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Animation & RiggingProject
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Description

This project includes the graph editor, dopespheet editor, NLA editor, keyframes, drivers, constraints, and more.

Module Page: T63901

Recent Activity

Today

Luciano Muñoz Sessarego (looch) added a comment to T71238: Stacked mode for F-curves in Graph editor..

as much as i dont like using other software as example making a mockup would take too long:

Mon, Feb 17, 9:57 PM · Animation & Rigging
William Reynish (billreynish) updated the task description for T68973: Animation channels list UI.
Mon, Feb 17, 9:51 PM · User Interface, Animation & Rigging, BF Blender
Luciano Muñoz Sessarego (looch) added a comment to T68973: Animation channels list UI.

yes i understand that loud and clear, BUT i've been using it as a replacement of the other one, the whole point if to be able to modify one curve at a time, which it does.
as i said, its almos there, its not the same, but the way it works its the same just graying out the other curves instead of not showing them.
the functionality is there.

Mon, Feb 17, 9:39 PM · User Interface, Animation & Rigging, BF Blender
William Reynish (billreynish) added a comment to T68973: Animation channels list UI.

@Luciano Muñoz Sessarego (looch) That option only shows the *keyframes* rather than the F-curves entirely.

Mon, Feb 17, 9:32 PM · User Interface, Animation & Rigging, BF Blender
Christoph Werner (Taros) added a comment to T73932: Showstopper: 2nd keyframe for image sequences can't be set in compositing.

Seems to be related to Image sequences, single images work fine.

Mon, Feb 17, 8:38 PM · Compositing, Animation & Rigging, BF Blender
Luciano Muñoz Sessarego (looch) added a comment to T71238: Stacked mode for F-curves in Graph editor..

well yes deleting is deleting,
unselecting is a whole other thing, you deselect a channel and it should dissapear from the stack.
That's how i'd approach it, i just dont have the tools right now to make a mockup, but should be select channels, go stacked mode, those channels appear, unselect one of them it dissapears from the stack, the stack rearranges itself to fit the graph editor space, you select an other channel (add) and it will again refresh to accomodate the channels into the stacked view.

Mon, Feb 17, 8:31 PM · Animation & Rigging
Stanislav Ovcharov (Stan1) added a comment to T71238: Stacked mode for F-curves in Graph editor..

I didnt get how it suppose to be to add some channels while in stacked mode. To remove some channels right from stack was a good thought but seems that someone said that it would be excessive.
Oh, it was dr. Sybren - "That's a hard NO for me. Deleting should be deleting. Hiding from some list is not deleting. "
it was answer for my - "Well.. I meant when you press Delete hotkey you just remove selected channel from the stack but not delete it as in the non-stacked view mode. (also there could be some confirm menu after you press delete hotkey - remove channels from stack)"
But maybe I did get him wrong

Mon, Feb 17, 8:25 PM · Animation & Rigging
Luciano Muñoz Sessarego (looch) added a comment to T71238: Stacked mode for F-curves in Graph editor..

the moment you click shift click a new channel (add), it will add it at the bottom of the stack, or inbetween depending on the order of the channels on the left side

Mon, Feb 17, 8:07 PM · Animation & Rigging
Stanislav Ovcharov (Stan1) added a comment to T71238: Stacked mode for F-curves in Graph editor..

couldnt one just select more or less while in stacked view and it refreshing itself according to that selection?

Mon, Feb 17, 8:02 PM · Animation & Rigging
Aaron Carlisle (Blendify) changed the status of T73932: Showstopper: 2nd keyframe for image sequences can't be set in compositing from Needs Triage to Confirmed.
Mon, Feb 17, 7:58 PM · Compositing, Animation & Rigging, BF Blender
Antonio Vazquez (antoniov) claimed T47819: Grease Pencil - improve behaviour of how eraser creates new frames.
Mon, Feb 17, 7:47 PM · Grease Pencil, BF Blender
Antonio Vazquez (antoniov) added a comment to T47819: Grease Pencil - improve behaviour of how eraser creates new frames.

I will manage this task in the refactor. In that change, the eraser never will create frames, only draw will create frames. The change will applied when the refactor patch will be merged in master.

Mon, Feb 17, 7:46 PM · Grease Pencil, BF Blender
Clément Foucault (fclem) closed T73876: Pose bones display randomly in pose mode as Resolved by committing rBf78c407aff0f: Fix T73876 Overlay: Armature: Pose bones display randomly.
Mon, Feb 17, 7:38 PM · EEVEE & Viewport, Animation & Rigging, BF Blender
Aaron Carlisle (Blendify) added a comment to T73932: Showstopper: 2nd keyframe for image sequences can't be set in compositing.

Seems to be related to Image sequences, single images work fine.

Mon, Feb 17, 7:22 PM · Compositing, Animation & Rigging, BF Blender
Aaron Carlisle (Blendify) triaged T73932: Showstopper: 2nd keyframe for image sequences can't be set in compositing as High priority.

I can confirm

Mon, Feb 17, 7:21 PM · Compositing, Animation & Rigging, BF Blender
Luciano Muñoz Sessarego (looch) added a comment to T71238: Stacked mode for F-curves in Graph editor..

couldnt one just select more or less while in stacked view and it refreshing itself according to that selection?

Mon, Feb 17, 7:06 PM · Animation & Rigging
Luciano Muñoz Sessarego (looch) added a comment to T70456: Dope Sheet: Keyframe Type Colors and Shape Improvements.

Regarding this issue, I think blender in its entire user interface, has a consistency issue in regards to SELECTED and ACTIVE.
In some places, are arbitrary colors, in some are orange and bright orange, in some other areas are white and orange.
I propose we clean it up and make it always in every single place orange for selected, white for selected/active. ( i would love to be able to get rid of unselected/active, because its very confusing but that's an other topic)

Mon, Feb 17, 7:05 PM · Animation & Rigging, BF Blender
Luciano Muñoz Sessarego (looch) added a comment to T68988: Graph Editor: Automatic Colours can be confusing.

I'm not sure that i would give quats entirely different color scheeme i would do RGB for XYZ and add a color for W, because it makes it really hard to figure out the axis if you already set that color coding through the blender interface and even more through every sort of convention ever.
but yeah I dont know the reasoning behind wanting to make it different.

Mon, Feb 17, 6:52 PM · User Interface, Animation & Rigging, BF Blender
Luciano Muñoz Sessarego (looch) added a comment to T68973: Animation channels list UI.

Regarding this task

Add an option, on by default, to only show the selected channel curves. Most of the time this is more practical than toggling the eye for every channel.

Mon, Feb 17, 6:50 PM · User Interface, Animation & Rigging, BF Blender
Philipp Oeser (lichtwerk) added a comment to T73252: Crash with links and Make proxy.

Yeah, T73252.zip suvives like I said. Can have a look again tomorrow if I can come up with something

Mon, Feb 17, 6:45 PM · EEVEE & Viewport, Animation & Rigging, Datablocks and Libraries, BF Blender
Sybren A. Stüvel (sybren) changed the status of T73252: Crash with links and Make proxy from Confirmed to Needs Information from User.

Either @pistol ioan (pistoltoto) or @Philipp Oeser (lichtwerk), please provide some steps to reproduce this issue. I can open the files from T73252.zip just fine without any crash. The originally uploaded file is too complex for a developer to analyze.

Mon, Feb 17, 6:27 PM · EEVEE & Viewport, Animation & Rigging, Datablocks and Libraries, BF Blender
Sybren A. Stüvel (sybren) moved T68905: Motion path revamp from Backlog to TODOs on the Animation & Rigging board.
Mon, Feb 17, 6:17 PM · Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T68904: Animation 2020 feedback from studios from Backlog to TODOs on the Animation & Rigging board.
Mon, Feb 17, 6:17 PM · Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T68902: Animation layer from Backlog to TODOs on the Animation & Rigging board.
Mon, Feb 17, 6:17 PM · Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T68901: Motion path viewport editing from Backlog to TODOs on the Animation & Rigging board.
Mon, Feb 17, 6:16 PM · Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T68424: Force keyframe with “insert only needed” option on from Backlog to Design on the Animation & Rigging board.
Mon, Feb 17, 6:16 PM · BF Blender, Animation & Rigging
Sybren A. Stüvel (sybren) moved T68422: "Exploding" mesh deformation by Bendy Bones when Preserve Volume is on from Backlog to Known Issues on the Animation & Rigging board.
Mon, Feb 17, 6:16 PM · Modifiers, Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T65076: Missing EasingType options in context menu on the Dopesheet from Backlog to Known Issues on the Animation & Rigging board.
Mon, Feb 17, 6:15 PM · Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T64314: Scaling an edit bone negatively rolls the bone by 90° instead of 180° from Backlog to Known Issues on the Animation & Rigging board.
Mon, Feb 17, 6:15 PM · Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T63901: Animation & Rigging Module from Backlog to TODOs on the Animation & Rigging board.
Mon, Feb 17, 6:15 PM · Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T63900: Split up pose mode keymap to avoid weight-paint conflicts from Backlog to Design on the Animation & Rigging board.
Mon, Feb 17, 6:14 PM · Animation & Rigging
Sybren A. Stüvel (sybren) moved T63793: When set value of "custom property" by python , driver not up-date correctly from Backlog to Bugs on the Animation & Rigging board.
Mon, Feb 17, 6:14 PM · Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T61234: Mirroring Grease Pencil keyframes in the Dopesheet fails if the playhead is within the area being mirrored from Backlog to Bugs on the Animation & Rigging board.
Mon, Feb 17, 6:13 PM · Animation & Rigging, Grease Pencil, BF Blender
Sybren A. Stüvel (sybren) moved T56818: Hair Dynamics does not work for all strands when hair has been cut from Backlog to Known Issues on the Animation & Rigging board.
Mon, Feb 17, 6:13 PM · Physics, Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T55145: Implement Driver Workflow Changes from Backlog to TODOs on the Animation & Rigging board.
Mon, Feb 17, 6:12 PM · BF Blender: 2.8, User Interface, Animation & Rigging, Code Quest
Sybren A. Stüvel (sybren) moved T54989: FaceMaps Phase 1: bone selection & bone display from Backlog to Design on the Animation & Rigging board.
Mon, Feb 17, 6:12 PM · Animation & Rigging, User Interface
Sybren A. Stüvel (sybren) moved T54724: Workflow improvements for creating Animation Loops from Backlog to Design on the Animation & Rigging board.
Mon, Feb 17, 6:11 PM · Animation & Rigging, User Interface
Sybren A. Stüvel (sybren) moved T54653: Driver Workflow Design from Backlog to Design on the Animation & Rigging board.
Mon, Feb 17, 6:11 PM · Animation & Rigging, User Interface
Sybren A. Stüvel (sybren) moved T54108: Child Of vertex group fails when controled by Particle System from Backlog to Known Issues on the Animation & Rigging board.
Mon, Feb 17, 6:11 PM · Physics, Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T52965: Multiple CNTRL Z replaces properties in driver from Backlog to Known Issues on the Animation & Rigging board.
Mon, Feb 17, 6:10 PM · Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T52892: Action Constraint doesn't evaluate B-Bone properties from Backlog to TODOs on the Animation & Rigging board.
Mon, Feb 17, 6:10 PM · Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T52744: Euler Filter doesn't work from Backlog to TODOs on the Animation & Rigging board.
Mon, Feb 17, 6:10 PM · BF Blender, Animation & Rigging
Sybren A. Stüvel (sybren) moved T68906: Animation fine-tuning sculpting from Backlog to TODOs on the Animation & Rigging board.
Mon, Feb 17, 6:10 PM · Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T68907: Node based rigging from Backlog to TODOs on the Animation & Rigging board.
Mon, Feb 17, 6:10 PM · Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T68908: Faster Animation Playback from Backlog to TODOs on the Animation & Rigging board.
Mon, Feb 17, 6:09 PM · Animation & Rigging
Sybren A. Stüvel (sybren) moved T68910: Pose library polishing from Backlog to TODOs on the Animation & Rigging board.
Mon, Feb 17, 6:09 PM · Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T68912: Frame-by-frame animation tool polishing from Backlog to TODOs on the Animation & Rigging board.
Mon, Feb 17, 6:08 PM · Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T68962: Graph Editor: Link Visible and Selected states from Backlog to TODOs on the Animation & Rigging board.
Mon, Feb 17, 6:08 PM · User Interface, Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T68973: Animation channels list UI from Backlog to TODOs on the Animation & Rigging board.
Mon, Feb 17, 6:08 PM · User Interface, Animation & Rigging, BF Blender
Sybren A. Stüvel (sybren) moved T68987: Graph Editor: Curve drawing improvements from Backlog to TODOs on the Animation & Rigging board.
Mon, Feb 17, 6:07 PM · User Interface, Animation & Rigging, BF Blender