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Robert Brian (robertbrian)
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User Since
Mar 5 2019, 12:42 AM (19 w, 6 d)

Recent Activity

May 1 2019

Robert Brian (robertbrian) added a comment to T63588: Cycles does need recalculate MIP after modifying a material.

I have created patch with fix, but need someone to review it in case I have missed something (as I am not so very familiar with Blender code base), parent commit from master branch 22cc69ace8d441750856816453d5a1c16e53f2bf:

May 1 2019, 10:16 PM · Cycles, Addons, BF Blender

Apr 29 2019

Robert Brian (robertbrian) added a comment to T63588: Cycles does need recalculate MIP after modifying a material.

Just an update - yes importance map recalculations is not needed every time material, light, ... is changed, it is only needed when background or it`s resolution is changed in any way.
If importance map is regenerated only when it is really needed whole experience is much more fluid in such cases, as regeneration takes quite some time.
Solution would be to somehow track when background is changed then mark multiple importance map for regeneration (for now not sure how easy it is to track if background was changed).
Quick workaround for users would be to decrease environment map resolution while editing, as smaller resolution of environment map makes smaller resolution of importance map.

Apr 29 2019, 9:17 PM · Cycles, Addons, BF Blender

Apr 14 2019

Robert Brian (robertbrian) updated the task description for T63588: Cycles does need recalculate MIP after modifying a material.
Apr 14 2019, 7:40 PM · Cycles, Addons, BF Blender
Robert Brian (robertbrian) added a comment to T63588: Cycles does need recalculate MIP after modifying a material.

If I change any of the values for the material, then Cycles always recalculates the Importance Map.

Apr 14 2019, 7:38 PM · Cycles, Addons, BF Blender
Robert Brian (robertbrian) added projects to T63588: Cycles does need recalculate MIP after modifying a material: Addons, Cycles.
Apr 14 2019, 10:05 AM · Cycles, Addons, BF Blender
Robert Brian (robertbrian) created T63588: Cycles does need recalculate MIP after modifying a material.
Apr 14 2019, 10:05 AM · Cycles, Addons, BF Blender

Apr 13 2019

Robert Brian (robertbrian) added a project to T63564: Cycles GPU slow at skipping over unused code: Cycles.
Apr 13 2019, 11:19 AM · Cycles
Robert Brian (robertbrian) created T63564: Cycles GPU slow at skipping over unused code.
Apr 13 2019, 11:10 AM · Cycles