthew Vanscoy (matthewv1998) created T62951: bones at the end of a inverse kinematic chain ignore limits and locks on rotaton. .
Mar 26 2019, 5:57 AM · BF Blender

Mar 23 2019

Matthew Vanscoy (matthewv1998) created T62868: middle mouse wheel click changes view in ortho to perspective when in a view.
Mar 23 2019, 12:43 AM · BF Blender

Mar 22 2019

Matthew Vanscoy (matthewv1998) added a comment to T61060: Viewport Performance.

Amd user here with a 1700x. I’ve overclocked the bugger to 3.9ghz. Even then viewport performance is terrible. Even going into local view, which in 2.79 boosted fps and you could animate in that mode, that doesnt work in 2.8. Another note is that stuff hidden, it still effects the fps. The only fix ive sorta found is to go and move what ever rig you have, into another file out of the scene and animate it there. Or bite the bullet and go back to 2.79.

Mar 22 2019, 7:22 AM · BF Blender

Mar 19 2019

Matthew Vanscoy (matthewv1998) created T62744: dynamic paint is not working.
Mar 19 2019, 1:27 PM · BF Blender

Mar 17 2019

Matthew Vanscoy (matthewv1998) added a comment to T62250: blender cycles rendering and crashing.

new update, I enabled my 1700x with my vega 56 gpu for rendering. when this bug occurs, even the cpu stops rendering. the whole process freezes.

Mar 17 2019, 11:03 AM · BF Blender

Mar 12 2019

Matthew Vanscoy (matthewv1998) added a comment to T62477: units dont change when objects are scaled in object mode.

ok. where is this then?

Mar 12 2019, 7:04 AM · BF Blender
Matthew Vanscoy (matthewv1998) created T62477: units dont change when objects are scaled in object mode.
Mar 12 2019, 5:45 AM · BF Blender

Mar 6 2019

Matthew Vanscoy (matthewv1998) added a comment to T62250: blender cycles rendering and crashing.

I'm guessing that you can't reproduce this with the CPU backend? Only GPU?

Mar 6 2019, 12:58 PM · BF Blender
Matthew Vanscoy (matthewv1998) created T62250: blender cycles rendering and crashing.
Mar 6 2019, 10:27 AM · BF Blender

Jan 15 2019

Matthew Vanscoy (matthewv1998) added a comment to T60526: parenting to bones causes mesh to move wherever .

I can't reproduce it. Please upload a .blend file that shows the problem.

Jan 15 2019, 9:46 PM · BF Blender
Matthew Vanscoy (matthewv1998) created T60526: parenting to bones causes mesh to move wherever .
Jan 15 2019, 11:44 AM · BF Blender