- User Since
- Sep 12 2004, 3:45 PM (666 w, 4 d)
I've reviewed this code, details are in-line.
Wed, Jun 21
Mon, Jun 19
@LazyDodo (LazyDodo) done.
I can confirm this bug. The root cause is that the Mesh Sequence Cache modifier adjusts the vertices of the mesh directly. You can see this when you view the mesh in Edit Mode; the mesh will be deformed, instead of in the rest position as expected by the Armature modifier.
Since I don't have Houdini, it'll be hard to test this out. I can try and investigate with some other software, though (abcview).
Please attach a simple example file that shows this issue.
Turns out this does happen on Linux too, but only if you enable the legacy depsgraph. I tested only with WITH_LEGACY_DEPSGRAPH:BOOL=OFF.
@Sergey Sharybin (sergey) and I agree that it's not worth it fixing this test for the old depsgraph.
Fri, Jun 16
Thu, Jun 15
Are these issues still valid?
Wed, Jun 14
PS: please don't file the same problem three times (here, email to firstname.lastname@example.org, and Stack Exchange). Give us some time to actually respond and handle it.
This is resolved in version 1.7.1, which I released yesterday :)
When logging in, you get an authentication token that gets stored on your harddisk, which is valid for a year. The statement "you're logged in" actually means "we have an authentication token stored".
Tue, Jun 13
Try logging out and back in again, that'll reset your session.