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Today

Byran (Hello9999901) added a comment to T78710: macOS: Support arm64.

Hi, shaunsingh0207!
After your message, I downloaded both the 2.93.0 for Apple silicon and Intel x86. It turns out that it was something iffy with 2.92.0 that made EEVEE really slow. You are right; EEVEE did not see much change, while cycles did speed up, for me 40-50 percent. Thank you so much for your reply!

Tue, Apr 13, 1:56 AM · BF Blender (2.93), Platform: macOS, Platforms, Builds, Tests & Devices
Byran (Hello9999901) added a comment to T78710: macOS: Support arm64.
Tue, Apr 13, 1:53 AM · BF Blender (2.93), Platform: macOS, Platforms, Builds, Tests & Devices
Mehmet Oguz Derin (mehmetoguzderin) added a comment to T78710: macOS: Support arm64.

A basic run-through feels much snappier than before; thanks to all Blender contributors for taking it so far! 🙌

Tue, Apr 13, 12:27 AM · BF Blender (2.93), Platform: macOS, Platforms, Builds, Tests & Devices

Yesterday

Shaurya Singh7 (shaunsingh0207) added a comment to T78710: macOS: Support arm64.

Hi! Firstly, EEVEE rendering is run on the GPU, while Cycles rendering is run on the CPU. Since EEVEE rendering is run on the gpu, the code was already largely native, which means EEVEE isn't going to see many performance improvements in the native build.

Mon, Apr 12, 11:57 PM · BF Blender (2.93), Platform: macOS, Platforms, Builds, Tests & Devices
Byran (Hello9999901) added a comment to T78710: macOS: Support arm64.

Hi! I’m pretty new to Blender, and even newer to the Blender community. I’ve only been using Blender for around a year or so. I have noticed a few nuances, just from the first few times of using it. Here are my specs:

MacBook Pro 13 M1 (1TB SSD, 16GB RAM)

First, I would like to thank everyone who has worked on this. The startup time for Blender is so much faster, and it is GREAT. Also, Eevee rendering is around 2.5 times faster for me (92-ish down to 38 seconds).

Mon, Apr 12, 11:51 PM · BF Blender (2.93), Platform: macOS, Platforms, Builds, Tests & Devices
Brecht Van Lommel (brecht) added a comment to T78710: macOS: Support arm64.

There is now a macOS arm64 build on:
https://builder.blender.org/download/

Mon, Apr 12, 11:15 PM · BF Blender (2.93), Platform: macOS, Platforms, Builds, Tests & Devices

Sat, Apr 10

Chad Gleason (fahr) added a watcher for Platform: macOS: Chad Gleason (fahr).
Sat, Apr 10, 11:19 PM

Fri, Apr 9

Germano Cavalcante (mano-wii) added a comment to T87280: Blender randomly freezes or turns off..

Probable duplicate of T83791: Blender crash on iMac Pro with Big Sur

Fri, Apr 9, 5:36 PM · Platform: macOS, BF Blender

Thu, Apr 8

Phil Hargett (hargettp) added a comment to T86530: Crash when enabling Open Shading Language with Cycles on macOS and Apple Silicon M1.

So, for what it's worth, I changed this line: https://git.blender.org/gitweb/gitweb.cgi/blender.git/blob/HEAD:/intern/cycles/render/osl.cpp#l171

Thu, Apr 8, 11:45 PM · Render & Cycles, Platform: macOS, BF Blender
Germano Cavalcante (mano-wii) added a project to T87280: Blender randomly freezes or turns off.: Platform: macOS.
Thu, Apr 8, 5:06 PM · Platform: macOS, BF Blender
Philipp Oeser (lichtwerk) merged T87143: Blender Crashing Upon Return from Time Spent Away into T70856: Blender crashes when I log in/wake the display.
Thu, Apr 8, 4:09 PM · Render & Cycles, Cycles, Platform: macOS, BF Blender
Chad Gleason (fahr) added a comment to T70856: Blender crashes when I log in/wake the display.

I've tested the latest M1 build from Stephan Werner and it does not exhibit this issue (great news for the future), so it suggests this issue is related to AMD mac drivers not playing well with Blender. My current workstation is a 2013 Mac Pro, which is a highly capable machine, along with many other macs with AMD graphics. I sincerely hope this longstanding bug can finally get fixed ASAP so we can start using Blender on our workstations again.

Thu, Apr 8, 5:56 AM · Render & Cycles, Cycles, Platform: macOS, BF Blender

Wed, Apr 7

nils (ngerbens) added a comment to T75832: Crash when you select Hair Type in Particle System on macOS.

I have exactly the same problem.
I Select the Cube (or any mesh) in the viewport and Add a Particle System.
I Change to Hair Type and Blender crashes immediately.

Wed, Apr 7, 7:50 PM · EEVEE & Viewport, Platform: macOS, BF Blender
Terry Calen (pixo) added a comment to T70856: Blender crashes when I log in/wake the display.

I mistakenly left this on a similar thread that had been closed as a duplicate so wanted to repost it here. I've performed fresh installs of Blender multiple times and disabled all addons. I hope to try again when new Macs are available but unfortunately for now I will have to move back to Modo.

Wed, Apr 7, 7:40 PM · Render & Cycles, Cycles, Platform: macOS, BF Blender
Germano Cavalcante (mano-wii) updated the task description for T87161: Blender randomly crash without reason.
Wed, Apr 7, 7:40 PM · Platform: macOS, BF Blender
Germano Cavalcante (mano-wii) added projects to T87159: Crash when changing input passes for viewport denoising: Platform: macOS, Cycles.

I cannot reproduce the problem. It must be something specific to macOS

Wed, Apr 7, 7:16 PM · Cycles, Platform: macOS, BF Blender
Sergey Sharybin (sergey) added a comment to T87231: macOS: Glass shader is black in viewport.

Sharp is the distribution in the Glass shader. The file is set up to use Beckmann.
Your viewport seems correct though. Could be something specific to Iris Plus 655 though =\

Wed, Apr 7, 6:09 PM · Platform: macOS, BF Blender
Anton Raves (Memento) added a comment to T87231: macOS: Glass shader is black in viewport.

This on an Apple MacBook Pro 13" from 2016 with an Intel 540, not sure what you mean with Sharp though:

Wed, Apr 7, 5:49 PM · Platform: macOS, BF Blender
Germano Cavalcante (mano-wii) added a project to T87231: macOS: Glass shader is black in viewport: Platform: macOS.
Wed, Apr 7, 4:48 PM · Platform: macOS, BF Blender

Tue, Apr 6

Chad Gleason (fahr) added a comment to T70856: Blender crashes when I log in/wake the display.

I can confirm this happens on my 2013 mac pro with D700 graphics.

Tue, Apr 6, 9:40 PM · Render & Cycles, Cycles, Platform: macOS, BF Blender
Pratik Borhade (PratikPB2123) added a project to T86785: Shading Artefacts 2.93 Alpha M1 Mac: Platform: macOS.

Adding macOS tag if issue is related to mac devices .

Tue, Apr 6, 3:25 AM · Platform: macOS, BF Blender

Mon, Apr 5

Terry Calen (pixo) added a comment to T83199: Blender crashes when adding a particle system to a mesh object and switching the type to Hair.

Had to move to a 2019 iMac running 10.14.6 (18G8022) temporarily and hair works fine. Still crashing on leave and return though. 2.92.0 2021-02-25

Mon, Apr 5, 5:31 PM · Platform: macOS, EEVEE & Viewport, BF Blender
Terry Calen (pixo) added a comment to T84783: crashes when Mac wakes up.

This has rendered Blender almost unusable for me. If I leave Blender for a few minutes it will crash when I begin working again. The only way I can preserve a rendering is to have it written to disk before touching Blender again which reduces the effectiveness of the compositor substantially. This is on a 2019 iMac running 10.14.6 (18G8022). This is consistent with my experience on a 2013 Mac Pro running Catalina.
Model Identifier: iMac19,2

Processor Name:	Intel Core i5
Processor Speed:	3 GHz
Number of Processors:	1
Total Number of Cores:	6
L2 Cache (per Core):	256 KB
L3 Cache:	9 MB
Memory:	32 GB
Boot ROM Version:	1554.80.3.0.0
SMC Version (system):	2.47f2
Mon, Apr 5, 5:22 PM · Platform: macOS, BF Blender
Anton Raves (Memento) added a comment to T83637: Crash on "ParticleSettings" "Hair" click..

Working fine on an older MacBook Pro 13" with just an Intel HD 4000, running on macOS 10.15.7, as mentioned in https://developer.blender.org/T75832

Mon, Apr 5, 8:43 AM · Platform: macOS, BF Blender
Anton Raves (Memento) added a comment to T75832: Crash when you select Hair Type in Particle System on macOS.

@Nate (nlate) I just tried Blender 2.93 Alpha 321eef6a0c0f from April 3rd 2021 on an older MacBook Pro 13" with Intel HD 4000 running macOS 10.15.7 and there I can not reproduce the crash, this without a "Load Factory Settings" though...

Mon, Apr 5, 8:19 AM · EEVEE & Viewport, Platform: macOS, BF Blender
Nate (nlate) added a comment to T75832: Crash when you select Hair Type in Particle System on macOS.

Blender 2.93 Alpha is still crashing when adding hair to default cube on Macs.

Mon, Apr 5, 3:23 AM · EEVEE & Viewport, Platform: macOS, BF Blender
Nate (nlate) added a comment to T83637: Crash on "ParticleSettings" "Hair" click..

I am also having this issue, but it seems to be Mac only. Default cube, add particle system, change to hair, crash. Every time.

Mon, Apr 5, 3:21 AM · Platform: macOS, BF Blender

Thu, Apr 1

Ankit Meel (ankitm) added a revision to T86579: macOS: improve bpy build system support: D10877: macOS/bpy: Fix error in builds with Address Sanitizer.
Thu, Apr 1, 9:20 PM · Platform: macOS, Platforms, Builds, Tests & Devices, BF Blender

Wed, Mar 31

graham krenz (grahamkrenz) added a comment to T86025: Orbit inverted on Mac with Magic Mouse.

To the devs in the Blender team watching this: What should the affecting Mac community do? Seems there is a potential for a new option to invert orbit, should this bug report be changed to a feature request? Or should we make a new request somewhere?

In the meantime, we're all a bit frustrated and just want to get on with building stuff without having to relearn what was natural to us up to now.

Wed, Mar 31, 4:04 PM · Platform: macOS, User Interface, BF Blender
Pete Thorne (ee0pdt) added a comment to T86025: Orbit inverted on Mac with Magic Mouse.

To the devs in the Blender team watching this: What should the affecting Mac community do? Seems there is a potential for a new option to invert orbit, should this bug report be changed to a feature request? Or should we make a new request somewhere?

Wed, Mar 31, 7:43 AM · Platform: macOS, User Interface, BF Blender

Tue, Mar 30

Pratik Borhade (PratikPB2123) changed the status of T78774: Blender Crashed Every Time I Tried to Render Animation from Needs Information from Developers to Needs Information from User.

I don't think this is still an issue. Tested with recent build of version 2.93.0 alpha . Could you test that again??

Tue, Mar 30, 2:17 PM · Platform: macOS, BF Blender

Mon, Mar 29

Ankit Meel (ankitm) updated the task description for T86579: macOS: improve bpy build system support.
Mon, Mar 29, 7:13 PM · Platform: macOS, Platforms, Builds, Tests & Devices, BF Blender

Fri, Mar 26

Ankit Meel (ankitm) updated the task description for T86579: macOS: improve bpy build system support.
Fri, Mar 26, 8:56 PM · Platform: macOS, Platforms, Builds, Tests & Devices, BF Blender
Ankit Meel (ankitm) closed D10657: macOS/bpy: add support for OpenMP.
Fri, Mar 26, 8:45 PM · Platforms, Builds, Tests & Devices, Platform: macOS
Philipp Oeser (lichtwerk) triaged T83199: Blender crashes when adding a particle system to a mesh object and switching the type to Hair as High priority.

Since this is reported so often, will dare setting to High priority.

Fri, Mar 26, 9:45 AM · Platform: macOS, EEVEE & Viewport, BF Blender
Philipp Oeser (lichtwerk) added a comment to T84939: Blender Crashes when select Quick Fur or any hair related function.

Actually, we have a duplicate report for this, see T83199: Blender crashes when adding a particle system to a mesh object and switching the type to Hair, so will merge these reports.

Fri, Mar 26, 9:45 AM · EEVEE & Viewport, Platform: macOS, BF Blender
Philipp Oeser (lichtwerk) merged T84939: Blender Crashes when select Quick Fur or any hair related function into T83199: Blender crashes when adding a particle system to a mesh object and switching the type to Hair.
Fri, Mar 26, 9:45 AM · Platform: macOS, EEVEE & Viewport, BF Blender
Philipp Oeser (lichtwerk) merged task T84939: Blender Crashes when select Quick Fur or any hair related function into T83199: Blender crashes when adding a particle system to a mesh object and switching the type to Hair.
Fri, Mar 26, 9:44 AM · EEVEE & Viewport, Platform: macOS, BF Blender
Alex Weber (AWeber) added a comment to T83199: Blender crashes when adding a particle system to a mesh object and switching the type to Hair.

I am having the same problem and, was able to recreate the problem as mentioned above.

Fri, Mar 26, 4:59 AM · Platform: macOS, EEVEE & Viewport, BF Blender

Thu, Mar 25

jordan cruz (CountJJ) added a comment to T86368: Crash/segfault on double-tap-a in weight paint mode with mask.

I have also encountered this issue, also on macos


same version, but in my case its almost doing anything with the weight paint mask, whether its to invert the mask or deselecting all. When it happens the weight paint colors disappear from the mesh.

Thu, Mar 25, 8:35 AM · Platform: macOS, EEVEE & Viewport, BF Blender

Wed, Mar 24

Germano Cavalcante (mano-wii) added a comment to T86631: Blender 2.92 - persistent crashing on OS X Big Sur.

Probable duplicate of T83791: Blender crash on iMac Pro with Big Sur

Wed, Mar 24, 4:48 PM · Platform: macOS, BF Blender

Tue, Mar 23

Ankit Meel (ankitm) updated subscribers of T84939: Blender Crashes when select Quick Fur or any hair related function.
Tue, Mar 23, 7:22 PM · EEVEE & Viewport, Platform: macOS, BF Blender
Ankit Meel (ankitm) added a comment to T84939: Blender Crashes when select Quick Fur or any hair related function.

No crash on darwin 18, Intel HD Graphics 6000
Both 2.92 and rB2600b27d2647acfc9ddc19084b10db673b46a95a master.

Tue, Mar 23, 7:22 PM · EEVEE & Viewport, Platform: macOS, BF Blender
Adrian Jaffe (AdrianJ) added a comment to T84939: Blender Crashes when select Quick Fur or any hair related function.

Hi Guys, have there been any solutions of workarounds so far? thanks!

Tue, Mar 23, 5:51 PM · EEVEE & Viewport, Platform: macOS, BF Blender
Philipp Oeser (lichtwerk) merged T86849: blender crashes when adding a Hair particle system into T84939: Blender Crashes when select Quick Fur or any hair related function.
Tue, Mar 23, 2:34 PM · EEVEE & Viewport, Platform: macOS, BF Blender
Pratik Borhade (PratikPB2123) added projects to T86530: Crash when enabling Open Shading Language with Cycles on macOS and Apple Silicon M1: Platform: macOS, Render & Cycles.
Tue, Mar 23, 10:09 AM · Render & Cycles, Platform: macOS, BF Blender
Russell B (Fake-User) updated subscribers of T86025: Orbit inverted on Mac with Magic Mouse.

@Ankit jain (Ankit)

That's bad advice. See the To: and CC section of your emails to see who's listening. Concern is not a replacement for bug report.

Tue, Mar 23, 1:46 AM · Platform: macOS, User Interface, BF Blender

Mon, Mar 22

graham krenz (grahamkrenz) added a comment to T86025: Orbit inverted on Mac with Magic Mouse.

If this change has been as much of a headache for you as it has been for me, go over there and make some noise about about.

That's bad advice. See the To: and CC section of your emails to see who's listening. Concern is not a replacement for bug report.


@Julian Eisel (Severin) could you change the status of the report please ? @Yevgeny Makarov (jenkm) already expressed his take above.

Mon, Mar 22, 6:40 PM · Platform: macOS, User Interface, BF Blender
Ankit Meel (ankitm) updated subscribers of T86025: Orbit inverted on Mac with Magic Mouse.

If this change has been as much of a headache for you as it has been for me, go over there and make some noise about about.

That's bad advice. See the To: and CC section of your emails to see who's listening. Concern is not a replacement for bug report.

Mon, Mar 22, 6:39 PM · Platform: macOS, User Interface, BF Blender
Russell B (Fake-User) added a comment to T86025: Orbit inverted on Mac with Magic Mouse.

Hey everyone! There is currently better place to voice your opinions about this change. This thread is a bug report, but because it is not considered a bug by the developers, it will likely only get glossed over. If you want to have a better chance at getting a toggle, the feature commit is the best place to do it!

Mon, Mar 22, 6:23 PM · Platform: macOS, User Interface, BF Blender