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Description

Mask editing and use for compositing.

Recent Activity

Tue, Oct 1

Philipp Oeser (lichtwerk) requested review of D5495: Fix T68700: Incorrect 'absolute' timing of animated masks in the Video Sequence Editor.

I know this has been accepted already, but could you check again for recent change as well? thx

Tue, Oct 1, 2:23 PM · Masking, Video Sequencer, BF Blender
Philipp Oeser (lichtwerk) updated the summary of D5495: Fix T68700: Incorrect 'absolute' timing of animated masks in the Video Sequence Editor.
Tue, Oct 1, 2:22 PM · Masking, Video Sequencer, BF Blender
Philipp Oeser (lichtwerk) updated the diff for D5495: Fix T68700: Incorrect 'absolute' timing of animated masks in the Video Sequence Editor.

just noticed BKE_animsys_evaluate_animdata should take mask->sfra into account as well (otherwise mask animation [points] and other animation [e.g.opacity] will run out of sync)

Tue, Oct 1, 2:19 PM · Masking, Video Sequencer, BF Blender

Thu, Sep 19

Philipp Oeser (lichtwerk) added a comment to D5495: Fix T68700: Incorrect 'absolute' timing of animated masks in the Video Sequence Editor.

@Campbell Barton (campbellbarton), @Sergey Sharybin (sergey): do you think this can go in?

Thu, Sep 19, 10:05 AM · Masking, Video Sequencer, BF Blender

Aug 27 2019

Philipp Oeser (lichtwerk) added a project to T68700: Incorrect timing of animated masks in the Video Sequence Editor: VFX & Video.
Aug 27 2019, 2:42 PM · VFX & Video, Video Sequencer, Masking, BF Blender

Aug 19 2019

Philipp Oeser (lichtwerk) updated the summary of D5495: Fix T68700: Incorrect 'absolute' timing of animated masks in the Video Sequence Editor.
Aug 19 2019, 10:49 AM · Masking, Video Sequencer, BF Blender
D5495: Fix T68700: Incorrect 'absolute' timing of animated masks in the Video Sequence Editor is now accepted and ready to land.
Aug 19 2019, 10:45 AM · Masking, Video Sequencer, BF Blender

Aug 15 2019

Dietrich (Salatfreak) added a comment to T68700: Incorrect timing of animated masks in the Video Sequence Editor.

I overlooked the start/end settings of the masks before. Thanks for the fix. So for the current build, setting the masks start frame to 0 gets the mask and the VSE back in sync.

Aug 15 2019, 9:43 PM · VFX & Video, Video Sequencer, Masking, BF Blender
Philipp Oeser (lichtwerk) added projects to D5495: Fix T68700: Incorrect 'absolute' timing of animated masks in the Video Sequence Editor: BF Blender, Video Sequencer, Masking.
Aug 15 2019, 9:12 PM · Masking, Video Sequencer, BF Blender
Philipp Oeser (lichtwerk) added a revision to T68700: Incorrect timing of animated masks in the Video Sequence Editor: D5495: Fix T68700: Incorrect 'absolute' timing of animated masks in the Video Sequence Editor.
Aug 15 2019, 8:35 PM · VFX & Video, Video Sequencer, Masking, BF Blender
Philipp Oeser (lichtwerk) added a comment to T68700: Incorrect timing of animated masks in the Video Sequence Editor.

Can confirm (in a way), this is weird.

Aug 15 2019, 8:34 PM · VFX & Video, Video Sequencer, Masking, BF Blender
Christopher_Anderssarian added a watcher for Masking: Christopher_Anderssarian.
Aug 15 2019, 7:31 PM
Dietrich (Salatfreak) added projects to T68700: Incorrect timing of animated masks in the Video Sequence Editor: Masking, Video Sequencer.
Aug 15 2019, 6:56 PM · VFX & Video, Video Sequencer, Masking, BF Blender

May 23 2019

Sergey Sharybin (sergey) closed T64899: Creating a triangle in Mask with specific coordinates results in crash as Resolved by committing rBfec9615ea06c: Masks: Properly port to Copy-on-Write concept.
May 23 2019, 9:53 AM · User Interface, Masking, BF Blender: 2.8

May 21 2019

Sergey Sharybin (sergey) added a revision to T64899: Creating a triangle in Mask with specific coordinates results in crash: D4918: Masks: Properly port to Copy-on-Write concept.
May 21 2019, 6:18 PM · User Interface, Masking, BF Blender: 2.8
Philipp Oeser (lichtwerk) assigned T64899: Creating a triangle in Mask with specific coordinates results in crash to Sergey Sharybin (sergey).

Just to add: the actual coordinates dont matter it just always happens from the 3rd point onward on redo...

May 21 2019, 10:22 AM · User Interface, Masking, BF Blender: 2.8
Philipp Oeser (lichtwerk) lowered the priority of T64899: Creating a triangle in Mask with specific coordinates results in crash from Needs Triage by Developer to Confirmed, Medium.

Can confirm, seem like MaskSpline->points_deform is NULL on Redo...

May 21 2019, 10:07 AM · User Interface, Masking, BF Blender: 2.8
George Vogiatzis (Gvgeo) added a comment to T64899: Creating a triangle in Mask with specific coordinates results in crash.
>	blender.exe!BKE_mask_point_segment_diff(MaskSpline * spline, MaskSplinePoint * point, int width, int height, unsigned int * tot_diff_point) Line 852	C
 	blender.exe!ED_mask_find_nearest_diff_point(const bContext * C, Mask * mask, const float * normal_co, int threshold, bool feather, float * tangent, const bool use_deform, const bool use_project, MaskLayer * * masklay_r, MaskSpline * * spline_r, MaskSplinePoint * * point_r, float * u_r, float * score_r) Line 97	C
 	blender.exe!add_vertex_subdivide(const bContext * C, Mask * mask, const float * co) Line 401	C
 	blender.exe!add_vertex_exec(bContext * C, wmOperator * op) Line 637	C
 	blender.exe!wm_macro_exec(bContext * C, wmOperator * op) Line 335	C
 	blender.exe!wm_operator_exec(bContext * C, wmOperator * op, const bool repeat, const bool use_repeat_op_flag, const bool store) Line 1030	C
 	blender.exe!WM_operator_repeat(bContext * C, wmOperator * op) Line 1108	C
 	blender.exe!ED_undo_operator_repeat(bContext * C, wmOperator * op) Line 531	C
 	blender.exe!ED_undo_operator_repeat_cb_evt(bContext * C, void * arg_op, int UNUSED_arg_event) Line 566	C
 	blender.exe!ui_apply_but_funcs_after(bContext * C) Line 844	C
 	blender.exe!ui_handler_region_menu(bContext * C, const wmEvent * event, void * UNUSED_userdata) Line 10155	C
 	blender.exe!wm_handler_ui_call(bContext * C, wmEventHandler_UI * handler, const wmEvent * event, int always_pass) Line 608	C
 	blender.exe!wm_handlers_do_intern(bContext * C, wmEvent * event, ListBase * handlers) Line 2582	C
 	blender.exe!wm_handlers_do(bContext * C, wmEvent * event, ListBase * handlers) Line 2813	C
 	blender.exe!wm_event_do_handlers(bContext * C) Line 3181	C
 	blender.exe!WM_main(bContext * C) Line 420	C
 	blender.exe!main(int argc, const unsigned char * * UNUSED_argv_c) Line 502	C
 	[External Code]
May 21 2019, 8:56 AM · User Interface, Masking, BF Blender: 2.8

May 20 2019

Fernando K (fer22f) edited projects for T64899: Creating a triangle in Mask with specific coordinates results in crash, added: BF Blender: 2.8, Masking, User Interface; removed Add-ons.
May 20 2019, 9:02 PM · User Interface, Masking, BF Blender: 2.8

Jan 23 2019

Philipp Oeser (lichtwerk) closed T59939: Masks not Animating in Render as Resolved by committing rBdb78a8ee2e8c: Fix T59939: Masks not Animating in Render.
Jan 23 2019, 3:16 PM · Masking, Compositing, BF Blender
Sergey Sharybin (sergey) closed T56877: Masking: Enabling Motion Blur overrides the Feather Falloff as Resolved by committing rB44e9fe024bba: Fix T56877: Enabling mask Motion Blur overrides the Feather Falloff.
Jan 23 2019, 1:06 PM · Masking, Compositing, BF Blender

Jan 22 2019

Sergey Sharybin (sergey) reassigned T59939: Masks not Animating in Render from Sergey Sharybin (sergey) to Philipp Oeser (lichtwerk).

@Philipp Oeser (lichtwerk), read the comment in the patch. Think is better to solve the issue with such a workaround for now than to keep this being broken. Assigning to you so you can fully tackle it from now.

Jan 22 2019, 4:14 PM · Masking, Compositing, BF Blender

Dec 29 2018

Philipp Oeser (lichtwerk) updated subscribers of T59939: Masks not Animating in Render.

I assume this is similar to T57939 (in that render pipeline is not covered by DEG)
BKE_animsys_evaluate_all_animation() is already done here as an extra evaluation step.
However mask deformations are not actions, so it seems extra evaluation 'by hand' is needed... see D4140 for a potential fix...

Dec 29 2018, 11:18 PM · Masking, Compositing, BF Blender
Philipp Oeser (lichtwerk) added a revision to T59939: Masks not Animating in Render: D4140: Fix T59939: Masks not Animating in Render.
Dec 29 2018, 11:17 PM · Masking, Compositing, BF Blender
Sebastian Parborg (zeddb) assigned T59939: Masks not Animating in Render to Sergey Sharybin (sergey).

I can reproduce this. When I move around the timeline, I can see the masks updating. And if I hit F12, the mask reflects what I see in the preview.

Dec 29 2018, 12:05 PM · Masking, Compositing, BF Blender
Jacob Swing (jswing) created T59939: Masks not Animating in Render.
Dec 29 2018, 1:40 AM · Masking, Compositing, BF Blender

Sep 23 2018

Bastien Montagne (mont29) assigned T56877: Masking: Enabling Motion Blur overrides the Feather Falloff to Sergey Sharybin (sergey).

@Sergey Sharybin (sergey), I guess that one is for you? ;)

Sep 23 2018, 10:09 AM · Masking, Compositing, BF Blender

May 22 2018

Philipp Oeser (lichtwerk) merged task T55130: 3D View alpha channel transparency behaviour changes depending on object creation order into T43093: Transparency Issues in 3D View.
May 22 2018, 12:14 PM · Masking, Modeling
Philipp Oeser (lichtwerk) added a comment to T55130: 3D View alpha channel transparency behaviour changes depending on object creation order.

Alpha sorting was a long-standing 'problem' but it will be fixed in 2.8.
This has been reported a couple of times, see T43093, T51964, T46349, T49376, T44826, T41731

May 22 2018, 12:13 PM · Masking, Modeling

May 20 2018

Greg (sok0) added a comment to T55130: 3D View alpha channel transparency behaviour changes depending on object creation order.

uploaded the wrong file... use this one instead{F3398841}

May 20 2018, 1:49 AM · Masking, Modeling
Greg (sok0) created T55130: 3D View alpha channel transparency behaviour changes depending on object creation order.
May 20 2018, 1:45 AM · Masking, Modeling

Nov 1 2017

Zsigmond (Zsigmond) closed T53227: Masking as Invalid.
Nov 1 2017, 11:10 PM · Images & Movies, Masking
Zsigmond (Zsigmond) updated the task description for T53227: Masking.
Nov 1 2017, 6:29 PM · Images & Movies, Masking
Zsigmond (Zsigmond) created T53227: Masking.
Nov 1 2017, 6:27 PM · Images & Movies, Masking

May 17 2017

Sergey Sharybin (sergey) closed T51388: Mask moves when zoom is changed in the movie clip editor as Resolved by committing rB47f8459ead00: Fix T51388: Mask moves when zoom is changed in the movie clip editor.
May 17 2017, 2:52 PM · BF Blender, User Interface, Masking

May 16 2017

Sergey Sharybin (sergey) closed T51123: Compositor - Masking - Mask Anti-Alias doesnt work sometimes as Archived.

Anti-aliasing happens from the outside side of the spline, which is actually happened to be an inner side of your "buggy" spline. Just switch direction of the spline and anti-alias will work fine.

May 16 2017, 5:26 PM · Masking, Compositing, BF Blender

May 2 2017

Aaron Carlisle (Blendify) added a project to T51388: Mask moves when zoom is changed in the movie clip editor: BF Blender.
May 2 2017, 2:40 PM · BF Blender, User Interface, Masking
Chun Yang (cyang) updated the task description for T51388: Mask moves when zoom is changed in the movie clip editor.
May 2 2017, 7:09 AM · BF Blender, User Interface, Masking
Chun Yang (cyang) created T51388: Mask moves when zoom is changed in the movie clip editor.
May 2 2017, 6:34 AM · BF Blender, User Interface, Masking

Apr 15 2017

Aaron Carlisle (Blendify) assigned T51123: Compositor - Masking - Mask Anti-Alias doesnt work sometimes to Sergey Sharybin (sergey).
Apr 15 2017, 10:33 PM · Masking, Compositing, BF Blender
Aaron Carlisle (Blendify) added a project to T50061: Mask Opacity keyframes not visible anywhere.: BF Blender.
Apr 15 2017, 10:32 PM · BF Blender, Animation, Masking
Aaron Carlisle (Blendify) added a project to T51123: Compositor - Masking - Mask Anti-Alias doesnt work sometimes: Masking.
Apr 15 2017, 10:32 PM · Masking, Compositing, BF Blender

Apr 5 2017

Aaron Carlisle (Blendify) placed T50212: When updating render percentage, viewer nodes aren't updating correctly for mask size up for grabs.
Apr 5 2017, 6:05 PM · BF Blender, Masking, Rendering, Compositing

Feb 9 2017

Joey Ferwerda (TheOnlyJoey) raised the priority of T50212: When updating render percentage, viewer nodes aren't updating correctly for mask size from Needs Information from User to Needs Triage by Developer.
Feb 9 2017, 7:34 PM · BF Blender, Masking, Rendering, Compositing
Jason schleifer (jasonschleifer) reopened T50212: When updating render percentage, viewer nodes aren't updating correctly for mask size as "Open".

Sorry, I've been away and haven't had time to update this. I'm attaching a file demonstrating the problem.

Feb 9 2017, 7:19 PM · BF Blender, Masking, Rendering, Compositing
Joey Ferwerda (TheOnlyJoey) closed T50212: When updating render percentage, viewer nodes aren't updating correctly for mask size as Invalid.

Report has not been reacted on for 7 days, closing due to bug tracker policy.

Feb 9 2017, 4:26 PM · BF Blender, Masking, Rendering, Compositing

Feb 2 2017

Aaron Carlisle (Blendify) lowered the priority of T50212: When updating render percentage, viewer nodes aren't updating correctly for mask size from Needs Triage by Developer to Needs Information from User.
Feb 2 2017, 5:32 PM · BF Blender, Masking, Rendering, Compositing
Joey Ferwerda (TheOnlyJoey) added a comment to T50212: When updating render percentage, viewer nodes aren't updating correctly for mask size.

Thanks for the report, please provide a blend file for testing.

Feb 2 2017, 5:31 PM · BF Blender, Masking, Rendering, Compositing

Dec 9 2016

Jason schleifer (jasonschleifer) updated the task description for T50212: When updating render percentage, viewer nodes aren't updating correctly for mask size.
Dec 9 2016, 3:03 PM · BF Blender, Masking, Rendering, Compositing
Jason schleifer (jasonschleifer) created T50212: When updating render percentage, viewer nodes aren't updating correctly for mask size.
Dec 9 2016, 3:03 PM · BF Blender, Masking, Rendering, Compositing