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Thu, Nov 15

Campbell Barton (campbellbarton) closed T57843: Annotations Bug as Resolved by committing rB8ecc51e87fd0: Keymap: remove 3D cursor keymap.
Thu, Nov 15, 9:59 PM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
Ludvik Koutny (rawalanche) added a comment to T57843: Annotations Bug.

Hmm, to add further flavour, changing the 3D Cursor to Click makes it so it doesn't move under your mouse cursor. This may be a bit more difficult to fix than I thought.

Thu, Nov 15, 2:49 PM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
William Reynish (billreynish) added a comment to T57843: Annotations Bug.

Hmm, to add further flavour, changing the 3D Cursor to Click makes it so it doesn't move under your mouse cursor. This may be a bit more difficult to fix than I thought.

Thu, Nov 15, 2:19 PM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
Philipp Oeser (lichtwerk) assigned T57843: Annotations Bug to Campbell Barton (campbellbarton).
Thu, Nov 15, 2:17 PM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
pan beep (beep) added a comment to T57823: Error/glitch while rendering on CUDA GPU – GTX 980Ti with experimental builds.

Thanks for the fix! Now the rendering is ok.

Thu, Nov 15, 2:16 PM · BF Blender: 2.8, Platform: Mac OS X, Cycles, BF Blender
William Reynish (billreynish) updated subscribers of T57843: Annotations Bug.

Ok, I've located the issue. For the 3D Cursor tool keymap, Set 3D Cursor (view3d.cursor3d) is set to Press rather than Click. If changed to Click, the D key now works again.

Thu, Nov 15, 1:51 PM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
eric (ebi) added a comment to T57843: Annotations Bug.

Sorry about the video issue. looks it is working on my safari browser but not on other browsers :/

Thu, Nov 15, 11:04 AM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
William Reynish (billreynish) added a comment to T57843: Annotations Bug.

The D key for annotate does work if you use any of the other tools, other than the 3D Cursor tool. It's probably a keymap issue.

Thu, Nov 15, 10:44 AM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
Christopher Anderssarian (Christopher_Anderssarian) edited projects for T57843: Annotations Bug, added: BF Blender: 2.8, Platform: Mac OS X, Restricted Project; removed BF Blender.

What key map are you using and what editor type are you trying to annotate on?

Thu, Nov 15, 10:43 AM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8

Wed, Nov 14

Brecht Van Lommel (brecht) closed T57823: Error/glitch while rendering on CUDA GPU – GTX 980Ti with experimental builds as Resolved.

I can see in the buildbot logs it's now using 9.1. So I'll consider this resolved, thanks!

Wed, Nov 14, 6:58 PM · BF Blender: 2.8, Platform: Mac OS X, Cycles, BF Blender
Francesco Siddi (fsiddi) added a comment to T57823: Error/glitch while rendering on CUDA GPU – GTX 980Ti with experimental builds.

Update done and buildbot restarted.

Wed, Nov 14, 6:26 PM · BF Blender: 2.8, Platform: Mac OS X, Cycles, BF Blender
Brecht Van Lommel (brecht) updated subscribers of T57823: Error/glitch while rendering on CUDA GPU – GTX 980Ti with experimental builds.

@Francesco Siddi (fsiddi), can you uninstall CUDA toolkit 9.2 and install CUDA toolkit 9.1 instead? That is what we use for other platforms.

Wed, Nov 14, 2:46 PM · BF Blender: 2.8, Platform: Mac OS X, Cycles, BF Blender
LazyDodo (LazyDodo) added a comment to T57823: Error/glitch while rendering on CUDA GPU – GTX 980Ti with experimental builds.

Someone installed cuda 9.2 on the buildbot.. which is known bad.

Wed, Nov 14, 1:43 PM · BF Blender: 2.8, Platform: Mac OS X, Cycles, BF Blender
pan beep (beep) added a comment to T57823: Error/glitch while rendering on CUDA GPU – GTX 980Ti with experimental builds.

Yes, drivers are up to date.
OctaneRender and Cycles from 2.79b work fine. This issue is with latest experimental 2.79 and 2.8 builds.

Wed, Nov 14, 1:36 PM · BF Blender: 2.8, Platform: Mac OS X, Cycles, BF Blender
Philipp Oeser (lichtwerk) assigned T57823: Error/glitch while rendering on CUDA GPU – GTX 980Ti with experimental builds to Brecht Van Lommel (brecht).

Cannot reproduce on linux (but @pan beep (beep) already tagged as Mac only)

Wed, Nov 14, 10:31 AM · BF Blender: 2.8, Platform: Mac OS X, Cycles, BF Blender
pan beep (beep) created T57823: Error/glitch while rendering on CUDA GPU – GTX 980Ti with experimental builds.
Wed, Nov 14, 10:03 AM · BF Blender: 2.8, Platform: Mac OS X, Cycles, BF Blender
pan beep (beep) added a comment to T53648: Input Cursor has a backgound square, input cannot be seen completely.

Same bug here on High Sierra 10.12.6.

Wed, Nov 14, 12:25 AM · Platform: Mac OS X, BF Blender

Mon, Nov 12

Alvaro (zevarito_b) added a comment to T53945: Blender crash after enabling GPU render on Mac. Need to restart computer before Blender can be used again.

@Isaiah McCurdy (Helium234) cannot find that option on my 2.79b instalation, could you show me where you change it? Thanks!

Mon, Nov 12, 2:27 PM · Rendering, Platform: Mac OS X, OpenGL / Gfx, Cycles, BF Blender
Isaiah McCurdy (Helium234) added a comment to T53945: Blender crash after enabling GPU render on Mac. Need to restart computer before Blender can be used again.

I had the same issue and fixed it by unchecking the integrated graphics in user preferences

Mon, Nov 12, 2:39 AM · Rendering, Platform: Mac OS X, OpenGL / Gfx, Cycles, BF Blender

Sun, Nov 11

Jean-Christophe Laplace (nuada) added a comment to T53648: Input Cursor has a backgound square, input cannot be seen completely.

Interesting informations from iTerm : https://gitlab.com/gnachman/iterm2/issues/6608

Sun, Nov 11, 3:00 PM · Platform: Mac OS X, BF Blender
Brecht Van Lommel (brecht) closed T53648: Input Cursor has a backgound square, input cannot be seen completely as Archived.

Ok, so it seems to be a bug in macOS for which a workaround exists, I don't think we should consider this a bug to solve in Blender then.

Sun, Nov 11, 1:02 PM · Platform: Mac OS X, BF Blender
Jean-Christophe Laplace (nuada) added a comment to T53648: Input Cursor has a backgound square, input cannot be seen completely.

Another forum : https://github.com/SublimeTextIssues/Core/issues/2250
They say the problem is fixed in 10.13.5 but apparently not completely ;)

Sun, Nov 11, 12:57 PM · Platform: Mac OS X, BF Blender
Jean-Christophe Laplace (nuada) added a comment to T53648: Input Cursor has a backgound square, input cannot be seen completely.

Same problem with "The Elder Scroll Online" and 10.13 : ESO

Sun, Nov 11, 12:41 PM · Platform: Mac OS X, BF Blender
Jean-Christophe Laplace (nuada) added a comment to T53648: Input Cursor has a backgound square, input cannot be seen completely.

I have exactly the same problem on High Sierra (10.13.6), with 2.79 and also with 2.8. As previously said, a possible fix is to increase the cursor size in macOS "System Preferences > Accessibility > Display > Cursor size" from Normal to any higher value.

Sun, Nov 11, 12:15 PM · Platform: Mac OS X, BF Blender

Sat, Nov 10

wahhaj (wahaj) added a comment to T56332: purple background in ember forest scene from blender website.

World volumes were broken for a bit, this should be fixed now.

Sat, Nov 10, 9:49 AM · Platform: Mac OS X, Eevee, OpenGL / Gfx, BF Blender: 2.8

Fri, Nov 9

zgorg (zgorg) added a comment to T55987: 3D Viewport Bug - Ghosting of Geometry - Blender 2.8 d28d202fd1 on macOS High Sierra 10.13.5.

yes it's working. big job. I had hope a such work in the interface. but it's not so sure about that...for instance modifications in keys are strange and often useless! I have to restored shift C cursor to center, ctrl alt shit c set origin. I added shift RMB to move cursor and shift alt RMB to move it on surfaces ^^ it's already possible in the key configuration. why not present in their tool menu. border select have a bug in object mode: it doesn't add several selections. it's cool to work on such mysterious keys like alt E to add several color in the ramp node but there is more logical things to do first. ctrl t and alt t back! no way. why all this is still present but was substract from the settings. ctrl u is back no way...
and in the interface if they don't understand how much faster is a crtl t I dont have to explain many other things...

Fri, Nov 9, 10:58 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8
Clément Foucault (fclem) closed T55987: 3D Viewport Bug - Ghosting of Geometry - Blender 2.8 d28d202fd1 on macOS High Sierra 10.13.5 as Resolved.

I think we fixed this issue for everyone now. Closing.

Fri, Nov 9, 12:13 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8
Brecht Van Lommel (brecht) closed T56332: purple background in ember forest scene from blender website as Resolved.

World volumes were broken for a bit, this should be fixed now.

Fri, Nov 9, 11:46 AM · Platform: Mac OS X, Eevee, OpenGL / Gfx, BF Blender: 2.8

Wed, Nov 7

wahhaj (wahaj) added a comment to T56332: purple background in ember forest scene from blender website.

hello i just download the nov 7 blender this time it didnt show purple background :)


here is output in console

Wed, Nov 7, 5:31 AM · Platform: Mac OS X, Eevee, OpenGL / Gfx, BF Blender: 2.8

Mon, Nov 5

Brecht Van Lommel (brecht) added a comment to T56332: purple background in ember forest scene from blender website.

There is some information on that here:
https://docs.blender.org/manual/en/latest/render/workflows/command_line.html?highlight=terminal#macos

Mon, Nov 5, 5:33 PM · Platform: Mac OS X, Eevee, OpenGL / Gfx, BF Blender: 2.8
wahhaj (wahaj) added a comment to T56332: purple background in ember forest scene from blender website.

@wahhaj (wahaj) we are not talking of python interactive window, but system console from which you’ll have launched Blender (using debug option, so something like blender --debug).

Mon, Nov 5, 5:30 PM · Platform: Mac OS X, Eevee, OpenGL / Gfx, BF Blender: 2.8
Joel Godin (FloridaJo) closed T57057: Go to Edit, select cube face, crash as Resolved.

It's fixed.
Something along the way must have been fixed, it don't crash at that point any more.
closed.

Mon, Nov 5, 3:33 AM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8

Fri, Nov 2

Brecht Van Lommel (brecht) closed T56447: Grease Pencil is showed intermittently on Mac as Resolved.

I believe this was fixed last week along with various other macOS bugs.

Fri, Nov 2, 7:38 PM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
Philipp Oeser (lichtwerk) merged T57349: Greace pensil does not like new macs into T56447: Grease Pencil is showed intermittently on Mac.
Fri, Nov 2, 7:16 PM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8

Thu, Nov 1

Brecht Van Lommel (brecht) merged T57546: CPU+GPU(AMD) = Different rendering results into T52145: Denoising feature. Bug on GPU render (Mac OsX 10.11.6).
Thu, Nov 1, 10:48 AM · Platform: Mac OS X, Cycles, BF Blender
Brecht Van Lommel (brecht) merged task T57546: CPU+GPU(AMD) = Different rendering results into T52145: Denoising feature. Bug on GPU render (Mac OsX 10.11.6).
Thu, Nov 1, 10:48 AM · Cycles, Platform: Mac OS X, BF Blender
Roel Koster (kostex) raised the priority of T57069: Dual Screen Screen scaling/startup from Incomplete to Normal.

It happens on both my own as well as the daily builds.
It goes away when I set my "screens have separate spaces" off so I did that in the meantime, but it's not the solution I know.

Thu, Nov 1, 8:34 AM · Platform: Mac OS X, BF Blender
bgteach (bgteach) added a comment to T57546: CPU+GPU(AMD) = Different rendering results .

Thu, Nov 1, 3:24 AM · Cycles, Platform: Mac OS X, BF Blender
bgteach (bgteach) created T57546: CPU+GPU(AMD) = Different rendering results .
Thu, Nov 1, 3:23 AM · Cycles, Platform: Mac OS X, BF Blender

Wed, Oct 31

Oscar Orlando Caballero Moreno (oocaballerom) added a comment to T57364: Environment Textures cause strange glitches on reflective surfaces - Blender 2.8 - Eevee - Mac OSX.

@Clément Foucault (fclem) Ambient Occlusion and SSR are looking fantastic.

Wed, Oct 31, 4:59 PM · BF Blender: 2.8, Platform: Mac OS X, Eevee, BF Blender
Clément Foucault (fclem) added a comment to T57364: Environment Textures cause strange glitches on reflective surfaces - Blender 2.8 - Eevee - Mac OSX.

Videos are working in firefox for me.

Wed, Oct 31, 2:27 PM · BF Blender: 2.8, Platform: Mac OS X, Eevee, BF Blender
Oscar Orlando Caballero Moreno (oocaballerom) added a comment to T57364: Environment Textures cause strange glitches on reflective surfaces - Blender 2.8 - Eevee - Mac OSX.

I want to know if you are seeing the videos I'm submitting. It seems like they are broken so If you can't see it please tell me and I will add them to another source first.

Wed, Oct 31, 1:20 PM · BF Blender: 2.8, Platform: Mac OS X, Eevee, BF Blender
Oscar Orlando Caballero Moreno (oocaballerom) added a comment to T57364: Environment Textures cause strange glitches on reflective surfaces - Blender 2.8 - Eevee - Mac OSX.

@Clément Foucault (fclem) Yes, This is happening with all hdri's, the only differences is that some of them produce dark glitches. All in Lookdev Mode.

Wed, Oct 31, 1:14 PM · BF Blender: 2.8, Platform: Mac OS X, Eevee, BF Blender
Clément Foucault (fclem) added a comment to T57364: Environment Textures cause strange glitches on reflective surfaces - Blender 2.8 - Eevee - Mac OSX.

@Oscar Orlando Caballero Moreno (oocaballerom) Is the problem happening with other HDRIs? does it happen in lookdev mode?

Wed, Oct 31, 11:27 AM · BF Blender: 2.8, Platform: Mac OS X, Eevee, BF Blender

Tue, Oct 30

Brecht Van Lommel (brecht) merged T57513: AMD graphics card Cycles Denoising Black! into T52145: Denoising feature. Bug on GPU render (Mac OsX 10.11.6).
Tue, Oct 30, 3:43 PM · Platform: Mac OS X, Cycles, BF Blender

Sun, Oct 28

Paweł (Wiggle) added a comment to T56996: Lagging when rotating the view.

I have further conclusions about why this is happening. If I open the application not just on the whole screen, I will only scale it, everything works smoothly. The problem only occurs if the blender is displayed on the full screen.

Sun, Oct 28, 7:42 PM · OpenGL / Gfx, Platform: Mac OS X, BF Blender: 2.8
Martin Ackerl (MartinAckerl) created T57453: Volumetric shaders and Subsurface Scattering not rendering on AMD GPU / OpenCL .
Sun, Oct 28, 2:02 PM · BF Blender: 2.8, Platform: Mac OS X, BF Blender

Fri, Oct 26

Philipp Oeser (lichtwerk) assigned T57364: Environment Textures cause strange glitches on reflective surfaces - Blender 2.8 - Eevee - Mac OSX to Clément Foucault (fclem).

Not sure if this might be fixed already by recent commits, but I guess this is something for @Clément Foucault (fclem) to look at?

Fri, Oct 26, 10:57 AM · BF Blender: 2.8, Platform: Mac OS X, Eevee, BF Blender

Tue, Oct 23

Oscar Orlando Caballero Moreno (oocaballerom) updated the task description for T57364: Environment Textures cause strange glitches on reflective surfaces - Blender 2.8 - Eevee - Mac OSX.
Tue, Oct 23, 9:06 PM · BF Blender: 2.8, Platform: Mac OS X, Eevee, BF Blender
Oscar Orlando Caballero Moreno (oocaballerom) updated the task description for T57364: Environment Textures cause strange glitches on reflective surfaces - Blender 2.8 - Eevee - Mac OSX.
Tue, Oct 23, 9:02 PM · BF Blender: 2.8, Platform: Mac OS X, Eevee, BF Blender