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Tue, Sep 26

Vuk Gardašević (lijenstina) triaged T52895: Blend2Unity as "Normal" priority.
Tue, Sep 26, 2:35 PM · Game Engine, Addons
Vuk Gardašević (lijenstina) edited the description of T52895: Blend2Unity.
Tue, Sep 26, 2:35 PM · Game Engine, Addons

Mon, Sep 25

Lukasz (JohnnieWooker) edited the description of T52895: Blend2Unity.
Mon, Sep 25, 2:11 PM · Game Engine, Addons
Lukasz (JohnnieWooker) created T52895: Blend2Unity.
Mon, Sep 25, 2:10 PM · Game Engine, Addons

Sep 15 2017

LazyDodo (LazyDodo) closed T52767: blender 2.8 eevee engine - any node material/world doesn't work - only pink objects and background as "Archived".

Thank you for the report, but 2.8 is currently under heavy development, and we are not taking bugs from end users yet.
Keep watching for updates at https://builder.blender.org/download/ to see if your issue got resolved.

Sep 15 2017, 7:24 PM · Nodes, BF Blender: 2.8, Game Engine, BF Blender
luxor (luxor) created T52767: blender 2.8 eevee engine - any node material/world doesn't work - only pink objects and background.
Sep 15 2017, 7:19 PM · Nodes, BF Blender: 2.8, Game Engine, BF Blender

Sep 14 2017

Paul Maréchal (WKnight02) added a comment to T52655: Make used Python path available to the BGE.

Thanks, didn't know where to address !

Sep 14 2017, 6:48 PM · Game Engine
Bastien Montagne (mont29) closed T52559: totblock: 16 as "Invalid".

More than a week without reply. Due to the policy of the tracker archiving for until required info/data are provided.

Sep 14 2017, 4:45 PM · Game Engine
Sergey Sharybin (sergey) closed T52655: Make used Python path available to the BGE as "Archived".

Thanks for the report, but it's more a feature request than a bug which we don't accept in the bug tracker. Such requests better be addressed to bf-funboard (general functional discussion board) or bf-gamedev (BGE related discussions) mailing lists.

Sep 14 2017, 3:21 PM · Game Engine

Sep 7 2017

Paul Maréchal (WKnight02) added a comment to T52655: Make used Python path available to the BGE.

pip install pyttsx3 for Blender's Python 3.5.x is working correctly... Make sure to have admin rights if you're installing libs in your "C:\Program Files" directory... Won't test for tensorflow, as it is not the problem (it will work for sure, given you type the right commands)

Sep 7 2017, 11:32 PM · Game Engine
Jacob Merrill (blueprintrandom) added a comment to T52655: Make used Python path available to the BGE.

you mean bge.logic.expandPath(path) ?

Sep 7 2017, 8:10 PM · Game Engine
Paul Maréchal (WKnight02) added a comment to T52655: Make used Python path available to the BGE.

when you are installing modules into blender, you must install them into blender/python

there was talk of pip install working inside blender, but I have had issues with it.

standalone module will have it's own python interpreter, which will need the same libs.

Sep 7 2017, 8:02 PM · Game Engine
Jacob Merrill (blueprintrandom) added a comment to T52655: Make used Python path available to the BGE.

when you are installing modules into blender, you must install them into blender/python

Sep 7 2017, 5:25 PM · Game Engine

Sep 5 2017

Paul Maréchal (WKnight02) created T52655: Make used Python path available to the BGE.
Sep 5 2017, 9:24 PM · Game Engine
Ulysse Martin (youle) triaged T52559: totblock: 16 as "Incomplete" priority.

Totblock message is a count of memory leaks at game engine exit but I don't think it is related to the problem. @Dalai Felinto (dfelinto): I didn't followed Blender Foundation game engine bug reports list and I don't know if other users reported this issue.

Sep 5 2017, 4:31 AM · Game Engine

Aug 27 2017

Bastien Montagne (mont29) edited projects for T52559: totblock: 16, added: Game Engine; removed BF Blender.
Aug 27 2017, 12:31 PM · Game Engine

Aug 20 2017

Bastien Montagne (mont29) closed T52294: 2D unscaling text in game engine! as "Invalid".

More than a week without reply. Due to the policy of the tracker archiving for until required info/data are provided.

Aug 20 2017, 5:34 PM · Game Engine

Aug 19 2017

Aaron Carlisle (Blendify) triaged T52448: Background Scenes effect on the Joystick as "Low" priority.
Aug 19 2017, 5:20 AM · Game Engine

Aug 17 2017

Aaron Carlisle (Blendify) triaged T52400: Objects with "Cast" off receives Variance shadows, but not light. as "Low" priority.
Aug 17 2017, 5:55 AM · Game Rendering, Game Engine
Aaron Carlisle (Blendify) edited projects for T52400: Objects with "Cast" off receives Variance shadows, but not light., added: Game Rendering; removed OpenGL / Gfx, BF Blender.
Aug 17 2017, 5:55 AM · Game Rendering, Game Engine

Aug 15 2017

Mario Mey (mariomey) edited the description of T52400: Objects with "Cast" off receives Variance shadows, but not light..
Aug 15 2017, 6:49 AM · Game Rendering, Game Engine
Mario Mey (mariomey) renamed T52400: Objects with "Cast" off receives Variance shadows, but not light. from "Variance shadow looks weird (artifact)" to "Objects with "Cast" off receives Variance shadows, but not light.".
Aug 15 2017, 6:47 AM · Game Rendering, Game Engine

Aug 14 2017

Mario Mey (mariomey) created T52400: Objects with "Cast" off receives Variance shadows, but not light..
Aug 14 2017, 10:37 PM · Game Rendering, Game Engine

Aug 8 2017

Sergey Sharybin (sergey) closed T52296: Impossible to make a screenshot as "Archived".

This is not a Blender's fault. All we do is we simply draw on OpenGL context. This is then up to operation system to decide how exactly to show it on the screen. It is possible that Blender's context will be pushed directly to GPU. In this case print screen might indeed fail.

Aug 8 2017, 2:52 PM · Game Engine
Sergey Sharybin (sergey) triaged T52294: 2D unscaling text in game engine! as "Incomplete" priority.
Aug 8 2017, 2:49 PM · Game Engine
Bastien Montagne (mont29) removed projects from T52294: 2D unscaling text in game engine!: Text Editor, BF Blender.

Please follow our submission template and guidelines and make a complete, valid bug report, with required info, precise description of the issue, precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.
Videos and/or links to external sites etc. are not acceptable as bug report (they can be provided as additional information only).

Aug 8 2017, 10:11 AM · Game Engine
Robert (robert.dolega) created T52296: Impossible to make a screenshot.
Aug 8 2017, 9:55 AM · Game Engine
Jacob Merrill (blueprintrandom) added a comment to T52294: 2D unscaling text in game engine!.

I have been using my own hacks to center the text and create my own text hitboxes.

Aug 8 2017, 6:48 AM · Game Engine
Sergey (colder_doog) renamed T52294: 2D unscaling text in game engine! from "Low quality 2D text in game engine!" to "2D unscaling text in game engine!".
Aug 8 2017, 6:31 AM · Game Engine
Sergey (colder_doog) created T52294: 2D unscaling text in game engine!.
Aug 8 2017, 6:25 AM · Game Engine

Aug 3 2017

Mario Mey (mariomey) added a comment to T46755: Animation gets broken (needs properer title)..

@Porteries Tristan (panzergame) told me that this issue was fixed in UPBGE, in this commit: https://github.com/UPBGE/blender/commit/2b3405a360063e4b050105b3225e86313df693e8?diff=split

Aug 3 2017, 11:55 PM · Game Engine, Game Animation
Porteries Tristan (panzergame) added a comment to T50584: Tiles Animation not working proper.

This bug is fixed in UPBGE in this commit: 3b9afe545f49d8cc47fd4ae895db5dab1fc88325. I noticed blender developers about this issue and get no answers on the way i'm fixing it.

Aug 3 2017, 11:32 AM · Game Engine, Game Rendering
Jacob Merrill (blueprintrandom) assigned T50584: Tiles Animation not working proper to Porteries Tristan (panzergame).

Tristan, do you think you could take a look at this when you get a chance?

Aug 3 2017, 7:34 AM · Game Engine, Game Rendering

Jul 28 2017

Dawid Piórkowski (Dzidaskyrim26) added a watcher for Game Engine: Dawid Piórkowski (Dzidaskyrim26).
Jul 28 2017, 4:03 AM

Jul 26 2017

Aaron Carlisle (Blendify) closed D2748: Minor template code patch. (objectHitList =/= hitObjectList) by committing rB320fc70cf223: Minor template code patch. (objectHitList =/= hitObjectList).
Jul 26 2017, 10:06 PM · Game Python, Game Engine
Aaron Carlisle (Blendify) accepted D2748: Minor template code patch. (objectHitList =/= hitObjectList).
Jul 26 2017, 3:39 PM · Game Python, Game Engine

Jul 25 2017

Charles Scoville (CharlesScoville) created D2748: Minor template code patch. (objectHitList =/= hitObjectList).
Jul 25 2017, 9:53 PM · Game Python, Game Engine

Jul 21 2017

Bastien Montagne (mont29) edited projects for T29512: Introduction of bge.types.KX_Scene.pre_render, added: Game Engine; removed BF Blender.
Jul 21 2017, 4:59 PM · Game Engine

Jul 8 2017

Ho Hai Cong Thuan (hohaicongthuan) added a watcher for Game Engine: Ho Hai Cong Thuan (hohaicongthuan).
Jul 8 2017, 11:27 AM

Jul 2 2017

Francisco Jose (chocorun) added a comment to T48256: shadows in Blender Game.

In version 2.79 test build , it still does sadow not work, (test Sadow).

Jul 2 2017, 1:29 PM · Game Engine

Jun 28 2017

Bastien Montagne (mont29) closed T51842: animations restart when unpaused as "Invalid".

More than a week without reply. Due to the policy of the tracker archiving for until required info/data are provided.

Jun 28 2017, 10:36 AM · Game Engine, Game Animation

Jun 22 2017

Jacob Merrill (blueprintrandom) added a watcher for Game Engine: Jacob Merrill (blueprintrandom).
Jun 22 2017, 4:59 PM

Jun 20 2017

Mario Mey (mariomey) added a comment to T46755: Animation gets broken (needs properer title)..

Here is a clear example using blend file from this report, turning off and on one thread of my CPU, using:

Jun 20 2017, 4:07 PM · Game Engine, Game Animation
Mario Mey (mariomey) added a comment to T46755: Animation gets broken (needs properer title)..

@Porteries Tristan (panzergame) hi, mate. What happened with this bug? I also found in last Blender version.

Jun 20 2017, 12:31 AM · Game Engine, Game Animation

Jun 19 2017

Aaron Carlisle (Blendify) triaged T51842: animations restart when unpaused as "Incomplete" priority.
Jun 19 2017, 2:09 AM · Game Engine, Game Animation
Aaron Carlisle (Blendify) edited projects for T51842: animations restart when unpaused, added: Game Engine; removed BF Blender.

Please add a blend-file that demonstrates this issue.

Jun 19 2017, 2:08 AM · Game Engine, Game Animation

Jun 14 2017

Aaron Carlisle (Blendify) added inline comments to D2711: PYAPI: Add more information to bge video texture docs.
Jun 14 2017, 7:02 PM · Game Engine, Python, Documentation, BF Blender
Porteries Tristan (panzergame) added inline comments to D2711: PYAPI: Add more information to bge video texture docs.
Jun 14 2017, 6:30 PM · Game Engine, Python, Documentation, BF Blender
Porteries Tristan (panzergame) added a reviewer for D2711: PYAPI: Add more information to bge video texture docs: Benoit Bolsee (ben2610).
Jun 14 2017, 6:20 PM · Game Engine, Python, Documentation, BF Blender
Aaron Carlisle (Blendify) created D2711: PYAPI: Add more information to bge video texture docs.
Jun 14 2017, 5:44 PM · Game Engine, Python, Documentation, BF Blender