- User Since
- Nov 13 2018, 8:59 AM (53 w, 3 d)
Fri, Oct 25
Sep 29 2019
The committed workaround breaks meshes/objects. Trying to move the default cube in object mode just moves the origin and not the mesh.
Opening a file saved pre-commit moves all meshes (but not object origins) and empties to the world center.
Sorry if this isn't the place to report it and I'll open a new bug report if it's just on my end.
(Linux / 2070)