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Marco (nacioss)
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User Since
May 23 2015, 6:27 PM (195 w, 5 d)

Recent Activity

Tue, Feb 19

Marco (nacioss) added a comment to T61710: Render crashes every 400 to 700 frames.

Please can you provide a blend file to test?

Tue, Feb 19, 11:56 AM · Rendering, BF Blender: 2.8, BF Blender
Marco (nacioss) added a comment to T61699: Background doesn't render in EEVEE in the rendered mode.


It is working for me with the today's build of 2019-02-19.
Eevee rendered mode, the background works

Tue, Feb 19, 11:54 AM · BF Blender

Mon, Feb 18

Marco (nacioss) added a comment to T61666: mathematical operations in light 'power' field with letter W crash Blender.

It doesn't happen in Ubuntu 18.04, all works fine, but it doesn't work on Windows

Mon, Feb 18, 1:45 PM · BF Blender
Marco (nacioss) added a comment to T61669: Pressing my cycles render crashes your blender....

Blender 2.78 is old, you should download Blender 2.79b from here:
https://www.blender.org/download/

Mon, Feb 18, 1:24 PM · Cycles, BF Blender
Marco (nacioss) added a comment to T61668: Smooth shaded faces render like flat shaded.

Left: 2.8
Right: 2.7
This limitation is present also in 2.7

Mon, Feb 18, 1:22 PM · BF Blender
Marco (nacioss) added a comment to T61640: Image as Plane cloth error.

Yeah, it does get weird results in your blend.
However, i tried with the latest build of today's 2019-02-18 and it seems to work properly now:

Mon, Feb 18, 12:04 PM · BF Blender
Marco (nacioss) triaged T61605: "Blend" texture preview offset as Confirmed, Low priority.

I can confirm, it is shifted

Mon, Feb 18, 11:35 AM · BF Blender
Marco (nacioss) closed T61604: HSV color reset when set to 1.0 as Invalid.
Mon, Feb 18, 11:27 AM · BF Blender
Marco (nacioss) triaged T61658: changing light power to 11W crashes as Confirmed, Medium priority.

I confirm, it crashes

Mon, Feb 18, 11:03 AM · BF Blender
Marco (nacioss) added a comment to T61654: [Eevee] Point lights shine through walls.

Please try this:

  • enable contact shadows in the shadows tab of the light properties panel
  • change the shadows method from ESM to VSM in the shadows tab of the render properties panel

This method will reduce the ghosting of the walls.
Also enable High Bitdepth and Soft Shadows to remove the ghosting even further

Mon, Feb 18, 10:55 AM · BF Blender
Marco (nacioss) added a comment to T61656: materials quit.

Please provide a detailed description of the crash, specify the exact steps to reproduce it and specify if you are using Cycles or Eevee and maybe provide also a .blend file so we can test it.

Mon, Feb 18, 10:49 AM · BF Blender

Sun, Feb 17

Marco (nacioss) added a comment to T61617: Blender exit after trying to open metal material.blend from http://bit.ly/2TWFVLB from a youtube video Blender 2.8 create a metal in 3 minutes.


It works for me, please try to go to File and Load Factory Settings. Then try again to open the file

Sun, Feb 17, 5:31 PM · BF Blender
Marco (nacioss) added a comment to T61635: Multiple UV maps editing not working properly.

It works for me

Sun, Feb 17, 5:21 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) added a comment to T61628: Black Objects in LookDev mode.

Please try this: go to File and click Load Factory Settings. Then try to see if this worked

Sun, Feb 17, 5:09 PM · BF Blender: 2.8, Cycles, Eevee

Tue, Feb 12

Marco (nacioss) created T61482: Warning: "Error: not freed memory blocks: 2".
Tue, Feb 12, 8:21 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) added a comment to T61453: Crash: Cycles render Particles System.
  1. This is the Particles.blend file where i saved a particles system and assigned to a plane:


  1. Open a new project, go to File > Append and choose the "Particles Test" ParticlesSettings from the blend file above:

  1. Now add a plane, go to Particles Settings and choose the "Particles Test" particles system from the list

  1. Switch to Cycles render, and enter in rendered mode for the viewport... CRASH

Tue, Feb 12, 3:58 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) added a comment to T61447: Weird grid streaks.

ok thank you

Tue, Feb 12, 12:54 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) updated the task description for T61453: Crash: Cycles render Particles System.
Tue, Feb 12, 12:39 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) created T61453: Crash: Cycles render Particles System.
Tue, Feb 12, 12:38 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) added a comment to T61447: Weird grid streaks.


Strange because it doesn't happen in 2.79b

Tue, Feb 12, 12:29 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) closed T61157: My screen is all Black... as Archived.
Tue, Feb 12, 12:17 PM
Marco (nacioss) closed T61186: Reference Images Disappearing as Archived.

And for empty.001 you had just the Display Orthographic option enabled.

Tue, Feb 12, 12:11 PM · BF Blender
Marco (nacioss) added a comment to T61202: Workbench poor antialiasing in Xray mode.

I think they fixed it

Tue, Feb 12, 12:05 PM · BF Blender: 2.8
Marco (nacioss) created T61447: Weird grid streaks.
Tue, Feb 12, 11:58 AM · BF Blender: 2.8, BF Blender

Mon, Feb 11

Marco (nacioss) added a comment to T61141: Append Particle Settings doesn't append the collection properly.

Thank you guys!! I was really needing it!

Mon, Feb 11, 9:53 AM · BF Blender: 2.8, BF Blender

Wed, Feb 6

Marco (nacioss) added a comment to T61252: Triangles showing in object mode wireframe view.


I think the problem you have is an old startup file, please go in File and select Load Factory Settings, then try again.

Wed, Feb 6, 9:14 PM · BF Blender
Marco (nacioss) added a comment to T61256: Compositing scenes causes crash, but rendering separately does not.

Not a crash but a render error:

Wed, Feb 6, 9:08 PM · BF Blender
Marco (nacioss) added a comment to T61141: Append Particle Settings doesn't append the collection properly.

This is a file with a particles system: note the grass strands are in a collection called "Bahiagrass":


Now i start a new project and appended the Particles Settings of that file:

The grass strands are appended, but you can see in the Outliner that they are in the wrong collection (the main collection).
I would like, as a user perspective, to see them appended in their own collection named "Bahiagrass".
In fact if i now add the appended particles system to an object (for example the cube you see there), the particles are visible in the cube since the collection called "Bahiagrass" is there in the blender data (maybe).

From a user perspective, it seems all fine, well, here is the second issue: if i now save the blend file, close, and re-open it, this is the result:

There is no Instance Collection in the Render tab of the Particles Settings panel.

Wed, Feb 6, 7:50 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) added a comment to T61249: missing camera location?.


I can't reproduce it with today's 2019-02-06 build.
Please can you share a blend test?

Wed, Feb 6, 7:18 PM · BF Blender
Marco (nacioss) added a comment to T61247: Subdivision Modifier outputs unexpected/wrong result. .


It works fine here, try with the latest build of today 2019-02-06

Wed, Feb 6, 6:56 PM · BF Blender
Marco (nacioss) added a comment to T61246: lookDev HDRIs deleting wrong file.

I confirm!
I add an HDR in the LookDev HDRI's panel:


Then i delete it clicking the "-" button:

Wed, Feb 6, 6:46 PM · BF Blender

Tue, Feb 5

Marco (nacioss) closed T61208: Particle System > Changing the emitting number also changes the object size as Archived.

nope

Tue, Feb 5, 5:34 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) added a comment to T61208: Particle System > Changing the emitting number also changes the object size.

I found the solution!
In the Children tab, under the Clumping sub-tab, you have set the Clump value to a negative value.
Set it to 0 to get all the grass the same size.

Tue, Feb 5, 4:47 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) added a comment to T61208: Particle System > Changing the emitting number also changes the object size.
Tue, Feb 5, 4:29 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) added a comment to T61207: Error - Can´t run.

What Blender version are you using?

Tue, Feb 5, 2:56 PM · Addons
Marco (nacioss) created T61204: Can't select Camera in Stereoscopy mode.
Tue, Feb 5, 1:50 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) added a comment to T61202: Workbench poor antialiasing in Xray mode.

Mine get antialiased...


Please try to go in File and select Load Factory Settings, then try again to see if this solved the problem

Tue, Feb 5, 1:39 PM · BF Blender: 2.8
Marco (nacioss) added a comment to T61186: Reference Images Disappearing.

Yes, he disabled the overlays:

Tue, Feb 5, 1:35 PM · BF Blender
Marco (nacioss) closed T61194: 123 as Invalid.
Tue, Feb 5, 9:11 AM · Addons
Marco (nacioss) added a comment to T61157: My screen is all Black....

You are using an old version of 2.8 (2.80.40). Please try again with the latest build of 2.8 that you can find here: https://builder.blender.org/download/

Tue, Feb 5, 1:32 AM
Marco (nacioss) added a comment to T61176: groups vs collection instances.

Yes, it makes more sense: 0 vertices in a scene full of vertices doesn't make sense, so i like the way 2.8 manages that

Tue, Feb 5, 1:24 AM · BF Blender
Marco (nacioss) added a comment to T61189: Maya Navigation Style integration.

There are some themes in Blender 2.8, some are near the Maya looking one.

Tue, Feb 5, 1:11 AM · BF Blender

Mon, Feb 4

Marco (nacioss) closed T61188: Transparent BSDF in Eevee as Resolved.
Mon, Feb 4, 11:31 PM · BF Blender
Marco (nacioss) added a comment to T61188: Transparent BSDF in Eevee.

Please provide a screenshot of the case.
Try to change the transparency mode in the materials panel from Opaque to Alpha Blend.

Mon, Feb 4, 11:22 PM · BF Blender
Marco (nacioss) added a comment to T60893: Handler frame_change_post not working properly.

Still getting the error with today's build 38984b10ff7b

Mon, Feb 4, 5:07 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) added a comment to T61141: Append Particle Settings doesn't append the collection properly.

I found the solution! I just did Reload Factory settings and tried again, and now it appends the objects and not the emitter.
But, Blender appended the 3 objects in the main collection, which is not good because if i now just add a Plane and add that appended particles system, save the file, quit and reopen, the collection is gone in the render tab of the particles system.
I think that appending a particles system would work better if the collection is appended not as fake user, but as a real, and most important, SEPARATE collection (if that makes sense).

Mon, Feb 4, 2:17 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) added a comment to T61141: Append Particle Settings doesn't append the collection properly.

Nope.. i tried again the same process, and it appends also the plane (emitter).
And when i save the file where i just appended the particles system, then close and reopen, here is what happens:


No particles in the plane and no collection chosen in the render tab of the particles settings.

Mon, Feb 4, 12:28 PM · BF Blender: 2.8, BF Blender

Sat, Feb 2

Marco (nacioss) added a comment to T61137: weird behavior of Principled BSDF in Cycles (normal -> emission?).

You can't use the math node between two vector type (purple color) nodes. That's why it doesn't work. If you need to multiply the strength of the bump, just place that multiply node in between the Noise Texture node and the Bump node.

Sat, Feb 2, 10:33 PM · Addons
Marco (nacioss) created T61141: Append Particle Settings doesn't append the collection properly.
Sat, Feb 2, 5:40 PM · BF Blender: 2.8, BF Blender

Tue, Jan 29

Marco (nacioss) added a comment to T60754: Crash: Shadow cube size 1024.

Yes please, fix it, i need high res shadows cubemaps

Tue, Jan 29, 7:58 PM · BF Blender: 2.8, BF Blender

Mon, Jan 28

Marco (nacioss) added a comment to T60754: Crash: Shadow cube size 1024.

I'm using the latest drivers from AMD because otherwise, with the default AMD drivers in Ubuntu, i couldn't render in Cycles using OpenCL.
This is the driver i'm using: https://www.amd.com/en/support/graphics/radeon-500-series/radeon-rx-500-series/radeon-rx-580
This is the output of my terminal when i run glxinfo | grep "OpenGL version".

Mon, Jan 28, 3:47 PM · BF Blender: 2.8, BF Blender

Sat, Jan 26

Marco (nacioss) created T60893: Handler frame_change_post not working properly.
Sat, Jan 26, 3:39 PM · BF Blender: 2.8, BF Blender

Thu, Jan 24

Marco (nacioss) added a comment to T60806: CUDA error: Launch failed in cuCtxSynchronize(), line 1679.

The solution to this problem is here:
http://artificialflight.org/blog/2013/cycles-crash-cuda-tdr-error/

Thu, Jan 24, 1:24 AM · BF Blender: 2.8, Cycles, BF Blender

Jan 22 2019

Marco (nacioss) created T60761: EEVEE: Volumetric round objects (sphere).
Jan 22 2019, 7:59 PM · BF Blender
Marco (nacioss) updated the task description for T60754: Crash: Shadow cube size 1024.
Jan 22 2019, 7:53 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) added a comment to T60754: Crash: Shadow cube size 1024.

Jacques, the drivers of my AMD RX 580 are up to date to the latest from the official AMD website (version 18.50) and the Blender version is the one from today (i wrote it above).
The crash happens if i am in the rendered mode in the viewport and if i change the cube size of the shadow to 1024px or above, it doesn't crash if i choose 512px or lower.

Jan 22 2019, 6:23 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) created T60754: Crash: Shadow cube size 1024.
Jan 22 2019, 4:34 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) added a project to T60745: GPU texture alloc failed: BF Blender: 2.8.
Jan 22 2019, 2:33 PM · BF Blender: 2.8, BF Blender
Marco (nacioss) created T60745: GPU texture alloc failed.
Jan 22 2019, 2:25 PM · BF Blender: 2.8, BF Blender

Aug 1 2018

Marco (nacioss) created T56197: OpenCL failed to load kernel_path_init.
Aug 1 2018, 4:08 PM · BF Blender

Feb 26 2018

Marco (nacioss) added a comment to rBc79216d77df7: GPU_offscreen: Add option for high bit depth..

Where is this option? I want to get rid of the color bendings

Feb 26 2018, 7:04 PM

Aug 20 2017

Marco (nacioss) created T52466: Continuous error in the terminal when right clicking on buttons.
Aug 20 2017, 6:50 PM · BF Blender

Jul 15 2017

Marco (nacioss) created T52073: AMD GPU R9 270x doesn't appear.
Jul 15 2017, 7:25 PM · BF Blender

Oct 26 2016

Marco (nacioss) updated the task description for T49853: Cycles AMD 270x Rendering.
Oct 26 2016, 11:53 PM · BF Blender
Marco (nacioss) created T49853: Cycles AMD 270x Rendering.
Oct 26 2016, 10:26 PM · BF Blender

Mar 20 2016

Marco (nacioss) created T47858: Smoke Cache.
Mar 20 2016, 7:47 PM · BF Blender

Jun 21 2015

Marco (nacioss) added a comment to T45116: OpenCL in Cycles.

ok sorry.


so now I've downloaded the new version: RC2.

Jun 21 2015, 11:50 AM · BF Blender

Jun 20 2015

Marco (nacioss) added a comment to T45116: OpenCL in Cycles.

This is the Info File:

Jun 20 2015, 12:55 PM · BF Blender
Marco (nacioss) added a comment to T45116: OpenCL in Cycles.
  1. The Drivers are the latest.
  2. The problem happens with any scene.
  3. Yes, the problem happens both in viewport and in F12 renders.
  4. Where is System-info.txt file located?
  5. How to run Blender with this command line?
Jun 20 2015, 11:10 AM · BF Blender

Jun 19 2015

Marco (nacioss) added a comment to T45116: OpenCL in Cycles.

Nono. It is the 7400M Series AMD Radeon HD graphics card. And the OpenCL Kernel says: "the first time it require a long time" and after 2 - 3 minutes it reports an error: "opencl kernel failed" please, if you can resolve this bug

Jun 19 2015, 9:46 PM · BF Blender
Marco (nacioss) added a comment to T45116: OpenCL in Cycles.

System Information
OS: Windows 10 (10130)
Graphics Card: AMD Radeon HD 7400M Series

Jun 19 2015, 7:29 PM · BF Blender
Marco (nacioss) created T45116: OpenCL in Cycles.
Jun 19 2015, 7:22 PM · BF Blender

May 23 2015

Marco (nacioss) added a comment to T44817: Incorrect Initial View.

Sorry, this is the Image

May 23 2015, 6:35 PM · BF Blender
Marco (nacioss) created T44817: Incorrect Initial View.
May 23 2015, 6:33 PM · BF Blender