Physics Fluid: Use Single Column and Grid Flow layout
This commit is contained in:
parent
a452e5e5e3
commit
00bb15512f
|
@ -17,8 +17,11 @@
|
|||
# ##### END GPL LICENSE BLOCK #####
|
||||
|
||||
# <pep8 compliant>
|
||||
|
||||
import bpy
|
||||
from bpy.types import Panel, Menu
|
||||
from bpy.types import (
|
||||
Panel,
|
||||
)
|
||||
from bpy.app.translations import pgettext_iface as iface_
|
||||
from bl_operators.presets import PresetMenu
|
||||
|
||||
|
@ -35,172 +38,239 @@ class PhysicButtonsPanel:
|
|||
bl_region_type = 'WINDOW'
|
||||
bl_context = "physics"
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
def poll_fluid(context):
|
||||
ob = context.object
|
||||
return (ob and ob.type == 'MESH') and context.engine in cls.COMPAT_ENGINES and (context.fluid)
|
||||
if not ((ob and ob.type == 'MESH') and (context.fluid)):
|
||||
return False
|
||||
|
||||
return (bpy.app.build_options.mod_fluid)
|
||||
|
||||
def poll_fluid_settings(context):
|
||||
if not (PhysicButtonsPanel.poll_fluid(context)):
|
||||
return False
|
||||
|
||||
md = context.fluid
|
||||
return md and md.settings and (md.settings.type != 'NONE')
|
||||
|
||||
def poll_fluid_domain(context):
|
||||
if not PhysicButtonsPanel.poll_fluid(context):
|
||||
return False
|
||||
|
||||
md = context.fluid
|
||||
return md and md.settings and (md.settings.type == 'DOMAIN')
|
||||
|
||||
|
||||
class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel):
|
||||
bl_label = "Fluid"
|
||||
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
ob = context.object
|
||||
return (ob and ob.type == 'MESH') and context.engine in cls.COMPAT_ENGINES and (context.fluid)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.use_property_split = True
|
||||
|
||||
if not bpy.app.build_options.mod_fluid:
|
||||
col = layout.column()
|
||||
col.alignment = 'RIGHT'
|
||||
col.label("Built without fluids")
|
||||
return
|
||||
|
||||
md = context.fluid
|
||||
fluid = md.settings
|
||||
|
||||
col = layout.column()
|
||||
col.prop(fluid, "type")
|
||||
|
||||
|
||||
class PHYSICS_PT_fluid_settings(PhysicButtonsPanel, Panel):
|
||||
bl_label = "Settings"
|
||||
bl_parent_id = "PHYSICS_PT_fluid"
|
||||
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if not PhysicButtonsPanel.poll_fluid_settings(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw_header(self, context):
|
||||
md = context.fluid
|
||||
fluid = md.settings
|
||||
if fluid.type not in {'NONE', 'DOMAIN', 'PARTICLE', 'FLUID', 'OBSTACLE'}:
|
||||
self.layout.prop(fluid, "use", text="")
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.use_property_split = True
|
||||
|
||||
md = context.fluid
|
||||
fluid = md.settings
|
||||
|
||||
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
|
||||
|
||||
if fluid.type not in {'NONE', 'DOMAIN', 'PARTICLE', 'FLUID', 'OBSTACLE'}:
|
||||
flow.active = fluid.use
|
||||
|
||||
if fluid.type == 'DOMAIN':
|
||||
col = flow.column()
|
||||
|
||||
if bpy.app.build_options.openmp:
|
||||
col.prop(fluid, "threads", text="Simulation Threads")
|
||||
col.separator()
|
||||
|
||||
col.prop(fluid, "resolution", text="Final Resolution")
|
||||
col.prop(fluid, "preview_resolution", text="Preview")
|
||||
|
||||
col.separator()
|
||||
|
||||
col = flow.column()
|
||||
col.prop(fluid, "render_display_mode", text="Render Display")
|
||||
col.prop(fluid, "viewport_display_mode", text="Viewport")
|
||||
|
||||
col.separator()
|
||||
|
||||
col = flow.column()
|
||||
sub = col.column(align=True)
|
||||
sub.prop(fluid, "start_time", text="Time Start")
|
||||
sub.prop(fluid, "end_time", text="End")
|
||||
col.prop(fluid, "simulation_rate", text="Speed")
|
||||
|
||||
col = flow.column()
|
||||
col.prop(fluid, "use_speed_vectors")
|
||||
col.prop(fluid, "use_reverse_frames")
|
||||
col.prop(fluid, "frame_offset", text="Offset")
|
||||
|
||||
elif fluid.type == 'FLUID':
|
||||
col = flow.column()
|
||||
col.prop(fluid, "volume_initialization", text="Volume Initialization")
|
||||
col.prop(fluid, "use_animated_mesh")
|
||||
|
||||
col = flow.column()
|
||||
col.prop(fluid, "initial_velocity", text="Initial Velocity")
|
||||
|
||||
elif fluid.type == 'OBSTACLE':
|
||||
col = flow.column()
|
||||
col.prop(fluid, "volume_initialization", text="Volume Initialization")
|
||||
col.prop(fluid, "use_animated_mesh")
|
||||
|
||||
col = flow.column()
|
||||
subcol = col.column()
|
||||
subcol.enabled = not fluid.use_animated_mesh
|
||||
subcol.prop(fluid, "slip_type", text="Slip Type")
|
||||
|
||||
if fluid.slip_type == 'PARTIALSLIP':
|
||||
subcol.prop(fluid, "partial_slip_factor", text="Amount", slider=True)
|
||||
|
||||
col.prop(fluid, "impact_factor", text="Impact Factor")
|
||||
|
||||
elif fluid.type == 'INFLOW':
|
||||
col = flow.column()
|
||||
col.prop(fluid, "volume_initialization", text="Volume Initialization")
|
||||
col.prop(fluid, "use_animated_mesh")
|
||||
|
||||
row = col.row()
|
||||
row.active = not fluid.use_animated_mesh
|
||||
row.prop(fluid, "use_local_coords")
|
||||
|
||||
col = flow.column()
|
||||
col.prop(fluid, "inflow_velocity", text="Inflow Velocity")
|
||||
|
||||
elif fluid.type == 'OUTFLOW':
|
||||
col = flow.column()
|
||||
col.prop(fluid, "volume_initialization", text="Volume Initialization")
|
||||
|
||||
col = flow.column()
|
||||
col.prop(fluid, "use_animated_mesh")
|
||||
|
||||
elif fluid.type == 'PARTICLE':
|
||||
col = flow.column()
|
||||
col.prop(fluid, "particle_influence", text="Influence Size")
|
||||
col.prop(fluid, "alpha_influence", text="Alpha")
|
||||
|
||||
col = flow.column()
|
||||
col.prop(fluid, "use_drops")
|
||||
col.prop(fluid, "use_floats")
|
||||
col.prop(fluid, "show_tracer")
|
||||
|
||||
elif fluid.type == 'CONTROL':
|
||||
col = flow.column()
|
||||
col.prop(fluid, "quality", slider=True)
|
||||
col.prop(fluid, "use_reverse_frames")
|
||||
|
||||
col = flow.column()
|
||||
col.prop(fluid, "start_time", text="Time Start")
|
||||
col.prop(fluid, "end_time", text="End")
|
||||
|
||||
col.separator()
|
||||
|
||||
col = flow.column()
|
||||
col.prop(fluid, "attraction_strength", text="Attraction Strength")
|
||||
col.prop(fluid, "attraction_radius", text="Radius")
|
||||
|
||||
col.separator()
|
||||
|
||||
col = flow.column(align=True)
|
||||
col.prop(fluid, "velocity_strength", text="Velocity Strength")
|
||||
col.prop(fluid, "velocity_radius", text="Radius")
|
||||
|
||||
|
||||
class PHYSICS_PT_fluid_particle_cache(PhysicButtonsPanel, Panel):
|
||||
bl_label = "Cache"
|
||||
bl_parent_id = "PHYSICS_PT_fluid"
|
||||
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if not PhysicButtonsPanel.poll_fluid_settings(context):
|
||||
return False
|
||||
|
||||
md = context.fluid
|
||||
return md and md.settings and (md.settings.type == 'PARTICLE') and (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
md = context.fluid
|
||||
fluid = md.settings
|
||||
|
||||
col = layout.column()
|
||||
if not bpy.app.build_options.mod_fluid:
|
||||
col.label("Built without fluids")
|
||||
return
|
||||
layout.prop(fluid, "filepath", text="")
|
||||
|
||||
col.prop(fluid, "type")
|
||||
if fluid.type not in {'NONE', 'DOMAIN', 'PARTICLE', 'FLUID', 'OBSTACLE'}:
|
||||
col.prop(fluid, "use")
|
||||
|
||||
layout = layout.column()
|
||||
if fluid.type not in {'NONE', 'DOMAIN', 'PARTICLE', 'FLUID', 'OBSTACLE'}:
|
||||
layout.active = fluid.use
|
||||
class PHYSICS_PT_domain_bake(PhysicButtonsPanel, Panel):
|
||||
bl_label = "Bake"
|
||||
bl_parent_id = 'PHYSICS_PT_fluid'
|
||||
bl_options = {'DEFAULT_CLOSED'}
|
||||
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
|
||||
|
||||
if fluid.type == 'DOMAIN':
|
||||
# odd formatting here so translation script can extract string
|
||||
layout.operator("fluid.bake", text=iface_("Bake (Req. Memory: %s)") % fluid.memory_estimate,
|
||||
translate=False, icon='MOD_FLUIDSIM')
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if not PhysicButtonsPanel.poll_fluid_domain(context):
|
||||
return False
|
||||
|
||||
if bpy.app.build_options.openmp:
|
||||
layout.prop(fluid, "threads", text="Simulation Threads")
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
split = layout.split()
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
col = split.column()
|
||||
col.label(text="Resolution:")
|
||||
col.prop(fluid, "resolution", text="Final")
|
||||
col.label(text="Render Display:")
|
||||
col.prop(fluid, "render_display_mode", text="")
|
||||
md = context.fluid
|
||||
fluid = md.settings
|
||||
|
||||
col = split.column()
|
||||
col.label()
|
||||
col.prop(fluid, "preview_resolution", text="Preview")
|
||||
col.label(text="Viewport Display:")
|
||||
col.prop(fluid, "viewport_display_mode", text="")
|
||||
row = layout.row(align=True)
|
||||
row.alignment = 'RIGHT'
|
||||
row.label("Cache Path")
|
||||
|
||||
split = layout.split()
|
||||
layout.prop(fluid, "filepath", text="")
|
||||
|
||||
col = split.column()
|
||||
col.label(text="Time:")
|
||||
sub = col.column(align=True)
|
||||
sub.prop(fluid, "start_time", text="Start")
|
||||
sub.prop(fluid, "end_time", text="End")
|
||||
col.prop(fluid, "simulation_rate", text="Speed")
|
||||
|
||||
col = split.column()
|
||||
col.label()
|
||||
sub = col.column(align=True)
|
||||
sub.prop(fluid, "use_speed_vectors")
|
||||
sub.prop(fluid, "use_reverse_frames")
|
||||
col.prop(fluid, "frame_offset", text="Offset")
|
||||
|
||||
layout.prop(fluid, "filepath", text="")
|
||||
|
||||
elif fluid.type == 'FLUID':
|
||||
split = layout.split()
|
||||
|
||||
col = split.column()
|
||||
col.label(text="Volume Initialization:")
|
||||
col.prop(fluid, "volume_initialization", text="")
|
||||
col.prop(fluid, "use_animated_mesh")
|
||||
|
||||
col = split.column()
|
||||
col.label(text="Initial Velocity:")
|
||||
col.prop(fluid, "initial_velocity", text="")
|
||||
|
||||
elif fluid.type == 'OBSTACLE':
|
||||
split = layout.split()
|
||||
|
||||
col = split.column()
|
||||
col.label(text="Volume Initialization:")
|
||||
col.prop(fluid, "volume_initialization", text="")
|
||||
col.prop(fluid, "use_animated_mesh")
|
||||
|
||||
col = split.column()
|
||||
subsplit = col.split()
|
||||
subcol = subsplit.column()
|
||||
if fluid.use_animated_mesh:
|
||||
subcol.enabled = False
|
||||
subcol.label(text="Slip Type:")
|
||||
subcol.prop(fluid, "slip_type", text="")
|
||||
if fluid.slip_type == 'PARTIALSLIP':
|
||||
subcol.prop(fluid, "partial_slip_factor", slider=True, text="Amount")
|
||||
|
||||
col.label(text="Impact:")
|
||||
col.prop(fluid, "impact_factor", text="Factor")
|
||||
|
||||
elif fluid.type == 'INFLOW':
|
||||
split = layout.split()
|
||||
|
||||
col = split.column()
|
||||
col.label(text="Volume Initialization:")
|
||||
col.prop(fluid, "volume_initialization", text="")
|
||||
col.prop(fluid, "use_animated_mesh")
|
||||
row = col.row()
|
||||
row.active = not fluid.use_animated_mesh
|
||||
row.prop(fluid, "use_local_coords")
|
||||
|
||||
col = split.column()
|
||||
col.label(text="Inflow Velocity:")
|
||||
col.prop(fluid, "inflow_velocity", text="")
|
||||
|
||||
elif fluid.type == 'OUTFLOW':
|
||||
col = layout.column()
|
||||
col.label(text="Volume Initialization:")
|
||||
col.prop(fluid, "volume_initialization", text="")
|
||||
col.prop(fluid, "use_animated_mesh")
|
||||
|
||||
elif fluid.type == 'PARTICLE':
|
||||
split = layout.split()
|
||||
|
||||
col = split.column()
|
||||
col.label(text="Influence:")
|
||||
col.prop(fluid, "particle_influence", text="Size")
|
||||
col.prop(fluid, "alpha_influence", text="Alpha")
|
||||
|
||||
col = split.column()
|
||||
col.label(text="Type:")
|
||||
col.prop(fluid, "use_drops")
|
||||
col.prop(fluid, "use_floats")
|
||||
col.prop(fluid, "show_tracer")
|
||||
|
||||
layout.prop(fluid, "filepath", text="")
|
||||
|
||||
elif fluid.type == 'CONTROL':
|
||||
split = layout.split()
|
||||
|
||||
col = split.column()
|
||||
col.label(text="")
|
||||
col.prop(fluid, "quality", slider=True)
|
||||
col.prop(fluid, "use_reverse_frames")
|
||||
|
||||
col = split.column()
|
||||
col.label(text="Time:")
|
||||
sub = col.column(align=True)
|
||||
sub.prop(fluid, "start_time", text="Start")
|
||||
sub.prop(fluid, "end_time", text="End")
|
||||
|
||||
split = layout.split()
|
||||
|
||||
col = split.column()
|
||||
col.label(text="Attraction Force:")
|
||||
sub = col.column(align=True)
|
||||
sub.prop(fluid, "attraction_strength", text="Strength")
|
||||
sub.prop(fluid, "attraction_radius", text="Radius")
|
||||
|
||||
col = split.column()
|
||||
col.label(text="Velocity Force:")
|
||||
sub = col.column(align=True)
|
||||
sub.prop(fluid, "velocity_strength", text="Strength")
|
||||
sub.prop(fluid, "velocity_radius", text="Radius")
|
||||
# odd formatting here so translation script can extract string
|
||||
layout.operator(
|
||||
"fluid.bake", text=iface_("Bake (Req. Memory: %s)") % fluid.memory_estimate,
|
||||
translate=False, icon='MOD_FLUIDSIM'
|
||||
)
|
||||
|
||||
|
||||
class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, Panel):
|
||||
|
@ -211,48 +281,81 @@ class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, Panel):
|
|||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
md = context.fluid
|
||||
return md and md.settings and (md.settings.type == 'DOMAIN') and context.engine in cls.COMPAT_ENGINES
|
||||
if not PhysicButtonsPanel.poll_fluid_domain(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.use_property_split = True
|
||||
|
||||
fluid = context.fluid.settings
|
||||
scene = context.scene
|
||||
|
||||
split = layout.split()
|
||||
col = layout.column()
|
||||
|
||||
use_gravity = scene.use_gravity
|
||||
use_units = scene.unit_settings.system != 'NONE'
|
||||
|
||||
if use_gravity or use_units:
|
||||
s_gravity = " Gravity" if use_gravity else ""
|
||||
s_units = " Units" if use_units else ""
|
||||
s_and = " and " if use_gravity and use_units else ""
|
||||
warn = f"Using {s_gravity}{s_and}{s_units} from Scene"
|
||||
|
||||
col = split.column()
|
||||
if scene.use_gravity:
|
||||
col.label(text="Use Scene Gravity", icon='SCENE_DATA')
|
||||
sub = col.column()
|
||||
sub.enabled = False
|
||||
sub.prop(fluid, "gravity", text="")
|
||||
else:
|
||||
col.label(text="Gravity:")
|
||||
col.prop(fluid, "gravity", text="")
|
||||
sub.alignment = 'RIGHT'
|
||||
sub.label(text=warn)
|
||||
|
||||
if scene.unit_settings.system != 'NONE':
|
||||
col.label(text="Use Scene Size Units", icon='SCENE_DATA')
|
||||
sub = col.column()
|
||||
sub.enabled = False
|
||||
sub.prop(fluid, "simulation_scale", text="Meters")
|
||||
else:
|
||||
col.label(text="Real World Size:")
|
||||
col.prop(fluid, "simulation_scale", text="Meters")
|
||||
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
|
||||
|
||||
col = split.column()
|
||||
FLUID_PT_presets.draw_menu(col, text="Viscosity Presets")
|
||||
col = flow.column()
|
||||
sub = col.column()
|
||||
sub.enabled = not use_gravity
|
||||
sub.prop(fluid, "gravity", text="Gravity")
|
||||
|
||||
sub = col.column(align=True)
|
||||
sub.prop(fluid, "viscosity_base", text="Base")
|
||||
sub.prop(fluid, "viscosity_exponent", text="Exponent", slider=True)
|
||||
sub = col.column()
|
||||
sub.enabled = not use_units
|
||||
sub.prop(fluid, "simulation_scale", text="Scene Size Meters" if use_units else "World Size Meters")
|
||||
|
||||
col.label(text="Optimization:")
|
||||
col.prop(fluid, "grid_levels", slider=True)
|
||||
col.separator()
|
||||
|
||||
col = flow.column()
|
||||
col.prop(fluid, "grid_levels", text="Optimization", slider=True)
|
||||
col.prop(fluid, "compressibility", slider=True)
|
||||
|
||||
|
||||
class PHYSICS_PT_domain_viscosity(PhysicButtonsPanel, Panel):
|
||||
bl_label = "Viscosity"
|
||||
bl_parent_id = 'PHYSICS_PT_fluid'
|
||||
bl_options = {'DEFAULT_CLOSED'}
|
||||
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if not PhysicButtonsPanel.poll_fluid_domain(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw_header_preset(self, context):
|
||||
FLUID_PT_presets.draw_panel_header(self.layout)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.use_property_split = True
|
||||
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
|
||||
|
||||
fluid = context.fluid.settings
|
||||
|
||||
col = flow.column()
|
||||
col.prop(fluid, "viscosity_base", text="Base")
|
||||
|
||||
col = flow.column()
|
||||
col.prop(fluid, "viscosity_exponent", text="Exponent", slider=True)
|
||||
|
||||
|
||||
class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, Panel):
|
||||
bl_label = "Boundary"
|
||||
bl_parent_id = 'PHYSICS_PT_fluid'
|
||||
|
@ -261,27 +364,30 @@ class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, Panel):
|
|||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
md = context.fluid
|
||||
return md and md.settings and (md.settings.type == 'DOMAIN') and context.engine in cls.COMPAT_ENGINES
|
||||
if not PhysicButtonsPanel.poll_fluid_domain(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.use_property_split = True
|
||||
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
|
||||
|
||||
fluid = context.fluid.settings
|
||||
|
||||
split = layout.split()
|
||||
col = flow.column()
|
||||
col.prop(fluid, "slip_type", text="Type")
|
||||
|
||||
col.separator()
|
||||
|
||||
col = split.column()
|
||||
col.label(text="Slip Type:")
|
||||
col.prop(fluid, "slip_type", text="")
|
||||
if fluid.slip_type == 'PARTIALSLIP':
|
||||
col.prop(fluid, "partial_slip_factor", slider=True, text="Amount")
|
||||
col.prop(fluid, "use_surface_noobs")
|
||||
|
||||
col = split.column()
|
||||
col.label(text="Surface:")
|
||||
col.prop(fluid, "surface_smooth", text="Smoothing")
|
||||
col = flow.column()
|
||||
col.prop(fluid, "surface_smooth", text="Surface Smoothing")
|
||||
col.prop(fluid, "surface_subdivisions", text="Subdivisions")
|
||||
col.prop(fluid, "use_surface_noobs")
|
||||
|
||||
|
||||
class PHYSICS_PT_domain_particles(PhysicButtonsPanel, Panel):
|
||||
|
@ -292,25 +398,35 @@ class PHYSICS_PT_domain_particles(PhysicButtonsPanel, Panel):
|
|||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
md = context.fluid
|
||||
return md and md.settings and (md.settings.type == 'DOMAIN') and context.engine in cls.COMPAT_ENGINES
|
||||
if not PhysicButtonsPanel.poll_fluid_domain(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.use_property_split = True
|
||||
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
|
||||
|
||||
fluid = context.fluid.settings
|
||||
|
||||
row = layout.row()
|
||||
row.prop(fluid, "tracer_particles", text="Tracer")
|
||||
row.prop(fluid, "generate_particles", text="Generate")
|
||||
col = flow.column()
|
||||
col.prop(fluid, "tracer_particles", text="Tracer")
|
||||
|
||||
col = flow.column()
|
||||
col.prop(fluid, "generate_particles", text="Generate")
|
||||
|
||||
|
||||
classes = (
|
||||
FLUID_PT_presets,
|
||||
PHYSICS_PT_fluid,
|
||||
PHYSICS_PT_domain_gravity,
|
||||
PHYSICS_PT_fluid_settings,
|
||||
PHYSICS_PT_fluid_particle_cache,
|
||||
PHYSICS_PT_domain_bake,
|
||||
PHYSICS_PT_domain_boundary,
|
||||
PHYSICS_PT_domain_particles,
|
||||
PHYSICS_PT_domain_gravity,
|
||||
PHYSICS_PT_domain_viscosity,
|
||||
)
|
||||
|
||||
if __name__ == "__main__": # only for live edit.
|
||||
|
|
Loading…
Reference in New Issue