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Description

Official Blender Foundation release.

Source Code: Blender Repository
Mailing List: bf-committers
Posting Policy: Policy for design topics
Administrators: @Ton Roosendaal (ton) @Brecht Van Lommel (brecht) @Campbell Barton (campbellbarton) @Sergey Sharybin (sergey)
Module Owners: Wiki Page

Recent Activity

Today

Nick Renieris (velocity) added inline comments to D4062: Thread naming support (for debugging).
Tue, Dec 11, 3:37 PM · BF Blender
Brecht Van Lommel (brecht) closed T59189: leak light all type lamps as Archived.

Light leaks in general are a problem for Eevee and realtime renderers like it. There are various options to control it, changes to meshes you can make, etc. But the existence of light leaks is not considered a bug.

Tue, Dec 11, 3:26 PM · BF Blender
Stephen Swaney (stiv) triaged T59188: Make links a object to new scene errors as Incomplete priority.

Do you have a .blend showing the problem?

Tue, Dec 11, 3:26 PM · BF Blender
Martin Capitanio (capnm) updated subscribers of T59168: Blender 2.8 (9a8b6d51c12) - Crash when going in Edit Mode with Multiresolution modifier.
Tue, Dec 11, 3:26 PM · BF Blender
Stephen Swaney (stiv) triaged T59189: leak light all type lamps as Incomplete priority.

Do you have a .blend showing the problem?

Tue, Dec 11, 3:24 PM · BF Blender
Philipp Oeser (lichtwerk) closed T59069: Python: Bmesh "from_object" broken in 2.8 as Resolved by committing rBeb83efb6d1bb: Implement BMesh.from_object.
Tue, Dec 11, 3:23 PM · BF Blender
Sam Van Hulle (sam_vh) added a project to T59191: Top bar tools disappear randomly: Blender Studio.
Tue, Dec 11, 3:20 PM · Blender Studio, BF Blender
Sam Van Hulle (sam_vh) created T59191: Top bar tools disappear randomly.
Tue, Dec 11, 3:20 PM · Blender Studio, BF Blender
stephen leger (stephen_leger) claimed T59159: Archipack Measure is shown on all screens.

Will try to find the right way to auto disable on scene switch.
In the meantime, Right click or press ESC to disable manipulators.

Tue, Dec 11, 3:13 PM · BF Blender
Robert Zhang (zhruith) created T59190: Alert warning info when Enter editor in text .
Tue, Dec 11, 3:09 PM · BF Blender
Robert Zhang (zhruith) created T59189: leak light all type lamps.
Tue, Dec 11, 3:07 PM · BF Blender
Philipp Oeser (lichtwerk) added a revision to T59001: UV Editor - Crash when hiding all UVs while 3D view is open and sync selection enabled: D4066: Fix T59001: UV Editor - Crash when hiding all UVs while 3D view is open and sync selection enabled.
Tue, Dec 11, 3:00 PM · BF Blender
Robert Zhang (zhruith) created T59188: Make links a object to new scene errors.
Tue, Dec 11, 3:00 PM · BF Blender
andrew lane (jamesponge) created T59187: editmode bug..
Tue, Dec 11, 2:40 PM · BF Blender
John Harvey (nhoj) created T59186: Particle System Scale And Scale Randomness.
Tue, Dec 11, 2:36 PM · BF Blender
Philipp Oeser (lichtwerk) claimed T59185: Quick Explode is broken in 2.8.

Confirmed, will have a look...

Tue, Dec 11, 2:29 PM · BF Blender
Henry Schreiner (henryschreiner) created T59185: Quick Explode is broken in 2.8.
Tue, Dec 11, 2:16 PM · BF Blender
Riccardo Cosenza (riccardo.cosenza) created T59184: Blender 2.8 Crash After you apply a modifier and passed to EditMode.
Tue, Dec 11, 2:04 PM · BF Blender
Philipp Oeser (lichtwerk) added a revision to T59069: Python: Bmesh "from_object" broken in 2.8: D4065: Implement BMesh.from_object.
Tue, Dec 11, 1:58 PM · BF Blender
Daniel Lara (Pepeland) (pepeland) created T59183: Blender Crash when enter in edit mode.
Tue, Dec 11, 1:58 PM · BF Blender
Martin Capitanio (capnm) added a comment to T59168: Blender 2.8 (9a8b6d51c12) - Crash when going in Edit Mode with Multiresolution modifier.

Mesh with Subdivision Surface or Mirror modifier -> edit mode
( Linux d415b5c7b85b07ce4e30e4dbe33491df23202cdc )

Tue, Dec 11, 1:45 PM · BF Blender
Pierre Drawing (Pierre_Drawing) created T59182: Blender 2.8 win64 crashes on start .
Tue, Dec 11, 1:04 PM · BF Blender
Luca Pierotti (Fangetto) created T59181: Background Image.
Tue, Dec 11, 12:38 PM · BF Blender
Brecht Van Lommel (brecht) closed T59158: Lack of option Select for Move in 3d view as Archived.

These were intentional changes, that come with trade-offs.

Tue, Dec 11, 12:32 PM · BF Blender
Ihor Durniev (sandman2077) created T59180: Crashing.
Tue, Dec 11, 12:23 PM · BF Blender
Bastien Montagne (mont29) lowered the priority of T59162: to_mesh(..., True, calc_undeformed=True) calculates deformed anyway since de491ab from Normal to Incomplete.
Tue, Dec 11, 12:01 PM · BF Blender
Bastien Montagne (mont29) added a comment to T59162: to_mesh(..., True, calc_undeformed=True) calculates deformed anyway since de491ab.

And this is actually expected behavior.

Tue, Dec 11, 11:44 AM · BF Blender
Kuzey (Kuzey) created T59179: Clicking on the Extrude tool icon crashes Blender.
Tue, Dec 11, 11:40 AM · BF Blender
Marcel Aulenbacher (comvico) created T59178: Insert and modify keyframes on evaluation time for path animation with linear interpolation impossible.
Tue, Dec 11, 11:36 AM · BF Blender
Bastien Montagne (mont29) added a comment to T59162: to_mesh(..., True, calc_undeformed=True) calculates deformed anyway since de491ab.

Thing is, FBX export never uses calc_undeformed option when generating temp mesh…

Tue, Dec 11, 11:35 AM · BF Blender
Bastien Montagne (mont29) claimed T59162: to_mesh(..., True, calc_undeformed=True) calculates deformed anyway since de491ab.
Tue, Dec 11, 11:35 AM · BF Blender
Bastien Montagne (mont29) updated the task description for T59162: to_mesh(..., True, calc_undeformed=True) calculates deformed anyway since de491ab.
Tue, Dec 11, 11:34 AM · BF Blender
Erick Tukuniata (erickblender) created T59177: Blenderplayer extreme zooms in when playing rendered animation..
Tue, Dec 11, 11:32 AM · BF Blender
ML (spawn_x) added a comment to T59148: image sequence cant load.

And the offset is calculated differently from 2.79b .. offset is adding to frames number, not to current frame .. so it cant be one number and it cant be changed by slider or any number control. I think if you have so nice animation support it would be a pity not support flat style puppets depends on right alpha and sequence preview in working 3d view or eevee :) I love blender and its only function I missing to absolutely change the whole pipeline to blender.

Tue, Dec 11, 11:24 AM · BF Blender
Brecht Van Lommel (brecht) added a comment to T58562: animation with static hair particle system, single-frame render glitch.

The random number seeding got big changes in 2.8, which solves this kind of issue, also changes rendering results. So I think we can keep this closed as it will be fixed in the next release, but we don't want to backport that fix.

Tue, Dec 11, 11:19 AM · BF Blender
Brecht Van Lommel (brecht) added inline comments to D4062: Thread naming support (for debugging).
Tue, Dec 11, 11:17 AM · BF Blender
William Reynish (billreynish) created T59176: Missing Animation Update for Surface Resolution U & V.
Tue, Dec 11, 11:10 AM · BF Blender
Sebastian Parborg (zeddb) updated subscribers of T58999: Crash when working with shader graph.
Tue, Dec 11, 11:00 AM · BF Blender
Sebastian Parborg (zeddb) placed T58999: Crash when working with shader graph up for grabs.

If you can trigger this with a normal plane, can you provide a .blend file and minimal steps to reproduce the issue?

Tue, Dec 11, 10:57 AM · BF Blender
Julien DUROURE (julien) closed T59127: GLTF importer not working in specific cases as Invalid.

null is not allowed in gltf json.
Unfortunally, current validator do NOT check null values inside not known extensions objects. This should be solved in next version of validator.

Tue, Dec 11, 10:30 AM · BF Blender
Julien DUROURE (julien) triaged T59127: GLTF importer not working in specific cases as Normal priority.
Tue, Dec 11, 10:25 AM · BF Blender
Jacques Lucke (JacquesLucke) updated subscribers of T59171: Something weird in Eevee render view.
Tue, Dec 11, 10:20 AM · BF Blender
Jacques Lucke (JacquesLucke) closed T59136: Crash whenever subsurface modifier is applied as Archived.

ok, if you say it is fixed now, no action is necessary.

Tue, Dec 11, 10:19 AM · BF Blender
James Lucas (imjameslucas) added a comment to T58999: Crash when working with shader graph.

Seems to be an issue with FBX imports. Megascan assets that are FBX have this issue.

Tue, Dec 11, 10:07 AM · BF Blender
Antonio Vazquez (antoniov) added a comment to T58986: Select box in Sculpt Mode - Grease Pencil Object..

@Philipp Oeser (lichtwerk) Don't worry about access denied error, Sergey just fixed the problem.

Tue, Dec 11, 10:07 AM · BF Blender
James Lucas (imjameslucas) added a comment to T58999: Crash when working with shader graph.

Debug log attached. Running a 1070 8gb card, I dont seem to be running out of vram.

Tue, Dec 11, 9:58 AM · BF Blender
Sybren A. Stüvel (sybren) added inline comments to D4062: Thread naming support (for debugging).
Tue, Dec 11, 9:53 AM · BF Blender
Philipp Oeser (lichtwerk) added a comment to T59139: Movie on Plane Not Playing.

It is working in cycles rendered viewport and F12.
LookDev et al. is not working for both eevee and cycles (but that is what T57457 is about...)

Tue, Dec 11, 9:35 AM · BF Blender
Campbell Barton (campbellbarton) claimed T59170: Box selection behavior is bugged after specific control..
Tue, Dec 11, 9:24 AM · BF Blender
Sergey Sharybin (sergey) requested changes to D4062: Thread naming support (for debugging).

Generally fine, but see comment in the task.c.
Would really prefer to not have any overhead there, even for debug-only builds.

Tue, Dec 11, 9:22 AM · BF Blender