Fix T51665: No orientation for nurbs, polygons

This commit is contained in:
Campbell Barton 2017-07-10 14:37:20 +10:00
parent 2acd05b24c
commit 004a143760
Notes: blender-bot 2023-02-14 06:55:40 +01:00
Referenced by issue #51665, curve normals are sometime wrong
4 changed files with 93 additions and 3 deletions

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@ -198,6 +198,7 @@ void BKE_nurb_bezt_calc_normal(struct Nurb *nu, struct BezTriple *bezt, float r_
void BKE_nurb_bezt_calc_plane(struct Nurb *nu, struct BezTriple *bezt, float r_plane[3]);
void BKE_nurb_bpoint_calc_normal(struct Nurb *nu, struct BPoint *bp, float r_normal[3]);
void BKE_nurb_bpoint_calc_plane(struct Nurb *nu, struct BPoint *bp, float r_plane[3]);
void BKE_nurb_handle_calc(struct BezTriple *bezt, struct BezTriple *prev, struct BezTriple *next,
const bool is_fcurve);

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@ -856,6 +856,34 @@ void BKE_nurb_bpoint_calc_normal(struct Nurb *nu, struct BPoint *bp, float r_nor
normalize_v3(r_normal);
}
void BKE_nurb_bpoint_calc_plane(struct Nurb *nu, BPoint *bp, float r_plane[3])
{
BPoint *bp_prev = BKE_nurb_bpoint_get_prev(nu, bp);
BPoint *bp_next = BKE_nurb_bpoint_get_next(nu, bp);
float dir_prev[3] = {0.0f}, dir_next[3] = {0.0f};
if (bp_prev) {
sub_v3_v3v3(dir_prev, bp_prev->vec, bp->vec);
normalize_v3(dir_prev);
}
if (bp_next) {
sub_v3_v3v3(dir_next, bp->vec, bp_next->vec);
normalize_v3(dir_next);
}
cross_v3_v3v3(r_plane, dir_prev, dir_next);
/* matches with bones more closely */
{
float dir_mid[3], tvec[3];
add_v3_v3v3(dir_mid, dir_prev, dir_next);
cross_v3_v3v3(tvec, r_plane, dir_mid);
copy_v3_v3(r_plane, tvec);
}
normalize_v3(r_plane);
}
/* ~~~~~~~~~~~~~~~~~~~~Non Uniform Rational B Spline calculations ~~~~~~~~~~~ */

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@ -1775,6 +1775,26 @@ static void createTransCurveVerts(TransInfo *t)
for (a = nu->pntsu * nu->pntsv, bp = nu->bp; a > 0; a--, bp++) {
if (bp->hide == 0) {
if (is_prop_edit || (bp->f1 & SELECT)) {
float axismtx[3][3];
if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
if (nu->pntsv == 1) {
float normal[3], plane[3];
BKE_nurb_bpoint_calc_normal(nu, bp, normal);
BKE_nurb_bpoint_calc_plane(nu, bp, plane);
if (createSpaceNormalTangent(axismtx, normal, plane)) {
/* pass */
}
else {
normalize_v3(normal);
axis_dominant_v3_to_m3(axismtx, normal);
invert_m3(axismtx);
}
}
}
copy_v3_v3(td->iloc, bp->vec);
td->loc = bp->vec;
copy_v3_v3(td->center, td->loc);
@ -1793,6 +1813,11 @@ static void createTransCurveVerts(TransInfo *t)
copy_m3_m3(td->smtx, smtx);
copy_m3_m3(td->mtx, mtx);
if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
if (nu->pntsv == 1) {
copy_m3_m3(td->axismtx, axismtx);
}
}
td++;
count++;

View File

@ -817,15 +817,21 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
else if (ELEM(obedit->type, OB_CURVE, OB_SURF)) {
Curve *cu = obedit->data;
Nurb *nu = NULL;
BezTriple *bezt = NULL;
int a;
ListBase *nurbs = BKE_curve_editNurbs_get(cu);
if (activeOnly && BKE_curve_nurb_vert_active_get(cu, &nu, (void *)&bezt)) {
void *vert_act = NULL;
if (activeOnly && BKE_curve_nurb_vert_active_get(cu, &nu, &vert_act)) {
if (nu->type == CU_BEZIER) {
BezTriple *bezt = vert_act;
BKE_nurb_bezt_calc_normal(nu, bezt, normal);
BKE_nurb_bezt_calc_plane(nu, bezt, plane);
}
else {
BPoint *bp = vert_act;
BKE_nurb_bpoint_calc_normal(nu, bp, normal);
BKE_nurb_bpoint_calc_plane(nu, bp, plane);
}
}
else {
const bool use_handle = (cu->drawflag & CU_HIDE_HANDLES) == 0;
@ -833,7 +839,7 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
for (nu = nurbs->first; nu; nu = nu->next) {
/* only bezier has a normal */
if (nu->type == CU_BEZIER) {
bezt = nu->bezt;
BezTriple *bezt = nu->bezt;
a = nu->pntsu;
while (a--) {
short flag = 0;
@ -885,6 +891,36 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
bezt++;
}
}
else if (nu->bp && (nu->pntsv == 1)) {
BPoint *bp = nu->bp;
a = nu->pntsu;
while (a--) {
if (bp->f1 & SELECT) {
float tvec[3];
BPoint *bp_prev = BKE_nurb_bpoint_get_prev(nu, bp);
BPoint *bp_next = BKE_nurb_bpoint_get_next(nu, bp);
const bool is_prev_sel = bp_prev && (bp_prev->f1 & SELECT);
const bool is_next_sel = bp_next && (bp_next->f1 & SELECT);
if (is_prev_sel == false && is_next_sel == false) {
/* Isolated, add based on surrounding */
BKE_nurb_bpoint_calc_normal(nu, bp, tvec);
add_v3_v3(normal, tvec);
}
else if (is_next_sel) {
/* A segment, add the edge normal */
sub_v3_v3v3(tvec, bp->vec, bp_next->vec );
normalize_v3(tvec);
add_v3_v3(normal, tvec);
}
BKE_nurb_bpoint_calc_plane(nu, bp, tvec);
add_v3_v3(plane, tvec);
}
bp++;
}
}
}
}