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Lucas Boutrot (thornydre)
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User Since
Jun 5 2009, 7:35 PM (497 w, 4 d)

Recent Activity

Yesterday

Lucas Boutrot (thornydre) created T59592: Multi-object editing, wrong selection priority.
Tue, Dec 18, 11:41 PM · BF Blender

Tue, Dec 11

Lucas Boutrot (thornydre) added a comment to D3926: Patch for T57723 Add all Material options to Material Editor.

Just saw the blender today video, the viewport display for the world node editor is empty, and still use the panels from the material nod editor, I can fix it tonight :)

Tue, Dec 11, 4:52 PM · BF Blender: 2.8

Sat, Dec 8

Lucas Boutrot (thornydre) added a comment to T58991: Force field not affecting rigid body simulation.

Sorry about that, here is a file for 2.80:

Sat, Dec 8, 4:50 PM · BF Blender
Lucas Boutrot (thornydre) created T58992: Box select : unselected object still active.
Sat, Dec 8, 2:14 AM · BF Blender
Lucas Boutrot (thornydre) created T58991: Force field not affecting rigid body simulation.
Sat, Dec 8, 1:59 AM · BF Blender

Tue, Dec 4

Lucas Boutrot (thornydre) added a comment to D3985: Patch for T57974 : Remove background fade and keep them longer.

I can try adding a theme color for the report text color maybe ? But I'll try to find if there is another one available first

Tue, Dec 4, 7:38 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a comment to D3985: Patch for T57974 : Remove background fade and keep them longer.

@William Reynish (billreynish) So should I hardcode the text color for this one ?

Tue, Dec 4, 5:00 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a comment to T58661: Shading pie menu : Toggle X-Ray not highlit when ON.

Yes an icon could be ok, but as it is displayed in the header of the 3D viewport, it is maybe not necessary.

Tue, Dec 4, 1:18 PM · BF Blender

Mon, Dec 3

Lucas Boutrot (thornydre) created T58661: Shading pie menu : Toggle X-Ray not highlit when ON.
Mon, Dec 3, 10:51 PM · BF Blender

Wed, Nov 28

Lucas Boutrot (thornydre) added a comment to T57857: Collections, objects visibility and local view.

As Julien said, the "screen icon" is not used that often, so maybe it could but in the right click menu only, an not in directly in the outliner, it would make the outliner a bit clearer as well, and it would avoid missclicking on it, and having this object disappear in all the linked files :/

Wed, Nov 28, 12:59 PM · User Interface, BF Blender: 2.8

Sun, Nov 25

Lucas Boutrot (thornydre) added a revision to T57974: Reports: Remove background fade and keep them longer: D3985: Patch for T57974 : Remove background fade and keep them longer.
Sun, Nov 25, 12:44 AM · User Interface, BF Blender: 2.8
Lucas Boutrot (thornydre) added a task to D3985: Patch for T57974 : Remove background fade and keep them longer: T57974: Reports: Remove background fade and keep them longer.
Sun, Nov 25, 12:43 AM · BF Blender: 2.8
Lucas Boutrot (thornydre) updated the diff for D3985: Patch for T57974 : Remove background fade and keep them longer.

I was not sure but I think all this can be removed as well.

Sun, Nov 25, 12:15 AM · BF Blender: 2.8
Lucas Boutrot (thornydre) created D3985: Patch for T57974 : Remove background fade and keep them longer.
Sun, Nov 25, 12:07 AM · BF Blender: 2.8

Sat, Nov 24

Lucas Boutrot (thornydre) updated the diff for D3926: Patch for T57723 Add all Material options to Material Editor.

I updated the name of the Settings Panel to Options for Cycles, hope this is ok, I can change it back if not.

Sat, Nov 24, 1:25 AM · BF Blender: 2.8

Nov 13 2018

Lucas Boutrot (thornydre) updated the diff for D3926: Patch for T57723 Add all Material options to Material Editor.

I removed the Preview panel for now, and added the Cycles panels.

Nov 13 2018, 10:46 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a comment to D3926: Patch for T57723 Add all Material options to Material Editor.

Thanks a lot for your feedbacks, I just have a few questions about this patch :

Nov 13 2018, 9:04 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a comment to T57718: For the Sphere primitive, rename Size to Radius.

For the monkey, at the moment it is Radius, and the default value is 1, if it is changed to Size, does the value have to be changed to 2 then ?

Nov 13 2018, 12:58 PM · User Interface, BF Blender: 2.8

Nov 10 2018

Lucas Boutrot (thornydre) updated the diff for D3926: Patch for T57723 Add all Material options to Material Editor.

Thank you for the feedback, here is my second attempt, I got it working without duplicating the code, I didn't know if I had to keep the Panels headers duplicated or not, but if not, I can do it.

Nov 10 2018, 8:30 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a task to D3926: Patch for T57723 Add all Material options to Material Editor: T57723: Add all Material options to Material Editor.
Nov 10 2018, 12:33 AM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a revision to T57723: Add all Material options to Material Editor: D3926: Patch for T57723 Add all Material options to Material Editor.
Nov 10 2018, 12:33 AM · User Interface, BF Blender: 2.8
Lucas Boutrot (thornydre) created D3926: Patch for T57723 Add all Material options to Material Editor.
Nov 10 2018, 12:31 AM · BF Blender: 2.8

Oct 28 2018

Lucas Boutrot (thornydre) added a comment to D3840: UI: Vertical Properties Editor Tabs.

@William Reynish (billreynish) I just tested it, looks really clean, thanks ! Another thing is that it is breaking GridFlow and it stays one column no matter how much you stretch the editor.

Oct 28 2018, 9:40 PM · BF Blender: 2.8, User Interface
Lucas Boutrot (thornydre) added a comment to rBe58c6cf0c678: Cycles: Added Cryptomatte output..

Don't if I can report this here, but in Blender 2.80, a keyword argument is missing in cycles/ui.py at the line 820, and the UI doesn't show up.

Oct 28 2018, 7:01 PM
Lucas Boutrot (thornydre) added a comment to D3840: UI: Vertical Properties Editor Tabs.

Will it be possible to change the position of the tabs, I mean from the left side to the right side of the editor ? So it is easier to just go all the way to the right of the screen instead of aim to the narrow region. It looks really good, can't wait to try this :)

Oct 28 2018, 5:01 PM · BF Blender: 2.8, User Interface

Oct 17 2018

Lucas Boutrot (thornydre) awarded T57224: Curve Tilt Tool Todo a Love token.
Oct 17 2018, 9:51 AM · BF Blender: 2.8, User Interface, Code Quest

Sep 28 2018

Lucas Boutrot (thornydre) added a comment to T54987: Implement Multi-Object Properties Editing.

Hey, maybe I missed a discussion about that already, but would it be possible to have something like Rusculleda proposed ? It makes it work more like a Pythonic way and makes more sense ? "+=2" is probably less confusing than "++2" right ?

Sep 28 2018, 6:46 PM · User Interface

Sep 17 2018

paul szajner (szap) awarded D3492: Image : Frame Buffer > Slot system update and slot comparisons a Yellow Medal token.
Sep 17 2018, 2:18 PM · BF Blender: 2.8

Jul 13 2018

Lucas Boutrot (thornydre) updated the summary of D3492: Image : Frame Buffer > Slot system update and slot comparisons.
Jul 13 2018, 12:49 AM · BF Blender: 2.8

Jul 12 2018

Lucas Boutrot (thornydre) updated the summary of D3492: Image : Frame Buffer > Slot system update and slot comparisons.
Jul 12 2018, 9:40 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) updated the diff for D3492: Image : Frame Buffer > Slot system update and slot comparisons.

Make compare_slot = 1 by default again (needed to change since it is part of Image now and not SpaceImage) and clear Render slot when it is pushed.

Jul 12 2018, 9:40 PM · BF Blender: 2.8
Samir Osman (Samirosman) awarded D3492: Image : Frame Buffer > Slot system update and slot comparisons a Like token.
Jul 12 2018, 1:33 PM · BF Blender: 2.8

Jul 11 2018

Lucas Boutrot (thornydre) updated the summary of D3492: Image : Frame Buffer > Slot system update and slot comparisons.
Jul 11 2018, 10:56 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) updated the diff for D3492: Image : Frame Buffer > Slot system update and slot comparisons.

Move compare_slot from SpaceImage to Image so that it does not reset when Image Editor is closed.

Jul 11 2018, 10:52 PM · BF Blender: 2.8

Jul 5 2018

Lucas Boutrot (thornydre) added a comment to T55162: Blender 2.8 Blender Keymap changes.

Don't know if it has already been mentioned here, but in the Python console, ctrl+spacebar for maximizing the editor is in conflict with autocompletion.

Thanks for pointing this out, it applies to the text editor too, checked and this prevents the console/text-editor from going fullscreen via a shortcut, thats not great, but not necessarily a blocker IMHO. We had similar conflicts in the past for eg with Ctrl-Left/Right being used to switch screens, getting used by the text editor for cursor navigation (no longer a problem with the new keymap).

Looking into this further, we can use Shift-Space for auto-complete, since animation isn't activated from console/text editor, although this would become annoying when typing capital text that contains spaces.

Jul 5 2018, 9:21 AM · Code Quest

Jul 4 2018

Lucas Boutrot (thornydre) added a comment to T55162: Blender 2.8 Blender Keymap changes.

Don't know if it has already been mentioned here, but in the Python console, ctrl+spacebar for maximizing the editor is in conflict with autocompletion.

Jul 4 2018, 10:57 PM · Code Quest

Jul 3 2018

Lucas Boutrot (thornydre) updated the diff for D3492: Image : Frame Buffer > Slot system update and slot comparisons.

Use RE_SwapResult again, and now J key is used to compare between the compared slot and the current render result (looking for comparing with last displayed slot instead)

Jul 3 2018, 9:56 PM · BF Blender: 2.8

Jun 30 2018

Lucas Boutrot (thornydre) updated the summary of D3492: Image : Frame Buffer > Slot system update and slot comparisons.
Jun 30 2018, 1:56 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) updated the summary of D3492: Image : Frame Buffer > Slot system update and slot comparisons.
Jun 30 2018, 10:49 AM · BF Blender: 2.8

Jun 29 2018

Lucas Boutrot (thornydre) updated the diff for D3492: Image : Frame Buffer > Slot system update and slot comparisons.

First step to handle the "Compare With" toggle

Jun 29 2018, 9:04 PM · BF Blender: 2.8

Jun 28 2018

Lucas Boutrot (thornydre) updated the summary of D3492: Image : Frame Buffer > Slot system update and slot comparisons.
Jun 28 2018, 1:08 PM · BF Blender: 2.8
Duarte Farrajota Ramos (duarteframos) awarded D3492: Image : Frame Buffer > Slot system update and slot comparisons a Love token.
Jun 28 2018, 1:26 AM · BF Blender: 2.8
Lucas Boutrot (thornydre) updated the diff for D3492: Image : Frame Buffer > Slot system update and slot comparisons.

Auto push working

Jun 28 2018, 12:51 AM · BF Blender: 2.8
Lucas Boutrot (thornydre) updated the diff for D3492: Image : Frame Buffer > Slot system update and slot comparisons.

I found a solution, so the frame buffer is now working ! :)

Jun 28 2018, 12:37 AM · BF Blender: 2.8

Jun 27 2018

Lucas Boutrot (thornydre) updated the diff for D3492: Image : Frame Buffer > Slot system update and slot comparisons.

I have the Push Button working for the slots, but at the moment to "copy" the first slot into the second one, I use RE_SwapResult, because using slot->render = &rres; does not work, is there another function I can use for this ?

Jun 27 2018, 10:53 PM · BF Blender: 2.8

Jun 26 2018

Lucas Boutrot (thornydre) added a comment to T54951: Properties Editor Design.

Someone posted a solution on Right Click Select that I find quite convenient acutally https://blender.community/c/rightclickselect/cJbbbc/

Jun 26 2018, 3:01 PM · BF Blender: 2.8, User Interface, Code Quest

Jun 24 2018

Erick Tukuniata (erickblender) awarded D3492: Image : Frame Buffer > Slot system update and slot comparisons a Love token.
Jun 24 2018, 2:16 PM · BF Blender: 2.8
Konstantin (Ko) awarded D3492: Image : Frame Buffer > Slot system update and slot comparisons a Like token.
Jun 24 2018, 1:04 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) updated the diff for D3492: Image : Frame Buffer > Slot system update and slot comparisons.

First step to get the Push button working

Jun 24 2018, 12:50 PM · BF Blender: 2.8

Jun 21 2018

Lucas Boutrot (thornydre) updated the summary of D3492: Image : Frame Buffer > Slot system update and slot comparisons.
Jun 21 2018, 11:33 AM · BF Blender: 2.8

Jun 20 2018

Lucas Boutrot (thornydre) created D3492: Image : Frame Buffer > Slot system update and slot comparisons.
Jun 20 2018, 12:34 AM · BF Blender: 2.8

Jun 8 2018

Lucas Boutrot (thornydre) awarded T55386: 2.8 UI Tools: Top Bar, Tool Properties & Toolbar Update a Love token.
Jun 8 2018, 10:48 AM · Code Quest

Jun 2 2018

Lucas Boutrot (thornydre) added a comment to T55162: Blender 2.8 Blender Keymap changes.

I was thinking about too little shortcuts that might be useful :

Jun 2 2018, 11:31 AM · Code Quest

May 27 2018

Lucas Boutrot (thornydre) updated the diff for D3337: Multi-Object-Editing : Support for MESH_OT_select_axis.

Every should work now, I found a solution by getting obedit->loc[axis], I don't know if this is a good way to do it, let me know !

May 27 2018, 11:34 PM · BF Blender: 2.8

May 24 2018

Lucas Boutrot (thornydre) updated the diff for D3309: Multi-Object-Mode : Edit Curve Tools add support for CURVE_OT_decimate.

Put all the changes in one diff

May 24 2018, 10:48 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a comment to T55162: Blender 2.8 Blender Keymap changes.

this makes sense, but if I select multiple objects like mesh and bone and press '4' what do I expect?

May 24 2018, 1:14 PM · Code Quest
Lucas Boutrot (thornydre) added a comment to T55162: Blender 2.8 Blender Keymap changes.

If you have an armature selected and press 4, you change to pose mode, if you have a geometry selected and press 4, you change to texture paint mode.

May 24 2018, 1:03 PM · Code Quest
Lucas Boutrot (thornydre) added a comment to T55162: Blender 2.8 Blender Keymap changes.

Same for the T panel, that was proposed in the last Blender Today live, holding T could show the tools under the cursor (spacebar at the moment)

May 24 2018, 11:03 AM · Code Quest
Lucas Boutrot (thornydre) added a comment to T55162: Blender 2.8 Blender Keymap changes.

Instead of cycling through the submodes by clicking multiple times on a particular number key (that is what I understand from the design), would it be possible to have a pie menu when holding this number key, so for example if I click on 2, edit mode shows up, and if I hold 2, a pie menu with vertex/edge/face mode shows up ?

May 24 2018, 11:00 AM · Code Quest

May 23 2018

Lucas Boutrot (thornydre) added a comment to T54653: Driver Workflow Design.

Would it be possible to have a preview of the curve of the function if we create a driver using Python ?

May 23 2018, 3:09 PM · Animation, User Interface

May 17 2018

Lucas Boutrot (thornydre) updated the diff for D3337: Multi-Object-Editing : Support for MESH_OT_select_axis.

I corrected the mistakes you told me, but I am still a bit stuck about selecting the points on a non-active mesh based on the active point of the active mesh. Would you have a little hint for me ?

May 17 2018, 12:45 AM · BF Blender: 2.8

May 14 2018

Lucas Boutrot (thornydre) updated the diff for D3337: Multi-Object-Editing : Support for MESH_OT_select_axis.

Sorry for that, here it is. Commit all the changes at once.

May 14 2018, 10:42 PM · BF Blender: 2.8

May 12 2018

Lucas Boutrot (thornydre) updated the diff for D3337: Multi-Object-Editing : Support for MESH_OT_select_axis.

I miss only one thing before making it based on the active vertex of the active object :

May 12 2018, 12:11 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) updated the diff for D3223: Multi-Object-Editing : Support for MESH_OT_convex_hull.
  • Change totfacesel to totvertsel
  • Move RNA_*_get functions outside the loop
May 12 2018, 11:18 AM · BF Blender: 2.8

May 11 2018

Lucas Boutrot (thornydre) added a comment to D3337: Multi-Object-Editing : Support for MESH_OT_select_axis.

It works for me with these following steps :

  • Create Monkey
  • Select one of the upper vertices
  • Select axis (Positive Axis, Z Axis)
  • And play with the threshold
May 11 2018, 12:15 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a revision to T54643: Multi-Object-Mode: EditMesh Tools: D3337: Multi-Object-Editing : Support for MESH_OT_select_axis.
May 11 2018, 12:24 AM · Mesh Modeling, Code Quest
Lucas Boutrot (thornydre) added tasks to D3337: Multi-Object-Editing : Support for MESH_OT_select_axis: T54641: Multi-object mode support (parent task), T54643: Multi-Object-Mode: EditMesh Tools.
May 11 2018, 12:24 AM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a revision to T54641: Multi-object mode support (parent task): D3337: Multi-Object-Editing : Support for MESH_OT_select_axis.
May 11 2018, 12:24 AM · Code Quest
Lucas Boutrot (thornydre) created D3337: Multi-Object-Editing : Support for MESH_OT_select_axis.
May 11 2018, 12:24 AM · BF Blender: 2.8

May 10 2018

Lucas Boutrot (thornydre) updated the diff for D3309: Multi-Object-Mode : Edit Curve Tools add support for CURVE_OT_decimate.

Fix Nurb and Bezier being edited at the same time

May 10 2018, 12:04 AM · BF Blender: 2.8

May 9 2018

Lucas Boutrot (thornydre) added tasks to D3309: Multi-Object-Mode : Edit Curve Tools add support for CURVE_OT_decimate: T54648: Multi-Object-Mode: Edit Curve Tools, T54641: Multi-object mode support (parent task).
May 9 2018, 10:08 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a revision to T54641: Multi-object mode support (parent task): D3309: Multi-Object-Mode : Edit Curve Tools add support for CURVE_OT_decimate.
May 9 2018, 10:08 PM · Code Quest
Lucas Boutrot (thornydre) added a revision to T54648: Multi-Object-Mode: Edit Curve Tools: D3309: Multi-Object-Mode : Edit Curve Tools add support for CURVE_OT_decimate.
May 9 2018, 10:08 PM · Code Quest
Lucas Boutrot (thornydre) created D3309: Multi-Object-Mode : Edit Curve Tools add support for CURVE_OT_decimate.
May 9 2018, 10:07 PM · BF Blender: 2.8

May 8 2018

Lucas Boutrot (thornydre) added tasks to D3223: Multi-Object-Editing : Support for MESH_OT_convex_hull: T54641: Multi-object mode support (parent task), T54643: Multi-Object-Mode: EditMesh Tools.
May 8 2018, 12:17 AM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a revision to T54643: Multi-Object-Mode: EditMesh Tools: D3223: Multi-Object-Editing : Support for MESH_OT_convex_hull.
May 8 2018, 12:17 AM · Mesh Modeling, Code Quest
Lucas Boutrot (thornydre) added a revision to T54641: Multi-object mode support (parent task): D3223: Multi-Object-Editing : Support for MESH_OT_convex_hull.
May 8 2018, 12:17 AM · Code Quest
Lucas Boutrot (thornydre) created D3223: Multi-Object-Editing : Support for MESH_OT_convex_hull.
May 8 2018, 12:17 AM · BF Blender: 2.8

May 7 2018

Lucas Boutrot (thornydre) added a task to D3218: Multi-Object-Editing : Support for MESH_OT_solidify: T54643: Multi-Object-Mode: EditMesh Tools.
May 7 2018, 11:43 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a revision to T54643: Multi-Object-Mode: EditMesh Tools: D3218: Multi-Object-Editing : Support for MESH_OT_solidify.
May 7 2018, 11:43 PM · Mesh Modeling, Code Quest
Lucas Boutrot (thornydre) added a task to D3217: Multi-Object-Editing Support for MESH_OT_wireframe: T54643: Multi-Object-Mode: EditMesh Tools.
May 7 2018, 11:43 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a revision to T54643: Multi-Object-Mode: EditMesh Tools: D3217: Multi-Object-Editing Support for MESH_OT_wireframe.
May 7 2018, 11:42 PM · Mesh Modeling, Code Quest
Lucas Boutrot (thornydre) updated the diff for D3218: Multi-Object-Editing : Support for MESH_OT_solidify.

Use continue instead of return OPERATOR_CANCELLED

May 7 2018, 11:34 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a task to D3218: Multi-Object-Editing : Support for MESH_OT_solidify: T54641: Multi-object mode support (parent task).
May 7 2018, 11:20 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a revision to T54641: Multi-object mode support (parent task): D3218: Multi-Object-Editing : Support for MESH_OT_solidify.
May 7 2018, 11:20 PM · Code Quest
Lucas Boutrot (thornydre) created D3218: Multi-Object-Editing : Support for MESH_OT_solidify.
May 7 2018, 11:19 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a task to D3217: Multi-Object-Editing Support for MESH_OT_wireframe: T54641: Multi-object mode support (parent task).
May 7 2018, 11:00 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a revision to T54641: Multi-object mode support (parent task): D3217: Multi-Object-Editing Support for MESH_OT_wireframe.
May 7 2018, 11:00 PM · Code Quest
Lucas Boutrot (thornydre) created D3217: Multi-Object-Editing Support for MESH_OT_wireframe.
May 7 2018, 10:59 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) updated the diff for D3211: Multi-Object-Editing : Support for Edge Dissolve.

Missing constants in the last commit

May 7 2018, 8:25 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a task to D3211: Multi-Object-Editing : Support for Edge Dissolve: T54643: Multi-Object-Mode: EditMesh Tools.
May 7 2018, 7:23 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a revision to T54643: Multi-Object-Mode: EditMesh Tools: D3211: Multi-Object-Editing : Support for Edge Dissolve.
May 7 2018, 7:23 PM · Mesh Modeling, Code Quest
Lucas Boutrot (thornydre) retitled D3211: Multi-Object-Editing : Support for Edge Dissolve from Multi-Editing : Support for Edge Dissolve to Multi-Object-Editing : Support for Edge Dissolve.
May 7 2018, 7:22 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) added a project to D3211: Multi-Object-Editing : Support for Edge Dissolve: BF Blender: 2.8.
May 7 2018, 7:19 PM · BF Blender: 2.8
Lucas Boutrot (thornydre) created D3211: Multi-Object-Editing : Support for Edge Dissolve.
May 7 2018, 5:52 PM · BF Blender: 2.8

Apr 26 2018

Lucas Boutrot (thornydre) created T54843: Connected proportional editing differ between UV and 3D View.
Apr 26 2018, 5:38 PM · BF Blender

Apr 16 2018

Lucas Boutrot (thornydre) added a watcher for Code Quest: Lucas Boutrot (thornydre).
Apr 16 2018, 11:18 AM

Apr 13 2018

Lucas Boutrot (thornydre) removed a watcher for Alembic: Lucas Boutrot (thornydre).
Apr 13 2018, 1:42 PM
Lucas Boutrot (thornydre) created T54593: Rigify crashes Blender when Generate the rig.
Apr 13 2018, 1:14 PM · BF Blender, BF Blender: Regressions, Python

Aug 1 2017

Lucas Boutrot (thornydre) added a watcher for Cycles: Lucas Boutrot (thornydre).
Aug 1 2017, 5:09 PM