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Yesterday

Dalai Felinto (dfelinto) added a comment to T52886: UI Text messed up on 2nd display/video card Mac.

@Arto Kitula (akitula) can you see if P486 "fixes" the issue for you?

Mon, Oct 16, 3:15 PM · Platform: Mac OS X, BF Blender

Tue, Oct 10

Bastien Montagne (mont29) raised the priority of T52886: UI Text messed up on 2nd display/video card Mac from "Incomplete" to "Normal".

@Arto Kitula (akitula) will let you handle this one then.

Tue, Oct 10, 10:16 AM · Platform: Mac OS X, BF Blender

Fri, Oct 6

Brecht Van Lommel (brecht) closed T47630: Blender always crash Mac Book 2007, 2GB, Mac OS X 10.7.5 as "Archived".

It would have been nice to solve this, but for the next release we will require macOS 10.9 minimum. Apple themselves stopped supporting macOS 10.7 3 years ago.

Fri, Oct 6, 12:24 AM · OpenGL / Gfx, Platform: Mac OS X
Brecht Van Lommel (brecht) closed T52514: Drag'n'drop folder to file browser will clear filename on macOS as "Resolved" by committing rBc82efd3276b2: Fix T52514: don't clear filename when dropping directory path in file browser..
Fri, Oct 6, 12:21 AM · Platform: Mac OS X

Sun, Oct 1

Brecht Van Lommel (brecht) added a comment to T52903: UV/Image Editor retina screen zoom @2x.

2x smaller compared to what?

Sun, Oct 1, 3:41 PM · Platform: Mac OS X, BF Blender
Daniel Toma (danieltoma) added a comment to T52903: UV/Image Editor retina screen zoom @2x.

You misunderstood me. The render result is 2x smaller at 1:1 zoom. It has nothing to do with metadata.

Sun, Oct 1, 2:55 PM · Platform: Mac OS X, BF Blender

Fri, Sep 29

Brendon Murphy (meta-androcto) added a project to T52041: Player couldn't be found for export Game in *.app: BF Blender.
Fri, Sep 29, 11:49 AM · BF Blender, Platform: Mac OS X, Addons

Thu, Sep 28

Tycho Tatitsccheff (TychoTat) added a comment to T52935: Impossible to build blender on mac.

Thank you @Brecht Van Lommel (brecht) !

Thu, Sep 28, 6:49 PM · Platform: Mac OS X, BF Blender
Brecht Van Lommel (brecht) closed T52935: Impossible to build blender on mac as "Resolved".

Thanks, I've updated the documentation now, we'll do some further improvements in D2861.

Thu, Sep 28, 3:15 PM · Platform: Mac OS X, BF Blender
Tycho Tatitsccheff (TychoTat) edited the description of T52935: Impossible to build blender on mac.
Thu, Sep 28, 2:24 PM · Platform: Mac OS X, BF Blender
Vuk Gardašević (lijenstina) added a project to T52935: Impossible to build blender on mac: Platform: Mac OS X.
Thu, Sep 28, 2:18 PM · Platform: Mac OS X, BF Blender

Wed, Sep 27

Brecht Van Lommel (brecht) closed T52903: UV/Image Editor retina screen zoom @2x as "Archived".

I guess specifically what's missing is that Blender does not support reading and using certain image metadata (like DPI for jpeg).

Wed, Sep 27, 12:42 PM · Platform: Mac OS X, BF Blender
Vuk Gardašević (lijenstina) added a project to T52903: UV/Image Editor retina screen zoom @2x: Platform: Mac OS X.
Wed, Sep 27, 7:59 AM · Platform: Mac OS X, BF Blender

Tue, Sep 26

Stephen Hamacek (hammers) added a comment to T52886: UI Text messed up on 2nd display/video card Mac.

In the past I had a GTX660 pc card (unflashed) alongside the Radeon original mac card. Now running a (non official) mac flashed Titan with Radeon card.

Tue, Sep 26, 2:31 AM · Platform: Mac OS X, BF Blender

Mon, Sep 25

Sergey Sharybin (sergey) triaged T52886: UI Text messed up on 2nd display/video card Mac as "Incomplete" priority.
Mon, Sep 25, 9:24 AM · Platform: Mac OS X, BF Blender

Sun, Sep 24

Arto Kitula (akitula) claimed T52886: UI Text messed up on 2nd display/video card Mac.
Sun, Sep 24, 6:31 PM · Platform: Mac OS X, BF Blender

Fri, Sep 22

Aaron Carlisle (Blendify) closed T52807: Proposal: Remove macos quicktime exporter as "Resolved".

Committed: rBefd5e3c25401b43cbd7f909418835bb570db1ab3

Fri, Sep 22, 10:43 PM · Platform: Mac OS X, BF Blender: 2.8

Mon, Sep 18

Aaron Carlisle (Blendify) added a revision to T52807: Proposal: Remove macos quicktime exporter: D2333: Remove quicktime support.
Mon, Sep 18, 4:51 AM · Platform: Mac OS X, BF Blender: 2.8
Aaron Carlisle (Blendify) edited the description of T52807: Proposal: Remove macos quicktime exporter.
Mon, Sep 18, 4:51 AM · Platform: Mac OS X, BF Blender: 2.8
Aaron Carlisle (Blendify) added a parent task for T52807: Proposal: Remove macos quicktime exporter: T52805: 2.8: Proposals for feature removal / deprecation (parent task).
Mon, Sep 18, 4:50 AM · Platform: Mac OS X, BF Blender: 2.8
Aaron Carlisle (Blendify) created T52807: Proposal: Remove macos quicktime exporter.
Mon, Sep 18, 4:50 AM · Platform: Mac OS X, BF Blender: 2.8

Sep 14 2017

Sergey Sharybin (sergey) closed T52719: Version 2.79 for macOS is not code signed as "Resolved".

Uploaded the signed archive. Will take a bit for all mirrors to synchronize, at the meantime you can get signed build from our ftp: http://download.blender.org/release/Blender2.79/

Sep 14 2017, 2:37 PM · Platform: Mac OS X, BF Blender
Arto Kitula (akitula) assigned T52719: Version 2.79 for macOS is not code signed to Martijn Berger (juicyfruit).
Sep 14 2017, 1:21 AM · Platform: Mac OS X, BF Blender
Arto Kitula (akitula) merged T52737: Blender 2.79 macOS missing code signature into T52719: Version 2.79 for macOS is not code signed.
Sep 14 2017, 12:50 AM · Platform: Mac OS X, BF Blender

Sep 13 2017

Arto Kitula (akitula) updated subscribers of T52719: Version 2.79 for macOS is not code signed.

@Sergey Sharybin (sergey), @Ton Roosendaal (ton) , @Martijn Berger (juicyfruit) , any who has signing key...

Sep 13 2017, 6:18 PM · Platform: Mac OS X, BF Blender
Brecht Van Lommel (brecht) triaged T52719: Version 2.79 for macOS is not code signed as "Normal" priority.

CC @Arto Kitula (akitula), @Martijn Berger (juicyfruit).

Sep 13 2017, 12:11 PM · Platform: Mac OS X, BF Blender
Hannes Juutilainen (hjuutilainen) created T52719: Version 2.79 for macOS is not code signed.
Sep 13 2017, 8:25 AM · Platform: Mac OS X, BF Blender

Sep 5 2017

Bastien Montagne (mont29) closed T52508: Crash from using pinch scale as "Invalid".

More than a week without reply. Due to the policy of the tracker archiving for until required info/data are provided.

Sep 5 2017, 12:55 PM · Platform: Mac OS X, User Interface, BF Blender

Sep 3 2017

David Krout (DavidKroutArt) added a comment to T52540: Cannot open Blender Cycles, User Preferences -> System, or versions 2.78c and past. Crashes.

I don't know why but it wasn't until it was closed until I finally got an email. Thank you, the CUDA driver update did work.

Sep 3 2017, 4:32 PM · Platform: Mac OS X, BF Blender
Vuk Gardašević (lijenstina) closed T52540: Cannot open Blender Cycles, User Preferences -> System, or versions 2.78c and past. Crashes as "Archived".

More than a week passed without a reply.

Sep 3 2017, 3:21 PM · Platform: Mac OS X, BF Blender
Brecht Van Lommel (brecht) merged T52619: Unusual behavior of the Blender icon on macOS's Dock into T49473: Mac Dock Bug. Even when App is in dock as shortcut, app opens new instance in Dock..
Sep 3 2017, 2:08 AM · Platform: Mac OS X, BF Blender

Aug 30 2017

Dalai Felinto (dfelinto) closed T52582: Eevee doesn't work on my Mac as "Archived".

I think this report touches two points. One is the issue introduced since GTAO. The second is the shader version issues.
I'm going to close this now, since those separate and unrelated points are now reported separated in T52593 and T52591 respectively.

Aug 30 2017, 6:18 PM · BF Blender: 2.8, Platform: Mac OS X
Brecht Van Lommel (brecht) added a project to T52582: Eevee doesn't work on my Mac: BF Blender: 2.8.

I can confirm Eevee seems to be broken in latest master on macOS, after rB659be3876078: Eevee: Rework GTAO.

Aug 30 2017, 5:18 PM · BF Blender: 2.8, Platform: Mac OS X
Matthias Kleinschmidt (matthe) added a comment to T52582: Eevee doesn't work on my Mac.

Thanks for the clarification!

Aug 30 2017, 11:59 AM · BF Blender: 2.8, Platform: Mac OS X
Dalai Felinto (dfelinto) added a comment to T52582: Eevee doesn't work on my Mac.

@Matthias Kleinschmidt (matthe) Blender 2.8 requirement still is OpenGL 3.3. What I mean is that if the hardware supports 4.5 it automatically supports 3.3.

Aug 30 2017, 11:57 AM · BF Blender: 2.8, Platform: Mac OS X
Matthias Kleinschmidt (matthe) added a comment to T52582: Eevee doesn't work on my Mac.

According to https://wiki.blender.org/index.php/Dev:2.8/Source/OpenGL minimum requirements for 2.8 should be OpenGL 3.3. In the answer to Andy you mentioned OpenGL 4.5. Did the minimum requirement for 2.8 changed to OpenGL 4.5?

Aug 30 2017, 11:54 AM · BF Blender: 2.8, Platform: Mac OS X
Dalai Felinto (dfelinto) updated subscribers of T52582: Eevee doesn't work on my Mac.

I just tested in @Ton Roosendaal (ton) 's Mac (similar to yours) and I get the same error, even though the NVidia was being used.

Aug 30 2017, 11:47 AM · BF Blender: 2.8, Platform: Mac OS X
Andy Codling (dinmakers) added a comment to T52582: Eevee doesn't work on my Mac.

I get the same result when I open up the same version of Blender on my max. spec. 5k iMac bought November 2016.

Aug 30 2017, 11:46 AM · BF Blender: 2.8, Platform: Mac OS X
Dalai Felinto (dfelinto) added a comment to T52582: Eevee doesn't work on my Mac.

Try to force your NVidia graphic card to be used instead of the Intel: for example using: https://gfx.io
Your graphic card (NVidia) should work - it supports OpenGL 4.5. But be aware that by the time Blender 2.8 is out your computer will already be past the threshold of 5 year old supported hardware.

Aug 30 2017, 11:23 AM · BF Blender: 2.8, Platform: Mac OS X
Fable Fox (fablefox) closed T52308: Anomaly in display as "Invalid".

More than a week passed without a reply.
Due to the tracker policy, archiving until the required additional information / data is provided.

Aug 30 2017, 10:13 AM · Platform: Mac OS X, BF Blender

Aug 29 2017

Matthias Kleinschmidt (matthe) added a comment to T52582: Eevee doesn't work on my Mac.

Same error here… Here some further information:

Aug 29 2017, 4:22 PM · BF Blender: 2.8, Platform: Mac OS X
Andy Codling (dinmakers) created T52582: Eevee doesn't work on my Mac.
Aug 29 2017, 3:27 PM · BF Blender: 2.8, Platform: Mac OS X

Aug 28 2017

Arto Kitula (akitula) added a comment to T52514: Drag'n'drop folder to file browser will clear filename on macOS.

Yes, that is confirmed, that's why I changed the title.

Aug 28 2017, 6:45 PM · Platform: Mac OS X
Fabrice Ducouret (fabulousrice) added a comment to T52514: Drag'n'drop folder to file browser will clear filename on macOS.

If you name the file first, then drag the folder, the name you entered gets deleted still.

Aug 28 2017, 6:41 PM · Platform: Mac OS X

Aug 26 2017

Brecht Van Lommel (brecht) lowered the priority of T52508: Crash from using pinch scale from "Normal" to "Incomplete".

I can't reproduce this problem, in Blender 2.78c or latest master, with MacBook Pro (Late 2015). I tried zooming all the way in and out in these various editors.

Aug 26 2017, 9:24 PM · Platform: Mac OS X, User Interface, BF Blender
Bastien Montagne (mont29) assigned T52508: Crash from using pinch scale to Brecht Van Lommel (brecht).

We need someone with OSX laptop around. @Brecht Van Lommel (brecht) assigning to you since you are our main OSX active dev afaik… feel free to resign of course. :)

Aug 26 2017, 4:40 PM · Platform: Mac OS X, User Interface, BF Blender
Brecht Van Lommel (brecht) triaged T52540: Cannot open Blender Cycles, User Preferences -> System, or versions 2.78c and past. Crashes as "Incomplete" priority.

Please try reinstalling the latest CUDA driver, for some users it appears to get broken after a macOS system update.
http://www.nvidia.com/object/mac-driver-archive.html

Aug 26 2017, 12:07 PM · Platform: Mac OS X, BF Blender
Vuk Gardašević (lijenstina) added a project to T52540: Cannot open Blender Cycles, User Preferences -> System, or versions 2.78c and past. Crashes: Platform: Mac OS X.
Aug 26 2017, 11:13 AM · Platform: Mac OS X, BF Blender

Aug 24 2017

Vuk Gardašević (lijenstina) closed T52303: interface un-usable on bootup macbook pro osx as "Archived".

Thank you for the report, but 2.8 is currently under heavy development, and we are not taking bugs from end users yet.
Keep watching for updates at https://builder.blender.org/download/ to see if your issue got resolved.

Aug 24 2017, 3:46 PM · Platform: Mac OS X, BF Blender: 2.8
Arto Kitula (akitula) triaged T52513: File Browser cannot see folder aliases on Mac as "Normal" priority.

True, aliases aren't supported as they are not posix compilant paths, rather more like hacky bookmarking files. We'll investigate this.

Aug 24 2017, 12:54 PM · Platform: Mac OS X