AnimationProject
ActivePublic

Properties

Description

This project includes the graph editor, dopespheet editor, NLA editor, keyframes, drivers and more.

Module Owner: @Joshua Leung (aligorith)
User Members: @bassam kurdali (bassamk) @Nathan Vegdahl (cessen)

Recent Activity

Tue, Jul 18

Paolo Acampora (pkrime) closed T51930: Rigify FK to IK is broken (2.78 Pitchipoy and 2.79), a subtask of T51971: IK with non uniform scale broke the animation tools, as "Resolved".
Tue, Jul 18, 9:45 AM · BF Blender: Regressions, Animation, BF Blender
wangchanghao (lenmon) added a watcher for Animation: wangchanghao (lenmon).
Tue, Jul 18, 3:45 AM

Mon, Jul 17

Brecht Van Lommel (brecht) closed T51971: IK with non uniform scale broke the animation tools as "Resolved" by committing rBf05f2f033602: Fix T51971: IK non-uniform scale regression..
Mon, Jul 17, 6:55 PM · BF Blender: Regressions, Animation, BF Blender
Joshua Leung (aligorith) triaged T52063: Bake Action inaccurate for Spline IK as "Normal" priority.

Indeed, I'd be very surprised if this was related to T51971.

Mon, Jul 17, 5:11 PM · Animation, BF Blender
Joshua Leung (aligorith) triaged T52083: Motion Paths not working on children objects. as "Normal" priority.

Is this only for the new depsgraph? Testing with the old depsgraph seems fine here.

Mon, Jul 17, 5:05 PM · Dependency Graph, Animation, BF Blender
Brecht Van Lommel (brecht) added a revision to T51971: IK with non uniform scale broke the animation tools: D2743: Fix T51971: IK non-uniform scale regression..
Mon, Jul 17, 12:13 PM · BF Blender: Regressions, Animation, BF Blender
Brecht Van Lommel (brecht) removed a subtask for T51971: IK with non uniform scale broke the animation tools: T52063: Bake Action inaccurate for Spline IK.
Mon, Jul 17, 11:31 AM · BF Blender: Regressions, Animation, BF Blender

Sun, Jul 16

Brendon Murphy (meta-androcto) added a subtask for T51971: IK with non uniform scale broke the animation tools: T52063: Bake Action inaccurate for Spline IK.
Sun, Jul 16, 3:54 PM · BF Blender: Regressions, Animation, BF Blender

Wed, Jul 12

Paolo Acampora (pkrime) added a comment to T51971: IK with non uniform scale broke the animation tools.

Sorry I could not dig into coding, busy days. The way I see it, if there is interest in keeping this feature but there is no way to make sure it behaves properly, it should definetely be an optional setting. This way the user can willingly activate non uniform scaling, and renounce the benefit of the animation tools in exchange.

Wed, Jul 12, 11:59 AM · BF Blender: Regressions, Animation, BF Blender
Brendon Murphy (meta-androcto) added a comment to T51971: IK with non uniform scale broke the animation tools.

hi, we need some resolve here, people are waiting for this to be fixed.
Thanks

Wed, Jul 12, 11:24 AM · BF Blender: Regressions, Animation, BF Blender
Fable Fox (fablefox) closed T51142: wrong IK limit as "Invalid".

No reply over a week, and can't be created using current master by @Bastien Montagne (mont29) , therefore closing for now.

Wed, Jul 12, 11:14 AM · Animation, BF Blender

Tue, Jul 11

Joshua Leung (aligorith) closed T51607: Add to Pose-Library doesn't work while tweaking strips in NLA Editor as "Invalid".

Looks like you've just got a messed-up Pose Library action.

Tue, Jul 11, 3:26 PM · Animation, BF Blender
Joshua Leung (aligorith) added a comment to T52009: F-Curve "Stepped interpolation" modifier "restrict frame-range" IN and OUT parameters broken..

Just to reiterate a note I made in the commit -- You'll need to manually click on the start and end frame properties of the Stepped FModifier to flush the relevant changes.

Tue, Jul 11, 1:42 PM · Animation, BF Blender
Joshua Leung (aligorith) closed T52009: F-Curve "Stepped interpolation" modifier "restrict frame-range" IN and OUT parameters broken. as "Resolved" by committing rBfdfcbfd04041: Fix T52009: F-Curve "Stepped interpolation" modifier "restrict frame-range" IN….
Tue, Jul 11, 1:35 PM · Animation, BF Blender
Campbell Barton (campbellbarton) added a comment to T49034: Crash when trying to adjust Frame in Graph Editor.

Committed fix, though the case of buttons force-exiting drag isn't well supported (undo pushes aren't made for eg).

Tue, Jul 11, 11:04 AM · Animation, BF Blender
Campbell Barton (campbellbarton) closed T49034: Crash when trying to adjust Frame in Graph Editor as "Resolved" by committing rBd415a1cbd646: Fix T49034: multi-drag crashes when UI forces exit.
Tue, Jul 11, 11:01 AM · Animation, BF Blender
Sergey Sharybin (sergey) closed T52016: Drivers not working inside of compositor node groups as "Archived".

This is a known limitation of old dependency graph, which is addressed by the new dependency graph.

Tue, Jul 11, 10:26 AM · Animation, BF Blender, Compositing
Bastien Montagne (mont29) lowered the priority of T52016: Drivers not working inside of compositor node groups from "High" to "Normal".

Do not set priority of tasks yourself, especially not to high priorities!

Tue, Jul 11, 10:21 AM · Animation, BF Blender, Compositing
Joshua Leung (aligorith) claimed T52009: F-Curve "Stepped interpolation" modifier "restrict frame-range" IN and OUT parameters broken..

Strange... investigating now...

Tue, Jul 11, 7:36 AM · Animation, BF Blender

Sun, Jul 9

Konstantin (Ko) added a project to T52009: F-Curve "Stepped interpolation" modifier "restrict frame-range" IN and OUT parameters broken.: Animation.
Sun, Jul 9, 10:19 PM · Animation, BF Blender

Thu, Jul 6

Brecht Van Lommel (brecht) added a comment to T51971: IK with non uniform scale broke the animation tools.

I think D2088 changed two things:

  • Non-uniform scale is no longer inherited when applying the IK transforms, to match the IK solver normalizing the matrix and making the scale uniform.
  • IK stretch no longer affects the X and Z axes. I think this was an unintentional change. This is demonstrated in ik-stretch.blend, but not necessarily the reason the scripts and tools are broken.
Thu, Jul 6, 1:35 AM · BF Blender: Regressions, Animation, BF Blender

Wed, Jul 5

Sergey Sharybin (sergey) assigned T51971: IK with non uniform scale broke the animation tools to Campbell Barton (campbellbarton).

Not that familiar with this feature, it is implemented by @Campbell Barton (campbellbarton).

Wed, Jul 5, 5:22 PM · BF Blender: Regressions, Animation, BF Blender

Tue, Jul 4

Bastien Montagne (mont29) triaged T51142: wrong IK limit as "Incomplete" priority.

Cannot confirm that with current master, please:

  • Try the latest build from our buildbot.
  • Try to start Blender in factory settings (--factory-startup commandline option) (this will ensure whether this is a userpref or addon issue or not).
Tue, Jul 4, 5:42 PM · Animation, BF Blender
Bastien Montagne (mont29) triaged T51971: IK with non uniform scale broke the animation tools as "Confirmed" priority.
Tue, Jul 4, 4:59 PM · BF Blender: Regressions, Animation, BF Blender
Bastien Montagne (mont29) assigned T51607: Add to Pose-Library doesn't work while tweaking strips in NLA Editor to Joshua Leung (aligorith).

Not sure how much we could support that… @Joshua Leung (aligorith) another one for you to check I guess?

Tue, Jul 4, 4:40 PM · Animation, BF Blender
Paolo Acampora (pkrime) updated subscribers of T51971: IK with non uniform scale broke the animation tools.
Tue, Jul 4, 4:01 PM · BF Blender: Regressions, Animation, BF Blender
Paolo Acampora (pkrime) added a subtask for T51971: IK with non uniform scale broke the animation tools: T51930: Rigify FK to IK is broken (2.78 Pitchipoy and 2.79).
Tue, Jul 4, 3:59 PM · BF Blender: Regressions, Animation, BF Blender
Paolo Acampora (pkrime) created T51971: IK with non uniform scale broke the animation tools.
Tue, Jul 4, 3:57 PM · BF Blender: Regressions, Animation, BF Blender

Mon, Jul 3

Bastien Montagne (mont29) updated subscribers of T51047: Copy Location constraint from bendy bone shows crazy jiggle behaviour in linked proxy rig. .

This is evaluation issue… Some notes:

  • Looks like is the differential movement between two frames was applied twice. That’s why constrained bone goes back to its place after few frames without any movement.
  • With old depsgraph, enabling Extra Data Update for the proxy and the instancing group fixes the issue.
Mon, Jul 3, 5:04 PM · Animation, BF Blender
Luca Rood (LucaRood) assigned T51047: Copy Location constraint from bendy bone shows crazy jiggle behaviour in linked proxy rig. to Bastien Montagne (mont29).

Seems in your area @Bastien Montagne (mont29).

Mon, Jul 3, 2:28 PM · Animation, BF Blender

Sun, Jul 2

Loris Libero (lorislibero) added a comment to T51949: See keyframe material cycles.

Ok Thank you ;)

Sun, Jul 2, 11:57 AM · Cycles, Animation, BF Blender

Sat, Jul 1

Brecht Van Lommel (brecht) closed T51949: See keyframe material cycles as "Invalid".

Thanks for the report, but I think this is working as designed even if it's arguably what the best behavior is. You need to select the node with the keyframe to make it visible.

Sat, Jul 1, 8:06 PM · Cycles, Animation, BF Blender
Loris Libero (lorislibero) created T51949: See keyframe material cycles.
Sat, Jul 1, 7:46 PM · Cycles, Animation, BF Blender

Jun 18 2017

Joshua Leung (aligorith) added a comment to T49034: Crash when trying to adjust Frame in Graph Editor.

An update:
So this seems to happen when you move the keyframe past the other keyframes, triggering the keyframe sorting (sort_time_fcurve()) . Disabling that step solves the crash here, but is kindof undesirable in that the curve doesn't get resorted/recalculated.

Jun 18 2017, 3:12 PM · Animation, BF Blender

Jun 14 2017

Vaibhav Bhosale (vaibhavb007) added a watcher for Animation: Vaibhav Bhosale (vaibhavb007).
Jun 14 2017, 6:45 PM

Jun 7 2017

Alexander Romanov (a.romanov) added a comment to T48773: bpy.ops.action.clean() resets fcurve Bezier handlers' types.

The task is still actual. The patch is still working for me. Could anyone take a look?

Jun 7 2017, 11:45 AM · Animation, BF Blender

Jun 6 2017

Campbell Barton (campbellbarton) edited the description of T51675: Face-Map 2.8 Proposal.
Jun 6 2017, 9:50 AM · Animation, BF Blender: 2.8
gerlee (gereltuya) added a watcher for Animation: gerlee (gereltuya).
Jun 6 2017, 7:01 AM

Jun 2 2017

lucas veber (lucky3) added a comment to T51406: Ik + Stretch + High Unit Scale + Apply Scale = incorrect results.

I understand, but as explained scaling this high is necessary to export to .fbx for Unreal Engine... Though it's possible to reduce the scale, would have been nice to handle these high scale units...

Jun 2 2017, 12:20 PM · Animation, BF Blender
Sergey Sharybin (sergey) closed T51406: Ik + Stretch + High Unit Scale + Apply Scale = incorrect results as "Archived".

Your object is 12252.83 by 7.568 by 21773.992 blender units (the metric preset thingie is purely interface, internally everything is stored in Blender Units!) which ruins all precision of the IK solver which uses single precision floating point types.

Jun 2 2017, 12:03 PM · Animation, BF Blender

Jun 1 2017

Campbell Barton (campbellbarton) edited the description of T51675: Face-Map 2.8 Proposal.
Jun 1 2017, 12:39 PM · Animation, BF Blender: 2.8
Bastien Montagne (mont29) closed T51684: Cannot properly animate ColorRamp Node bands when they are crossing each other as "Archived".

Thanks for the report, but this is more a known limitation currently than a bug, as you said bands are only identified by their ordered-index, which means they cannot cross each other in animation…

Jun 1 2017, 9:28 AM · Animation, Nodes, BF Blender
Campbell Barton (campbellbarton) edited the description of T51675: Face-Map 2.8 Proposal.
Jun 1 2017, 8:04 AM · Animation, BF Blender: 2.8
Campbell Barton (campbellbarton) edited the description of T51675: Face-Map 2.8 Proposal.
Jun 1 2017, 7:52 AM · Animation, BF Blender: 2.8
Campbell Barton (campbellbarton) edited the description of T51675: Face-Map 2.8 Proposal.
Jun 1 2017, 6:34 AM · Animation, BF Blender: 2.8

May 31 2017

ben u (benu) created T51684: Cannot properly animate ColorRamp Node bands when they are crossing each other.
May 31 2017, 9:55 PM · Animation, Nodes, BF Blender
Campbell Barton (campbellbarton) edited the description of T51675: Face-Map 2.8 Proposal.
May 31 2017, 10:13 AM · Animation, BF Blender: 2.8
Campbell Barton (campbellbarton) added a comment to T51675: Face-Map 2.8 Proposal.

Hmm... it's a bit unclear atm what is intended here regarding what modes these will be available in. On one hand, it sounds like you're saying that facemaps will always be available in object mode, but then, in the next paragraph/section, you mention stuff about these activating corresponding bones and allowing tools like keyframing/breakdowner/pose-library/motion paths/etc. to be used as if the bone was selected.

May 31 2017, 10:01 AM · Animation, BF Blender: 2.8
Joshua Leung (aligorith) added a comment to T51675: Face-Map 2.8 Proposal.

Hmm... it's a bit unclear atm what is intended here regarding what modes these will be available in. On one hand, it sounds like you're saying that facemaps will always be available in object mode, but then, in the next paragraph/section, you mention stuff about these activating corresponding bones and allowing tools like keyframing/breakdowner/pose-library/motion paths/etc. to be used as if the bone was selected.

May 31 2017, 9:36 AM · Animation, BF Blender: 2.8
Campbell Barton (campbellbarton) edited the description of T51675: Face-Map 2.8 Proposal.
May 31 2017, 9:18 AM · Animation, BF Blender: 2.8