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Daniel Salazar (zanqdo)
Technical Artist

Projects (11)

User Details

User Since
Nov 8 2004, 6:54 PM (920 w, 19 h)

Recent Activity

Today

Daniel Salazar (zanqdo) requested review of D15305: Change name from Regular to Medium for file browser thumbnail sizes.
Tue, Jun 28, 1:03 AM

Yesterday

Daniel Salazar (zanqdo) added a comment to T98965: Regression: Bezier curves fail to respect keyframed handle positions.

Ok makes sense. Thank you anyways:)

Mon, Jun 27, 6:54 PM · Animation & Rigging, Modeling, BF Blender
Daniel Salazar (zanqdo) added a comment to T98965: Regression: Bezier curves fail to respect keyframed handle positions.

Hi @Hans Goudey (HooglyBoogly) , Thank you for taking a look at this rather complex topic.

Mon, Jun 27, 5:40 AM · Animation & Rigging, Modeling, BF Blender

Fri, Jun 24

Daniel Salazar (zanqdo) added a comment to D15290: Curves: Skip CurveEval in legacy curve conversion.

Agreed with this compromise. This shouldn't affect users most of the time but when an user *deliberately* chooses to override the automatic handle calculation, let's do the "useful thing" in that case.

Fri, Jun 24, 10:39 PM · Geometry Nodes
Daniel Salazar (zanqdo) awarded D15290: Curves: Skip CurveEval in legacy curve conversion a Like token.
Fri, Jun 24, 10:37 PM · Geometry Nodes
Daniel Salazar (zanqdo) added a comment to T98965: Regression: Bezier curves fail to respect keyframed handle positions.

@Martijn Versteegh (Baardaap) The option to keyframe handle types has been removed from Master since it is NOT a solution. It will create jumps when handles change type and we want a smooth interpolation in the curve in both control points and handle positions.

Fri, Jun 24, 9:05 AM · Animation & Rigging, Modeling, BF Blender
Daniel Salazar (zanqdo) added a comment to T98965: Regression: Bezier curves fail to respect keyframed handle positions.

Here is a video in 2.93 (how it used to be). Changing handle types as you go along.
My take on this is once you keyframe, you expect the keyframed shape to be set in stone, completely baked, that's why you're keyframing it with the handles included.

Fri, Jun 24, 1:47 AM · Animation & Rigging, Modeling, BF Blender
Daniel Salazar (zanqdo) added a comment to T98965: Regression: Bezier curves fail to respect keyframed handle positions.

@Hans Goudey (HooglyBoogly) The handle types are more of an user input tool. Once the curve is baked with keyframing or other types of procedural control, the curve needs to follow the actual baked in handle positions.

Fri, Jun 24, 1:32 AM · Animation & Rigging, Modeling, BF Blender

Thu, Jun 23

Daniel Salazar (zanqdo) accepted D14961: Default group_select_mode to "Active Group" for Normalize wight Operator.
Thu, Jun 23, 11:42 PM · Animation & Rigging
Daniel Salazar (zanqdo) added a comment to T88150: Full Frame Compositor.

Im on 3.3.0 Alpha, looks like it does not work anymore. Am I missing something?
In some Tutorials there was a button in the "Viewport Shading" dropdown. Cant find it.

Thu, Jun 23, 10:49 AM · BF Blender, Compositing

Wed, Jun 22

Daniel Salazar (zanqdo) updated the task description for T96787: Edit mode normalize fails to respect non deforming groups or locked groups.
Wed, Jun 22, 2:15 AM · Animation & Rigging, User Interface, Modeling, BF Blender

Tue, Jun 21

Daniel Salazar (zanqdo) added a comment to D14163: Weight & Vertex Paint: always respect edit mode hiding on faces..

@Campbell Barton (campbellbarton) I believe your requested changes are all done?

Tue, Jun 21, 11:38 PM · Animation & Rigging, Sculpt, Paint & Texture
Daniel Salazar (zanqdo) updated the task description for T99070: Apply transform fails to clear delta transform values.
Tue, Jun 21, 11:21 PM · User Interface, Modeling, BF Blender
Daniel Salazar (zanqdo) created T99070: Apply transform fails to clear delta transform values.
Tue, Jun 21, 11:20 PM · User Interface, Modeling, BF Blender
Daniel Salazar (zanqdo) updated the task description for T99034: Non animatable properties.
Tue, Jun 21, 3:39 AM · BF Blender
Daniel Salazar (zanqdo) created T99034: Non animatable properties.
Tue, Jun 21, 3:37 AM · BF Blender
Daniel Salazar (zanqdo) updated the task description for T98965: Regression: Bezier curves fail to respect keyframed handle positions.
Tue, Jun 21, 2:51 AM · Animation & Rigging, Modeling, BF Blender

Sun, Jun 19

Daniel Salazar (zanqdo) awarded D7680: Node Wrangler: Adding an option to fix DirectX Normal maps in Principled Texture Setup a Love token.
Sun, Jun 19, 1:26 AM
Daniel Salazar (zanqdo) committed rBAb228db8ba00b: AnimAll: More UI tweaks (authored by Daniel Salazar (zanqdo)).
AnimAll: More UI tweaks
Sun, Jun 19, 1:21 AM

Sat, Jun 18

Daniel Salazar (zanqdo) awarded rBA8ea5c49499dc: AnimAll: add material index for faces and curves a Like token.
Sat, Jun 18, 10:51 PM
Daniel Salazar (zanqdo) committed rBA5153c7377a3c: AnimAll: Store properties in scene so they are saved on the blend file (authored by Daniel Salazar (zanqdo)).
AnimAll: Store properties in scene so they are saved on the blend file
Sat, Jun 18, 9:57 AM
Daniel Salazar (zanqdo) committed rBAea96c101ef12: AnimAll: Make key selected only disabled by default (authored by Daniel Salazar (zanqdo)).
AnimAll: Make key selected only disabled by default
Sat, Jun 18, 9:48 AM
Daniel Salazar (zanqdo) committed rBA57d6a1e3e820: AnimAll: Remove key handle type since this can lead to jumps. See T98965 (authored by Daniel Salazar (zanqdo)).
AnimAll: Remove key handle type since this can lead to jumps. See T98965
Sat, Jun 18, 9:05 AM
Daniel Salazar (zanqdo) updated the task description for T98965: Regression: Bezier curves fail to respect keyframed handle positions.
Sat, Jun 18, 4:38 AM · Animation & Rigging, Modeling, BF Blender
Daniel Salazar (zanqdo) renamed T98965: Regression: Bezier curves fail to respect keyframed handle positions from Bezier curves fail to respect keyframed handle positions (Regression) to Regression: Bezier curves fail to respect keyframed handle positions.
Sat, Jun 18, 4:36 AM · Animation & Rigging, Modeling, BF Blender
Daniel Salazar (zanqdo) renamed T98965: Regression: Bezier curves fail to respect keyframed handle positions from Bezier curves fail to respect keyframed handle positions to Bezier curves fail to respect keyframed handle positions (Regression).
Sat, Jun 18, 4:35 AM · Animation & Rigging, Modeling, BF Blender
Daniel Salazar (zanqdo) added a comment to T94846: AnimAll does not keyframe bezier curve handle type.

This is actually a bug in Blender 3.0+

Sat, Jun 18, 4:32 AM · Add-ons (Community)
Daniel Salazar (zanqdo) created T98965: Regression: Bezier curves fail to respect keyframed handle positions.
Sat, Jun 18, 4:29 AM · Animation & Rigging, Modeling, BF Blender
Daniel Salazar (zanqdo) committed rBA8f807fbd7c0c: AnimAll: make panel open by default (authored by Daniel Salazar (zanqdo)).
AnimAll: make panel open by default
Sat, Jun 18, 4:09 AM
Daniel Salazar (zanqdo) committed rBA212c93689424: AnimAll: Minor UI updates (authored by Daniel Salazar (zanqdo)).
AnimAll: Minor UI updates
Sat, Jun 18, 4:06 AM
Daniel Salazar (zanqdo) committed rBAf888aca19ed2: AnimAll: Preparation to support vertex creases when the API permits it (authored by Daniel Salazar (zanqdo)).
AnimAll: Preparation to support vertex creases when the API permits it
Sat, Jun 18, 12:52 AM

Fri, Jun 17

Daniel Salazar (zanqdo) committed rBAf42d5a872e7e: AnimAll: Vertex Group should be singular since it only affects the active one (authored by Daniel Salazar (zanqdo)).
AnimAll: Vertex Group should be singular since it only affects the active one
Fri, Jun 17, 11:59 PM
Daniel Salazar (zanqdo) committed rBAb51c09fd5a6f: AnimAll: Clearer names for keyable properties (authored by Daniel Salazar (zanqdo)).
AnimAll: Clearer names for keyable properties
Fri, Jun 17, 11:48 PM
Daniel Salazar (zanqdo) committed rBA46234f26a4cc: AnimAll: Cleanup comments and adding Damien Picard as author (authored by Daniel Salazar (zanqdo)).
AnimAll: Cleanup comments and adding Damien Picard as author
Fri, Jun 17, 11:39 PM
Daniel Salazar (zanqdo) awarded T98375: GPU: Share GPU Textures when using the same file path. a Yellow Medal token.
Fri, Jun 17, 12:01 AM · BF Blender (3.3), EEVEE & Viewport

Thu, Jun 16

Daniel Salazar (zanqdo) awarded rBA634f0c8c9187: AnimAll: remove vertex colors a Like token.
Thu, Jun 16, 8:45 AM
Daniel Salazar (zanqdo) awarded rBA470d0257c40b: AnimAll: add attribute animation a 100 token.
Thu, Jun 16, 8:45 AM
Daniel Salazar (zanqdo) awarded D15145: IO: speed up import of large Alembic/USD/OBJ scenes by optimizing material assignment a Love token.
Thu, Jun 16, 8:39 AM · Pipeline, Assets & I/O, Performance, Import/Export, BF Blender
Daniel Salazar (zanqdo) updated the task description for T68908: Faster Animation Playback.
Thu, Jun 16, 12:12 AM · Animation & Rigging
Daniel Salazar (zanqdo) awarded T68908: Faster Animation Playback a Burninate token.
Thu, Jun 16, 12:11 AM · Animation & Rigging
Daniel Salazar (zanqdo) created T98913: GPU Subdivision: "Show Wire" overlay glitch in vertex paint and weight paint.
Thu, Jun 16, 12:03 AM · EEVEE & Viewport, BF Blender

Tue, Jun 14

Daniel Salazar (zanqdo) awarded T94370: New Icons: Global Menus & Animation Editors a Love token.
Tue, Jun 14, 4:13 AM · User Interface, Animation & Rigging

Wed, Jun 8

Daniel Salazar (zanqdo) accepted D14163: Weight & Vertex Paint: always respect edit mode hiding on faces..
Wed, Jun 8, 3:13 AM · Animation & Rigging, Sculpt, Paint & Texture

Tue, Jun 7

Daniel Salazar (zanqdo) changed the status of T88385: overlay.show_paint_wire doesn't work in vertex paint modes depending on edit mode selection from Needs Information from Developers to Confirmed.
Tue, Jun 7, 1:17 AM · Animation & Rigging, EEVEE & Viewport, User Interface, Sculpt, Paint & Texture, BF Blender
Daniel Salazar (zanqdo) added a comment to T88385: overlay.show_paint_wire doesn't work in vertex paint modes depending on edit mode selection.

This is a bug IMO. Please fix

Tue, Jun 7, 1:15 AM · Animation & Rigging, EEVEE & Viewport, User Interface, Sculpt, Paint & Texture, BF Blender
Daniel Salazar (zanqdo) awarded D3727: Weight Paint: Multiply overlay on the mesh a Love token.
Tue, Jun 7, 12:56 AM

Fri, Jun 3

Daniel Salazar (zanqdo) added a reviewer for D15066: Animation: Implement bone glow (WIP): Daniel Salazar (zanqdo).
Fri, Jun 3, 10:35 PM
Daniel Salazar (zanqdo) awarded rB4eb5163b1895: Fix T98459: vertex weight paste/copy inconsistent a Party Time token.
Fri, Jun 3, 8:16 PM
Daniel Salazar (zanqdo) accepted D14881: Setting default enum option to WT_VGROUP_BONE_DEFORM, and falling back to All Groups if no armature is found.
Fri, Jun 3, 8:12 PM · Animation & Rigging

Mon, May 30

Daniel Salazar (zanqdo) added a comment to T97852: Bone weights dont normalize from assign automatic from bones.

I think it makes sense to normalize after automatic weights

Mon, May 30, 6:35 PM · Animation & Rigging, BF Blender
Daniel Salazar (zanqdo) awarded T97852: Bone weights dont normalize from assign automatic from bones a Love token.
Mon, May 30, 6:27 PM · Animation & Rigging, BF Blender
Daniel Salazar (zanqdo) awarded D15066: Animation: Implement bone glow (WIP) a Burninate token.
Mon, May 30, 5:13 PM
Daniel Salazar (zanqdo) awarded D15062: Fix T98459: vertex weight paste/copy inconsistent a Love token.
Mon, May 30, 4:33 PM · Animation & Rigging
Daniel Salazar (zanqdo) added a comment to T98459: Edit mode vertex_weight_paste does not copy to unassigned vertices.

Yeah, assume this should be made consistent.

Mon, May 30, 3:07 PM · Animation & Rigging, BF Blender

May 28 2022

Daniel Salazar (zanqdo) updated the task description for T98459: Edit mode vertex_weight_paste does not copy to unassigned vertices.
May 28 2022, 4:09 AM · Animation & Rigging, BF Blender
Daniel Salazar (zanqdo) added a project to T98459: Edit mode vertex_weight_paste does not copy to unassigned vertices: Animation & Rigging.
May 28 2022, 4:04 AM · Animation & Rigging, BF Blender
Daniel Salazar (zanqdo) updated the task description for T98459: Edit mode vertex_weight_paste does not copy to unassigned vertices.
May 28 2022, 4:03 AM · Animation & Rigging, BF Blender
Daniel Salazar (zanqdo) created T98459: Edit mode vertex_weight_paste does not copy to unassigned vertices.
May 28 2022, 4:02 AM · Animation & Rigging, BF Blender

May 26 2022

Vyacheslav (hitrpr) awarded rB9b082da7080d: UI: rename Hue/Saturation node to Hue Saturation Value in shaders and textures a Like token.
May 26 2022, 5:58 PM

May 24 2022

Gilberto Rodrigues (gilberto_rodrigues) awarded rB9b082da7080d: UI: rename Hue/Saturation node to Hue Saturation Value in shaders and textures a Like token.
May 24 2022, 6:55 AM

May 20 2022

Daniel Salazar (zanqdo) retitled D14914: Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Shading and Texture nodes from Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Compositor and Shader nodes to Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Shading and Texture nodes.
May 20 2022, 4:10 AM · User Interface
Daniel Salazar (zanqdo) updated the summary of D14914: Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Shading and Texture nodes.
May 20 2022, 4:09 AM · User Interface
Daniel Salazar (zanqdo) updated the summary of D14914: Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Shading and Texture nodes.
May 20 2022, 4:09 AM · User Interface
Daniel Salazar (zanqdo) retitled D14914: Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Shading and Texture nodes from Change search tittle for Hue/Saturation nodes to Hue Saturation Value to Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Compositor and Shader nodes.
May 20 2022, 3:57 AM · User Interface
Daniel Salazar (zanqdo) updated the summary of D14914: Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Shading and Texture nodes.
May 20 2022, 3:50 AM · User Interface

May 16 2022

Daniel Salazar (zanqdo) closed T98173: Modifier Mirror and Subdivision Surface will Deform the Object in Edit Mode as Archived.

Not a bug, please read the manual

May 16 2022, 10:26 PM · BF Blender
Daniel Salazar (zanqdo) awarded rB578771ae4dcb: UDIM: Add support for packing inside .blend files a Burninate token.
May 16 2022, 9:16 PM
Daniel Salazar (zanqdo) awarded rB30534deced8d: Outliner: Remove the 'Remap data-block usages' operation. a Dislike token.
May 16 2022, 8:48 PM
Daniel Salazar (zanqdo) added a comment to rB30534deced8d: Outliner: Remove the 'Remap data-block usages' operation..

Can't agree with this, unfortunately it's the only way I've managed to fix files in production. I wish for a better way before removing this.

May 16 2022, 8:48 PM
Daniel Salazar (zanqdo) closed T78613: Weight painting to remove weight not working with auto-normalize enabled as Archived.

This is not a bug. Normalization doesn't spread to unassigned vertices. As explained by Demeter.

May 16 2022, 8:03 AM · BF Blender
Daniel Salazar (zanqdo) renamed T93341: Improve upon the automatic weight paint assignment by using Bone Glow from Improve upon the automatic weight paint assignment using Bone Glow to Improve upon the automatic weight paint assignment by using Bone Glow.
May 16 2022, 7:57 AM · BF Blender, Animation & Rigging

May 13 2022

Daniel Salazar (zanqdo) updated the task description for T93145: Add overlay to visualize full weight values in weight paint mode.
May 13 2022, 12:14 AM · BF Blender, Animation & Rigging
Daniel Salazar (zanqdo) updated the task description for T93145: Add overlay to visualize full weight values in weight paint mode.
May 13 2022, 12:13 AM · BF Blender, Animation & Rigging

May 12 2022

Daniel Salazar (zanqdo) added a comment to T76305: Mark vertices of the active vgroup .

IMO This should be an overlay option, similar to show zero weights overlay

May 12 2022, 11:50 PM · Animation & Rigging, Modeling, Sculpt, Paint & Texture, User Interface, BF Blender
Daniel Salazar (zanqdo) updated the task description for T93145: Add overlay to visualize full weight values in weight paint mode.
May 12 2022, 11:31 PM · BF Blender, Animation & Rigging
Daniel Salazar (zanqdo) updated the task description for T93145: Add overlay to visualize full weight values in weight paint mode.
May 12 2022, 11:27 PM · BF Blender, Animation & Rigging
Daniel Salazar (zanqdo) updated the task description for T93145: Add overlay to visualize full weight values in weight paint mode.
May 12 2022, 11:26 PM · BF Blender, Animation & Rigging
Daniel Salazar (zanqdo) updated the task description for T93145: Add overlay to visualize full weight values in weight paint mode.
May 12 2022, 11:25 PM · BF Blender, Animation & Rigging
Daniel Salazar (zanqdo) updated the task description for T93145: Add overlay to visualize full weight values in weight paint mode.
May 12 2022, 11:24 PM · BF Blender, Animation & Rigging
Stig Oskar (Stig) awarded D14914: Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Shading and Texture nodes a Love token.
May 12 2022, 1:07 AM · User Interface
Nick Alberelli (Pushingframes) awarded D14914: Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Shading and Texture nodes a Love token.
May 12 2022, 12:59 AM · User Interface

May 11 2022

Paul Kotelevets (1D_Inc) awarded D14914: Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Shading and Texture nodes a Like token.
May 11 2022, 6:44 PM · User Interface
Vitalii Vlasov (Fracture128) awarded D14914: Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Shading and Texture nodes a Like token.
May 11 2022, 5:42 AM · User Interface
Daniel Salazar (zanqdo) updated the summary of D14914: Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Shading and Texture nodes.
May 11 2022, 5:10 AM · User Interface
Daniel Salazar (zanqdo) updated the summary of D14914: Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Shading and Texture nodes.
May 11 2022, 5:08 AM · User Interface
Daniel Salazar (zanqdo) updated the summary of D14914: Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Shading and Texture nodes.
May 11 2022, 5:07 AM · User Interface
Daniel Salazar (zanqdo) updated the summary of D14914: Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Shading and Texture nodes.
May 11 2022, 5:07 AM · User Interface
Daniel Salazar (zanqdo) updated the summary of D14914: Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Shading and Texture nodes.
May 11 2022, 5:07 AM · User Interface
Daniel Salazar (zanqdo) updated the summary of D14914: Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Shading and Texture nodes.
May 11 2022, 5:05 AM · User Interface
Daniel Salazar (zanqdo) requested review of D14914: Change search tittle for Hue/Saturation nodes to Hue Saturation Value in Shading and Texture nodes.
May 11 2022, 5:02 AM · User Interface

May 9 2022

Daniel Salazar (zanqdo) updated the task description for T96787: Edit mode normalize fails to respect non deforming groups or locked groups.
May 9 2022, 11:31 PM · Animation & Rigging, User Interface, Modeling, BF Blender

May 7 2022

Daniel Salazar (zanqdo) added a comment to D14881: Setting default enum option to WT_VGROUP_BONE_DEFORM, and falling back to All Groups if no armature is found.

From an user's perspective this looks complete to me

May 7 2022, 2:29 AM · Animation & Rigging
Daniel Salazar (zanqdo) awarded D14881: Setting default enum option to WT_VGROUP_BONE_DEFORM, and falling back to All Groups if no armature is found a Love token.
May 7 2022, 2:24 AM · Animation & Rigging

May 5 2022

Daniel Salazar (zanqdo) closed T97396: Animall Blender native addon - Doesn't key UVs as Archived.

I can not reproduce the problem.

May 5 2022, 11:10 PM · Add-ons (Community)
Daniel Salazar (zanqdo) added a comment to T95038: Change defaults for Normalize All Vertex Groups operator.

I've added a test file and video to the original post

May 5 2022, 11:01 PM · BF Blender, Animation & Rigging
Daniel Salazar (zanqdo) updated the task description for T95038: Change defaults for Normalize All Vertex Groups operator.
May 5 2022, 11:01 PM · BF Blender, Animation & Rigging
Daniel Salazar (zanqdo) updated the task description for T95038: Change defaults for Normalize All Vertex Groups operator.
May 5 2022, 10:24 PM · BF Blender, Animation & Rigging

May 3 2022

Daniel Salazar (zanqdo) added a comment to T78393: UV editor and 3d viewport selection sync per default.

Completely agreed on the the reasoning.

May 3 2022, 9:39 PM · BF Blender, Restricted Project
Daniel Salazar (zanqdo) awarded T78393: UV editor and 3d viewport selection sync per default a Love token.
May 3 2022, 9:35 PM · BF Blender, Restricted Project

May 2 2022

Daniel Salazar (zanqdo) awarded T93220: EEVEE rewrite a Burninate token.
May 2 2022, 9:45 PM · EEVEE & Viewport