- User Since
- Jan 3 2007, 2:03 PM (533 w, 5 d)
closing as invalid, not enough information to proceed, make sure modifiers are applied & your cup has some thickness.
Thanks, your doing a great job here.
hi, just an update here:
There's only a few more addons that can go into 2.79 release, I need to move on & start release notes page very soon.
The list has been compiled based on user feedback here: https://blenderartists.org/forum/showthread.php?416155-Best-Addons-ever-that-should-be-in-2-79
The Final Addons to be added this release are as follows:
Thu, Mar 23
hi, you should report the error here: https://blenderartists.org/forum/showthread.php?387735-Hard-Ops-Thread
Unfortunately this is the tracker for addons included in Blender & we don't support external bug reports.
The hard ops guys are very good at help & fix in their ba thread.
committed original patch: https://developer.blender.org/P302
hi, this addon was created at my request, for many years there's been attempts at "Skinify". "Auto Custom Shape" & the automatic skinning of armatures in a fast & easy way.
Thanks @Albert (karab44) for his time & most welcome donation.
Wed, Mar 22
Mon, Mar 20
hi, I'll have a look at your code, keep in mind this is already in both the dynamic spacebar menu & the new Origin Pie in viewport pies & there's several advanced addons dealing with origin externally.
Committed to release, resolved.
@Vuk Gardašević (lijenstina) I think it's fine to go ahead with this soon, It's a good change & fits code design well.
One question, why the use of:
Hi, can you drop back in irc for a chat?
I think this would be ok in contrib but have asked @Germano Cavalcante (mano-wii) to have a look over.
Closed as resolved
Committed, Closed as resolved.
Sun, Mar 19
@Ryan Inch (Imaginer)
Closing this task, I've committed brush menus to release. As we discussed, I'll close this task now & feel free to create a new task when we are closer to 2.8 with your full toolset.
Thanks for your help & support here.
seems like the crashes here are caused by animation nodes addon, closing as resolved.
Closing as resolved.
committed, closing as resolved.
Committed, Closing as Resolved.
update, added new bounce spline & Spirofit (In Create Panel)
Update curves galore
Thanks to @Jimmy Hazevoet (jimmyhaze)
in rBAb534a0dc37c6: Update add_curve_extra_objects add bounce spline/sporo fit, update curves
Sat, Mar 18
hi, there's some answers here: http://blender.stackexchange.com/questions/15142/how-to-render-an-animation-as-video-in-blender
there is also a Manual to read & please use support forums for help, not the code tracker.
Fri, Mar 17
hi, could you please provide a .blend small as possible & exact steps to reproduce the error?
maybe you misunderstood my intention, in the render settings addon there is a resolution preset menu, that may be worth looking at as it's similar to what your trying for here but adds a menu, not hard to prepend the Resolution presets to the Dimensions Panel & maybe a better design idea for the patch.
hi, in addons contrib there's the render settings addon (in addons contrib) which has render presets based on percentage, maybe this is useful here.
Updated & committed
Closing as Resolved
I have read the blenderlounge forum posts & I think there is support there for auto mirror too'
It is best to have this addon as a standalone as the points wazou made are valid.
Initially I will commit the original to Blender Addons Contrib, from there I will make any needed changes for adding to Blender Then commit to release before 2.79.
Thu, Mar 16
Wed, Mar 15
Tue, Mar 14
Maybe a misunderstanding of my request on your github.
"I would like to add auto mirror to Blender 2.79" was a request from me for your permissions so I can put auto mirror into Blender Addons for 2.79 release.
I see your addon used by @cédric lepiller (pitiwazou) in his addons often & also adapted by MKB in his addons tool collections & also used myself in some of my addons collections.
It is no trouble for me to pep8 the addon.
I am the dev who will handle this addon, with code checks by lijenstina, which is why I created this task.
Initially I thought to merge this smaller utility addon into my mesh_extra_tools addon: https://developer.blender.org/T50680
After consideration, due mostly to the use in other addons, I thought it would be better as a standalone.
Maybe it would be better merged into mesh edit tools? what do you think?
I'm happy to close this task if your not happy with this, sorry if there was any misunderstanding of my request.
One note: you made this 3 years ago & people still use & know about auto mirror, this shows me that indeed it's a useful little addon.
Thanks, let me know what you would like to do. If it's ok, I will fix & add, if not, I will close this task.
Sun, Mar 12
hi this addon is one of the oldest from addons tracker. it had not made addons contrib, but i saw it's features being used in several places.
Based off code form @Greg Zaal (gregzaal) & original author @Jordi Vall-llovera Medina (jordiart), parts from @Jasper van Nieuwenhuizen (jasperge) & code clean by @Vuk Gardašević (lijenstina), menu design by @Brendon Murphy (meta-androcto)
hi, for consistency with the current armature menu only the changes to space_view3d.py are needed.
Sat, Mar 11
hi, I spent the last couple of days revisiting Pie menus based off user feedback & dev concerns,
Removal of sub pies withing pies:
This did not really work well, causing the sub pie to be at a different location than the original & offered extra clicks & little if any usability increase.
Better consistent naming & layouts, sub pies have been changed to menu style:
Menu Style has fast visibility, no extra clicks & visual indication that the pie does more. (apart from simple hover opens the menu), I added Menu to the pie name in most cases, Menus are consistent position bottom or bottom right.
Other changes include Splitting the Origin/Snap Cursor pie/sub pie into individual pie menus.
Icons fixes: T50586
Viewport Pie menus are in much better shape with this update, whilst not perfect, they take a step in the right direction providing a better experience for the user.
Given I introduced the menu recently in 2.78, the changes reflect dev & user concerns including usability & bug fix, making this update practical for longer term 2.79 use.
Wed, Mar 8
Mon, Mar 6
Sat, Mar 4
Fri, Mar 3
hi @Okavango (Okavango) Glad to see you made the package, I'll have time to look at soon.
thanks for submitting.
hi, object_boolean_tools.py comes with Blender by default, it looks like you downloaded a html page with booltools code & the html included then installed this addon, when there was no need to do so.
closing as invalid
Wed, Mar 1
first Error: Fast Origin:
hi, re-opening this as there are still fatal crashes & generally not working tools.
@Gert De Roost (paleajed)
What would you like to do here? I could merge anything salvageable into mesh extra tools possibly but time is short.
Given the Fatal crashes in this addon, it's not really acceptable anymore in it's current state.
Thanks, I hope you can fix or let me know what you want to do here.
Thanks for your support & participate.
Note I test with current nightly buildbot build & the included version of your addon.