This project includes the graph editor, dopespheet editor, NLA editor, keyframes, drivers, constraints, and more.
Important links
Contacts
- #animation-module on blender.chat.
- Mailing List: bf-committers
- Bug reports and patches are to be filed against Animation & Rigging
Workboard Columns
The workboard is split up into the following columns:
Column | Description |
---|---|
Backlog | Default column for new tasks. These tasks were not yet assigned to a column. |
Short Term | Tasks that were chosen to be performed in a short term (ca. 2 weeks) during a module meeting. |
Bugs | Bug reports that are intended to be fixed within 6 months. |
TODOs | Concrete tasks that have been approved and can be picked up by anyone to work on. A maximum of 10 such tasks will be enforced soon. |
Known Issues | Bug reports that have been confirmed, but which are not actively worked on or expected to be fixed within 6 months. |
Design | Tasks that have conceptually been approved by the module and need design discussions for UI/UX and code. Such tasks can either be converted to a TODO or spawn one or more TODO sub-tasks. See Ingredients of a Patch, as that list could also help in writing design tasks. |
Design done, Low priority | Design tasks that are pretty much done, but don’t have high priority when it comes to implementing them. |
Needs Investigation | for tasks that need investigation to come to a decision whether to actually continue with it or not. This is mostly meant for already-existing tasks that look interesting, but that need an actual time investment before a decision can be made. |
Responsibility of Other Module | Tasks that are related to Animation & Rigging, but are expected to be handled by a different module. |