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Yesterday

Aaron Carlisle (Blendify) triaged T52308: Anomaly in display as "Incomplete" priority.

Its highly likely that this bug is specific to your hardware/driver configuration.
These kinds of display issues are often caused by OpenGL driver bugs.

Sun, Aug 20, 6:56 AM · Platform: Mac OS X, BF Blender

Thu, Aug 17

Brecht Van Lommel (brecht) closed T52412: Right-click select broken in 3D view - Mac OS / 2.79 as "Archived".

I wouldn't surprise me if the macOS setting got lost in a system update, that kind of thing has happened to me before.

Thu, Aug 17, 12:24 AM · Platform: Mac OS X, User Interface, BF Blender

Wed, Aug 16

Fred Sprinkle (fsprinkle) added a comment to T52412: Right-click select broken in 3D view - Mac OS / 2.79.

Ok, kind of figured it out. I had to change the OSX settings to have a "secondary click" (right click option)

Wed, Aug 16, 6:02 PM · Platform: Mac OS X, User Interface, BF Blender
Fred Sprinkle (fsprinkle) added a comment to T52412: Right-click select broken in 3D view - Mac OS / 2.79.

Will do, just FYI it worked fine until I got a computer upgrade, I think I used to have and older version of OSX.

Wed, Aug 16, 5:58 PM · Platform: Mac OS X, User Interface, BF Blender
Vuk Gardašević (lijenstina) added a project to T52308: Anomaly in display: Platform: Mac OS X.
Wed, Aug 16, 1:39 PM · Platform: Mac OS X, BF Blender
LazyDodo (LazyDodo) added a comment to T52412: Right-click select broken in 3D view - Mac OS / 2.79.

in the preferences menu go to system and try a different selection method see if that improves things.

Wed, Aug 16, 1:51 AM · Platform: Mac OS X, User Interface, BF Blender
Fred Sprinkle (fsprinkle) added a project to T52412: Right-click select broken in 3D view - Mac OS / 2.79: Platform: Mac OS X.
Wed, Aug 16, 1:37 AM · Platform: Mac OS X, User Interface, BF Blender

Tue, Aug 15

Anthony LaMantia (numlocked) added a watcher for Platform: Mac OS X: Anthony LaMantia (numlocked).
Tue, Aug 15, 9:17 PM

Wed, Aug 9

Roel Koster (kostex) added a comment to T52145: Denoising feature. Bug on GPU render (Mac OsX 10.11.6).

I have the 'same' issue, except that the rendered tiles on GPU are completely black. No artifacts.
OSX 10.12.6
iMac 5k, 4Ghz Intel i7
AMD Radeon R9 M395X 4096Mb

Wed, Aug 9, 7:21 PM · Platform: Mac OS X, Cycles, BF Blender

Tue, Aug 8

Vuk Gardašević (lijenstina) edited projects for T52303: interface un-usable on bootup macbook pro osx, added: BF Blender: 2.8, Platform: Mac OS X; removed BF Blender.
Tue, Aug 8, 9:09 PM · Platform: Mac OS X, BF Blender: 2.8

Tue, Aug 1

Bastien Montagne (mont29) closed T49888: Can't Zoom out on Mac OS with Trackpad / Crash as "Invalid".

More than a week without reply. Due to the policy of the tracker archiving for until required info/data are provided.

Tue, Aug 1, 10:52 PM · Platform: Mac OS X, BF Blender
Bastien Montagne (mont29) closed T52165: Blender crash as "Archived".

More than a week without reply. Due to the policy of the tracker archiving for until required info/data are provided.

Tue, Aug 1, 10:52 PM · Platform: Mac OS X, BF Blender

Fri, Jul 28

Sergey Sharybin (sergey) claimed T52145: Denoising feature. Bug on GPU render (Mac OsX 10.11.6).

I can reproduce the issue on so called trashcan here in the studio.

Fri, Jul 28, 3:11 PM · Platform: Mac OS X, Cycles, BF Blender

Tue, Jul 25

Mai Lavelle (maiself) updated subscribers of T52145: Denoising feature. Bug on GPU render (Mac OsX 10.11.6).

I can't reproduce this with the hardware I have available (no macOS here). Maybe @Lukas Stockner (lukasstockner97) can take a look?

Tue, Jul 25, 4:09 AM · Platform: Mac OS X, Cycles, BF Blender

Mon, Jul 24

Brecht Van Lommel (brecht) updated subscribers of T52145: Denoising feature. Bug on GPU render (Mac OsX 10.11.6).

I tried to repro this with Intel + macOS (with a simplified megakernel since the full one doesn't work), but denoising seemed to work ok. @Mai Lavelle (maiself), do you have a way to test this perhaps? Not sure who maintains macOS OpenCL now.

Mon, Jul 24, 11:42 PM · Platform: Mac OS X, Cycles, BF Blender
Brecht Van Lommel (brecht) lowered the priority of T49888: Can't Zoom out on Mac OS with Trackpad / Crash from "Normal" to "Incomplete".

Certainly Blender stops zooming at a certain point, as explained in the answer on stack exchange. Re-entering the viewport on the opposite edge sounds like continuous grab. These are not bugs, but a crash would be. However I couldn't reproduce any crash with latest master on macOS 10.12, zooming out again after having zoomed in fully towards the center point works fine for me.

Mon, Jul 24, 1:30 PM · Platform: Mac OS X, BF Blender
LazyDodo (LazyDodo) added a comment to T52165: Blender crash.

if you can share the .blend that is causing issues that might also help

Mon, Jul 24, 2:16 AM · Platform: Mac OS X, BF Blender
Matthew Dougherty (matthewd) added a comment to T52165: Blender crash.

Using cycles, render is set for CPU.
I looked for the crash log in the folder of the blend file, nothing.
will look at the other locations, thanks.

Mon, Jul 24, 1:16 AM · Platform: Mac OS X, BF Blender
Brecht Van Lommel (brecht) added a comment to T52165: Blender crash.

Do you have a crash log that you can attach to this report? Two places to look:

  • In the Console application on macOS, under System Reports.
  • In the Finder, Go > Go To Folder ... > type "/tmp", there may be a crash log written by Blender.
Mon, Jul 24, 1:05 AM · Platform: Mac OS X, BF Blender
Matthew Dougherty (matthewd) added a comment to T52165: Blender crash.

not sure how to proceed. Looked at bug reports URL. provided as much info as I have.

Mon, Jul 24, 12:50 AM · Platform: Mac OS X, BF Blender
LazyDodo (LazyDodo) triaged T52165: Blender crash as "Incomplete" priority.

Please follow our submission template and guidelines and make a complete, valid bug report, with required info, precise description of the issue, precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.

Mon, Jul 24, 12:34 AM · Platform: Mac OS X, BF Blender
Matthew Dougherty (matthewd) edited the description of T52165: Blender crash.
Mon, Jul 24, 12:18 AM · Platform: Mac OS X, BF Blender
Vuk Gardašević (lijenstina) added a project to T52165: Blender crash: Platform: Mac OS X.
Mon, Jul 24, 12:17 AM · Platform: Mac OS X, BF Blender

Jul 21 2017

david serrano (dserama) edited the description of T52145: Denoising feature. Bug on GPU render (Mac OsX 10.11.6).
Jul 21 2017, 3:14 PM · Platform: Mac OS X, Cycles, BF Blender
david serrano (dserama) edited the description of T52145: Denoising feature. Bug on GPU render (Mac OsX 10.11.6).
Jul 21 2017, 3:12 PM · Platform: Mac OS X, Cycles, BF Blender
david serrano (dserama) renamed T52145: Denoising feature. Bug on GPU render (Mac OsX 10.11.6) from "Denoising bug on GPU render (Mac OsX 10.11.6)" to "Denoising feature. Bug on GPU render (Mac OsX 10.11.6)".
Jul 21 2017, 3:12 PM · Platform: Mac OS X, Cycles, BF Blender
david serrano (dserama) created T52145: Denoising feature. Bug on GPU render (Mac OsX 10.11.6).
Jul 21 2017, 3:10 PM · Platform: Mac OS X, Cycles, BF Blender
Bastien Montagne (mont29) merged T52038: Blender downloaded but won't open on Mac into T51808: Blender 2.78c crashes on Mac OSX Sierra (10.12 ) - every time AND immediately .
Jul 21 2017, 3:06 PM · Platform: Mac OS X, BF Blender
Bastien Montagne (mont29) merged task T52038: Blender downloaded but won't open on Mac into T51808: Blender 2.78c crashes on Mac OSX Sierra (10.12 ) - every time AND immediately .
Jul 21 2017, 3:06 PM · Platform: Mac OS X, BF Blender

Jul 20 2017

Brecht Van Lommel (brecht) added a comment to T49514: Camera rotation bug on mac.

This should be solved now with the continuous grab fixes.

Jul 20 2017, 3:47 PM · User Interface, Platform: Mac OS X, BF Blender
Brecht Van Lommel (brecht) merged T49514: Camera rotation bug on mac into T49498: Continuous Grab not working properly on macOS (Sierra).
Jul 20 2017, 3:47 PM · User Interface, Platform: Mac OS X, BF Blender
Brecht Van Lommel (brecht) merged task T49514: Camera rotation bug on mac into T49498: Continuous Grab not working properly on macOS (Sierra).
Jul 20 2017, 3:47 PM · User Interface, Platform: Mac OS X, BF Blender

Jul 19 2017

Brecht Van Lommel (brecht) closed T52116: Blender Crashes While Rendering ! as "Resolved" by committing rB5376b3eeca6e: Fix T52116: Blender internal BVH build crash in degenerate cases..
Jul 19 2017, 11:16 AM · Platform: Mac OS X, BF Blender
Brecht Van Lommel (brecht) added a comment to T52116: Blender Crashes While Rendering !.

The Blender internal BVH builder is running out of stack space, it might be macOS specific since threads there have a smaller default stack size than other operating systems.

Jul 19 2017, 10:30 AM · Platform: Mac OS X, BF Blender
Arto Kitula (akitula) added a comment to T52116: Blender Crashes While Rendering !.

Crash confirmed.

Jul 19 2017, 10:29 AM · Platform: Mac OS X, BF Blender
Bastien Montagne (mont29) removed a project from T52116: Blender Crashes While Rendering !: Cycles.
Jul 19 2017, 10:24 AM · Platform: Mac OS X, BF Blender
Bastien Montagne (mont29) raised the priority of T52116: Blender Crashes While Rendering ! from "Incomplete" to "Normal".

Oh, did not saw latest comment… so crash can be replicated, and seems to be a Cycles issue, OSX-only maybe?

Jul 19 2017, 10:23 AM · Platform: Mac OS X, BF Blender

Jul 18 2017

Brecht Van Lommel (brecht) added a comment to T49498: Continuous Grab not working properly on macOS (Sierra).

I could test it with a gaming mouse now and the issue is much worse then. I found a fix now, mouse motion should be always smooth now, both for gaming mouse and heavy scenes and other mouse.

Jul 18 2017, 4:15 PM · User Interface, Platform: Mac OS X, BF Blender
Brecht Van Lommel (brecht) closed T49498: Continuous Grab not working properly on macOS (Sierra) as "Resolved" by committing rB8b2785bda5bd: Fix T49498: continuous grab issues on macOS, particularly with gaming mouses..
Jul 18 2017, 4:14 PM · User Interface, Platform: Mac OS X, BF Blender

Jul 16 2017

Chris Slazinski (mallow) added a comment to T49473: Mac Dock Bug. Even when App is in dock as shortcut, app opens new instance in Dock..

@Andrei Nadin (AnadinX) No problem. I am glad it worked for you too :)

Jul 16 2017, 1:30 PM · Platform: Mac OS X, BF Blender
Andrei Nadin (AnadinX) updated subscribers of T49473: Mac Dock Bug. Even when App is in dock as shortcut, app opens new instance in Dock..

@Chris Slazinski (mallow) indeed it is, big apologies I had not seen your comment when I came across this problem before.

Jul 16 2017, 1:22 PM · Platform: Mac OS X, BF Blender
Chris Slazinski (mallow) added a comment to T49473: Mac Dock Bug. Even when App is in dock as shortcut, app opens new instance in Dock..

@Andrei Nadin (AnadinX) Isn't this the same as my fix?
https://developer.blender.org/T49473#403226

Jul 16 2017, 10:06 AM · Platform: Mac OS X, BF Blender
Andrei Nadin (AnadinX) added a comment to T49473: Mac Dock Bug. Even when App is in dock as shortcut, app opens new instance in Dock..

Pretty good fix here for it.

Jul 16 2017, 3:31 AM · Platform: Mac OS X, BF Blender

Jul 15 2017

Fable Fox (fablefox) closed T51982: Blender Will Not Open After Installing On Mac Sierra 10.12.5 as "Invalid".

No reply over a week so closing for now.

Jul 15 2017, 6:13 AM · Platform: Mac OS X, BF Blender

Jul 13 2017

Elias Beaker (ebecker) added a comment to T52038: Blender downloaded but won't open on Mac.

Yes sorry I am running OSX 10.12.5

Jul 13 2017, 4:54 PM · Platform: Mac OS X, BF Blender
Xavier Lamouche (XavFly) added a comment to T52041: Player couldn't be found for export Game in *.app.

As user I would like to keep simple way, so I'm ok with the .dmg solution.

Jul 13 2017, 2:44 PM · Platform: Mac OS X, Addons
Arto Kitula (akitula) added a comment to T52041: Player couldn't be found for export Game in *.app.

+1 for signed .dmg

Jul 13 2017, 12:46 PM · Platform: Mac OS X, Addons
Brecht Van Lommel (brecht) added a comment to T52041: Player couldn't be found for export Game in *.app.

Ok, the fix might be so simple, but some possible solutions:

  • Put blenderplayer in blender.app/Contents/Resources/
  • Distribute blender as a signed .dmg
Jul 13 2017, 12:44 PM · Platform: Mac OS X, Addons
Arto Kitula (akitula) added a comment to T52041: Player couldn't be found for export Game in *.app.

Gatekeeper translocation copies .app to folder under /private/vars/folders. That is, quarantine location. We don't know what is the location where blender was copied from.

Jul 13 2017, 12:10 PM · Platform: Mac OS X, Addons
Brecht Van Lommel (brecht) reopened T52041: Player couldn't be found for export Game in *.app as "Open".

Surely this is still a bug and something we can fix quite easily?

Jul 13 2017, 8:41 AM · Platform: Mac OS X, Addons