- User Since
- Oct 10 2011, 7:43 PM (437 w, 1 d)
Sun, Feb 23
Sat, Feb 22
Fri, Feb 21
can compile on Linux . I use ubuntu19.10
Thu, Feb 20
Wed, Feb 19
mute some import knot recalculate, get more accurate model from 3dm.
Tue, Feb 18
Mon, Feb 17
Sun, Feb 16
add cyclic support
Thanks for the patch. Looks promising.
Blender needs a complete solution for IME on all platform, IME switch not work in MacOS for lack of developer.
irie update IME in 2018 against Blender2.8 D3058 ,the reviewed process in half way,then stop for some reason.
Fri, Feb 14
init support subd object type. can import subd proxy mesh to Blender.
Wed, Feb 12
clean update to opennurbs 7.x remove old version files.
update opennurbs lib to new version 7.x
now file import can read rhino 6 or higher file.
Tue, Feb 11
Nov 25 2019
Oct 3 2019
Hi @Jeroen Bakker (jbakker) this problem still here.
as in picture,left was problem, right are close multithread scuplt in option ,
2,in edit mode,subdived several times
3,switch to sculpt mode
4,create brush texture
5,switch to texture node editor, checked use node
6,back to sculpt mode, checked dynatopo on, set pix to 2
7,draw on mesh
the problem appeared use today master git branch
Jun 17 2019
diff --git a/source/blender/nodes/texture/nodes/node_texture_output.c b/source/blender/nodes/texture/nodes/node_texture_output.c index cdacb05153d..98dd43c6196 100644 --- a/source/blender/nodes/texture/nodes/node_texture_output.c +++ b/source/blender/nodes/texture/nodes/node_texture_output.c @@ -60,7 +60,9 @@ static void exec(void *data, TexParams params; params_from_cdata(¶ms, cdata); + BLI_thread_lock(LOCK_NODES); tex_input_rgba(&target->tr, in, ¶ms, cdata->thread); + BLI_thread_unlock(LOCK_NODES);
Jun 16 2019
Jun 15 2019
I compiled a new Blender on mac ,seems cycles works for me. either view shading mode or F12.
Jun 14 2019
This submitted patch has been sent out directly by deleting the fuzzy translate items in many places.
The translation of an interface is not one man works.
Jun 3 2019
here‘s the file
the detail size needs to 0.5px will appear this noise.
the file are big enough only add one stroke on mesh.
Jun 2 2019
Feb 9 2018
May 27 2017
windows 10 has a future is auto re-install GPU driver but not mentioned.
You can download a driver from nvidia's home page, then re-install GPU driver again manually.
This could solve a lot of situation when run blender on windows 10.
Apr 7 2017
Thanks ,it works fine after git pull. waiting for 2.8 shipping time!
Mar 30 2017
Feb 19 2017
seems fine to me
Jun 6 2016
I also encounter this crash.
win8.1 64bit | k2100M
May 23 2016
May 21 2016
May 13 2016
Apr 10 2016
Apr 8 2016
Apr 4 2016
Mar 30 2016
Mar 28 2016
Jan 7 2016
Jan 6 2016
@Aaron Carlisle (Blendify) thanks , yes It's spend four of us and one months to translate and reviews.