- User Since
- May 23 2015, 6:27 PM (322 w, 5 d)
Mon, Jul 26
I can only say it may be a numerical issue, pin pointed the issue and seems to happen when switching from a 0.05 to a 0.06 Sun Size.
Also, this may not be relevant to the issue but, since this commit the sun size is clamped internally to 0.0005 https://developer.blender.org/rCb40cde55cb6ee375eb4e514bec7bb294d6beda04
Jun 24 2021
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Jan 27 2021
- Bump subversion
Jan 26 2021
Jan 25 2021
- update master
@Brecht Van Lommel (brecht) not sure what you mean, testing doesn't give the problem you are mentioning
Jan 22 2021
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Jan 4 2021
Right, it's not related to the Sky Texture specifically but to every light really, so i would close this as invalid
Jan 2 2021
Jan 1 2021
Dec 30 2020
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Dec 23 2020
I got it :), basically it happens when a file with same name has changed its length... so is it normal behaviour? shouldn't it update the strip UI when you open the project? or even tell that the file has changed?
Not sure if that was it but, I'm sure I did add them and then updated the sound files... will try to reproduce later but not sure i will be able to.
Seems like you are using an unsupported graphics card, here are the hardware requirements to run Blender https://www.blender.org/download/requirements/
Dec 22 2020
Simplified the file.
- Open Final.blend
- Open FPS dropdown and click on 24
Dec 21 2020
Dec 20 2020
unfortunately I'm not the author of the file and am not able to simplify it.
Dec 19 2020
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Dec 17 2020
Just putting my voice here... basically i ran into the error message recently because switched to using only GitHub's automatically generated zip files instead of always doing it by hand whenever i want to release a new version of an add-on. I would 100% go with this patch if it allows folder names that contain both "." and "-" which they do when generated by GitHub.
Dec 15 2020
Dec 13 2020
Please can you make a screen recording of the issue or give more specific steps information of the issue? Also try to update your GPU drivers.
Please could you share the blend file with the issue? Also could you try updating the AMD GPU drivers and then try again?
I'm sure the developer of the add-on didn't make that feature because there is no way to keep track of the object with the Python API or for some other reasons.
Dec 11 2020
Dec 8 2020
Please try with Blender 2.91 which is the latest stable version, if that doesn't solve the issue try to update the AMD drivers of your GPU to the latest.
No activity since months, closing.
Dec 6 2020
Dec 4 2020
Please fill in the missing information about the issue you are having, share a blend file if necessary, give an exhaustive description of the issue.
Dec 2 2020
Nov 30 2020
Nov 16 2020
Closing as a duplicate of T82746
You are right, then i confirm the issue
Nov 15 2020
I can reproduce it also on 2.92.
I can reproduce the issue in 2.91 too.
Please do you have the blend file with the rig? I can't notice any slowdown on my own.
Of course it happens, the startup.blend file being loaded doesn't store the absolute path of the image, so this is not a bug i would say.
Nov 12 2020
Human perception of colour and light is not "linear"
Making a bit more research I discovered that HSL isn't taking the human perception into account, in fact you can't easily distinguish the greens in the previous screenshots.
Fortunately I found an online tool that does take that into account (http://phrogz.net/css/distinct-colors.html) and regenerated the 8 colors:
These colors are much more distinguishable and should be used for the Light Theme.
I think we should calculate the colors in a mathematical way instead of arbitrarily choosing them.
If we split the HUE of HSL (Hue Saturation Value) colors in 8 we get:
These colors should be used for the Light Theme.
(However as you can see the colors are vibrant because the background isn't a perfect FFFFFF white, meaning that the colors need a bit of desaturation)
Nov 6 2020
Nov 3 2020
Nov 1 2020
Just giving my opinion here as recently i needed the operator but couldn't find it in the search bar.
For me this operator should be added in the "File" menu as i, and probably some others, use it to export projects to renderfarms, and so not hidden by default.
Oct 31 2020
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Oct 19 2020
Thanks, that fixes it... i would say that such option should be removed and always enabled as you can change the modifiers stack order. Anyway probably this request won't be taken into account since the new particles nodes system is coming.
Oct 13 2020
thank you for the heads up, yet can't find how to include them to the blend file... would really like to know how so that i can update the file.
Sep 19 2020
Sep 1 2020
Aug 27 2020
Please try the latest official Blender 2.83.5