Page MenuHome

Viktor Mukayev (vitos1k)
User

Projects

User does not belong to any projects.

User Details

User Since
Oct 28 2010, 2:50 PM (517 w, 1 d)

Recent Activity

Fri, Sep 4

Viktor Mukayev (vitos1k) awarded D8413: Expose non-adaptive subdivision mode in subsurf modifier. a Love token.
Fri, Sep 4, 3:38 PM · Modeling, BF Blender
Viktor Mukayev (vitos1k) awarded D2149: Cycles: Add optional Blue-Noise Dithered Sobol Sampling a Love token.
Fri, Sep 4, 3:37 PM · Cycles, Render & Cycles

Mon, Aug 31

Viktor Mukayev (vitos1k) added a comment to T68991: Fisheye / panorama in EEVEE.

That's the kind if the idea (warped cubemap) same as we once did in the BGE. There is no way of using Cycles full raytracing method. It also facilitates overscanning.

Mon, Aug 31, 4:38 PM · EEVEE & Viewport, BF Blender

Jun 26 2020

Viktor Mukayev (vitos1k) added a comment to rB207338bb58b1: Cycles: port curve-ray intersection from Embree for use in Cycles GPU.

Hello , @Brecht Van Lommel (brecht) !
Wanted to point out that Embree just got an update to a new version, and includes some curves fixes
https://github.com/embree/embree/releases/tag/v3.11.0

Jun 26 2020, 9:41 PM

Jun 25 2020

Viktor Mukayev (vitos1k) awarded rB439b40e601f8: EEVEE: Motion Blur: Add accumulation motion blur for better precision a Love token.
Jun 25 2020, 8:52 PM

Jun 15 2020

Viktor Mukayev (vitos1k) awarded T69800: Cycles Optix feature completeness a Love token.
Jun 15 2020, 9:49 PM · Render & Cycles, Cycles

Jun 8 2020

Viktor Mukayev (vitos1k) awarded T77580: Sequencer: restructuring the code layout a Love token.
Jun 8 2020, 12:25 AM · Video Sequencer, VFX & Video

Jun 6 2020

Viktor Mukayev (vitos1k) awarded T69391: Scrollbars Design a Love token.
Jun 6 2020, 11:37 PM · Restricted Project, User Interface, BF Blender

Jun 5 2020

Viktor Mukayev (vitos1k) added a comment to T77462: Simple deform precision problems.

Example video with both behaviours

Jun 5 2020, 8:22 PM · BF Blender
Viktor Mukayev (vitos1k) created T77462: Simple deform precision problems.
Jun 5 2020, 8:18 PM · BF Blender

May 26 2020

Viktor Mukayev (vitos1k) awarded T68902: Animation layer a Love token.
May 26 2020, 6:32 PM · Animation & Rigging, BF Blender
Viktor Mukayev (vitos1k) awarded rB219ce574b565: Revert "UI: View3D Cursor Changes" a Love token.
May 26 2020, 12:39 PM

Mar 24 2020

Viktor Mukayev (vitos1k) awarded rBc95b522856c5: UI: Theme options for checkerboard pattern colors and size a Love token.
Mar 24 2020, 9:44 AM

Mar 21 2020

Viktor Mukayev (vitos1k) updated subscribers of D5336: Destructive Extrude Operator.

@Dalai Felinto (dfelinto) Any chance it could make it to the 2.83? please

Mar 21 2020, 4:15 PM · Modeling

Mar 13 2020

Viktor Mukayev (vitos1k) awarded T58473: Multires: changes not smoothly propagated from low to high, for example with apply base a Like token.
Mar 13 2020, 9:23 PM · Sculpt, Paint & Texture, BF Blender (2.83), Blender Studio

Feb 18 2020

Viktor Mukayev (vitos1k) added a comment to D6400: Synchronization of editors between workspaces using tags (slots) .

The feature idea is really useful. We agreed on adding some way to sync editor data during early 2.8 days, see https://archive.blender.org/wiki/index.php/Dev:2.8/UI/Workshop_Writeup/#Shared_Editor_View.

I'm personally not a fan of realizing this with this specific slot design however. It feels a bit complicated to me, since you have to keep in mind which editors are assigned to which slot. I'm wondering if it's not better to keep things very simple. E.g. you could tag editors in some way (say by pinning it or by declaring it as a "Main" editor); then each tagged editor of the same type would share the space data. Essentially that would mean you have 1 slot per editor type. Less flexible but much easier to manage.

So I'd love to see more efforts on this. The first thing we should do is open a task to discuss the design. @Michael Soluyanov (crantisz) would you be available to continue work?

Feb 18 2020, 11:36 PM · User Interface
Viktor Mukayev (vitos1k) awarded D6400: Synchronization of editors between workspaces using tags (slots) a Love token.
Feb 18 2020, 11:28 PM · User Interface

Feb 4 2020

Viktor Mukayev (vitos1k) awarded D6742: Fix wrong default value for Lacunarity in Musgrave texture a Like token.
Feb 4 2020, 9:27 AM

Jan 8 2020

Viktor Mukayev (vitos1k) awarded D6545: Integrate hair collisions with cloth collision a Love token.
Jan 8 2020, 2:01 AM · Physics

Dec 18 2019

Viktor Mukayev (vitos1k) awarded T70164: Turning collections off and then back on resets the viewport visibility behavior of objects a Love token.
Dec 18 2019, 12:40 PM · BF Blender

Dec 9 2019

Viktor Mukayev (vitos1k) awarded T72308: Dicing scale doesn't work a Like token.
Dec 9 2019, 5:59 PM · BF Blender

Nov 28 2019

Viktor Mukayev (vitos1k) updated subscribers of T66529: [Cycles] Motion Blur of fast rotating objects "randomly" glitches.

@Brecht Van Lommel (brecht) , @Sergey Sharybin (sergey), @Lukas Stockner (lukasstockner97)
Could you guys take a look at this issue? Imho this is not medium priority, it's pretty crucial for productions to be able to render mo blur properly.

Nov 28 2019, 6:16 PM · Tracker Curfew, Cycles, BF Blender

Nov 2 2019

Viktor Mukayev (vitos1k) updated subscribers of D5336: Destructive Extrude Operator.

In terms of the UI/interaction, we should make sure the Extrude gizmo works here.

I definitely agree, so I'll look into it soon. I may have to remake some of that gizmo since this operator does not use a translation operation like regular extrude.

Will this project be accepted for blender 2.81?
tomorrow is the last day for new features in blender 2.81

Probably not; it's marked as lower priority, and there's no rush. Hopefully, it will make it into 2.82.

Nov 2 2019, 12:57 AM · Modeling
Viktor Mukayev (vitos1k) awarded D5336: Destructive Extrude Operator a Love token.
Nov 2 2019, 12:52 AM · Modeling

Oct 10 2019

Viktor Mukayev (vitos1k) added a comment to T66529: [Cycles] Motion Blur of fast rotating objects "randomly" glitches.

confirmed. This is a major issue!

Oct 10 2019, 4:24 PM · Tracker Curfew, Cycles, BF Blender
Viktor Mukayev (vitos1k) awarded T66529: [Cycles] Motion Blur of fast rotating objects "randomly" glitches a Burninate token.
Oct 10 2019, 4:20 PM · Tracker Curfew, Cycles, BF Blender
Viktor Mukayev (vitos1k) awarded T70645: Left click don't select vertex during drag a Burninate token.
Oct 10 2019, 12:55 PM · BF Blender

Mar 22 2019

Viktor Mukayev (vitos1k) awarded D4304: Compositor: Added denoising node a Love token.
Mar 22 2019, 1:18 PM · BF Blender (2.81), Compositing

Jan 25 2019

Viktor Mukayev (vitos1k) created T60870: Overlay mismatch.
Jan 25 2019, 6:07 PM · EEVEE & Viewport, Cycles, BF Blender

Nov 23 2017

Viktor Mukayev (vitos1k) added a comment to T53380: Minpixels for strand rendering crushes blender in CPU mode.

Thanks. It works fine in a daily build

Nov 23 2017, 10:43 AM · Rendering, Cycles, BF Blender
Viktor Mukayev (vitos1k) created T53380: Minpixels for strand rendering crushes blender in CPU mode.
Nov 23 2017, 10:20 AM · Rendering, Cycles, BF Blender

Nov 14 2016

Viktor Mukayev (vitos1k) created T50025: Compositor crash.
Nov 14 2016, 5:44 PM · Compositing, BF Blender

Sep 4 2016

Viktor Mukayev (vitos1k) created T49254: Adaptive subdivision doesn't work when using panoramic fisheye equidistant camera.
Sep 4 2016, 10:06 PM · Cycles, BF Blender

Mar 30 2016

Viktor Mukayev (vitos1k) created T48003: Render custom frames.
Mar 30 2016, 4:19 PM · Add-ons (Community)

Feb 10 2016

Viktor Mukayev (vitos1k) added a comment to T47281: Blender crashes randomly on freshly installed windows 10 (OpenGL).

This issue could be closed. For me it was solved with hardware replacement
My friend wiped all gfx drivers, and reinstalled them from scratch, and that helped him :)

Feb 10 2016, 12:12 PM · BF Blender

Jan 30 2016

Viktor Mukayev (vitos1k) added a comment to T47281: Blender crashes randomly on freshly installed windows 10 (OpenGL).

My friends specs:

Jan 30 2016, 8:32 PM · BF Blender
Viktor Mukayev (vitos1k) added a comment to T47281: Blender crashes randomly on freshly installed windows 10 (OpenGL).

A friend of mine, also has the same issue with blender crashing randomly on win 10
I'll check his specs and submit here soon

Jan 30 2016, 6:07 PM · BF Blender
Viktor Mukayev (vitos1k) added a comment to T47281: Blender crashes randomly on freshly installed windows 10 (OpenGL).
  • Blender 2.76.9 0e4e199
Jan 30 2016, 6:03 PM · BF Blender
Viktor Mukayev (vitos1k) added a comment to T47281: Blender crashes randomly on freshly installed windows 10 (OpenGL).
  • Blender 2.76b f337fea
  • Latest nvidia drivers from nvidia.com
Jan 30 2016, 4:44 PM · BF Blender
Viktor Mukayev (vitos1k) created T47281: Blender crashes randomly on freshly installed windows 10 (OpenGL).
Jan 30 2016, 3:56 PM · BF Blender

Sep 9 2015

Viktor Mukayev (vitos1k) created T46055: Volume doesn't render when PANORAMIC Camera is inside volume mesh.
Sep 9 2015, 10:11 AM · Rendering, Cycles, BF Blender

Aug 7 2015

Viktor Mukayev (vitos1k) added a comment to T45723: Problematic suffix when rendering animation with Multiview mode.

i wouldn't consider this as a bug, but just an oversight that should be fixed imho

Aug 7 2015, 2:46 PM · BF Blender
Viktor Mukayev (vitos1k) created T45723: Problematic suffix when rendering animation with Multiview mode.
Aug 7 2015, 2:45 PM · BF Blender

May 30 2014

Viktor Mukayev (vitos1k) added a comment to T38401: Metropolis Sampling.

i thought i'd share it here
sorry if it's not related, but this Progressive Importance sampling sounds very promissing
https://corona-renderer.com/blog/research-corner-progressive-importance-sampling/

May 30 2014, 6:04 PM · Cycles, BF Blender

May 23 2014

Viktor Mukayev (vitos1k) awarded T38401: Metropolis Sampling a Love token.
May 23 2014, 7:31 PM · Cycles, BF Blender

May 13 2014

Viktor Mukayev (vitos1k) claimed T40175: Wierd behaviour with even/non-even samples in cycles.
May 13 2014, 1:02 PM · Cycles, BF Blender