Page MenuHome

Platform: macOSProject
ActivePublic

Recent Activity

Yesterday

Yevgeny Makarov (jenkm) added a comment to T62740: Maximise Area and Toggle Full Screen Area does not work at all in Mac OS Mojave.

@Jos Huntjens (Lox) check your system's shortcut keys.

Mon, May 20, 3:39 PM · Platform: macOS, BF Blender

Wed, May 15

Brecht Van Lommel (brecht) merged task T64633: Segmentation fault when adding background/reference images (2.80, MacOS) into T64617: I'm trying to add a background image.
Wed, May 15, 11:12 AM · BF Blender: 2.8, Platform: macOS, BF Blender
Brecht Van Lommel (brecht) added a comment to T64633: Segmentation fault when adding background/reference images (2.80, MacOS).

This should be fixed in the latest build.

Wed, May 15, 11:12 AM · BF Blender: 2.8, Platform: macOS, BF Blender
Keating Reid (BigfootLives) added a project to T64633: Segmentation fault when adding background/reference images (2.80, MacOS): BF Blender: 2.8.
Wed, May 15, 2:33 AM · BF Blender: 2.8, Platform: macOS, BF Blender
Keating Reid (BigfootLives) added a project to T64633: Segmentation fault when adding background/reference images (2.80, MacOS): Platform: macOS.
Wed, May 15, 2:33 AM · BF Blender: 2.8, Platform: macOS, BF Blender

Tue, May 14

Camille (Ekiwnox) added a comment to T60043: macOS viewport lagging.

Same on macOS Mojave !
Macbook Pro Retina Mid 2012
2.3 GHz Intel Core i7
8 GB 1600 MHz DDR3

Tue, May 14, 11:26 PM · Platform: macOS, OpenGL / GPU, BF Blender

Fri, May 10

Sebastian Parborg (zeddb) merged T64385: Shader Editor Zoom on MacOS with magic mouse zooms very fast into T61259: macOS: CTRL+R and MagicMouse.
Fri, May 10, 2:29 PM · Platform: macOS, BF Blender: 2.8

Thu, May 9

Brecht Van Lommel (brecht) merged T53298: Fullscreen is not full and action area of buttons moved into T53123: Mac OS X - System Preferences > General > Automatically hide and show the menu bar.
Thu, May 9, 2:48 AM · Platform: macOS, BF Blender
Brecht Van Lommel (brecht) merged task T53298: Fullscreen is not full and action area of buttons moved into T53123: Mac OS X - System Preferences > General > Automatically hide and show the menu bar.
Thu, May 9, 2:48 AM · Platform: macOS, BF Blender

Tue, May 7

Brecht Van Lommel (brecht) closed T60979: 2D Animation view goes crazy when trying to use brush as Archived.

Closing since we only officially support macOS 10.12 and higher for Blender 2.80 now.

Tue, May 7, 12:58 PM · Platform: macOS, BF Blender: 2.8, BF Blender
Brecht Van Lommel (brecht) closed T61551: macOS 10.11 and NVIDIA user interface display broken as Archived.

Closing since we only officially support macOS 10.12 and higher for Blender 2.80 now.

Tue, May 7, 12:58 PM · Platform: macOS, OpenGL / GPU, BF Blender
Brecht Van Lommel (brecht) closed T63018: macOS 10.10 / NVIDIA: missing letters in 2.80 UI as Archived.

Closing since we only officially support macOS 10.12 and higher for Blender 2.80 now.

Tue, May 7, 12:58 PM · OpenGL / GPU, Platform: macOS, BF Blender

Sat, May 4

Joan (jbetbe) added a comment to T64140: workflow, UI weird ?.

Thanks I'm going to post there!

Sat, May 4, 3:42 PM · User Interface, Platform: macOS, BF Blender
William Reynish (billreynish) closed T64140: workflow, UI weird ? as Invalid.

First, this is not a place for feedback, but for bug reports. Feedback goes here: https://devtalk.blender.org/c/user-feedback

Sat, May 4, 3:06 PM · User Interface, Platform: macOS, BF Blender
Joan (jbetbe) updated the task description for T64140: workflow, UI weird ?.
Sat, May 4, 2:20 PM · User Interface, Platform: macOS, BF Blender
Joan (jbetbe) added projects to T64140: workflow, UI weird ?: Platform: macOS, User Interface.
Sat, May 4, 2:19 PM · User Interface, Platform: macOS, BF Blender

Fri, May 3

Julian Eisel (Severin) merged task T52513: File Browser cannot see folder aliases on Mac into T60682: macOS alias folders not visible in file browser.
Fri, May 3, 10:48 PM · Platform: macOS
Julian Eisel (Severin) merged T52513: File Browser cannot see folder aliases on Mac into T60682: macOS alias folders not visible in file browser.
Fri, May 3, 10:48 PM · Platform: macOS, BF Blender

Thu, May 2

Clément Foucault (fclem) added a comment to T63935: Blender 2.80 EEVEE unable to render some materials on OSX due to the OpenGL implementation.

No official roadmap for this at the moment.

Thu, May 2, 5:28 PM · Platform: macOS, BF Blender: 2.8, Eevee, BF Blender
Talha Saruhan (talhasaruhan) added a comment to T63935: Blender 2.80 EEVEE unable to render some materials on OSX due to the OpenGL implementation.

I was talking about rendering groups of bsdfs, have them write to (an) intermediate buffer(s) then combining them later
on with a final pass. But you're right, it'd take too much time to just develop let alone maintaining.

Thu, May 2, 5:24 PM · Platform: macOS, BF Blender: 2.8, Eevee, BF Blender
Clément Foucault (fclem) closed T63935: Blender 2.80 EEVEE unable to render some materials on OSX due to the OpenGL implementation as Archived.

For higher texture count we aim at using bindless textures extension on newer hardware. This should fix your second use case.

Thu, May 2, 5:06 PM · Platform: macOS, BF Blender: 2.8, Eevee, BF Blender
Giuseppe Bufalo (Peps) added a comment to T60043: macOS viewport lagging.

I am running the latest version of Blender on my MacBook Pro and I still have the same issue, the viewport jumps from smooth to laggy constantly.

Thu, May 2, 2:43 PM · Platform: macOS, OpenGL / GPU, BF Blender

Wed, May 1

Talha Saruhan (talhasaruhan) added a comment to T63935: Blender 2.80 EEVEE unable to render some materials on OSX due to the OpenGL implementation.

Following up, maybe we can branch off and have EEVEE render such materials by doing multiple passes? I may be able to work on this but I'm a rusty in OpenGL and I don't have much knowledge of the Blender's code base.

Wed, May 1, 10:56 AM · Platform: macOS, BF Blender: 2.8, Eevee, BF Blender

Tue, Apr 30

Talha Saruhan (talhasaruhan) added projects to T63935: Blender 2.80 EEVEE unable to render some materials on OSX due to the OpenGL implementation: Eevee, BF Blender: 2.8, Platform: macOS.
Tue, Apr 30, 5:02 PM · Platform: macOS, BF Blender: 2.8, Eevee, BF Blender
Philipp Oeser (lichtwerk) placed T59438: Shader edit lags up for grabs.
Tue, Apr 30, 3:34 PM · Platform: macOS, BF Blender

Thu, Apr 25

Sebastian Parborg (zeddb) added a project to T62740: Maximise Area and Toggle Full Screen Area does not work at all in Mac OS Mojave: Platform: macOS.
Thu, Apr 25, 4:30 PM · Platform: macOS, BF Blender
Sebastian Parborg (zeddb) added a project to T59438: Shader edit lags: Platform: macOS.
Thu, Apr 25, 10:50 AM · Platform: macOS, BF Blender

Tue, Apr 23

Pavel Golubev (pavgolubev) added a comment to T61638: texture paint problem.

Any feedback please?

Tue, Apr 23, 6:34 PM · Platform: macOS, BF Blender

Sun, Apr 21

Kent Davis (mac4kent) added a comment to T61259: macOS: CTRL+R and MagicMouse.

April 21, 2019
Hello. I am still wait for you to processing for Mac Blender 2.80 BETA

Sun, Apr 21, 10:10 AM · Platform: macOS, BF Blender: 2.8

Apr 16 2019

Brecht Van Lommel (brecht) added a comment to T60043: macOS viewport lagging.

Yes, we will review it and commit a solution for this bug, should not be too long.

Apr 16 2019, 6:03 PM · Platform: macOS, OpenGL / GPU, BF Blender
LuisG (LuisG) added a comment to T60043: macOS viewport lagging.

Is this patch going to be implemented in the main 2.8 version available for download on the Blender website?. I'm downloading each new build on a daily basis, but so far, the issue with the viewport lag doesn't seem to be fixed yet.

Apr 16 2019, 5:50 PM · Platform: macOS, OpenGL / GPU, BF Blender

Apr 14 2019

Tomoaki Kawada (yvt) added a comment to T60043: macOS viewport lagging.

@Furkan (furkan161) I think it’s a pretty normal and OS-independent behavior that it lags a lot when creating a mesh with a large number of elements. D4619 addresses a specific issue in macOS’s presentation path and doesn’t magically make everything faster.

Apr 14 2019, 8:55 AM · Platform: macOS, OpenGL / GPU, BF Blender

Apr 13 2019

Furkan (furkan161) added a comment to T60043: macOS viewport lagging.

okey i tried D4619 path but it did not worked for me

Apr 13 2019, 11:02 PM · Platform: macOS, OpenGL / GPU, BF Blender

Apr 11 2019

Bastien Montagne (mont29) assigned T63412: Open eevee rendering, the program exits to Clément Foucault (fclem).
Apr 11 2019, 11:26 AM · Platform: macOS, Eevee, BF Blender

Apr 8 2019

pan beep (beep) added a comment to T53648: Input Cursor has a backgound square, input cannot be seen completely.

Increasing the system cursor size a bit in Accessibility > Display options (OSX System preferences) resolves the issue on High Sierra.

Apr 8 2019, 11:22 PM · Platform: macOS, BF Blender

Apr 7 2019

Brecht Van Lommel (brecht) merged T63374: EEVEE is white into T61551: macOS 10.11 and NVIDIA user interface display broken.
Apr 7 2019, 11:07 PM · Platform: macOS, OpenGL / GPU, BF Blender
Sebastian Parborg (zeddb) merged T63374: EEVEE is white into T61551: macOS 10.11 and NVIDIA user interface display broken.
Apr 7 2019, 11:06 PM · Platform: macOS, OpenGL / GPU, BF Blender

Apr 6 2019

Artturi Mäntysaari (Armmm) added a comment to T63144: Blender 2.8 Solid mode makes Objects to flicker when Shadow is enabled on Shading.

Here is a scene that where I am having this problem. The problem seem to be visible only in perspective mode. Not in orthographic mode.
https://www.dropbox.com/s/7vbqhfakkviq4ba/2.8_shadingproblem.blend?dl=0

Apr 6 2019, 11:35 PM · Platform: macOS, BF Blender
Furkan (furkan161) added a comment to T60043: macOS viewport lagging.

can some one send me the D4619 patched blender 2.8 file, i am having trouble with "make" part.

Apr 6 2019, 4:33 PM · Platform: macOS, OpenGL / GPU, BF Blender
Brecht Van Lommel (brecht) merged T63322: lag problem on blender 2.8 mac os into T60043: macOS viewport lagging.
Apr 6 2019, 3:24 PM · Platform: macOS, OpenGL / GPU, BF Blender

Apr 4 2019

Michael Helmrich (uhuruguru) added a comment to T60043: macOS viewport lagging.

For me it's the same as LuisG describes.

Apr 4 2019, 10:56 AM · Platform: macOS, OpenGL / GPU, BF Blender

Apr 1 2019

Devena Turquí (devenaturqui) renamed T63144: Blender 2.8 Solid mode makes Objects to flicker when Shadow is enabled on Shading from Blender 2.8 Solid mode makes Objects to flicker to Blender 2.8 Solid mode makes Objects to flicker when Shadow is enabled on Shading.
Apr 1 2019, 3:51 AM · Platform: macOS, BF Blender

Mar 31 2019

Devena Turquí (devenaturqui) updated the task description for T63144: Blender 2.8 Solid mode makes Objects to flicker when Shadow is enabled on Shading.
Mar 31 2019, 8:08 PM · Platform: macOS, BF Blender
Devena Turquí (devenaturqui) updated the task description for T63144: Blender 2.8 Solid mode makes Objects to flicker when Shadow is enabled on Shading.
Mar 31 2019, 8:02 PM · Platform: macOS, BF Blender
Sebastian Parborg (zeddb) added a project to T63144: Blender 2.8 Solid mode makes Objects to flicker when Shadow is enabled on Shading: Platform: macOS.
Mar 31 2019, 3:05 PM · Platform: macOS, BF Blender
LuisG (LuisG) added a comment to T60043: macOS viewport lagging.

Hi, same problem here. Viewport rotation, panning and zooming is smooth in 2.79 but lags terribly in 2.8 (with same scene loaded in both). Disabling grid and axis display in Overlays alleviates this problem, but overall it never reaches the smoothness of 2.79

Mar 31 2019, 11:58 AM · Platform: macOS, OpenGL / GPU, BF Blender
Michelangelo Capraro (mcapraro) added a comment to T60043: macOS viewport lagging.

just adding confirmation that i see this lag as well, and it moves very smoothly with

--debug-value 23
Mar 31 2019, 1:44 AM · Platform: macOS, OpenGL / GPU, BF Blender

Mar 30 2019

Tomoaki Kawada (yvt) added a comment to T60043: macOS viewport lagging.

@Brecht Van Lommel (brecht) Submitted here: D4619

Mar 30 2019, 9:07 AM · Platform: macOS, OpenGL / GPU, BF Blender

Mar 29 2019

Clément Foucault (fclem) added a comment to T60043: macOS viewport lagging.

@Tomoaki Kawada (yvt) That's some impressive work you did here! Did you try a simpler approach first? like adding glFlush at some places to see if it fixes it. (this should not have performance implication).

Mar 29 2019, 3:49 PM · Platform: macOS, OpenGL / GPU, BF Blender
Brecht Van Lommel (brecht) added a comment to T60043: macOS viewport lagging.

Thanks a lot for the investigation! I guess ideally we could find a simpler fix, but if that's difficult this seems reasonable.

Mar 29 2019, 3:40 PM · Platform: macOS, OpenGL / GPU, BF Blender