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Peter Baintner (predoe)
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User Since
Jan 7 2010, 5:54 PM (548 w, 5 d)

Recent Activity

Mar 27 2020

Peter Baintner (predoe) added a comment to T74624: Precision issue with large distances .

Here is a very much simplified version:


Steps to produce this file: create a cylinder, and a cube. Cube gets transparent shader, Move all the objects including the camera 800m from the origin, and you get unwanted refraction.

Mar 27 2020, 3:20 PM · Render & Cycles, BF Blender

Mar 11 2020

Peter Baintner (predoe) added a comment to T74624: Precision issue with large distances .

Yes I am aware of precision errors. Just too bad scaling doesn't help. So the only workaround would be to leave the camera in the origin and move everything else?

Mar 11 2020, 9:33 AM · Render & Cycles, BF Blender
Peter Baintner (predoe) added a comment to T74624: Precision issue with large distances .

This is another explanation of the problem. Unfortunately without an reply.

Mar 11 2020, 1:27 AM · Render & Cycles, BF Blender

Mar 10 2020

Peter Baintner (predoe) added a comment to T74624: Precision issue with large distances .

Unfortunately scaling this certain scene down does not resolve the issue. Also have a look at the black artefacts on the plane. Those are also coming from missing alpha precision.
Updated version here: https://www.dreisicht.net/share/searchwing/3d/blender/master/master_master_08_bugreport.blend

Mar 10 2020, 8:35 PM · Render & Cycles, BF Blender
Peter Baintner (predoe) closed T74624: Precision issue with large distances as Invalid.
Mar 10 2020, 6:57 PM · Render & Cycles, BF Blender
Peter Baintner (predoe) added a comment to T74624: Precision issue with large distances .

I guess the reason is, that the object is too far from origin (719.817 m, -1112.15 m, 222.678 m). So the z-precision of cycles is not enough at this point.

Mar 10 2020, 6:56 PM · Render & Cycles, BF Blender
Peter Baintner (predoe) created T74624: Precision issue with large distances .
Mar 10 2020, 4:39 PM · Render & Cycles, BF Blender

Jan 21 2020

Peter Baintner (predoe) added a watcher for Blender Asset Tracer: Peter Baintner (predoe).
Jan 21 2020, 11:22 AM

Jan 4 2020

Piotr Rogowski (pierogo) awarded T59244: Quick Favorites: add support for operator/prop enums (e.g. "Set origin") a Love token.
Jan 4 2020, 2:45 AM · Restricted Project, User Interface, BF Blender

Oct 28 2019

Peter Baintner (predoe) awarded T68926: Color Management Improvements a Mountain of Wealth token.
Oct 28 2019, 12:39 PM · Render & Cycles, Rendering

Oct 24 2019

Henrik Dick (weasel) awarded T59244: Quick Favorites: add support for operator/prop enums (e.g. "Set origin") a Love token.
Oct 24 2019, 6:06 PM · Restricted Project, User Interface, BF Blender

Oct 4 2019

Duarte Farrajota Ramos (duarteframos) awarded T59244: Quick Favorites: add support for operator/prop enums (e.g. "Set origin") a Love token.
Oct 4 2019, 10:50 AM · Restricted Project, User Interface, BF Blender

Aug 26 2019

B (bnzs) awarded T59244: Quick Favorites: add support for operator/prop enums (e.g. "Set origin") a Love token.
Aug 26 2019, 8:56 PM · Restricted Project, User Interface, BF Blender

Jul 1 2019

Peter Baintner (predoe) added a comment to D2613: Cycles: Implement persistent storage for all scene data.

What is the status of this patch? It seems super useful for the visualization folk...

Jul 1 2019, 10:11 PM

Apr 4 2019

Peter Baintner (predoe) added a comment to T63280: View Layer doesn't control render visibility.

But if I want to render collection a in layer a, and collection b in layer b, there is no way to do that, unless I put them in different scenes?

Apr 4 2019, 7:45 PM · BF Blender
Peter Baintner (predoe) added a comment to T63280: View Layer doesn't control render visibility.

Oh sorry, then I mixed it up with render layers. Are those implemented yet?

Apr 4 2019, 7:33 PM · BF Blender
Peter Baintner (predoe) created T63280: View Layer doesn't control render visibility.
Apr 4 2019, 7:13 PM · BF Blender

Feb 12 2019

Peter Baintner (predoe) added a comment to T61202: Workbench poor antialiasing in Xray mode.

Can't confirm on d3870471edd7

Feb 12 2019, 3:33 PM · BF Blender: 2.8

Feb 8 2019

Peter Baintner (predoe) updated the task description for T61333: Show Hidden objects not working..
Feb 8 2019, 5:52 PM · BF Blender
Peter Baintner (predoe) created T61333: Show Hidden objects not working..
Feb 8 2019, 5:52 PM · BF Blender

Feb 5 2019

Peter Baintner (predoe) added a comment to T61202: Workbench poor antialiasing in Xray mode.

Confirm on same windows 10 and GTX 1080 Ti.

Feb 5 2019, 2:14 PM · BF Blender: 2.8

Dec 12 2018

Peter Baintner (predoe) added a comment to T59245: Properties editor width gets not saved.

Thanks, wasn't aware of this!

Dec 12 2018, 4:32 PM · BF Blender
Peter Baintner (predoe) added a project to T59244: Quick Favorites: add support for operator/prop enums (e.g. "Set origin"): User Interface.
Dec 12 2018, 3:19 PM · Restricted Project, User Interface, BF Blender
Peter Baintner (predoe) created T59245: Properties editor width gets not saved.
Dec 12 2018, 3:05 PM · BF Blender
Peter Baintner (predoe) created T59244: Quick Favorites: add support for operator/prop enums (e.g. "Set origin").
Dec 12 2018, 3:01 PM · Restricted Project, User Interface, BF Blender

Nov 20 2018

Peter Baintner (predoe) created D3968: Node Wrangler Spelling fix .
Nov 20 2018, 8:22 PM · User Interface, Add-ons (Community), Nodes

Feb 6 2018

Peter Baintner (predoe) added a comment to T53979: Blender back-to-desktop on Cycles render.

If I switch from experimental to supported feature set, it doesn't crash, as well as disabling Adaptive subdivision!

Feb 6 2018, 11:07 PM · BF Blender

Feb 3 2018

Peter Baintner (predoe) added a comment to T53979: Blender back-to-desktop on Cycles render.

I was able to reproduce on two more PCs

Feb 3 2018, 10:07 PM · BF Blender

Feb 2 2018

Peter Baintner (predoe) added a comment to T53979: Blender back-to-desktop on Cycles render.

Perhaps I was unclear about the steps, because I can reproduce it on another pc.

Feb 2 2018, 10:50 AM · BF Blender

Feb 1 2018

Peter Baintner (predoe) updated the task description for T53979: Blender back-to-desktop on Cycles render.
Feb 1 2018, 10:32 PM · BF Blender
Peter Baintner (predoe) created T53979: Blender back-to-desktop on Cycles render.
Feb 1 2018, 10:32 PM · BF Blender

Jul 14 2017

Peter Baintner (predoe) created T52052: Back to Desktop if klick on Material Tab.
Jul 14 2017, 11:25 AM · BF Blender: 2.8, BF Blender

Sep 15 2016

Peter Baintner (predoe) created T49370: Cuda cuMemFree error.
Sep 15 2016, 11:45 PM · Cycles, BF Blender

Jun 30 2015

Peter Baintner (predoe) added a comment to T45178: Blender crash while animation rendering.

Looks like this helps so far! I just get after about 8 hours of rendering a "Blender has stopped working" dialog from windows

Jun 30 2015, 12:20 PM · BF Blender

Jun 24 2015

Peter Baintner (predoe) created T45178: Blender crash while animation rendering.
Jun 24 2015, 6:20 PM · BF Blender

Jan 9 2014

Peter Baintner (predoe) awarded rB01df756bd107: Cycles Volume Render: scattering support. a Love token.
Jan 9 2014, 7:23 PM

Dec 4 2013

Peter Baintner (predoe) added a comment to T37482: Remesh modifier.

cant redow with the newest build either. Topic closed.

Dec 4 2013, 4:03 PM · Modifiers, BF Blender

Nov 23 2013

Peter Baintner (predoe) added a comment to T37482: Remesh modifier.

sorry my fault, I mean Remesh modifier.

Nov 23 2013, 12:26 AM · Modifiers, BF Blender

Nov 22 2013

Peter Baintner (predoe) added a comment to T37482: Remesh modifier.

actually I've had a few bugs with the decimate modifier, and this one was the only one, wich I could redo.

Nov 22 2013, 7:53 PM · Modifiers, BF Blender

Nov 15 2013

Peter Baintner (predoe) raised the priority of T37482: Remesh modifier from to 90.
Nov 15 2013, 11:13 PM · Modifiers, BF Blender