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Daniel Salazar (zanqdo)
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User Since
Nov 8 2004, 6:54 PM (754 w, 3 d)

Recent Activity

Today

Daniel Salazar (zanqdo) closed T63894: Clicking on recent files from the splash screen opens the file browser instead as Resolved.

Confirmed fixed!

Fri, Apr 26, 4:30 AM · BF Blender
Daniel Salazar (zanqdo) created T63894: Clicking on recent files from the splash screen opens the file browser instead.
Fri, Apr 26, 1:08 AM · BF Blender

Yesterday

Daniel Salazar (zanqdo) created T63874: Fail to return to normal after rendering and saving the render.
Thu, Apr 25, 9:00 AM · BF Blender

Tue, Apr 16

Daniel Salazar (zanqdo) awarded D4686: Adaptive Sampling for Cycles. a Love token.
Tue, Apr 16, 10:51 PM

Fri, Apr 12

Daniel Salazar (zanqdo) added a comment to T63475: Imported GLTF files with keyframes creates strange graphs until manually updated.

I see the problem, but arent auto keyframes never supposed to do that? Should blender allow for that mess to begin with when setting autohandles from BPY?

Fri, Apr 12, 6:07 PM · Import/Export, Addons
Daniel Salazar (zanqdo) awarded D4673: Add 'Object (Without Inverse)' to 'Set Parent To' menu a Like token.
Fri, Apr 12, 6:05 PM

Thu, Apr 11

Daniel Salazar (zanqdo) updated the task description for T63475: Imported GLTF files with keyframes creates strange graphs until manually updated.
Thu, Apr 11, 2:05 AM · Import/Export, Addons
Daniel Salazar (zanqdo) created T63475: Imported GLTF files with keyframes creates strange graphs until manually updated.
Thu, Apr 11, 2:04 AM · Import/Export, Addons

Mon, Apr 8

Daniel Salazar (zanqdo) updated the task description for T63401: Set P.
Mon, Apr 8, 8:59 PM · BF Blender
Daniel Salazar (zanqdo) updated the task description for T63401: Set P.
Mon, Apr 8, 8:58 PM · BF Blender
Daniel Salazar (zanqdo) updated the task description for T63401: Set P.
Mon, Apr 8, 8:57 PM · BF Blender
Daniel Salazar (zanqdo) created T63401: Set P.
Mon, Apr 8, 8:53 PM · BF Blender

Sun, Apr 7

Daniel Salazar (zanqdo) awarded rB42876e5f2de1: OpenVDB: Add Filters and CSG operations to the Level Set C API a 100 token.
Sun, Apr 7, 5:01 AM

Mar 21 2019

Daniel Salazar (zanqdo) added a comment to T62824: Blender se cierra en cycles render.

You need to create a very simple example file that crashes.

Mar 21 2019, 11:04 PM · BF Blender

Mar 19 2019

Daniel Salazar (zanqdo) awarded rB21f3c95f22d4: Fix T62749: random mesh selection crashes. a Mountain of Wealth token.
Mar 19 2019, 9:57 PM
Daniel Salazar (zanqdo) added a comment to T62749: Crash on selecting edges with multi-edit mode.

It can happen with vertex selection mode but seems easier with edges

Mar 19 2019, 7:16 PM · BF Blender
Daniel Salazar (zanqdo) created T62749: Crash on selecting edges with multi-edit mode.
Mar 19 2019, 6:35 PM · BF Blender

Mar 14 2019

Daniel Salazar (zanqdo) created T62589: Particle system Instance Collection option fails to set a user for a linked collection.
Mar 14 2019, 9:56 PM · BF Blender
Daniel Salazar (zanqdo) created T62587: Particle system "Use Count" option fails when instancing objects inside a linked collection.
Mar 14 2019, 8:51 PM · BF Blender

Mar 7 2019

Daniel Salazar (zanqdo) added a comment to T62275: Eevee: Random Object Info node does not work correctly with instances.

Oh no! I sweared noone could possibly have fixed that bug in the meantime, totally my bad :)

Mar 7 2019, 9:48 PM · BF Blender

Mar 6 2019

Daniel Salazar (zanqdo) created T62275: Eevee: Random Object Info node does not work correctly with instances.
Mar 6 2019, 6:48 PM · BF Blender

Mar 2 2019

Daniel Salazar (zanqdo) added a comment to T62060: 2.8: Hiding original object in render will also hide it's colection instances.

@Dalai Felinto (dfelinto) Thanks that helps for now :D

Mar 2 2019, 6:03 PM · BF Blender

Mar 1 2019

Daniel Salazar (zanqdo) added a comment to T62060: 2.8: Hiding original object in render will also hide it's colection instances.

And to be clear, what I expect is to hide originals and show only instances from BOTH viewport AND render

Mar 1 2019, 10:44 PM · BF Blender
Daniel Salazar (zanqdo) added a comment to T62060: 2.8: Hiding original object in render will also hide it's colection instances.

@Dalai Felinto (dfelinto) then what about this

Mar 1 2019, 10:15 PM · BF Blender

Feb 28 2019

Daniel Salazar (zanqdo) created T62060: 2.8: Hiding original object in render will also hide it's colection instances.
Feb 28 2019, 9:08 PM · BF Blender

Feb 26 2019

Daniel Salazar (zanqdo) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

@Daniel Dietrich (daniel) Salazar (zanqdo) and did you try it in eevee ?

I am sorry guys, but this my example is not functional on win 7, win 10, cycles or eevee its some kind of system problem, I don't know where exactly it is. I was looking forward to working with puppets, you know ... I am only sad nothing else. From my perspective its one big problem, very difficult problem, but the solution is on half way and I don't know how can I help, because I would like to help of course.

Feb 26 2019, 7:17 PM · Eevee, BF Blender
Daniel Salazar (zanqdo) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

No no, it’s not working with enable autorefresh neither withou it.

Feb 26 2019, 6:47 PM · Eevee, BF Blender
Daniel Salazar (zanqdo) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

@Daniel Dietrich (daniel) Salazar (zanqdo) Downloaded last build as before, but now is the 893fa598319e. But not working - blend file inside. And technique what I using is there: https://blender.stackexchange.com/questions/124813/image-texture-node-image-sequence-control-by-slider

It is working only with open node editor and active texture node. Without it is not functional. I used this technique for automate rigging puppet phases - hands, eyes, mouth etc.

Feb 26 2019, 1:48 AM · Eevee, BF Blender
Daniel Salazar (zanqdo) added a comment to T61959: Cannot join areas. .

I agree that the join and split situation is even more cumbersome in 2.8 than it already was in 2.79.

Feb 26 2019, 1:44 AM · BF Blender

Feb 25 2019

Daniel Salazar (zanqdo) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

@ML (spawn_x) Download latest build from https://builder.blender.org/download/ it should work out of trthe box. Remember to set the frame range correctly in the node

Feb 25 2019, 5:51 AM · Eevee, BF Blender

Feb 22 2019

Daniel Salazar (zanqdo) added a project to T61858: Custom object coordinate does not work on Eevee: Eevee.
Feb 22 2019, 8:58 PM · Eevee, BF Blender
Daniel Salazar (zanqdo) created T61858: Custom object coordinate does not work on Eevee.
Feb 22 2019, 8:57 PM · Eevee, BF Blender
Daniel Salazar (zanqdo) updated the task description for T61821: Wrong insertion of keyframe on camera object while on camera view on Eeevee.
Feb 22 2019, 2:09 AM · BF Blender

Feb 21 2019

Daniel Salazar (zanqdo) created T61821: Wrong insertion of keyframe on camera object while on camera view on Eeevee.
Feb 21 2019, 9:35 PM · BF Blender

Feb 18 2019

Daniel Salazar (zanqdo) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

If you're not already subscribed to https://fund.blender.org/ go do it now! You can start as low as $6 a month :)

Feb 18 2019, 8:53 PM · Eevee, BF Blender

Feb 8 2019

Daniel Salazar (zanqdo) added a comment to T61338: Crash when creating new material for new object.
Feb 8 2019, 9:00 PM · BF Blender: 2.8, BF Blender

Feb 7 2019

Daniel Salazar (zanqdo) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

It's being worked on, just requires some deep changes to the dependency graph and GPU image loading code to work properly in 2.8.

Feb 7 2019, 10:24 PM · Eevee, BF Blender

Jan 25 2019

Daniel Salazar (zanqdo) awarded T60851: EEVEE DOF blur abrupt/stepped changes a Like token.
Jan 25 2019, 9:30 PM · Rendering, Platform: Windows, OpenGL / GPU, Eevee, BF Blender

Jan 24 2019

Daniel Salazar (zanqdo) added a comment to T60783: (Certain) shapekeys stopped working in 2.8.

Oh boy.. we where using a blender build from about 2 weeks or so, that's all I can think of

Jan 24 2019, 9:13 PM · BF Blender

Jan 23 2019

Daniel Salazar (zanqdo) created T60783: (Certain) shapekeys stopped working in 2.8.
Jan 23 2019, 6:20 AM · BF Blender

Jan 7 2019

Daniel Salazar (zanqdo) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

@Mike Futcher (yogyog) let's just hope this get's fixed properly :)

Jan 7 2019, 10:28 PM · Eevee, BF Blender

Dec 28 2018

Daniel Salazar (zanqdo) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

Guys what I had to do is rendering with the Render OGL way from the viewport, it lacks quality controls but it works with movies with my workaround. Hope that helps!

Dec 28 2018, 9:21 PM · Eevee, BF Blender

Dec 12 2018

Daniel Salazar (zanqdo) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

OK I found a hack for the hack :) When rendering doesn't work, you can render a "Playblast" with View/Viewport Render Animation.

Dec 12 2018, 2:14 AM · Eevee, BF Blender
Daniel Salazar (zanqdo) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.
Dec 12 2018, 2:05 AM · Eevee, BF Blender

Dec 10 2018

Daniel Salazar (zanqdo) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

I don't know what else to say :) The hack works for me. Did you actually execute the script? In my original screenshot I have the Register option enabled. This makes it so that the script is executed automatically on load. Also the Auto Run Python Scripts preference must be enabled..

Dec 10 2018, 11:04 PM · Eevee, BF Blender
Daniel Salazar (zanqdo) added a comment to T59011: Left mouse doesn't work in Timeline editor if you select use left mouse button in preferences.

I see this keeps popping up, and with good reasons. Is this going to be fixed soon?

Dec 10 2018, 10:57 PM · BF Blender

Dec 8 2018

Daniel Salazar (zanqdo) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

@Martin Harth (mhcall) I see you have 2 copies of the movie, the one your referencing in the script is Kati.mp4, the one in the image editor is Kati.mp4.001

Dec 8 2018, 12:33 AM · Eevee, BF Blender
Daniel Salazar (zanqdo) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

@Martin Harth (mhcall) It does work with rendering animation for me

Dec 8 2018, 12:31 AM · Eevee, BF Blender
Daniel Salazar (zanqdo) added a comment to T58950: wireframe/orthographic/front/side/topview crash 2.8.

I just got the same bug, here is a super simple file that crashes consistently when you press 3 for left view on 6a5e8096973 win64

Dec 8 2018, 12:04 AM · BF Blender

Dec 7 2018

Daniel Salazar (zanqdo) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

@Martin Harth (mhcall) You have a typo in line 4.

Dec 7 2018, 7:57 PM · Eevee, BF Blender

Dec 6 2018

Daniel Salazar (zanqdo) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

Well in case anyone else needs it urgently, for now I've hacked it with a frame change handler. It works in viewport and render but only if the image editor is present :p

Dec 6 2018, 10:20 PM · Eevee, BF Blender
Daniel Salazar (zanqdo) added a comment to T57457: Video texture / Image Sequence not refreshing under eevee.

Hi, any update or workaround on this issue? We're being hit by it :)

Dec 6 2018, 8:27 PM · Eevee, BF Blender

Dec 4 2018

Daniel Salazar (zanqdo) added a comment to T58270: Timeline .

@Brecht Van Lommel (brecht) I see, so this is a temporal solution while the UI for left click select is polished?

Dec 4 2018, 6:03 AM · User Interface, BF Blender: 2.8

Dec 3 2018

Daniel Salazar (zanqdo) created T58648: Timeline scroll is set to RMB.
Dec 3 2018, 9:30 PM · BF Blender: 2.8, BF Blender

Dec 1 2018

Daniel Salazar (zanqdo) added a comment to T58406: Render mode shortcuts are listed as "O".

Not only render modes, EVERY hotkey is listed as O

Dec 1 2018, 9:53 AM · User Interface, BF Blender: 2.8
Daniel Salazar (zanqdo) updated the task description for T58416: Alternate script path ignores bl_app_templates_system.
Dec 1 2018, 9:24 AM · BF Blender
Daniel Salazar (zanqdo) updated the task description for T58416: Alternate script path ignores bl_app_templates_system.
Dec 1 2018, 9:23 AM · BF Blender
Daniel Salazar (zanqdo) updated the task description for T58416: Alternate script path ignores bl_app_templates_system.
Dec 1 2018, 9:19 AM · BF Blender
Daniel Salazar (zanqdo) renamed T58416: Alternate script path ignores bl_app_templates_system from Alternate script path does not load bl_app_templates_system to Alternate script path ignores bl_app_templates_system.
Dec 1 2018, 9:16 AM · BF Blender
Daniel Salazar (zanqdo) created T58416: Alternate script path ignores bl_app_templates_system.
Dec 1 2018, 9:16 AM · BF Blender

Nov 28 2018

Daniel Salazar (zanqdo) added a comment to T58108: Crash when switch from Edit Mode to Vertex Paint.

Can not reproduce on latest build

Nov 28 2018, 10:19 PM · BF Blender: 2.8
Daniel Salazar (zanqdo) closed T58123: cambiar las pestañas de blender 2.8 se cierra as Resolved.

This has been fixed and reported already. Please update your build

Nov 28 2018, 10:17 PM · BF Blender: 2.8, BF Blender
Daniel Salazar (zanqdo) renamed T58105: Subdivision Set operator stuck in relative mode from Subdivision Set operator stick at relative to Subdivision Set operator stuck in relative mode.
Nov 28 2018, 7:38 AM · BF Blender: 2.8, BF Blender
Daniel Salazar (zanqdo) created T58105: Subdivision Set operator stuck in relative mode.
Nov 28 2018, 4:49 AM · BF Blender: 2.8, BF Blender

Nov 27 2018

Daniel Salazar (zanqdo) added a comment to T58066: Crash switching to Modeling then Sculpting Workspace.

I think this is supposed to be fixed on 1d4ad6819857 while the latest build is only 26b1aa99436 so it might indeed be fixed already but have to wait for next autobuild to confirm

Nov 27 2018, 6:14 PM · BF Blender: 2.8
Daniel Salazar (zanqdo) added a comment to T58066: Crash switching to Modeling then Sculpting Workspace.

It's still crashing. If it doesn't crash at first try switching to a few tabs and then sculpt

Nov 27 2018, 4:58 PM · BF Blender: 2.8

Nov 26 2018

Daniel Salazar (zanqdo) added a comment to T58066: Crash switching to Modeling then Sculpting Workspace.

Have you guys thought about a getting into test driven development?

Nov 26 2018, 10:54 PM · BF Blender: 2.8
Daniel Salazar (zanqdo) added a comment to T58066: Crash switching to Modeling then Sculpting Workspace.

Double confirmed

Nov 26 2018, 10:51 PM · BF Blender: 2.8

Nov 23 2018

Daniel Salazar (zanqdo) added a comment to T58008: Crash after deleting something on the scene and then clicking on the viewport.

Confirmed

Nov 23 2018, 6:50 AM · BF Blender: 2.8
Daniel Salazar (zanqdo) closed T58009: Crash on deleting object as Archived.
Nov 23 2018, 6:49 AM · BF Blender: 2.8
Daniel Salazar (zanqdo) renamed T58009: Crash on deleting object from Crash on deleting default cube to Crash on deleting object.
Nov 23 2018, 6:46 AM · BF Blender: 2.8
Daniel Salazar (zanqdo) created T58009: Crash on deleting object.
Nov 23 2018, 6:44 AM · BF Blender: 2.8

Apr 20 2018

Daniel Salazar (zanqdo) added a comment to T54340: Numpad problems in laptop.

Thank you for taking the time. This is what I get with --debug-events from a single Ctrl+ operation (select more in edit mode):

Apr 20 2018, 9:04 PM · BF Blender

Mar 16 2018

Daniel Salazar (zanqdo) updated the task description for T54340: Numpad problems in laptop.
Mar 16 2018, 7:24 PM · BF Blender
Daniel Salazar (zanqdo) created T54340: Numpad problems in laptop.
Mar 16 2018, 7:23 PM · BF Blender

Oct 11 2016

Daniel Salazar (zanqdo) created T49631: Text for brush info does not respect DPI setting.
Oct 11 2016, 7:03 PM · BF Blender

Aug 20 2016

Daniel Salazar (zanqdo) added a comment to T49117: Frame counter while rendering does not respect blender's DPI setting.

You got it man, it's OGL. If thats it it seems like removing would be best indeed :)

Aug 20 2016, 12:37 AM · BF Blender

Aug 19 2016

Daniel Salazar (zanqdo) created T49117: Frame counter while rendering does not respect blender's DPI setting.
Aug 19 2016, 5:50 PM · BF Blender

Jun 22 2016

Daniel Salazar (zanqdo) added a comment to D2065: Replace G.is_rendering with 'use_render_params' argument (fix for T48658).

Can confirm this fixes T48658

Jun 22 2016, 8:09 AM
Daniel Salazar (zanqdo) updated the task description for T48658: Strand combing corrupts after F12 render (cycles).
Jun 22 2016, 3:45 AM · BF Blender
Daniel Salazar (zanqdo) updated the task description for T48658: Strand combing corrupts after F12 render (cycles).
Jun 22 2016, 3:42 AM · BF Blender
Daniel Salazar (zanqdo) added a comment to T48658: Strand combing corrupts after F12 render (cycles).

I think part of the problem is that the file has ParticleSettings.render_step set to 0

Jun 22 2016, 3:13 AM · BF Blender

Jun 18 2016

Daniel Salazar (zanqdo) updated the task description for T48658: Strand combing corrupts after F12 render (cycles).
Jun 18 2016, 9:36 AM · BF Blender
Daniel Salazar (zanqdo) updated the task description for T48658: Strand combing corrupts after F12 render (cycles).
Jun 18 2016, 9:35 AM · BF Blender
Daniel Salazar (zanqdo) updated the task description for T48658: Strand combing corrupts after F12 render (cycles).
Jun 18 2016, 9:24 AM · BF Blender
Daniel Salazar (zanqdo) updated the task description for T48658: Strand combing corrupts after F12 render (cycles).
Jun 18 2016, 9:23 AM · BF Blender
Daniel Salazar (zanqdo) updated the task description for T48658: Strand combing corrupts after F12 render (cycles).
Jun 18 2016, 9:22 AM · BF Blender

Jun 16 2016

Daniel Salazar (zanqdo) updated the task description for T48658: Strand combing corrupts after F12 render (cycles).
Jun 16 2016, 7:26 AM · BF Blender
Daniel Salazar (zanqdo) updated the task description for T48658: Strand combing corrupts after F12 render (cycles).
Jun 16 2016, 7:25 AM · BF Blender
Daniel Salazar (zanqdo) created T48658: Strand combing corrupts after F12 render (cycles).
Jun 16 2016, 7:02 AM · BF Blender

May 13 2016

Daniel Salazar (zanqdo) added a comment to D712: Remove the auto-disable renderborder feature.

@Ellwood Zwovic (gandalf3) yes exactly, selecting the entire camera space and going to render settings to re-enable border feels rather horrible, let alone explaining that to a student struggling with the rest of Blender :)

May 13 2016, 12:49 AM · User Interface, Cycles

May 12 2016

Daniel Salazar (zanqdo) added a comment to D712: Remove the auto-disable renderborder feature.

So can someone commit this patch then? This auto-disable feature is counter productive.

May 12 2016, 2:55 PM · User Interface, Cycles

Mar 19 2016

Daniel Salazar (zanqdo) added a comment to T47823: Adding "minimal Python Interpreter" for Drivers.

I think the most sensible comment has been "let's check how others do it". Oh boy it almost doesn't seem like Blender! So how do others do it?

Mar 19 2016, 5:41 AM · Python

Jan 16 2016

Daniel Salazar (zanqdo) added a comment to D1521: New normalization mode in armature modifier for use in layered deformation.

@bassam kurdali (bassamk) I like that. IMO we're still missing an example of how the smoothing is useful.

Jan 16 2016, 11:03 PM · BF Blender

Dec 16 2015

Daniel Salazar (zanqdo) created T46988: BMesh boolean fails with zero area faces.
Dec 16 2015, 12:20 AM · Mesh Modeling, Modifiers, BF Blender

Nov 2 2015

Daniel Salazar (zanqdo) added a comment to T46622: Consistent segfault with 2 particle systems, in 2 layers and mballs.

@Campbell Barton (campbellbarton) hi Campbell, why woudn't it be an acceptable fix? Does it somehow change how things work right now at an user level perspective?

Nov 2 2015, 3:14 PM · BF Blender

Oct 28 2015

Daniel Salazar (zanqdo) created T46622: Consistent segfault with 2 particle systems, in 2 layers and mballs.
Oct 28 2015, 3:15 AM · BF Blender

Oct 13 2015

Daniel Salazar (zanqdo) added a comment to T46467: Clean Keyframes removes the channels..

Sounds like both clean channels and clean keys are actually the same operator, and probably blender's operator memory is saving the last used option. Humnf

Oct 13 2015, 12:39 PM · BF Blender
Daniel Salazar (zanqdo) added a comment to T46467: Clean Keyframes removes the channels..

Why do you need that 1 key channel?

Oct 13 2015, 11:44 AM · BF Blender

Oct 2 2015

Daniel Salazar (zanqdo) committed rBA5d62a34ffb2d: Copy Atributes Addon (authored by Daniel Salazar (zanqdo)).
Copy Atributes Addon
Oct 2 2015, 5:28 AM