mic lack30 (miclack)
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User Since
Aug 16 2013, 4:52 PM (248 w, 5 d)

Recent Activity

Fri, May 11

mic lack30 (miclack) updated the diff for D3323: Multi-Object-Editing : Support for MESH_OT_select_mirror.

I hope I understood everything correctly.

Fri, May 11, 2:40 PM · Code Quest
mic lack30 (miclack) added a comment to T54643: Multi-Object-Mode: EditMesh Tools.

I've done a patch for MESH_OT_select_mirror on D3323

Fri, May 11, 10:44 AM · Mesh Modeling, Code Quest

Thu, May 10

mic lack30 (miclack) created D3323: Multi-Object-Editing : Support for MESH_OT_select_mirror.
Thu, May 10, 5:48 PM · Code Quest
mic lack30 (miclack) added a comment to T55025: Multi-Object-Editing : Support for MESH_OT_select_mirror.

I created this in the attempt to create a patch.. Just noticed it task was not ment for that..
I am really sorry, I'm just getting things figured out here..

Thu, May 10, 5:44 PM · Code Quest, BF Blender
mic lack30 (miclack) created T55025: Multi-Object-Editing : Support for MESH_OT_select_mirror.
Thu, May 10, 5:33 PM · Code Quest, BF Blender

Thu, Apr 26

mic lack30 (miclack) added a comment to T54662: Tool Icon Design.

@William Reynish (billreynish) thx for letting me know! so that means all those worried pros can tweak them however they want, if they want to, right? Are the icons itself generated while building or loaded dynamically at startup?

Thu, Apr 26, 9:22 PM · User Interface, Code Quest
mic lack30 (miclack) added a comment to T54662: Tool Icon Design.

@Pablo Vazquez (venomgfx) I know it's wip, just wanted to document some of the feedback users gave.. I didn't even expect that my tweet would gain that much attention, othervise I would have added more informations about is being wip ;D I personally like the icons soooo much, because they really improove blender's ui and give it a super modern look. Thank you and the team for the great work. Means a lot to me and many other users!

Thu, Apr 26, 8:54 PM · User Interface, Code Quest
mic lack30 (miclack) added a comment to D2838: Clean up spacing of node defenitions.

@Aaron Carlisle (Blendify) still thx a lot for letting me know!

Thu, Apr 26, 2:38 PM · Nodes
mic lack30 (miclack) added a comment to T54662: Tool Icon Design.

@Jim Morren (JimMorren) thx for summing up a bit of the discussion that happened on twitter at: https://twitter.com/_3Descape/status/989234428315623424.
A lot of users like the new icons, while many complain about one of the following points:

Thu, Apr 26, 2:16 PM · User Interface, Code Quest

Mar 30 2018

mic lack30 (miclack) removed a watcher for BF Blender: 2.8: mic lack30 (miclack).
Mar 30 2018, 9:27 PM

Sep 12 2017

mic lack30 (miclack) updated the summary of D2838: Clean up spacing of node defenitions.
Sep 12 2017, 4:01 PM · Nodes
mic lack30 (miclack) created D2838: Clean up spacing of node defenitions.
Sep 12 2017, 3:58 PM · Nodes

Jun 18 2017

mic lack30 (miclack) assigned T51837: Mantaflow fluid crashes to Sebastián Barschkis (sebbas).
Jun 18 2017, 11:53 AM · Physics
mic lack30 (miclack) created T51837: Mantaflow fluid crashes.
Jun 18 2017, 11:53 AM · Physics

Jun 15 2017

mic lack30 (miclack) awarded D2710: Open Image button added to Mask Stencil Image panel a Love token.
Jun 15 2017, 9:02 PM · BF Blender

May 2 2017

mic lack30 (miclack) awarded rB915766f42df5: Cycles: Branched path tracing for the split kernel a Love token.
May 2 2017, 9:12 PM

Apr 14 2017

mic lack30 (miclack) awarded D113: Datablock ID Properties a Love token.
Apr 14 2017, 8:39 PM

Nov 24 2016

mic lack30 (miclack) created T50106: The object is shown even though outside of distance culling area..
Nov 24 2016, 9:58 AM · Cycles, BF Blender

Aug 25 2016

mic lack30 (miclack) created T49159: Experimental Adaptive Tesselation + Normalmap results in black object.
Aug 25 2016, 1:44 PM · Cycles

Aug 21 2016

mic lack30 (miclack) added a watcher for BF Blender: 2.8: mic lack30 (miclack).
Aug 21 2016, 6:12 PM

Aug 14 2016

mic lack30 (miclack) created T49086: UV Along Stroke can be set as vector input for environment texture.
Aug 14 2016, 10:31 AM · BF Blender

Sep 9 2015

mic lack30 (miclack) added a comment to T46056: User Preferences-> install from File freezes Blender.

Have to correct the build number. It's actually 7fab7b6. That's the one from today. Above one is from yesterday's build, but both don't work, so it doesn't really matter. ;)

Sep 9 2015, 10:32 AM · BF Blender
mic lack30 (miclack) created T46056: User Preferences-> install from File freezes Blender.
Sep 9 2015, 10:26 AM · BF Blender

Sep 8 2015

mic lack30 (miclack) added a comment to T46038: VSE speed effect doesn't work properly.

@Campbell Barton (campbellbarton) Thank you very much for solving it that fast!

Sep 8 2015, 5:01 PM · BF Blender: Next, Video Sequencer, BF Blender
mic lack30 (miclack) added a comment to T46038: VSE speed effect doesn't work properly.

@Campbell Barton (campbellbarton) I'm sorry. Will think of it the next time. I thought you know that it is a current build based on the buildnumber I wrote: 4ae1815.

Sep 8 2015, 11:54 AM · BF Blender: Next, Video Sequencer, BF Blender
mic lack30 (miclack) added a comment to T46038: VSE speed effect doesn't work properly.

@Campbell Barton (campbellbarton) It was a build from http://builder.blender.org. Even the newest, that means it was probably 12 hours old. :D So yes, the bug must have been "implemented" in that time frame.

Sep 8 2015, 9:41 AM · BF Blender: Next, Video Sequencer, BF Blender

Sep 7 2015

mic lack30 (miclack) added a comment to T46038: VSE speed effect doesn't work properly.

@Campbell Barton (campbellbarton) I just had a look. 2.75a from here: http://download.blender.org/release/Blender2.75/ worked out quite well. By the way: Thank you for all your work!

Sep 7 2015, 7:45 PM · BF Blender: Next, Video Sequencer, BF Blender
mic lack30 (miclack) created T46038: VSE speed effect doesn't work properly.
Sep 7 2015, 12:09 PM · BF Blender: Next, Video Sequencer, BF Blender

Aug 29 2015

mic lack30 (miclack) updated subscribers of T45953: Cycles Materials Library Addon Design.
Aug 29 2015, 6:35 PM · BF Blender, Addons
mic lack30 (miclack) updated subscribers of T42004: Improve Progress Bar Design.
Aug 29 2015, 6:03 PM · BF Blender, User Interface

May 1 2015

mic lack30 (miclack) added a comment to T44580: Object propertys in interface let Blender crash when pressing CTRL+Z.

Wow.. wasn't aware of that.. Sorry for reporting that useless bug. Keep up that great work!

May 1 2015, 7:04 PM · User Interface, Python
mic lack30 (miclack) created T44580: Object propertys in interface let Blender crash when pressing CTRL+Z.
May 1 2015, 4:57 PM · User Interface, Python

Oct 27 2014

mic lack30 (miclack) added a comment to T42385: VSE doesn't render lagarith lossless codec correct.

(For me it sounds like you think I wanna export with this codec. I record with the lagarith codec, edit it in Blender and export a H264 with mp4 codec. Just in case you misunderstood me)
The thing is it worked already. I'm just not sure what happened in the meantime. I tried old Blender Versions as well as an older Txdory version. Didn't change the fact that it doesn't work.

Oct 27 2014, 3:18 PM · Video Sequencer, BF Blender

Oct 26 2014

mic lack30 (miclack) added a comment to T42385: VSE doesn't render lagarith lossless codec correct.

I just did a few more testings to help you out. I recorded a new video with HyperCam 2 and the lossless codec. There it worked. I asume it's how txdory writes the video. Maybe there are some kind of "null frames". Frames where there is no change are symply remapped???Maybe??

Oct 26 2014, 1:24 PM · Video Sequencer, BF Blender

Oct 25 2014

mic lack30 (miclack) created T42385: VSE doesn't render lagarith lossless codec correct.
Oct 25 2014, 12:30 AM · Video Sequencer, BF Blender