This project includes user interface, window manager, draw, internationalization, tools & operators, outiner and more.
The UI team's goal is to continuously improve the user interface, with a focus on workflow simplicity of use for artists.
To keep it all manageable and to avoid people sinking time into discussions that do not lead to actual implementation in Blender, we will follow a strict process.
The Workboard (on the left in the menu) contains the tasks that have been proposed or are being worked on. In these design tasks developers and UI designers can do focused design work and approve a final version, after which a developer can choose to implement it. These design tasks should only be created by developers that will implement a change, and by the core UI team members listed below.
For feedback and proposal from users, please use these places:
Everyone is invited to participate in the discussion of existing design tasks, propose solutions and of course implement them.
These tasks are the main parent tasks for the UI in Blender.
There is a small number of guidelines that any UI design in Blender should follow. More should be added in future.