Przemyslaw Golab (n-pigeon)
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User Since
Feb 15 2009, 4:59 PM (448 w, 3 d)

Recent Activity

Jul 13 2017

Przemyslaw Golab (n-pigeon) created T52047: PointerPropety of ID sub type doesn't work as Operator attribute.
Jul 13 2017, 4:00 PM · Python, BF Blender

Jun 9 2017

Przemyslaw Golab (n-pigeon) added a comment to T51645: Normal Edit modifier creates flipped normal.

Exclamation marks are not needed, nor sarcasm.
I understand that this is normal behavior of this algorithm in some cases, but that doesn't change that it can produce problematic results without user knowing it.
Why those artifacts are created is secondary in this situation.

Jun 9 2017, 8:51 PM · BF Blender
Przemyslaw Golab (n-pigeon) added a comment to T51645: Normal Edit modifier creates flipped normal.

Hmm, ok I understand.
Maybe at least error message in modifier to indicate that some normals are now rotated beyond 90 degrees?
If it can't be fixed it would be good to at least check for errors that this algorithm may produce without user knowledge.

Jun 9 2017, 11:57 AM · BF Blender

Jun 8 2017

Przemyslaw Golab (n-pigeon) reopened T51645: Normal Edit modifier creates flipped normal as "Open".

I was waiting for reply but it probably got lost. Opening bug again.
It should work as in post above. Looks like a valid bug.

Jun 8 2017, 8:58 AM · BF Blender

Jun 1 2017

Przemyslaw Golab (n-pigeon) added a comment to T51645: Normal Edit modifier creates flipped normal.

@Bastien Montagne (mont29)
Are you sure?
If I use data transfer modifier with Suzane and UV Sphere, normals look the same as in Normal Edit modifier but faces don't freak out and flip to other side. I get exactly same effect without this artifact. Why one works and other is broken?
Also I had to use 33 degrees which is not slightly.

Jun 1 2017, 10:48 PM · BF Blender

May 28 2017

Przemyslaw Golab (n-pigeon) created T51645: Normal Edit modifier creates flipped normal.
May 28 2017, 2:30 PM · BF Blender

May 26 2017

Przemyslaw Golab (n-pigeon) created T51632: Rigify - After reopening file rig GUI controls are not displayed (reload trusted needed).
May 26 2017, 11:34 AM · Animation, Addons, BF Blender

May 30 2016

Przemyslaw Golab (n-pigeon) awarded rBef0c02cb4dbd: Speedup of regular 2D painting a Love token.
May 30 2016, 10:23 AM
Przemyslaw Golab (n-pigeon) awarded rB8cc4f3f52ae6: Implement threaded partial display buffer update a Love token.
May 30 2016, 10:23 AM
Przemyslaw Golab (n-pigeon) awarded rB6f83710af94a: Optimize projection painting with big brushes a Love token.
May 30 2016, 10:22 AM

Apr 9 2015

Przemyslaw Golab (n-pigeon) added a comment to T44320: Unwanted merges of UV vertices, also makes importing FBX in mudbox fail..

Huge thanks. I'm really grateful for any even attempt of fixing this. :)

Apr 9 2015, 3:21 PM · BF Blender
Przemyslaw Golab (n-pigeon) added a comment to T44320: Unwanted merges of UV vertices, also makes importing FBX in mudbox fail..

Sorry but intended doesn't mean correct. It makes a lot of troubles, especially when working with FBX that has no notion of UV Seams and rest of the team doesn't use Blender.

Apr 9 2015, 1:49 PM · BF Blender
Przemyslaw Golab (n-pigeon) created T44320: Unwanted merges of UV vertices, also makes importing FBX in mudbox fail..
Apr 9 2015, 11:41 AM · BF Blender

Mar 19 2015

Przemyslaw Golab (n-pigeon) added a comment to T44043: FBX is not importing UV Seams..

Actually now I'm not sure if it exports them either, but I'm not able to test it.

Mar 19 2015, 11:26 AM · BF Blender
Przemyslaw Golab (n-pigeon) created T44043: FBX is not importing UV Seams..
Mar 19 2015, 11:23 AM · BF Blender

Mar 10 2015

Przemyslaw Golab (n-pigeon) created T43954: New FBX Importer resets UVs of imported model.
Mar 10 2015, 4:29 PM · Import/Export, Addons

Feb 11 2015

Przemyslaw Golab (n-pigeon) created T43626: Can't create FBX file that would import correctly smoothing in both Blender and Autodesk packages.
Feb 11 2015, 8:58 AM · Import/Export, Addons

Feb 9 2015

Przemyslaw Golab (n-pigeon) added a comment to T43582: Importing Custom Normals with FBX fails.

Sorry for late reply. I've tested new builds and:

Feb 9 2015, 10:32 AM · BF Blender

Feb 7 2015

Przemyslaw Golab (n-pigeon) added a comment to T43582: Importing Custom Normals with FBX fails.

Hmm, yes I used Edge Smoothing if I used Off or Face when I exported files and opened them in Mudbox there was no sharp edges in Mudbox.

Feb 7 2015, 11:51 AM · BF Blender

Feb 6 2015

Przemyslaw Golab (n-pigeon) added a comment to T43582: Importing Custom Normals with FBX fails.

FBX from BB build:


FBX from GA build:

Feb 6 2015, 3:44 PM · BF Blender
Przemyslaw Golab (n-pigeon) created T43582: Importing Custom Normals with FBX fails.
Feb 6 2015, 2:59 PM · BF Blender

Jan 10 2015

Przemyslaw Golab (n-pigeon) awarded T42686: Vertex alpha painting a Love token.
Jan 10 2015, 12:26 PM · BF Blender
Przemyslaw Golab (n-pigeon) updated subscribers of T42686: Vertex alpha painting.

I would love to see this in master it would help a lot in my current project.

Jan 10 2015, 12:26 PM · BF Blender

Aug 30 2014

Przemyslaw Golab (n-pigeon) updated subscribers of T41620: Bleed option in Texture Paint create artifacts while painting with bigger brushes..
Aug 30 2014, 12:37 PM · Sculpting and Painting, BF Blender

Aug 17 2014

Przemyslaw Golab (n-pigeon) added a comment to T41092: Very high memory usage for Cycles baking compared to ordinary renders.

Sorry if that sound unpleasant, but I don't see it as demanding attitude, it's more of a frustration.

Aug 17 2014, 9:19 PM · BF Blender, Cycles
Przemyslaw Golab (n-pigeon) added a comment to T41092: Very high memory usage for Cycles baking compared to ordinary renders.

I hope this will be fixed, we can't expect that people will join all their objects. Not only it's bad worklfow, biggest problem is, it wont be even possible with most shaders and pipelines. It would brake most of them. It's just no go for production.

Aug 17 2014, 5:14 PM · BF Blender, Cycles
Przemyslaw Golab (n-pigeon) updated subscribers of T41092: Very high memory usage for Cycles baking compared to ordinary renders.
Aug 17 2014, 5:03 PM · BF Blender, Cycles

Jul 14 2014

Przemyslaw Golab (n-pigeon) updated subscribers of T41071: Python-Based Collada Export Plugin.

I'm looking forward to see this as Collada resurrection in Blender! :)

Jul 14 2014, 10:10 PM · Addons, Collada
Przemyslaw Golab (n-pigeon) awarded T41071: Python-Based Collada Export Plugin a Like token.
Jul 14 2014, 9:56 PM · Addons, Collada

Jun 17 2014

Przemyslaw Golab (n-pigeon) closed T40677: Grid subdivision fixed on 1 in orthographic mode as "Invalid".

I fixed problem it was not subdivision lvl.

Jun 17 2014, 11:58 PM · BF Blender: Regressions
Przemyslaw Golab (n-pigeon) reopened T40677: Grid subdivision fixed on 1 in orthographic mode as "Open".
Jun 17 2014, 11:35 PM · BF Blender: Regressions