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Scott Ramsay (smramsay)
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User Since
Nov 13 2018, 8:59 AM (53 w, 3 d)

Recent Activity

Fri, Oct 25

Scott Ramsay (smramsay) added a revision to T62116: Measure deleted are back after enter/exit edit mode: D6129: Fix T62116: Measure deleted are back after enter/exit edit mode.
Fri, Oct 25, 12:38 AM · BF Blender
Scott Ramsay (smramsay) added a task to D6129: Fix T62116: Measure deleted are back after enter/exit edit mode: T62116: Measure deleted are back after enter/exit edit mode.
Fri, Oct 25, 12:38 AM
Scott Ramsay (smramsay) created D6129: Fix T62116: Measure deleted are back after enter/exit edit mode.
Fri, Oct 25, 12:37 AM

Sep 29 2019

Scott Ramsay (smramsay) added a comment to T70011: NVIDIA issue prevents full indirect draw call batching performance.

The committed workaround breaks meshes/objects. Trying to move the default cube in object mode just moves the origin and not the mesh.
Opening a file saved pre-commit moves all meshes (but not object origins) and empties to the world center.
Sorry if this isn't the place to report it and I'll open a new bug report if it's just on my end.
(Linux / 2070)

Sep 29 2019, 1:46 AM · BF Blender, GPU / Viewport

Sep 25 2019

Scott Ramsay (smramsay) added a comment to T70212: Node link is hidden when working in the shader editor.
  • does this happen with File → Defaults → Load Factory Settings as well?
Sep 25 2019, 11:25 AM · GPU / Viewport, BF Blender
Scott Ramsay (smramsay) updated the task description for T70212: Node link is hidden when working in the shader editor.
Sep 25 2019, 5:44 AM · GPU / Viewport, BF Blender
Scott Ramsay (smramsay) updated the task description for T70212: Node link is hidden when working in the shader editor.
Sep 25 2019, 2:36 AM · GPU / Viewport, BF Blender

Sep 24 2019

Scott Ramsay (smramsay) created T70212: Node link is hidden when working in the shader editor.
Sep 24 2019, 8:59 PM · GPU / Viewport, BF Blender