BF BlenderProject
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Description

Official Blender Foundation release.

Source Code: Blender Repository
Mailing List: bf-committers
Posting Policy: Policy for design topics
Administrators: @Ton Roosendaal (ton) @Brecht Van Lommel (brecht) @Campbell Barton (campbellbarton) @Sergey Sharybin (sergey)
Module Owners: Wiki Page

Recent Activity

Today

Yevgeny Makarov (jenkm) updated subscribers of T54716: Corner Pin adds blur to an input image?.

Yeah, there is some blurring at the default values.
Assume that the image is recalculated (always) which leads to blurring.

Sat, Aug 18, 12:44 AM · Compositing, BF Blender

Yesterday

Yevgeny Makarov (jenkm) added a comment to T53596: Keyboard Language Mapping on [User Preference > Input > search term].

I have a Russian/English keyboard.
There is a '/" key (single/double quotes).

Fri, Aug 17, 11:22 PM · Platform: Windows, BF Blender
Dominik (Winderlook) created T56441: Vertex Painting Layers Limit.
Fri, Aug 17, 8:33 PM · BF Blender
Ron Lemen (ronlemen) created T56440: 2.79b Crashes with Color Ramp .
Fri, Aug 17, 7:14 PM · BF Blender
Bastien Montagne (mont29) closed T56438: I cannot orbit around the object as Invalid.
Fri, Aug 17, 5:39 PM · BF Blender
Bastien Montagne (mont29) closed T56435: EnumProperty displays wrong labels when using expand=True as Invalid.

We do not handle user support on this tracker, only bug reports. User forums like blenderartists.org or blender.stackexchange.com should be used for that matter.

Fri, Aug 17, 5:38 PM · Python, BF Blender
Henri Impiö (Henkkutsu) added a comment to T56438: I cannot orbit around the object.

Nevermind, it started to work.

Fri, Aug 17, 4:11 PM · BF Blender
Henri Impiö (Henkkutsu) created T56438: I cannot orbit around the object.
Fri, Aug 17, 2:49 PM · BF Blender
William Reynish (billreynish) created T56437: Crash when entering Particle Edit mode.
Fri, Aug 17, 1:50 PM · BF Blender: 2.8, BF Blender
Brecht Van Lommel (brecht) updated the task description for T56436: Crash in freestyle on macOS.
Fri, Aug 17, 12:52 PM · BF Blender
Brecht Van Lommel (brecht) triaged T56436: Crash in freestyle on macOS as Incomplete priority.

Thanks for the report, but just a crash log is not enough information for us to investigate. We need a .blend file and exact steps to reproduce the error.

Fri, Aug 17, 12:52 PM · BF Blender
Brecht Van Lommel (brecht) renamed T56436: Crash in freestyle on macOS from crash to Crash in freestyle on macOS.
Fri, Aug 17, 12:51 PM · BF Blender
sahrul yunus (sahrul) created T56436: Crash in freestyle on macOS.
Fri, Aug 17, 12:43 PM · BF Blender
Marianne Zijderveld (Marianne) created T56435: EnumProperty displays wrong labels when using expand=True.
Fri, Aug 17, 12:33 PM · Python, BF Blender
wuxiaowei (cjxw87) added a comment to T56397: Blender interface response lag on 5K IMac.

i checked the cpu usage is very low

Fri, Aug 17, 10:51 AM · Platform: Mac OS X, BF Blender
wuxiaowei (cjxw87) added a comment to T56397: Blender interface response lag on 5K IMac.

I think it's graphic bug, when i run blender on my older mac with intel integrated graphic card, it works fine. Even in Parallels Desktop ,it also works smooth.

Fri, Aug 17, 10:50 AM · Platform: Mac OS X, BF Blender
wuxiaowei (cjxw87) added a comment to T56397: Blender interface response lag on 5K IMac.

yes it's imac with 5k monitor ,the graphic card is Radeon Pro 570 with 4GB video memory,. the blender interface response is so slow

Fri, Aug 17, 10:43 AM · Platform: Mac OS X, BF Blender
Bastien Montagne (mont29) assigned T56415: Denoiser Channels not saving in compositing while save buffers is enabled to Lukas Stockner (lukasstockner97).

@Lukas Stockner (lukasstockner97) can you check that one? Thanks.

Fri, Aug 17, 10:34 AM · Cycles, BF Blender
Bastien Montagne (mont29) triaged T56421: Armature bug(Not able to grab bone, only rotate) as Incomplete priority.

Please follow our submission template and guidelines, also read these tips about bug reports, and make a complete, valid bug report, with required info, precise description of the issue (only ONE issue per report!), precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.
Videos and/or links to external sites etc. are not acceptable as bug report (they can be provided as additional information only).

Fri, Aug 17, 10:32 AM · BF Blender: 2.8
Bastien Montagne (mont29) closed T56422: fill brush not working as Invalid.

Please follow our submission template and guidelines, also read these tips about bug reports, and make a complete, valid bug report, with required info, precise description of the issue (only ONE issue per report!), precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.

Fri, Aug 17, 10:29 AM · BF Blender
Bastien Montagne (mont29) closed T56416: Select with: left or right as Invalid.

Indeed…
We do not handle user support on this tracker, only bug reports. User forums like blenderartists.org or blender.stackexchange.com should be used for that matter.

Fri, Aug 17, 10:27 AM · BF Blender
simen skogheim (thondal) added a comment to T56423: 2.80 ‎Monday, ‎August ‎13, ‎2018, ‏‎7:20:23 PM.

Did you test this in todays release(17th of august)?

Fri, Aug 17, 8:59 AM · BF Blender: 2.8
Jacob Luiten (IonUppercut) created T56423: 2.80 ‎Monday, ‎August ‎13, ‎2018, ‏‎7:20:23 PM.
Fri, Aug 17, 3:37 AM · BF Blender: 2.8
mo (ostora) created T56422: fill brush not working .
Fri, Aug 17, 1:22 AM · BF Blender

Thu, Aug 16

Artur Tavares (artutava) created T56421: Armature bug(Not able to grab bone, only rotate).
Thu, Aug 16, 10:12 PM · BF Blender: 2.8
Maximilian Rolf Kleiner (Ezydenias) closed T56419: incorrect texture mapping as Resolved.

actually fixed it. I remembered I had a similar problem with a mesh deformer lately once I exported it to C4D.

Thu, Aug 16, 8:10 PM · Rendering, BF Blender
Maximilian Rolf Kleiner (Ezydenias) added a comment to T56419: incorrect texture mapping.

Okay I noticed that I can provide the jacket very simple. I can make a substance painter file that only includes the important subject too if so requested.

Thu, Aug 16, 7:26 PM · Rendering, BF Blender
Stephen Swaney (stiv) triaged T56419: incorrect texture mapping as Incomplete priority.

If we cannot reproduce the problem, we cannot fix it. I suspect you have the texture coordinates set incorrectly in Blender.

Thu, Aug 16, 7:00 PM · Rendering, BF Blender
Maximilian Rolf Kleiner (Ezydenias) created T56419: incorrect texture mapping.
Thu, Aug 16, 6:46 PM · Rendering, BF Blender
Yevgeny Makarov (jenkm) added a comment to T56416: Select with: left or right.

Yep, you cannot select bones, because (in the Weight Paint mode) LMB is employed for painting.

Thu, Aug 16, 4:58 PM · BF Blender
Bastien Montagne (mont29) closed T56404: Shape keys of the curves with multiple splines go haywire in edit mode as Resolved by committing rB7a7c579dd936: Fix T56404: Shape keys of the curves with multiple splines go haywire in edit….
Thu, Aug 16, 3:49 PM · BF Blender
jan moenens (edding) added a comment to T56416: Select with: left or right.

no in options you can use the option select with left mouse button or with right mouse button. if you change that setting from the standard right mouse selection tool you cannot select bones with the left option in paint weight

Thu, Aug 16, 2:35 PM · BF Blender
Nathanael (pk-nb) updated subscribers of T50831: Texture Paint 'Bleed' is angled along UV edges.

Hi there—I wanted to let you know I took at a look at this bug. There are a couple things going on here in the latest blender. I was able to fix one miscalculation for tris but ran into a blocker with quads.

Thu, Aug 16, 1:50 PM · Sculpting and Painting, BF Blender
Yevgeny Makarov (jenkm) added a comment to T56416: Select with: left or right.

You paint with LMB, and select bones with Ctrl-LMB.

Thu, Aug 16, 1:42 PM · BF Blender
jan moenens (edding) created T56416: Select with: left or right.
Thu, Aug 16, 12:58 PM · BF Blender
Spiron (Spiron) added a comment to T56348: Blender 2.8 crashes while render animation.

Done, I added my .blend file as well as my system infos, but, because I'm on windows, I can't have the crash logs as I understood

Thu, Aug 16, 12:48 PM · BF Blender: 2.8, BF Blender
Yevgeny Makarov (jenkm) updated the task description for T56411: Selecting with Shift-Ctrl-RMB not allow to Toggle.
Thu, Aug 16, 12:06 PM · User Interface, BF Blender
Yevgeny Makarov (jenkm) added a comment to T56411: Selecting with Shift-Ctrl-RMB not allow to Toggle.

This worked as "Toggle" until version 2.64,
there have been some changes: rB19e1d05461ab.
Just forgot to set "extend" to FALSE.

Thu, Aug 16, 12:06 PM · User Interface, BF Blender
Bastien Montagne (mont29) claimed T56404: Shape keys of the curves with multiple splines go haywire in edit mode.

Confirmed, looks like differential changes get re-applied every time…

Thu, Aug 16, 11:04 AM · BF Blender
Bastien Montagne (mont29) triaged T56412: Quick edit projection glitch as Incomplete priority.

Please follow our submission template and guidelines, also read these tips about bug reports, and make a complete, valid bug report, with required info, precise description of the issue (only ONE issue per report!), precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.
Videos and/or links to external sites etc. are not acceptable as bug report (they can be provided as additional information only).

Thu, Aug 16, 11:02 AM · BF Blender
Bastien Montagne (mont29) updated the task description for T56412: Quick edit projection glitch.
Thu, Aug 16, 11:02 AM · BF Blender
Bastien Montagne (mont29) assigned T56411: Selecting with Shift-Ctrl-RMB not allow to Toggle to Campbell Barton (campbellbarton).

On the other hand, it allows to extend selection… not sure what is really expected here, but that is more UX design than bug to me, and since we have brand new keymap for 2.8 anyway… @Campbell Barton (campbellbarton) will let you decide here whether this is actually a bug or not.

Thu, Aug 16, 11:01 AM · User Interface, BF Blender
Daniel Paul (DaPaulus) created T56415: Denoiser Channels not saving in compositing while save buffers is enabled.
Thu, Aug 16, 10:58 AM · Cycles, BF Blender
Bastien Montagne (mont29) triaged T56410: complete white screen at blender as Incomplete priority.

Please follow our submission template and guidelines, also read these tips about bug reports, and make a complete, valid bug report, with required info, precise description of the issue (only ONE issue per report!), precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.
Videos and/or links to external sites etc. are not acceptable as bug report (they can be provided as additional information only).

Thu, Aug 16, 10:54 AM · BF Blender
Bastien Montagne (mont29) triaged T56409: Crash, when tried to sculpt with custom appended brush. as Incomplete priority.

Please follow our submission template and guidelines, also read these tips about bug reports, and make a complete, valid bug report, with required info, precise description of the issue (only ONE issue per report!), precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.
Videos and/or links to external sites etc. are not acceptable as bug report (they can be provided as additional information only).

Thu, Aug 16, 10:52 AM · BF Blender
Bastien Montagne (mont29) assigned T56408: Hair interpolated children recalculation on every frame when attached onto an alembic imported mesh to Sybren A. Stüvel (sybren).

@Sybren A. Stüvel (sybren) care to check? Thanks.

Thu, Aug 16, 10:45 AM · BF Blender
Bastien Montagne (mont29) closed T56407: blender crashes when starting as Archived.

Thanks for the report, but unfortunately that’s most certainly GPU driver issues, we cannot do much here. Besides trying latest and/or older drivers, some hints:

  • Try the latest build from our buildbot.
  • Try to start Blender in factory settings (--factory-startup commandline option) (this will ensure whether this is a userpref or addon issue or not).
  • Try to tweak your GPU driver settings (e.g. try different values between 'performance' and 'quality' if you have such slider, etc.).
  • Try to place this dll next to your blender.exe (software OGL, will be slow, but will show whether this is a driver issue or not).
Thu, Aug 16, 10:43 AM · BF Blender
leo nad (xasque) created T56414: Different result from viewport and final render.
Thu, Aug 16, 2:54 AM · BF Blender: 2.8
Dogus (Faksper) updated the task description for T56410: complete white screen at blender .
Thu, Aug 16, 1:03 AM · BF Blender
Yevgeny Makarov (jenkm) added a comment to T55745: Pick Shortest Path tool, inconsistent selection.

You select all elements but skip (not select) every Nth, (like 3, 6, 9...).
The Skip - number of consecutive elements to skip (not select) at once. (That breaks the "every Nth" logic.)

Thu, Aug 16, 12:10 AM · BF Blender