Clarify a confusing comment.

Affect and effect are too confusing for non-native english speakers
(like me). Also BAKING_MASK_MARGIN doesn't exist anymore in the code.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D13361
This commit is contained in:
Martijn Versteegh 2021-11-26 10:56:58 +01:00 committed by Sergey Sharybin
parent 6b5e1cfaca
commit 004172de38
1 changed files with 3 additions and 3 deletions

View File

@ -422,9 +422,9 @@ static int check_pixel_assigned(
/**
* if alpha is zero, it checks surrounding pixels and averages color. sets new alphas to 1.0
*
* When a mask is given, only effect pixels with a mask value of 1,
* defined as #BAKE_MASK_MARGIN in rendercore.c
* When a mask is given, the mask will be used instead of the alpha channel, where only
* pixels with a mask value of 0 will be written to, and only pixels with a mask value of 1
* will be used for the average. The mask will be set to one for the pixels which were written.
*/
void IMB_filter_extend(struct ImBuf *ibuf, char *mask, int filter)
{