- User Since
- May 12 2018, 2:09 AM (116 w, 4 d)
Fri, Jul 10
This addresses the comments made concerning the previous patch. I refactored the code such that I no longer use an iterative process to determine which bounce we are calculating nor how high the bounce should be. Moved the versioning code to versioning_290.c (hopefully in the right spot!).
Jun 28 2020
Removed iterative approach to calculating the bounces. Moved the versioning support to the versioning_290.c file.
Jun 22 2020
May 8 2020
Added the "num_bounces" and "bounciness" to the UI for Grease Pencil Interpolation.
May 1 2020
Added do_version support.
Apr 28 2020
Apr 22 2020
I'll look at the do_versions, as I wasn't aware of that.
Apr 21 2020
Changed the number of bounces to start at 0 instead of 1. Added a cast to allow compilation on Linux. And ran clang-format via Visual Studio.